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conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array
Air Elemental - Creature — Elemental
Array ( [artist] => Richard Thomas [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These spirits of the air are winsome and wild, and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. [id] => 926234c2fe8863f49220a878346c4c5ca79b6046 [imageName] => air elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 47 [multiverseid] => 94 [name] => Air Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [text] => Flying [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Ancestral Recall - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => aa74b7dc3b30b2e7559598f983543755e226811d [imageName] => ancestral recall [layout] => normal [manaCost] => {U} [mciNumber] => 48 [multiverseid] => 95 [name] => Ancestral Recall [rarity] => Rare [reserved] => 1 [text] => Target player draws three cards. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Animate Artifact - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9d91ef4896ab4c1a5611d4d06971fc8026dd2f3f [imageName] => animate artifact [layout] => normal [manaCost] => {3}{U} [mciNumber] => 49 [multiverseid] => 96 [name] => Animate Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Dead - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => d8b74ea7f050c8c05588e002f0264643fc90209b [imageName] => animate dead [layout] => normal [manaCost] => {1}{B} [mciNumber] => 1 [multiverseid] => 48 [name] => Animate Dead [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Wall - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 6ba9537d0f1733e4a01927bdf60bfb5122e5a709 [imageName] => animate wall [layout] => normal [manaCost] => {W} [mciNumber] => 185 [multiverseid] => 232 [name] => Animate Wall [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant Wall Enchanted Wall can attack as though it didn't have defender. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ankh of Mishra - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 8a5d85644f546525433c4472b76c3b0ebb495b33 [imageName] => ankh of mishra [layout] => normal [manaCost] => {2} [mciNumber] => 230 [multiverseid] => 1 [name] => Ankh of Mishra [rarity] => Rare [text] => Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Armageddon - Sorcery
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => dad22f637f5738675195185633f48499c03f8adc [imageName] => armageddon [layout] => normal [manaCost] => {3}{W} [mciNumber] => 186 [multiverseid] => 233 [name] => Armageddon [rarity] => Rare [text] => Destroy all lands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Aspect of Wolf - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 54571e7147917bcb661a87a1fb68070088756ca7 [imageName] => aspect of wolf [layout] => normal [manaCost] => {1}{G} [mciNumber] => 93 [multiverseid] => 140 [name] => Aspect of Wolf [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bad Moon - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ffdb600858476fedb2875b7f2e3857da0b7d6fa5 [imageName] => bad moon [layout] => normal [manaCost] => {1}{B} [mciNumber] => 2 [multiverseid] => 49 [name] => Bad Moon [rarity] => Rare [text] => Black creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Badlands - Land — Swamp Mountain
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => B [1] => R ) [id] => 0f5f608944ef8b5570ba0781587c5aa02da89681 [imageName] => badlands [layout] => normal [mciNumber] => 277 [multiverseid] => 279 [name] => Badlands [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Mountain ) [text] => ({T}: Add {B} or {R} to your mana pool.) [type] => Land — Swamp Mountain [types] => Array ( [0] => Land ) ) 1
Balance - Sorcery
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 21f307b39c23f1a75c0220995acf179a68aede3b [imageName] => balance [layout] => normal [manaCost] => {1}{W} [mciNumber] => 187 [multiverseid] => 234 [name] => Balance [rarity] => Rare [text] => Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Basalt Monolith - Artifact
Array ( [artist] => Jesper Myrfors [cmc] => 3 [id] => 5ee4e394468137d597dde9549d705fb31aceb1b9 [imageName] => basalt monolith [layout] => normal [manaCost] => {3} [mciNumber] => 231 [multiverseid] => 2 [name] => Basalt Monolith [rarity] => Uncommon [text] => Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {3}: Untap Basalt Monolith. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Bayou - Land — Swamp Forest
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => B [1] => G ) [id] => 4d90e5d10a541f1926781ff06b438f0db55610c4 [imageName] => bayou [layout] => normal [mciNumber] => 278 [multiverseid] => 280 [name] => Bayou [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Forest ) [text] => ({T}: Add {B} or {G} to your mana pool.) [type] => Land — Swamp Forest [types] => Array ( [0] => Land ) ) 1
Benalish Hero - Creature — Human Soldier
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. [id] => cd95e7fb97aac652351aa61cb81357539b588a94 [imageName] => benalish hero [layout] => normal [manaCost] => {W} [mciNumber] => 188 [multiverseid] => 235 [name] => Benalish Hero [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Soldier ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Human Soldier [types] => Array ( [0] => Creature ) ) 1
Berserk - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => dae107a54a340beba7b57b106e59cf169d9667db [imageName] => berserk [layout] => normal [manaCost] => {G} [mciNumber] => 94 [multiverseid] => 141 [name] => Berserk [rarity] => Uncommon [text] => Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Birds of Paradise - Creature — Bird
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b7a12a86d35d4ac3757bbab6760b650909aefa94 [imageName] => birds of paradise [layout] => normal [manaCost] => {G} [mciNumber] => 95 [multiverseid] => 142 [name] => Birds of Paradise [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Bird ) [text] => Flying {T}: Add one mana of any color to your mana pool. [toughness] => 1 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Black Knight - Creature — Human Knight
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight. [id] => b6f0189721c1f60b91829828d69c29c44bd82697 [imageName] => black knight [layout] => normal [manaCost] => {B}{B} [mciNumber] => 3 [multiverseid] => 50 [name] => Black Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Black Lotus - Artifact
Array ( [artist] => Christopher Rush [cmc] => 0 [id] => c944c7dc960c4832604973844edee2a1fdc82d98 [imageName] => black lotus [layout] => normal [manaCost] => {0} [mciNumber] => 232 [multiverseid] => 3 [name] => Black Lotus [rarity] => Rare [reserved] => 1 [text] => {T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Vise - Artifact
Array ( [artist] => Richard Thomas [cmc] => 1 [id] => 0c47bde293968db0637e0ca2e922c8ce37bf2328 [imageName] => black vise [layout] => normal [manaCost] => {1} [mciNumber] => 233 [multiverseid] => 4 [name] => Black Vise [rarity] => Uncommon [text] => As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => edaf1a341f44635f71049e481257a4cb88b32559 [imageName] => black ward [layout] => normal [manaCost] => {W} [mciNumber] => 189 [multiverseid] => 236 [name] => Black Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blaze of Glory - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 61ca32721e98b24c0042ff020f31313667e10fe6 [imageName] => blaze of glory [layout] => normal [manaCost] => {W} [mciNumber] => 190 [multiverseid] => 237 [name] => Blaze of Glory [rarity] => Rare [reserved] => 1 [text] => Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blessing - Enchantment — Aura
Array ( [artist] => Julie Baroh [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 03042e35efa8d387acfc507e48bad0d58cb6a4aa [imageName] => blessing [layout] => normal [manaCost] => {W}{W} [mciNumber] => 191 [multiverseid] => 238 [name] => Blessing [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blue Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 18574b4687d46bf9e05b539044b0bbcdaa5784aa [imageName] => blue elemental blast [layout] => normal [manaCost] => {U} [mciNumber] => 50 [multiverseid] => 97 [name] => Blue Elemental Blast [rarity] => Common [text] => Choose one — • Counter target red spell. • Destroy target red permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blue Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ab1acdc94913242ac4218b14903d6a70a47d2e13 [imageName] => blue ward [layout] => normal [manaCost] => {W} [mciNumber] => 192 [multiverseid] => 239 [name] => Blue Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bog Wraith - Creature — Wraith
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => 'Twas in the bogs of Cannelbrae My mate did meet an early grave 'Twas nothing left for us to save In the peat-filled bogs of Cannelbrae. [id] => abf3a5e6f9396404260a3e3f5c2d21fe285e1461 [imageName] => bog wraith [layout] => normal [manaCost] => {3}{B} [mciNumber] => 4 [multiverseid] => 51 [name] => Bog Wraith [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wraith ) [text] => Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) [toughness] => 3 [type] => Creature — Wraith [types] => Array ( [0] => Creature ) ) 1
Braingeyser - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => f31755b0d0cd248e696f8b8537233c5f56f2c937 [imageName] => braingeyser [layout] => normal [manaCost] => {X}{U}{U} [mciNumber] => 51 [multiverseid] => 98 [name] => Braingeyser [rarity] => Rare [reserved] => 1 [text] => Target player draws X cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Burrowing - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 3c03cce26da9b6fd6bc6b24884717dbc61525311 [imageName] => burrowing [layout] => normal [manaCost] => {R} [mciNumber] => 139 [multiverseid] => 186 [name] => Burrowing [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Camouflage - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 73f7f0d141ecb411008202485d321895023ff715 [imageName] => camouflage [layout] => normal [manaCost] => {G} [mciNumber] => 96 [multiverseid] => 143 [name] => Camouflage [rarity] => Uncommon [text] => Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Castle - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8141760936db9158ea18db2c3a3b3b5619bfa801 [imageName] => castle [layout] => normal [manaCost] => {3}{W} [mciNumber] => 193 [multiverseid] => 240 [name] => Castle [rarity] => Uncommon [text] => Untapped creatures you control get +0/+2. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Celestial Prism - Artifact
Array ( [artist] => Amy Weber [cmc] => 3 [id] => f4723c2fc8cc4e81cb7ab77aa24e6570f80ca46f [imageName] => celestial prism [layout] => normal [manaCost] => {3} [mciNumber] => 234 [multiverseid] => 5 [name] => Celestial Prism [rarity] => Uncommon [text] => {2}, {T}: Add one mana of any color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Channel - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 16ade01c6b70e117e9f3f677ad31902b934077e5 [imageName] => channel [layout] => normal [manaCost] => {G}{G} [mciNumber] => 97 [multiverseid] => 144 [name] => Channel [rarity] => Uncommon [text] => Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Chaos Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 4e5bf157b53bea8ba2f28f8f0a21819918c81beb [imageName] => chaos orb [layout] => normal [manaCost] => {2} [mciNumber] => 235 [multiverseid] => 6 [name] => Chaos Orb [rarity] => Rare [reserved] => 1 [text] => {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Chaoslace - Instant
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 7cc6da59dcb11d85630474867a2e0518b0670fca [imageName] => chaoslace [layout] => normal [manaCost] => {R} [mciNumber] => 140 [multiverseid] => 187 [name] => Chaoslace [rarity] => Rare [text] => Target spell or permanent becomes red. (Its mana symbols remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Circle of Protection: Blue - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => c1eaf3bb4c4ec0e72a8c387ab9d5f1aa4bf6d770 [imageName] => circle of protection blue [layout] => normal [manaCost] => {1}{W} [mciNumber] => 194 [multiverseid] => 241 [name] => Circle of Protection: Blue [rarity] => Common [text] => {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Green - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => df30771739ad7394be41c89ad3af96664dbee1a6 [imageName] => circle of protection green [layout] => normal [manaCost] => {1}{W} [mciNumber] => 195 [multiverseid] => 242 [name] => Circle of Protection: Green [rarity] => Common [text] => {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Red - Enchantment
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ceecd8eb6d8eb5989af575fef620db6ccb804cce [imageName] => circle of protection red [layout] => normal [manaCost] => {1}{W} [mciNumber] => 196 [multiverseid] => 243 [name] => Circle of Protection: Red [rarity] => Common [text] => {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: White - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8d1265582aeb8f7194f7094620831943f64f538b [imageName] => circle of protection white [layout] => normal [manaCost] => {1}{W} [mciNumber] => 197 [multiverseid] => 244 [name] => Circle of Protection: White [rarity] => Common [text] => {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Clockwork Beast - Artifact Creature — Beast
Array ( [artist] => Drew Tucker [cmc] => 6 [id] => 79543be05777dbf235fb2093b0ce8e37e87b63f8 [imageName] => clockwork beast [layout] => normal [manaCost] => {6} [mciNumber] => 236 [multiverseid] => 7 [name] => Clockwork Beast [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Beast ) [text] => Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. [toughness] => 4 [type] => Artifact Creature — Beast [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Clone - Creature — Shapeshifter
Array ( [artist] => Julie Baroh [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 0760f8a0d76cdd927dcad8f33e8e008fb9d485ae [imageName] => clone [layout] => normal [manaCost] => {3}{U} [mciNumber] => 52 [multiverseid] => 99 [name] => Clone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Clone enter the battlefield as a copy of any creature on the battlefield. [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Cockatrice - Creature — Cockatrice
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 2e5a7964b9ab46830aa3ceae7b52e773d1fc0311 [imageName] => cockatrice [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 98 [multiverseid] => 145 [name] => Cockatrice [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cockatrice ) [text] => Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Cockatrice [types] => Array ( [0] => Creature ) ) 1
Consecrate Land - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => b381e59d1b26c267cf3fb11ec71933635a9e53e7 [imageName] => consecrate land [layout] => normal [manaCost] => {W} [mciNumber] => 198 [multiverseid] => 245 [name] => Consecrate Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conservator - Artifact
Array ( [artist] => Amy Weber [cmc] => 4 [id] => 3f2183fede000ab41f06d25fe3f5a99efdd78594 [imageName] => conservator [layout] => normal [manaCost] => {4} [mciNumber] => 237 [multiverseid] => 8 [name] => Conservator [rarity] => Uncommon [text] => {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Contract from Below - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8bc9f6e50c12d31e65cc9efdec67dc00e662e8b4 [imageName] => contract from below [layout] => normal [manaCost] => {B} [mciNumber] => 5 [multiverseid] => 52 [name] => Contract from Below [rarity] => Rare [reserved] => 1 [text] => Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Control Magic - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9c982ef30b03d6334b41d1a6ca328f70f6be83e9 [imageName] => control magic [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 53 [multiverseid] => 100 [name] => Control Magic [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature You control enchanted creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conversion - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 54f011b91468c8813e928058a84662b974399abd [imageName] => conversion [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 199 [multiverseid] => 246 [name] => Conversion [rarity] => Uncommon [text] => At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Copper Tablet - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 829333161bfa11243b1e0f791fe7e625d63c5401 [imageName] => copper tablet [layout] => normal [manaCost] => {2} [mciNumber] => 238 [multiverseid] => 9 [name] => Copper Tablet [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Copy Artifact - Enchantment
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 1ad982100a69c5f1b798ce1b3d5007267d634b67 [imageName] => copy artifact [layout] => normal [manaCost] => {1}{U} [mciNumber] => 54 [multiverseid] => 101 [name] => Copy Artifact [rarity] => Rare [reserved] => 1 [text] => You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Counterspell - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 29e744e19f250bbdaee5593c79b1cc29f35266ba [imageName] => counterspell [layout] => normal [manaCost] => {U}{U} [mciNumber] => 55 [multiverseid] => 102 [name] => Counterspell [rarity] => Uncommon [text] => Counter target spell. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Craw Wurm - Creature — Wurm
Array ( [artist] => Daniel Gelon [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. [id] => c37dd073d4de69bae43419fbda8e00bf33e1e1ca [imageName] => craw wurm [layout] => normal [manaCost] => {4}{G}{G} [mciNumber] => 99 [multiverseid] => 146 [name] => Craw Wurm [power] => 6 [rarity] => Common [subtypes] => Array ( [0] => Wurm ) [toughness] => 4 [type] => Creature — Wurm [types] => Array ( [0] => Creature ) ) 1
Creature Bond - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 1e3cdde1620f449f4d306d0fc556fcfc4751315f [imageName] => creature bond [layout] => normal [manaCost] => {1}{U} [mciNumber] => 56 [multiverseid] => 103 [name] => Creature Bond [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Crusade - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 61a508fd712c7aa5bbee0bca81db8667eed3bdcd [imageName] => crusade [layout] => normal [manaCost] => {W}{W} [mciNumber] => 200 [multiverseid] => 247 [name] => Crusade [rarity] => Rare [text] => White creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Crystal Rod - Artifact
Array ( [artist] => Amy Weber [cmc] => 1 [id] => 5c02996ce42975e3835d47c06b044e974835b511 [imageName] => crystal rod [layout] => normal [manaCost] => {1} [mciNumber] => 239 [multiverseid] => 10 [name] => Crystal Rod [rarity] => Uncommon [text] => Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Cursed Land - Enchantment — Aura
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c804c43c94471a1d4d6ea3ae05a6e6027e4cfe4c [imageName] => cursed land [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 6 [multiverseid] => 53 [name] => Cursed Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Cyclopean Tomb - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 0f0af1ed10e2b9936a4853824fdd44f975dc2e15 [imageName] => cyclopean tomb [layout] => normal [manaCost] => {4} [mciNumber] => 240 [multiverseid] => 11 [name] => Cyclopean Tomb [rarity] => Rare [reserved] => 1 [text] => {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dark Ritual - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => fff0b8e8fea06ee1ac5c35f048a0a459b1222673 [imageName] => dark ritual [layout] => normal [manaCost] => {B} [mciNumber] => 7 [multiverseid] => 54 [name] => Dark Ritual [rarity] => Common [text] => Add {B}{B}{B} to your mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Darkpact - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6e81f1640076f71102e5689272bb8b2b6927349f [imageName] => darkpact [layout] => normal [manaCost] => {B}{B}{B} [mciNumber] => 8 [multiverseid] => 55 [name] => Darkpact [rarity] => Rare [reserved] => 1 [text] => Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Death Ward - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => dd3592bb25f41e2a80c064c788af6fc95b9312ff [imageName] => death ward [layout] => normal [manaCost] => {W} [mciNumber] => 201 [multiverseid] => 248 [name] => Death Ward [rarity] => Common [text] => Regenerate target creature. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Deathgrip - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 83646fba52c068551f934af3e6d97cee2e45c44e [imageName] => deathgrip [layout] => normal [manaCost] => {B}{B} [mciNumber] => 9 [multiverseid] => 56 [name] => Deathgrip [rarity] => Uncommon [text] => {B}{B}: Counter target green spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Deathlace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 12e00aea4307f5db4b6ba1053409fe38cd69def2 [imageName] => deathlace [layout] => normal [manaCost] => {B} [mciNumber] => 10 [multiverseid] => 57 [name] => Deathlace [rarity] => Rare [text] => Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Demonic Attorney - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6fb7d2e94525cbafeb8cf982c944e611c3dea181 [imageName] => demonic attorney [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 11 [multiverseid] => 58 [name] => Demonic Attorney [rarity] => Rare [reserved] => 1 [text] => Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Demonic Hordes - Creature — Demon
Array ( [artist] => Jesper Myrfors [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. [id] => 827da1a08d53a02ffad70689f9e67b94556d7545 [imageName] => demonic hordes [layout] => normal [manaCost] => {3}{B}{B}{B} [mciNumber] => 12 [multiverseid] => 59 [name] => Demonic Hordes [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Demon ) [text] => {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. [toughness] => 5 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Demonic Tutor - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 4de488693498b5c562b37e34b3558b42eb7707a1 [imageName] => demonic tutor [layout] => normal [manaCost] => {1}{B} [mciNumber] => 13 [multiverseid] => 60 [name] => Demonic Tutor [rarity] => Uncommon [text] => Search your library for a card and put that card into your hand. Then shuffle your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Dingus Egg - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [id] => 10930de8347286b849df9c30ac299427e7f9200e [imageName] => dingus egg [layout] => normal [manaCost] => {4} [mciNumber] => 241 [multiverseid] => 12 [name] => Dingus Egg [rarity] => Rare [text] => Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Disenchant - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 5b05327d544527a50b7d07aa0d99ed494e74b679 [imageName] => disenchant [layout] => normal [manaCost] => {1}{W} [mciNumber] => 202 [multiverseid] => 249 [name] => Disenchant [rarity] => Common [text] => Destroy target artifact or enchantment. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Disintegrate - Sorcery
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 1985fd6c528443626e711c39e7502b486ab0b4f8 [imageName] => disintegrate [layout] => normal [manaCost] => {X}{R} [mciNumber] => 141 [multiverseid] => 188 [name] => Disintegrate [rarity] => Common [text] => Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Disrupting Scepter - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 2bad58a520de7e52a31df4a3677a23906dec4088 [imageName] => disrupting scepter [layout] => normal [manaCost] => {3} [mciNumber] => 242 [multiverseid] => 13 [name] => Disrupting Scepter [rarity] => Rare [text] => {3}, {T}: Target player discards a card. Activate this ability only during your turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dragon Whelp - Creature — Dragon
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon" [id] => 1f622b6ec5f4e03a0d2aa9d37d576e8e37dbb3d8 [imageName] => dragon whelp [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 142 [multiverseid] => 189 [name] => Dragon Whelp [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Dragon ) [text] => Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. [toughness] => 3 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Drain Life - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 538b6ea683e036ec7e6b840f99d56e981dbeb5d0 [imageName] => drain life [layout] => normal [manaCost] => {X}{1}{B} [mciNumber] => 14 [multiverseid] => 61 [name] => Drain Life [rarity] => Common [text] => Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drain Power - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 7958cf0ddccb9bad822f74f58e5594b90063c8a9 [imageName] => drain power [layout] => normal [manaCost] => {U}{U} [mciNumber] => 57 [multiverseid] => 104 [name] => Drain Power [rarity] => Rare [text] => Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drudge Skeletons - Creature — Skeleton
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls. [id] => cafe576faac8b437b64cb42291799405cfea1457 [imageName] => drudge skeletons [layout] => normal [manaCost] => {1}{B} [mciNumber] => 15 [multiverseid] => 62 [name] => Drudge Skeletons [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Skeleton ) [text] => {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Skeleton [types] => Array ( [0] => Creature ) ) 1
Dwarven Demolition Team - Creature — Dwarf
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. [id] => eac98a54ba0c02ce8184ff8c674b5219aee82dd2 [imageName] => dwarven demolition team [layout] => normal [manaCost] => {2}{R} [mciNumber] => 143 [multiverseid] => 190 [name] => Dwarven Demolition Team [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Dwarf ) [text] => {T}: Destroy target Wall. [toughness] => 1 [type] => Creature — Dwarf [types] => Array ( [0] => Creature ) ) 1
Dwarven Warriors - Creature — Dwarf Warrior
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 63745cc95d28bd05c1c93f5d73a45e42e7be26b1 [imageName] => dwarven warriors [layout] => normal [manaCost] => {2}{R} [mciNumber] => 144 [multiverseid] => 191 [name] => Dwarven Warriors [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Dwarf [1] => Warrior ) [text] => {T}: Target creature with power 2 or less can't be blocked this turn. [toughness] => 1 [type] => Creature — Dwarf Warrior [types] => Array ( [0] => Creature ) ) 1
Earth Elemental - Creature — Elemental
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. [id] => 4337a85d4a0b50e2533bb947cbb6cb01ae6e8a35 [imageName] => earth elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 145 [multiverseid] => 192 [name] => Earth Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 5 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Earthbind - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 532f5a27e7030617b92b8174a395bc6fb13e6cae [imageName] => earthbind [layout] => normal [manaCost] => {R} [mciNumber] => 146 [multiverseid] => 193 [name] => Earthbind [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Earthquake - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0657fac72175ae3cae88198983258f99061ab982 [imageName] => earthquake [layout] => normal [manaCost] => {X}{R} [mciNumber] => 147 [multiverseid] => 194 [name] => Earthquake [rarity] => Rare [text] => Earthquake deals X damage to each creature without flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Elvish Archers - Creature — Elf Archer
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" [id] => bddf14f8eb15445f715384dd22ade346684a38e1 [imageName] => elvish archers [layout] => normal [manaCost] => {1}{G} [mciNumber] => 100 [multiverseid] => 147 [name] => Elvish Archers [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Elf [1] => Archer ) [text] => First strike [toughness] => 1 [type] => Creature — Elf Archer [types] => Array ( [0] => Creature ) ) 1
Evil Presence - Enchantment — Aura
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8aed10c2a387048e0f7bdad63624a1743ac6f1f5 [imageName] => evil presence [layout] => normal [manaCost] => {B} [mciNumber] => 16 [multiverseid] => 63 [name] => Evil Presence [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land is a Swamp. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
False Orders - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => cbf65c034239346d23778183fea3386942347706 [imageName] => false orders [layout] => normal [manaCost] => {R} [mciNumber] => 148 [multiverseid] => 195 [name] => False Orders [rarity] => Common [text] => Cast False Orders only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Farmstead - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1724ce5b5f60db1dd6f022721568be9216d6e22b [imageName] => farmstead [layout] => normal [manaCost] => {W}{W}{W} [mciNumber] => 203 [multiverseid] => 250 [name] => Farmstead [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fastbond - Enchantment
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 3319b6225e3adb5aafa58bbedde901fa42bace20 [imageName] => fastbond [layout] => normal [manaCost] => {G} [mciNumber] => 101 [multiverseid] => 148 [name] => Fastbond [rarity] => Rare [reserved] => 1 [text] => You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Fear - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => f411e529f8e3994d82847848e527a44ba2a70a3a [imageName] => fear [layout] => normal [manaCost] => {B}{B} [mciNumber] => 17 [multiverseid] => 64 [name] => Fear [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Feedback - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => af346d216477c20f4fc72f69192f52a44a5041b5 [imageName] => feedback [layout] => normal [manaCost] => {2}{U} [mciNumber] => 58 [multiverseid] => 105 [name] => Feedback [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fire Elemental - Creature — Elemental
Array ( [artist] => Melissa A. Benson [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. [id] => 594c20d598ae4024f5206f4c66a1e03187f64146 [imageName] => fire elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 149 [multiverseid] => 196 [name] => Fire Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Fireball - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0c456ba22fd9723c6c332a86948de6cf0ed8e3d0 [imageName] => fireball [layout] => normal [manaCost] => {X}{R} [mciNumber] => 150 [multiverseid] => 197 [name] => Fireball [rarity] => Common [text] => Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Firebreathing - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" [id] => e0088fb805aae64aaaa4a57c9cfddcf2800ac30d [imageName] => firebreathing [layout] => normal [manaCost] => {R} [mciNumber] => 151 [multiverseid] => 198 [name] => Firebreathing [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Flashfires - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 59a0de19bcee465fbf00a621e00468ac24d9a539 [imageName] => flashfires [layout] => normal [manaCost] => {3}{R} [mciNumber] => 152 [multiverseid] => 199 [name] => Flashfires [rarity] => Uncommon [text] => Destroy all Plains. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Flight - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => d7df0e4c14a107258f219fee7bd1bf170c63cc6c [imageName] => flight [layout] => normal [manaCost] => {U} [mciNumber] => 59 [multiverseid] => 106 [name] => Flight [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has flying. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fog - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d2d1b98badc52ffbb062ed00a102e83b9c034fa5 [imageName] => fog [layout] => normal [manaCost] => {G} [mciNumber] => 102 [multiverseid] => 149 [name] => Fog [rarity] => Common [text] => Prevent all combat damage that would be dealt this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Force of Nature - Creature — Elemental
Array ( [artist] => Douglas Shuler [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 66c418a5e0293bc263a30a601bf27c32c80c1b5a [imageName] => force of nature [layout] => normal [manaCost] => {2}{G}{G}{G}{G} [mciNumber] => 103 [multiverseid] => 150 [name] => Force of Nature [power] => 8 [rarity] => Rare [subtypes] => Array ( [0] => Elemental ) [text] => Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [toughness] => 8 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Forcefield - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => abe66b5f18e3fb7288d19d9366bd31348c52c62d [imageName] => forcefield [layout] => normal [manaCost] => {3} [mciNumber] => 243 [multiverseid] => 14 [name] => Forcefield [rarity] => Rare [reserved] => 1 [text] => {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 5ede9781b0c5d157c28a15c3153a455d7d6180fa [imageName] => forest2 [layout] => normal [multiverseid] => 288 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 289 ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 970af6b2a9a1db5d3956172791717b2afab3e03f [imageName] => forest1 [layout] => normal [multiverseid] => 289 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 288 ) ) 1
Fork - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c7b8faad586099ae6b5dd882dab2e9bbe4d354b7 [imageName] => fork [layout] => normal [manaCost] => {R}{R} [mciNumber] => 153 [multiverseid] => 200 [name] => Fork [rarity] => Rare [reserved] => 1 [text] => Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Frozen Shade - Creature — Shade
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "There are some qualities—some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence" [id] => 2368808bb368a307f2da7af3f88b29ef454db52a [imageName] => frozen shade [layout] => normal [manaCost] => {2}{B} [mciNumber] => 18 [multiverseid] => 65 [name] => Frozen Shade [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Shade ) [text] => {B}: Frozen Shade gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Shade [types] => Array ( [0] => Creature ) ) 1
Fungusaur - Creature — Fungus Lizard
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. [id] => 0116b99a355a363ce22fc76ffdf37e02d116649b [imageName] => fungusaur [layout] => normal [manaCost] => {3}{G} [mciNumber] => 104 [multiverseid] => 151 [name] => Fungusaur [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Fungus [1] => Lizard ) [text] => Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. [toughness] => 2 [type] => Creature — Fungus Lizard [types] => Array ( [0] => Creature ) ) 1
Gaea's Liege - Creature — Avatar
Array ( [artist] => Dameon Willich [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 65057fd7163b1e453a284c068dd733919654a5db [imageName] => gaea's liege [layout] => normal [manaCost] => {3}{G}{G}{G} [mciNumber] => 105 [multiverseid] => 152 [name] => Gaea's Liege [power] => * [rarity] => Rare [subtypes] => Array ( [0] => Avatar ) [text] => As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. [toughness] => * [type] => Creature — Avatar [types] => Array ( [0] => Creature ) ) 1
Gauntlet of Might - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [id] => bea163c51263f3c934a08d27f4bd925a2e17cd39 [imageName] => gauntlet of might [layout] => normal [manaCost] => {4} [mciNumber] => 244 [multiverseid] => 15 [name] => Gauntlet of Might [rarity] => Rare [reserved] => 1 [text] => Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Giant Growth - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 9d3b25e363152ecbd3f24eef4f56ebe8d22faf3f [imageName] => giant growth [layout] => normal [manaCost] => {G} [mciNumber] => 106 [multiverseid] => 153 [name] => Giant Growth [rarity] => Common [text] => Target creature gets +3/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Giant Spider - Creature — Spider
Array ( [artist] => Sandra Everingham [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => While it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web. [id] => 811c4f28a1da2e1024d317d5017a9ccda873e591 [imageName] => giant spider [layout] => normal [manaCost] => {3}{G} [mciNumber] => 107 [multiverseid] => 154 [name] => Giant Spider [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Spider ) [text] => Reach (This creature can block creatures with flying.) [toughness] => 4 [type] => Creature — Spider [types] => Array ( [0] => Creature ) ) 1
Glasses of Urza - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 1 [id] => 8aea050643f5eb0388048e415762e69e09656a7e [imageName] => glasses of urza [layout] => normal [manaCost] => {1} [mciNumber] => 245 [multiverseid] => 16 [name] => Glasses of Urza [rarity] => Uncommon [text] => {T}: Look at target player's hand. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Gloom - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 9399a63dd2e2b4be8747b4f5548eff7636dd4569 [imageName] => gloom [layout] => normal [manaCost] => {2}{B} [mciNumber] => 19 [multiverseid] => 66 [name] => Gloom [rarity] => Uncommon [text] => White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Goblin Balloon Brigade - Creature — Goblin Warrior
Array ( [artist] => Andi Rusu [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?" [id] => f30eb0deb23c2b3906f098774b796a4dffe3373e [imageName] => goblin balloon brigade [layout] => normal [manaCost] => {R} [mciNumber] => 154 [multiverseid] => 201 [name] => Goblin Balloon Brigade [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Goblin [1] => Warrior ) [text] => {R}: Goblin Balloon Brigade gains flying until end of turn. [toughness] => 1 [type] => Creature — Goblin Warrior [types] => Array ( [0] => Creature ) ) 1
Goblin King - Creature — Goblin
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. [id] => 27f05a40e4e8ea051d66b91960852ab2bacfb298 [imageName] => goblin king [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 155 [multiverseid] => 202 [name] => Goblin King [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Goblin ) [text] => Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) [toughness] => 2 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Granite Gargoyle - Creature — Gargoyle
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook, by Asmoranomardicadaistinaculdacar [id] => 26ee6327a9ba141ae37abd1edb0a69ba6e7632c9 [imageName] => granite gargoyle [layout] => normal [manaCost] => {2}{R} [mciNumber] => 156 [multiverseid] => 203 [name] => Granite Gargoyle [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Gargoyle ) [text] => Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. [toughness] => 2 [type] => Creature — Gargoyle [types] => Array ( [0] => Creature ) ) 1
Gray Ogre - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings. [id] => 433e51ec0d204e242259a31f3ada1ecf3c20f0c5 [imageName] => gray ogre [layout] => normal [manaCost] => {2}{R} [mciNumber] => 157 [multiverseid] => 204 [name] => Gray Ogre [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) ) 1
Green Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 24b7f1aca45a1cc12a69b1694e52e81a16685a69 [imageName] => green ward [layout] => normal [manaCost] => {W} [mciNumber] => 204 [multiverseid] => 251 [name] => Green Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Grizzly Bears - Creature — Bear
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. [id] => 7b7372b0e80c9bc5a989f74037c6ac7b0a294863 [imageName] => grizzly bears [layout] => normal [manaCost] => {1}{G} [mciNumber] => 108 [multiverseid] => 155 [name] => Grizzly Bears [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Bear ) [toughness] => 2 [type] => Creature — Bear [types] => Array ( [0] => Creature ) ) 1
Guardian Angel - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 91bb3decd0aa3af5a0ed2c3b59377ffe884b7e28 [imageName] => guardian angel [layout] => normal [manaCost] => {X}{W} [mciNumber] => 205 [multiverseid] => 252 [name] => Guardian Angel [rarity] => Common [text] => Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Healing Salve - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 170237df525d42889e564fd22a26dc15d8ffcfc8 [imageName] => healing salve [layout] => normal [manaCost] => {W} [mciNumber] => 206 [multiverseid] => 253 [name] => Healing Salve [rarity] => Common [text] => Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Helm of Chatzuk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => f61e3f7327d45eaef61c0fb12999fc7c46047f7c [imageName] => helm of chatzuk [layout] => normal [manaCost] => {1} [mciNumber] => 246 [multiverseid] => 17 [name] => Helm of Chatzuk [rarity] => Rare [text] => {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hill Giant - Creature — Giant
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. [id] => 8349d94449fea4dd73332ef9b518139f12bdd872 [imageName] => hill giant [layout] => normal [manaCost] => {3}{R} [mciNumber] => 158 [multiverseid] => 205 [name] => Hill Giant [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Giant ) [toughness] => 3 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Holy Armor - Enchantment — Aura
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 58dfc31804a8c68a1ee0f89d16b92a38511420a9 [imageName] => holy armor [layout] => normal [manaCost] => {W} [mciNumber] => 207 [multiverseid] => 254 [name] => Holy Armor [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Holy Strength - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 99a302df687a90394e229ef69b83c57101311a1d [imageName] => holy strength [layout] => normal [manaCost] => {W} [mciNumber] => 208 [multiverseid] => 255 [name] => Holy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +1/+2. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Howl from Beyond - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5d354e4beb10206a8b94aa4ce24478932802128e [imageName] => howl from beyond [layout] => normal [manaCost] => {X}{B} [mciNumber] => 20 [multiverseid] => 67 [name] => Howl from Beyond [rarity] => Common [text] => Target creature gets +X/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Howling Mine - Artifact
Array ( [artist] => Mark Poole [cmc] => 2 [id] => afa5359f1dc61361517b0a9f16e13e6033418eaf [imageName] => howling mine [layout] => normal [manaCost] => {2} [mciNumber] => 247 [multiverseid] => 18 [name] => Howling Mine [rarity] => Rare [text] => At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hurloon Minotaur - Creature — Minotaur
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. [id] => 4d1c40794af45aadb19c362ed787baa571ec400c [imageName] => hurloon minotaur [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 159 [multiverseid] => 206 [name] => Hurloon Minotaur [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Minotaur ) [toughness] => 3 [type] => Creature — Minotaur [types] => Array ( [0] => Creature ) ) 1
Hurricane - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 1314d84ebbf87d709084323ea26024964bea02a6 [imageName] => hurricane [layout] => normal [manaCost] => {X}{G} [mciNumber] => 109 [multiverseid] => 156 [name] => Hurricane [rarity] => Uncommon [text] => Hurricane deals X damage to each creature with flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Hypnotic Specter - Creature — Specter
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "...There was no trace/ Of aught on that illumined face..." —Samuel Coleridge, "Phantom" [id] => 9b39361a403fa902d1114e0abb4525d4f2348617 [imageName] => hypnotic specter [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 21 [multiverseid] => 68 [name] => Hypnotic Specter [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Specter ) [text] => Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. [toughness] => 2 [type] => Creature — Specter [types] => Array ( [0] => Creature ) ) 1
Ice Storm - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => a6133ea84dcfe410deed1bff128c641dd0e949cb [imageName] => ice storm [layout] => normal [manaCost] => {2}{G} [mciNumber] => 110 [multiverseid] => 157 [name] => Ice Storm [rarity] => Uncommon [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Icy Manipulator - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 4 [id] => 67dd0165eab466cbe7c259cf87d4e371894d782c [imageName] => icy manipulator [layout] => normal [manaCost] => {4} [mciNumber] => 248 [multiverseid] => 19 [name] => Icy Manipulator [rarity] => Uncommon [text] => {1}, {T}: Tap target artifact, creature, or land. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Illusionary Mask - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => be9b18538268df5bec6a089ba34467c52a66a61f [imageName] => illusionary mask [layout] => normal [manaCost] => {2} [mciNumber] => 249 [multiverseid] => 20 [name] => Illusionary Mask [rarity] => Rare [reserved] => 1 [text] => {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Instill Energy - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 4f3a8a8760fbb7b0299e1dcde51f58a43dcb2080 [imageName] => instill energy [layout] => normal [manaCost] => {G} [mciNumber] => 111 [multiverseid] => 158 [name] => Instill Energy [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Invisibility - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e2fc7475ba301a890b8bd2259f6b35430565c3de [imageName] => invisibility [layout] => normal [manaCost] => {U}{U} [mciNumber] => 60 [multiverseid] => 107 [name] => Invisibility [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can't be blocked except by Walls. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Iron Star - Artifact
Array ( [artist] => Dan Frazier [cmc] => 1 [id] => 058494c95b457751021f24999c473276bee98756 [imageName] => iron star [layout] => normal [manaCost] => {1} [mciNumber] => 250 [multiverseid] => 21 [name] => Iron Star [rarity] => Uncommon [text] => Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Ironclaw Orcs - Creature — Orc
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. [id] => 61cafd2ab88473e5e02b0c9018c9299ca011ab3f [imageName] => ironclaw orcs [layout] => normal [manaCost] => {1}{R} [mciNumber] => 160 [multiverseid] => 207 [name] => Ironclaw Orcs [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Orc ) [text] => Ironclaw Orcs can't block creatures with power 2 or greater. [toughness] => 2 [type] => Creature — Orc [types] => Array ( [0] => Creature ) ) 1
Ironroot Treefolk - Creature — Treefolk
Array ( [artist] => Jesper Myrfors [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. [id] => a855ea08af324566cdcb95a7b90b38e1db5b843c [imageName] => ironroot treefolk [layout] => normal [manaCost] => {4}{G} [mciNumber] => 112 [multiverseid] => 159 [name] => Ironroot Treefolk [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Treefolk ) [toughness] => 5 [type] => Creature — Treefolk [types] => Array ( [0] => Creature ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 1421a1f6e4261343c365936bb174b87be74ff50f [imageName] => island2 [layout] => normal [multiverseid] => 292 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 293 ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 6d9ad21affa03660f248b01853c485a713616ddd [imageName] => island1 [layout] => normal [multiverseid] => 293 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 292 ) ) 1
Island Sanctuary - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 292fda56fe966c2df2854ae11daca21a7095dace [imageName] => island sanctuary [layout] => normal [manaCost] => {1}{W} [mciNumber] => 209 [multiverseid] => 256 [name] => Island Sanctuary [rarity] => Rare [text] => If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Ivory Cup - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 1c8c9960997e05a46863d48c475cd0f16641a918 [imageName] => ivory cup [layout] => normal [manaCost] => {1} [mciNumber] => 251 [multiverseid] => 22 [name] => Ivory Cup [rarity] => Uncommon [text] => Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Monolith - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 066a18ca54d2dbc635d4f32cc6438710f9fa5fd6 [imageName] => jade monolith [layout] => normal [manaCost] => {4} [mciNumber] => 252 [multiverseid] => 23 [name] => Jade Monolith [rarity] => Rare [text] => {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Statue - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => "Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." —Norin the Wary [id] => 8fcb493206591acfeb9f1bf29dd5e55e1fad4170 [imageName] => jade statue [layout] => normal [manaCost] => {4} [mciNumber] => 253 [multiverseid] => 24 [name] => Jade Statue [rarity] => Uncommon [text] => {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jayemdae Tome - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => d50f9a78a739d62cba2556390295d5f759536601 [imageName] => jayemdae tome [layout] => normal [manaCost] => {4} [mciNumber] => 254 [multiverseid] => 25 [name] => Jayemdae Tome [rarity] => Rare [text] => {4}, {T}: Draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Juggernaut - Artifact Creature — Juggernaut
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. [id] => 161edd11f1cceaad3acc17f3f2b48043cce68953 [imageName] => juggernaut [layout] => normal [manaCost] => {4} [mciNumber] => 255 [multiverseid] => 26 [name] => Juggernaut [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Juggernaut ) [text] => Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. [toughness] => 3 [type] => Artifact Creature — Juggernaut [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Jump - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 463b51a721a6af4e7ce67ec712a057b0e308bc24 [imageName] => jump [layout] => normal [manaCost] => {U} [mciNumber] => 61 [multiverseid] => 108 [name] => Jump [rarity] => Common [text] => Target creature gains flying until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Karma - Enchantment
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => bf841cdda33183d7214bc6b582824997bbf59f8d [imageName] => karma [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 210 [multiverseid] => 257 [name] => Karma [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Keldon Warlord - Creature — Human Barbarian
Array ( [artist] => Kev Brockschmidt [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => a6cde10e30bad283f7785bd46dbe119042ea7811 [imageName] => keldon warlord [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 161 [multiverseid] => 208 [name] => Keldon Warlord [power] => * [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Barbarian ) [text] => Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. [toughness] => * [type] => Creature — Human Barbarian [types] => Array ( [0] => Creature ) ) 1
Kormus Bell - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 0b6c8dc667871bcbde034669eb14fef21028444c [imageName] => kormus bell [layout] => normal [manaCost] => {4} [mciNumber] => 256 [multiverseid] => 27 [name] => Kormus Bell [rarity] => Rare [text] => All Swamps are 1/1 black creatures that are still lands. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Kudzu - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => fb6841e37079e68dad97a03ebc86b512a6cc7ed7 [imageName] => kudzu [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 113 [multiverseid] => 160 [name] => Kudzu [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Lance - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8b302217c73294c2bfaa1b6acbc65256ba76b514 [imageName] => lance [layout] => normal [manaCost] => {W} [mciNumber] => 211 [multiverseid] => 258 [name] => Lance [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has first strike. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ley Druid - Creature — Human Druid
Array ( [artist] => Sandra Everingham [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. [id] => caecfb1174f6b69a18a98014086fa826fafd1adb [imageName] => ley druid [layout] => normal [manaCost] => {2}{G} [mciNumber] => 114 [multiverseid] => 161 [name] => Ley Druid [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => {T}: Untap target land. [toughness] => 1 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Library of Leng - Artifact
Array ( [artist] => Daniel Gelon [cmc] => 1 [id] => f185f8cdc3d5ba9c640f506e632ca9a4f4d8bc8c [imageName] => library of leng [layout] => normal [manaCost] => {1} [mciNumber] => 257 [multiverseid] => 28 [name] => Library of Leng [rarity] => Uncommon [text] => You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Lich - Enchantment
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 70dfddc97873858cb5b041a863c6c80747c10f01 [imageName] => lich [layout] => normal [manaCost] => {B}{B}{B}{B} [mciNumber] => 22 [multiverseid] => 69 [name] => Lich [rarity] => Rare [reserved] => 1 [text] => As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifeforce - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 600cfb96abf52aa75954e52539360004c8f6e0df [imageName] => lifeforce [layout] => normal [manaCost] => {G}{G} [mciNumber] => 115 [multiverseid] => 162 [name] => Lifeforce [rarity] => Uncommon [text] => {G}{G}: Counter target black spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifelace - Instant
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => cb800ad9466c271d4189c4f8f45310e0f1b342b3 [imageName] => lifelace [layout] => normal [manaCost] => {G} [mciNumber] => 116 [multiverseid] => 163 [name] => Lifelace [rarity] => Rare [text] => Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Lifetap - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 99b8d2a44b355dc874482200307cfedc132ff905 [imageName] => lifetap [layout] => normal [manaCost] => {U}{U} [mciNumber] => 62 [multiverseid] => 109 [name] => Lifetap [rarity] => Uncommon [text] => Whenever a Forest an opponent controls becomes tapped, you gain 1 life. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lightning Bolt - Instant
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 7b35a1ba9c515954b0dbe241c298cfba61f020ae [imageName] => lightning bolt [layout] => normal [manaCost] => {R} [mciNumber] => 162 [multiverseid] => 209 [name] => Lightning Bolt [rarity] => Common [text] => Lightning Bolt deals 3 damage to target creature or player. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Living Artifact - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 7d423e15e890ab479d5e2940bb48baa809244330 [imageName] => living artifact [layout] => normal [manaCost] => {G} [mciNumber] => 117 [multiverseid] => 164 [name] => Living Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Living Lands - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c22cd792152efa2df52270d40754ff79277b3622 [imageName] => living lands [layout] => normal [manaCost] => {3}{G} [mciNumber] => 118 [multiverseid] => 165 [name] => Living Lands [rarity] => Rare [text] => All Forests are 1/1 creatures that are still lands. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Living Wall - Artifact Creature — Wall
Array ( [artist] => Anson Maddocks [cmc] => 4 [flavor] => Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. [id] => 68016844ed7ce0a605c710d2ff0906e912f13911 [imageName] => living wall [layout] => normal [manaCost] => {4} [mciNumber] => 258 [multiverseid] => 29 [name] => Living Wall [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {1}: Regenerate Living Wall. [toughness] => 6 [type] => Artifact Creature — Wall [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Llanowar Elves - Creature — Elf Druid
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Whenever the Llanowar Elves gather the fruits of their forest, they leave one plant of each type untouched, considering that nature's portion. [id] => 50877e80e928dec8bf6f4ded72bb4186b444bce3 [imageName] => llanowar elves [layout] => normal [manaCost] => {G} [mciNumber] => 119 [multiverseid] => 166 [name] => Llanowar Elves [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Elf [1] => Druid ) [text] => {T}: Add {G} to your mana pool. [toughness] => 1 [type] => Creature — Elf Druid [types] => Array ( [0] => Creature ) ) 1
Lord of Atlantis - Creature — Merfolk
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. [id] => 22ee6d6aa27114e2e9fb5282f08cf13ed3adb076 [imageName] => lord of atlantis [layout] => normal [manaCost] => {U}{U} [mciNumber] => 63 [multiverseid] => 110 [name] => Lord of Atlantis [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Merfolk ) [text] => Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) [toughness] => 2 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Lord of the Pit - Creature — Demon
Array ( [artist] => Mark Tedin [cmc] => 7 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b1a1e3649653ec5193362475b21b8ba41993fa68 [imageName] => lord of the pit [layout] => normal [manaCost] => {4}{B}{B}{B} [mciNumber] => 23 [multiverseid] => 70 [name] => Lord of the Pit [power] => 7 [rarity] => Rare [subtypes] => Array ( [0] => Demon ) [text] => Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. [toughness] => 7 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Lure - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c82c2b845d7854f06c9575a126185c5a215017a9 [imageName] => lure [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 120 [multiverseid] => 167 [name] => Lure [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature All creatures able to block enchanted creature do so. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Magical Hack - Instant
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 82d7e8e2daf10d81b356dd8a43e2429ca871d2e7 [imageName] => magical hack [layout] => normal [manaCost] => {U} [mciNumber] => 64 [multiverseid] => 111 [name] => Magical Hack [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mahamoti Djinn - Creature — Djinn
Array ( [artist] => Dan Frazier [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. [id] => 457f4852750c07fbd1b5b743517dab64fa7fcdab [imageName] => mahamoti djinn [layout] => normal [manaCost] => {4}{U}{U} [mciNumber] => 65 [multiverseid] => 112 [name] => Mahamoti Djinn [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) [toughness] => 6 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Mana Flare - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 5d867d5c72b1a7df2aab9d3c99b3009cebe1fba2 [imageName] => mana flare [layout] => normal [manaCost] => {2}{R} [mciNumber] => 163 [multiverseid] => 210 [name] => Mana Flare [rarity] => Rare [text] => Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Mana Short - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 5e6727446cc62ef74fa8b86ed46b81e77c82fa2f [imageName] => mana short [layout] => normal [manaCost] => {2}{U} [mciNumber] => 66 [multiverseid] => 113 [name] => Mana Short [rarity] => Rare [text] => Tap all lands target player controls and empty his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mana Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => d82f0b14c8193275abed83fc40e0260d479e93db [imageName] => mana vault [layout] => normal [manaCost] => {1} [mciNumber] => 259 [multiverseid] => 30 [name] => Mana Vault [rarity] => Rare [text] => Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Manabarbs - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 63a6cc3844a37c8900508a4d46c8480458079864 [imageName] => manabarbs [layout] => normal [manaCost] => {3}{R} [mciNumber] => 164 [multiverseid] => 211 [name] => Manabarbs [rarity] => Rare [text] => Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Meekstone - Artifact
Array ( [artist] => Quinton Hoover [cmc] => 1 [id] => 40da9f3c0c5e2b38f3070c135452b3c6300b932c [imageName] => meekstone [layout] => normal [manaCost] => {1} [mciNumber] => 260 [multiverseid] => 31 [name] => Meekstone [rarity] => Rare [text] => Creatures with power 3 or greater don't untap during their controllers' untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Merfolk of the Pearl Trident - Creature — Merfolk
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier. [id] => 196c5968785ec6d80d38afa2dd13f772289d8c77 [imageName] => merfolk of the pearl trident [layout] => normal [manaCost] => {U} [mciNumber] => 67 [multiverseid] => 114 [name] => Merfolk of the Pearl Trident [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Merfolk ) [toughness] => 1 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Mesa Pegasus - Creature — Pegasus
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. [id] => c167092529900ab9c89c0dc18e4f7a6ba7a6077c [imageName] => mesa pegasus [layout] => normal [manaCost] => {1}{W} [mciNumber] => 212 [multiverseid] => 259 [name] => Mesa Pegasus [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Pegasus ) [text] => Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Pegasus [types] => Array ( [0] => Creature ) ) 1
Mind Twist - Sorcery
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 36f2fc23e22acbb789fbeef11ebec3ee473c4697 [imageName] => mind twist [layout] => normal [manaCost] => {X}{B} [mciNumber] => 24 [multiverseid] => 71 [name] => Mind Twist [rarity] => Rare [text] => Target player discards X cards at random. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Mons's Goblin Raiders - Creature — Goblin
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. [id] => d9db25158346a667bd113de3e962d68337be6dcc [imageName] => mons's goblin raiders [layout] => normal [manaCost] => {R} [mciNumber] => 165 [multiverseid] => 212 [name] => Mons's Goblin Raiders [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Goblin ) [toughness] => 1 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 639e06af359af83f77404dacaeebec1b30126660 [imageName] => mountain1 [layout] => normal [multiverseid] => 290 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 291 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 1ee88232e050a96a2fb0a6430b7f029e25cb26c8 [imageName] => mountain2 [layout] => normal [multiverseid] => 291 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 290 ) ) 1
Mox Emerald - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => G ) [id] => 9027fa030df2f78b026ce22e988eafbcdb75207b [imageName] => mox emerald [layout] => normal [manaCost] => {0} [mciNumber] => 261 [multiverseid] => 32 [name] => Mox Emerald [rarity] => Rare [reserved] => 1 [text] => {T}: Add {G} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Jet - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => B ) [id] => b1ab135047cac71fd3a6683d8fc41a8a03f1efdf [imageName] => mox jet [layout] => normal [manaCost] => {0} [mciNumber] => 262 [multiverseid] => 33 [name] => Mox Jet [rarity] => Rare [reserved] => 1 [text] => {T}: Add {B} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Pearl - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => W ) [id] => cdbc1a4d610f077eb2d47a0ab4cd7ec4407a2865 [imageName] => mox pearl [layout] => normal [manaCost] => {0} [mciNumber] => 263 [multiverseid] => 34 [name] => Mox Pearl [rarity] => Rare [reserved] => 1 [text] => {T}: Add {W} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Ruby - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => R ) [id] => 3ec779236d0a7b1ad6539d0b926a0459dae5f530 [imageName] => mox ruby [layout] => normal [manaCost] => {0} [mciNumber] => 264 [multiverseid] => 35 [name] => Mox Ruby [rarity] => Rare [reserved] => 1 [text] => {T}: Add {R} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Sapphire - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => U ) [id] => cac3cec8f3f27e2cdc9d24cd39321397e8332fde [imageName] => mox sapphire [layout] => normal [manaCost] => {0} [mciNumber] => 265 [multiverseid] => 36 [name] => Mox Sapphire [rarity] => Rare [reserved] => 1 [text] => {T}: Add {U} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Natural Selection - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => aff81c7ee53e4d801f4266df8e818134846b80a9 [imageName] => natural selection [layout] => normal [manaCost] => {G} [mciNumber] => 121 [multiverseid] => 168 [name] => Natural Selection [rarity] => Rare [reserved] => 1 [text] => Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Nether Shadow - Creature — Spirit
Array ( [artist] => Christopher Rush [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => e6e1d38b335a90587efce2088b37d83cd1a38e74 [imageName] => nether shadow [layout] => normal [manaCost] => {B}{B} [mciNumber] => 25 [multiverseid] => 72 [name] => Nether Shadow [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Nettling Imp - Creature — Imp
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 86178c454c6ebfbac0376c53e55166abb4068e0e [imageName] => nettling imp [layout] => normal [manaCost] => {2}{B} [mciNumber] => 26 [multiverseid] => 73 [name] => Nettling Imp [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Imp ) [text] => {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. [toughness] => 1 [type] => Creature — Imp [types] => Array ( [0] => Creature ) ) 1
Nevinyrral's Disk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 138e4c316a65ad140a96755c345b6bcf5658a39e [imageName] => nevinyrral's disk [layout] => normal [manaCost] => {4} [mciNumber] => 266 [multiverseid] => 37 [name] => Nevinyrral's Disk [rarity] => Rare [text] => Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Nightmare - Creature — Nightmare Horse
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength. [id] => 4bfa4b47c654c2d1a925934df74fa51bea003bbe [imageName] => nightmare [layout] => normal [manaCost] => {5}{B} [mciNumber] => 27 [multiverseid] => 74 [name] => Nightmare [power] => * [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Nightmare [1] => Horse ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. [toughness] => * [type] => Creature — Nightmare Horse [types] => Array ( [0] => Creature ) ) 1
Northern Paladin - Creature — Human Knight
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Look to the north; there you will find aid and comfort." —The Book of Tal [id] => b534eaa4fcc2e4f3420c8b2580c70138e3311882 [imageName] => northern paladin [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 213 [multiverseid] => 260 [name] => Northern Paladin [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => {W}{W}, {T}: Destroy target black permanent. [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Obsianus Golem - Artifact Creature — Golem
Array ( [artist] => Jesper Myrfors [cmc] => 6 [flavor] => "The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone..." —Song of the Artificer [id] => a2584dd2ba7e741ac413126af9458e412185ee6a [imageName] => obsianus golem [layout] => normal [manaCost] => {6} [mciNumber] => 267 [multiverseid] => 38 [name] => Obsianus Golem [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Golem ) [toughness] => 6 [type] => Artifact Creature — Golem [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Orcish Artillery - Creature — Orc Warrior
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness. [id] => 4b8b482702c09b6f910f0b95ba145be5e18a9ac7 [imageName] => orcish artillery [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 166 [multiverseid] => 213 [name] => Orcish Artillery [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Orc [1] => Warrior ) [text] => {T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. [toughness] => 3 [type] => Creature — Orc Warrior [types] => Array ( [0] => Creature ) ) 1
Orcish Oriflamme - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => ebc6928f09b8c752c8e43729023f615caa49b8c8 [imageName] => orcish oriflamme [layout] => normal [manaCost] => {3}{R} [mciNumber] => 167 [multiverseid] => 214 [name] => Orcish Oriflamme [rarity] => Uncommon [text] => Attacking creatures you control get +1/+0. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Paralyze - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 9dd9ad7582f2b3ab51a79ddc9a307f885f721379 [imageName] => paralyze [layout] => normal [manaCost] => {B} [mciNumber] => 28 [multiverseid] => 75 [name] => Paralyze [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Pearled Unicorn - Creature — Unicorn
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "‘Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'" —Lewis Carroll [id] => e0b7e7fb6d214b4557a7dc8c7d8c44815728f662 [imageName] => pearled unicorn [layout] => normal [manaCost] => {2}{W} [mciNumber] => 214 [multiverseid] => 261 [name] => Pearled Unicorn [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Unicorn ) [toughness] => 2 [type] => Creature — Unicorn [types] => Array ( [0] => Creature ) ) 1
Personal Incarnation - Creature — Avatar Incarnation
Array ( [artist] => Kev Brockschmidt [cmc] => 6 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 10d01d9cd285daafdb9aee1dc4815efeb5a79576 [imageName] => personal incarnation [layout] => normal [manaCost] => {3}{W}{W}{W} [mciNumber] => 215 [multiverseid] => 262 [name] => Personal Incarnation [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Avatar [1] => Incarnation ) [text] => {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. When Personal Incarnation dies, its owner loses half his or her life, rounded up. [toughness] => 6 [type] => Creature — Avatar Incarnation [types] => Array ( [0] => Creature ) ) 1
Pestilence - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => cc17cf0fb304055f10a448c6164391591fb8539a [imageName] => pestilence [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 29 [multiverseid] => 76 [name] => Pestilence [rarity] => Common [text] => At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Phantasmal Forces - Creature — Illusion
Array ( [artist] => Mark Poole [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. [id] => b2499ffcb7af5a52886e2c9e06ab65ecd3299bd5 [imageName] => phantasmal forces [layout] => normal [manaCost] => {3}{U} [mciNumber] => 68 [multiverseid] => 115 [name] => Phantasmal Forces [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. [toughness] => 1 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Phantasmal Terrain - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 13522737112a49132942f37f72c8fefbe74ab90c [imageName] => phantasmal terrain [layout] => normal [manaCost] => {U}{U} [mciNumber] => 69 [multiverseid] => 116 [name] => Phantasmal Terrain [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Phantom Monster - Creature — Illusion
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace" [id] => c67c63c5aba2f3ce03df4827f1f21dc9d616f5fc [imageName] => phantom monster [layout] => normal [manaCost] => {3}{U} [mciNumber] => 70 [multiverseid] => 117 [name] => Phantom Monster [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying [toughness] => 3 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Pirate Ship - Creature — Human Pirate
Array ( [artist] => Tom Wänerstrand [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 906c3d7f19b4c529603f8e176dc4907f1c5b3880 [imageName] => pirate ship [layout] => normal [manaCost] => {4}{U} [mciNumber] => 71 [multiverseid] => 118 [name] => Pirate Ship [power] => 4 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Pirate ) [text] => Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. [toughness] => 3 [type] => Creature — Human Pirate [types] => Array ( [0] => Creature ) ) 1
Plague Rats - Creature — Rat
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "Should you a Rat to madness tease Why ev'n a Rat may plague you..." —Samuel Coleridge, "Recantation" [id] => ddddafd3856283459483183bb47807f7de44bb2a [imageName] => plague rats [layout] => normal [manaCost] => {2}{B} [mciNumber] => 30 [multiverseid] => 77 [name] => Plague Rats [power] => * [rarity] => Common [subtypes] => Array ( [0] => Rat ) [text] => Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. [toughness] => * [type] => Creature — Rat [types] => Array ( [0] => Creature ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => 5204417458f457a433504060fabe9d21f84b29dd [imageName] => plains1 [layout] => normal [multiverseid] => 294 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 295 ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => 6cd8469e5c333ff645066ea54b562c8dd10dda83 [imageName] => plains2 [layout] => normal [multiverseid] => 295 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 294 ) ) 1
Plateau - Land — Mountain Plains
Array ( [artist] => Drew Tucker [colorIdentity] => Array ( [0] => W [1] => R ) [id] => 00b472df0f3f8afc32c5c810c695ebe531ae2316 [imageName] => plateau [layout] => normal [mciNumber] => 287 [multiverseid] => 281 [name] => Plateau [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Plains ) [text] => ({T}: Add {R} or {W} to your mana pool.) [type] => Land — Mountain Plains [types] => Array ( [0] => Land ) ) 1
Power Leak - Enchantment — Aura
Array ( [artist] => Drew Tucker [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 0fb1031f342dad99034d5db4de609d2955b035b1 [imageName] => power leak [layout] => normal [manaCost] => {1}{U} [mciNumber] => 72 [multiverseid] => 119 [name] => Power Leak [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Power Sink - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 0a7ec8e53fe27a378c4428a7924936429c48874d [imageName] => power sink [layout] => normal [manaCost] => {X}{U} [mciNumber] => 73 [multiverseid] => 120 [name] => Power Sink [rarity] => Common [text] => Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Power Surge - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 86ffd258b1ebaeabb1bbbbdfce803c6b87954354 [imageName] => power surge [layout] => normal [manaCost] => {R}{R} [mciNumber] => 168 [multiverseid] => 215 [name] => Power Surge [rarity] => Rare [text] => At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Prodigal Sorcerer - Creature — Human Wizard
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. [id] => 9fd053f4da81489bcc9c3b174613d2beb267ca18 [imageName] => prodigal sorcerer [layout] => normal [manaCost] => {2}{U} [mciNumber] => 74 [multiverseid] => 121 [name] => Prodigal Sorcerer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Prodigal Sorcerer deals 1 damage to target creature or player. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Psionic Blast - Instant
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 439d4c4587b00f652fbe411e1c30b5cc903aaf6a [imageName] => psionic blast [layout] => normal [manaCost] => {2}{U} [mciNumber] => 75 [multiverseid] => 122 [name] => Psionic Blast [rarity] => Uncommon [text] => Psionic Blast deals 4 damage to target creature or player and 2 damage to you. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Psychic Venom - Enchantment — Aura
Array ( [artist] => Brian Snõddy [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 382ccf96f9d54d7d512cb6197e373fa65814edf2 [imageName] => psychic venom [layout] => normal [manaCost] => {1}{U} [mciNumber] => 76 [multiverseid] => 123 [name] => Psychic Venom [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Purelace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ed2ea815d88de8cbf80f43f97fa71de0eefec34f [imageName] => purelace [layout] => normal [manaCost] => {W} [mciNumber] => 216 [multiverseid] => 263 [name] => Purelace [rarity] => Rare [text] => Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Raging River - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => daf2c2f292b7ac59ca9c1028d1e0b2cf01ee5e61 [imageName] => raging river [layout] => normal [manaCost] => {R}{R} [mciNumber] => 169 [multiverseid] => 216 [name] => Raging River [rarity] => Rare [reserved] => 1 [text] => Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Raise Dead - Sorcery
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 4f2024c6b9c8a73c696bb6722c330531fe18eb78 [imageName] => raise dead [layout] => normal [manaCost] => {B} [mciNumber] => 31 [multiverseid] => 78 [name] => Raise Dead [rarity] => Common [text] => Return target creature card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Red Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => bec8f9a48830871d74541d581acf4868e9832a1f [imageName] => red elemental blast [layout] => normal [manaCost] => {R} [mciNumber] => 170 [multiverseid] => 217 [name] => Red Elemental Blast [rarity] => Common [text] => Choose one — • Counter target blue spell. • Destroy target blue permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Red Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2a1c6a55dd784ecb1a3da9abd58e37fdb5baf435 [imageName] => red ward [layout] => normal [manaCost] => {W} [mciNumber] => 217 [multiverseid] => 264 [name] => Red Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regeneration - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 5156c063ddb909744f879a6f5572ed8c8f83fb06 [imageName] => regeneration [layout] => normal [manaCost] => {1}{G} [mciNumber] => 122 [multiverseid] => 169 [name] => Regeneration [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regrowth - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 400898472defffae4757e6e2a62bd2e34f599347 [imageName] => regrowth [layout] => normal [manaCost] => {1}{G} [mciNumber] => 123 [multiverseid] => 170 [name] => Regrowth [rarity] => Uncommon [text] => Return target card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Resurrection - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 810ba08639b7f9cf75aaad607d113099785ae7d9 [imageName] => resurrection [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 218 [multiverseid] => 265 [name] => Resurrection [rarity] => Uncommon [text] => Return target creature card from your graveyard to the battlefield. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Reverse Damage - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4d4eb0c4ae18f4b896b302257a401f72068b702e [imageName] => reverse damage [layout] => normal [manaCost] => {1}{W}{W} [mciNumber] => 219 [multiverseid] => 266 [name] => Reverse Damage [rarity] => Rare [text] => The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Righteousness - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 7ec9a8c917158517fed43d9e276d411d37b98880 [imageName] => righteousness [layout] => normal [manaCost] => {W} [mciNumber] => 220 [multiverseid] => 267 [name] => Righteousness [rarity] => Rare [text] => Target blocking creature gets +7/+7 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Roc of Kher Ridges - Creature — Bird
Array ( [artist] => Andi Rusu [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. [id] => 85760658212587f9b66ea7ddd82b823b74ef4245 [imageName] => roc of kher ridges [layout] => normal [manaCost] => {3}{R} [mciNumber] => 171 [multiverseid] => 218 [name] => Roc of Kher Ridges [power] => 3 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Bird ) [text] => Flying [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Rock Hydra - Creature — Hydra
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c107aea66f11b1ff32a2ca91cf6b9c0d3facc597 [imageName] => rock hydra [layout] => normal [manaCost] => {X}{R}{R} [mciNumber] => 172 [multiverseid] => 219 [name] => Rock Hydra [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Hydra ) [text] => Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. [toughness] => 0 [type] => Creature — Hydra [types] => Array ( [0] => Creature ) ) 1
Rod of Ruin - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 5d8d4a22f3bf86232a1984a3ea978b88cd8faa4e [imageName] => rod of ruin [layout] => normal [manaCost] => {4} [mciNumber] => 268 [multiverseid] => 39 [name] => Rod of Ruin [rarity] => Uncommon [text] => {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Royal Assassin - Creature — Human Assassin
Array ( [artist] => Tom Wänerstrand [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. [id] => 6936bfedb72c3f0a6698e64b8d0ff4c0b722d9b6 [imageName] => royal assassin [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 32 [multiverseid] => 79 [name] => Royal Assassin [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Assassin ) [text] => {T}: Destroy target tapped creature. [toughness] => 1 [type] => Creature — Human Assassin [types] => Array ( [0] => Creature ) ) 1
Sacrifice - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 2e9b3fe78d5e6a103b3b6fecb25ce505df843c04 [imageName] => sacrifice [layout] => normal [manaCost] => {B} [mciNumber] => 33 [multiverseid] => 80 [name] => Sacrifice [rarity] => Uncommon [text] => As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Samite Healer - Creature — Human Cleric
Array ( [artist] => Tom Wänerstrand [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. [id] => d2a38a13df2e5875e98652d5af6126ca4a2f7cb6 [imageName] => samite healer [layout] => normal [manaCost] => {1}{W} [mciNumber] => 221 [multiverseid] => 268 [name] => Samite Healer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Cleric ) [text] => {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. [toughness] => 1 [type] => Creature — Human Cleric [types] => Array ( [0] => Creature ) ) 1
Savannah - Land — Forest Plains
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => W [1] => G ) [id] => c8898d2a7f73939fcafe549e6a699b76afc840dc [imageName] => savannah [layout] => normal [mciNumber] => 288 [multiverseid] => 282 [name] => Savannah [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Plains ) [text] => ({T}: Add {G} or {W} to your mana pool.) [type] => Land — Forest Plains [types] => Array ( [0] => Land ) ) 1
Savannah Lions - Creature — Cat
Array ( [artist] => Daniel Gelon [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. [id] => 709265fa25c143c4ed105ffc93ebeb120573d281 [imageName] => savannah lions [layout] => normal [manaCost] => {W} [mciNumber] => 222 [multiverseid] => 269 [name] => Savannah Lions [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cat ) [toughness] => 1 [type] => Creature — Cat [types] => Array ( [0] => Creature ) ) 1
Scathe Zombies - Creature — Zombie
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "They groaned, they stirred, they all uprose,/ Nor spake, nor moved their eyes;/ It had been strange, even in a dream,/ To have seen those dead men rise."/ —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 571e2f42fa8092562bc1108e87330641eb054ab1 [imageName] => scathe zombies [layout] => normal [manaCost] => {2}{B} [mciNumber] => 34 [multiverseid] => 81 [name] => Scathe Zombies [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Zombie ) [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scavenging Ghoul - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 2b926112b16e10582edbcc650330fab20bb82983 [imageName] => scavenging ghoul [layout] => normal [manaCost] => {3}{B} [mciNumber] => 35 [multiverseid] => 82 [name] => Scavenging Ghoul [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Zombie ) [text] => At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scrubland - Land — Plains Swamp
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => B ) [id] => 2fe4e067192c80fcb581684234d3625a72401949 [imageName] => scrubland [layout] => normal [mciNumber] => 289 [multiverseid] => 283 [name] => Scrubland [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Swamp ) [text] => ({T}: Add {W} or {B} to your mana pool.) [type] => Land — Plains Swamp [types] => Array ( [0] => Land ) ) 1
Scryb Sprites - Creature — Faerie
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. [id] => 910e17574f24942cfcf4fd3e4a41c0a519260f37 [imageName] => scryb sprites [layout] => normal [manaCost] => {G} [mciNumber] => 124 [multiverseid] => 171 [name] => Scryb Sprites [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Faerie ) [text] => Flying [toughness] => 1 [type] => Creature — Faerie [types] => Array ( [0] => Creature ) ) 1
Sea Serpent - Creature — Serpent
Array ( [artist] => Jeff A. Menges [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Legend has it that Serpents used to be bigger, but how could that be? [id] => 23745025a3025920b2a08b0dabb63d3f41b38eb3 [imageName] => sea serpent [layout] => normal [manaCost] => {5}{U} [mciNumber] => 77 [multiverseid] => 124 [name] => Sea Serpent [power] => 5 [rarity] => Common [subtypes] => Array ( [0] => Serpent ) [text] => Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. [toughness] => 5 [type] => Creature — Serpent [types] => Array ( [0] => Creature ) ) 1
Sedge Troll - Creature — Troll
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R [1] => B ) [colors] => Array ( [0] => Red ) [flavor] => The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was. [id] => b56a149303cc457046b97b1b9f18b1647a574700 [imageName] => sedge troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 173 [multiverseid] => 220 [name] => Sedge Troll [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Troll ) [text] => Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Sengir Vampire - Creature — Vampire
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => aba6bfe5dac49db2f192b4da61c0d28842ae4837 [imageName] => sengir vampire [layout] => normal [manaCost] => {3}{B}{B} [mciNumber] => 36 [multiverseid] => 83 [name] => Sengir Vampire [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Vampire ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [toughness] => 4 [type] => Creature — Vampire [types] => Array ( [0] => Creature ) ) 1
Serra Angel - Creature — Angel
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. [id] => a540da477fbb010934ed190b41eb6721049e44dc [imageName] => serra angel [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 223 [multiverseid] => 270 [name] => Serra Angel [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Angel ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) [toughness] => 4 [type] => Creature — Angel [types] => Array ( [0] => Creature ) ) 1
Shanodin Dryads - Creature — Nymph Dryad
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. [id] => feea05c1021a58fb5a51f7218ef4cf1a6c9f9335 [imageName] => shanodin dryads [layout] => normal [manaCost] => {G} [mciNumber] => 125 [multiverseid] => 172 [name] => Shanodin Dryads [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Nymph [1] => Dryad ) [text] => Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) [toughness] => 1 [type] => Creature — Nymph Dryad [types] => Array ( [0] => Creature ) ) 1
Shatter - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 8414e749b417297e6992675276c77ad895c66882 [imageName] => shatter [layout] => normal [manaCost] => {1}{R} [mciNumber] => 174 [multiverseid] => 221 [name] => Shatter [rarity] => Common [text] => Destroy target artifact. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Shivan Dragon - Creature — Dragon
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. [id] => 4be5fff04be7a3ef61d6f467b61640771abddaac [imageName] => shivan dragon [layout] => normal [manaCost] => {4}{R}{R} [mciNumber] => 175 [multiverseid] => 222 [name] => Shivan Dragon [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Dragon ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Simulacrum - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 708aefef7aa6c45a95603982b727319623675ac1 [imageName] => simulacrum [layout] => normal [manaCost] => {1}{B} [mciNumber] => 37 [multiverseid] => 84 [name] => Simulacrum [rarity] => Uncommon [text] => You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sinkhole - Sorcery
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => a4e07289616752523a9cc4b1b039969c4b1e6a17 [imageName] => sinkhole [layout] => normal [manaCost] => {B}{B} [mciNumber] => 38 [multiverseid] => 85 [name] => Sinkhole [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Siren's Call - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e6d2f95001eea1e9cafa1f41053082d693a3e299 [imageName] => siren's call [layout] => normal [manaCost] => {U} [mciNumber] => 78 [multiverseid] => 125 [name] => Siren's Call [rarity] => Uncommon [text] => Cast Siren's Call only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sleight of Mind - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b99bd1dfec9956e1aa0b7c95817a0bc710aaae7b [imageName] => sleight of mind [layout] => normal [manaCost] => {U} [mciNumber] => 79 [multiverseid] => 126 [name] => Sleight of Mind [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Smoke - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => aed251485c5c6e81ab86c9fe2508a51fa18e1642 [imageName] => smoke [layout] => normal [manaCost] => {R}{R} [mciNumber] => 176 [multiverseid] => 223 [name] => Smoke [rarity] => Rare [text] => Players can't untap more than one creature during their untap steps. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Sol Ring - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => c68c749bd16f27eaf5c9bac2daf9bca381572f12 [imageName] => sol ring [layout] => normal [manaCost] => {1} [mciNumber] => 269 [multiverseid] => 40 [name] => Sol Ring [rarity] => Uncommon [text] => {T}: Add {C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Soul Net - Artifact
Array ( [artist] => Dameon Willich [cmc] => 1 [id] => cb561b9880805ddf6272f8c7ec55e1fc29e3622f [imageName] => soul net [layout] => normal [manaCost] => {1} [mciNumber] => 270 [multiverseid] => 41 [name] => Soul Net [rarity] => Uncommon [text] => Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Spell Blast - Instant
Array ( [artist] => Brian Snõddy [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 4249f85f2b3651dd6b9dd176f096f9af42547568 [imageName] => spell blast [layout] => normal [manaCost] => {X}{U} [mciNumber] => 80 [multiverseid] => 127 [name] => Spell Blast [rarity] => Common [text] => Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Stasis - Enchantment
Array ( [artist] => Fay Jones [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => d5535ee7ee20fabc605c052107bb25dc2cc1f20e [imageName] => stasis [layout] => normal [manaCost] => {1}{U} [mciNumber] => 81 [multiverseid] => 128 [name] => Stasis [rarity] => Rare [text] => Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Steal Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 31a2b5437b27fe8aac82d3dd8e97f5dedc0c80f3 [imageName] => steal artifact [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 82 [multiverseid] => 129 [name] => Steal Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact You control enchanted artifact. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Stone Giant - Creature — Giant
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => What goes up, must come down. [id] => a3dd5b9b956e2ab26ef149c161df86f50232a5ae [imageName] => stone giant [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 177 [multiverseid] => 224 [name] => Stone Giant [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Giant ) [text] => {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Stone Rain - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => d41cad66a492afb2647b9d2d830958c13ab6dc4d [imageName] => stone rain [layout] => normal [manaCost] => {2}{R} [mciNumber] => 178 [multiverseid] => 225 [name] => Stone Rain [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Stream of Life - Sorcery
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 0674497373e655ba7c9b4ed06af96a9e33c92a1a [imageName] => stream of life [layout] => normal [manaCost] => {X}{G} [mciNumber] => 126 [multiverseid] => 173 [name] => Stream of Life [rarity] => Common [text] => Target player gains X life. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Sunglasses of Urza - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 20330e473f9c439a059d4388277bad7f6a6ea492 [imageName] => sunglasses of urza [layout] => normal [manaCost] => {3} [mciNumber] => 271 [multiverseid] => 42 [name] => Sunglasses of Urza [rarity] => Rare [text] => You may spend white mana as though it were red mana. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => e9b91cdd04778111fda1a5603f9d1dea0f14233d [imageName] => swamp1 [layout] => normal [multiverseid] => 277 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 278 ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 61bbb2d39538a6f478c26227f842bf8cc6af0fe9 [imageName] => swamp2 [layout] => normal [multiverseid] => 278 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 277 ) ) 1
Swords to Plowshares - Instant
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8a978c11b78de0182abae7fc451268f686e1cf76 [imageName] => swords to plowshares [layout] => normal [manaCost] => {W} [mciNumber] => 224 [multiverseid] => 271 [name] => Swords to Plowshares [rarity] => Uncommon [text] => Exile target creature. Its controller gains life equal to its power. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Taiga - Land — Mountain Forest
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => R [1] => G ) [id] => 05dd958cda95fd6afc9a923b44811aece1e7acf2 [imageName] => taiga [layout] => normal [mciNumber] => 292 [multiverseid] => 284 [name] => Taiga [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Forest ) [text] => ({T}: Add {R} or {G} to your mana pool.) [type] => Land — Mountain Forest [types] => Array ( [0] => Land ) ) 1
Terror - Instant
Array ( [artist] => Ron Spencer [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8f408728c3219d641100bdf45cd6083115da615d [imageName] => terror [layout] => normal [manaCost] => {1}{B} [mciNumber] => 39 [multiverseid] => 86 [name] => Terror [rarity] => Common [text] => Destroy target nonartifact, nonblack creature. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
The Hive - Artifact
Array ( [artist] => Sandra Everingham [cmc] => 5 [id] => 0d187cd44978718e2cd749af4f236ac026267b4f [imageName] => the hive [layout] => normal [manaCost] => {5} [mciNumber] => 272 [multiverseid] => 43 [name] => The Hive [rarity] => Rare [text] => {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Thicket Basilisk - Creature — Basilisk
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moss-covered statues littered the area, a macabre monument to the Basilisk's power. [id] => ac81196998ca43009dbfd8be86f89253a9d69b75 [imageName] => thicket basilisk [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 127 [multiverseid] => 174 [name] => Thicket Basilisk [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Basilisk ) [text] => Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Basilisk [types] => Array ( [0] => Creature ) ) 1
Thoughtlace - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => ba23d9905a049264663b6100e3ded48b467ea7da [imageName] => thoughtlace [layout] => normal [manaCost] => {U} [mciNumber] => 83 [multiverseid] => 130 [name] => Thoughtlace [rarity] => Rare [text] => Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Throne of Bone - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 19f04877a743fb0a0a015981bc4df060dd442215 [imageName] => throne of bone [layout] => normal [manaCost] => {1} [mciNumber] => 273 [multiverseid] => 44 [name] => Throne of Bone [rarity] => Uncommon [text] => Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Timber Wolves - Creature — Wolf
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey. [id] => f6fb8183b09921cfff2e8d4b6f4407a48aceac35 [imageName] => timber wolves [layout] => normal [manaCost] => {G} [mciNumber] => 128 [multiverseid] => 175 [name] => Timber Wolves [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Wolf ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Wolf [types] => Array ( [0] => Creature ) ) 1
Time Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 7ae075dbe390e72e6ed65b6631a4f1a7f521a098 [imageName] => time vault [layout] => normal [manaCost] => {2} [mciNumber] => 274 [multiverseid] => 45 [name] => Time Vault [rarity] => Rare [reserved] => 1 [text] => Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Time Walk - Sorcery
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e53214a053cc10fb6a85f9123b71f514e18c2c09 [imageName] => time walk [layout] => normal [manaCost] => {1}{U} [mciNumber] => 84 [multiverseid] => 131 [name] => Time Walk [rarity] => Rare [reserved] => 1 [text] => Take an extra turn after this one. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Timetwister - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => bc0b8496f9d4299df5c635d535234649cf864ded [imageName] => timetwister [layout] => normal [manaCost] => {2}{U} [mciNumber] => 85 [multiverseid] => 132 [name] => Timetwister [rarity] => Rare [reserved] => 1 [text] => Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tranquility - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => fbecde1395e0f22188079ca2e0df0b17db8758e7 [imageName] => tranquility [layout] => normal [manaCost] => {2}{G} [mciNumber] => 129 [multiverseid] => 176 [name] => Tranquility [rarity] => Common [text] => Destroy all enchantments. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tropical Island - Land — Forest Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => U [1] => G ) [id] => f2b38cec0242411251d1588c386f84d1d9bcd79c [imageName] => tropical island [layout] => normal [mciNumber] => 293 [multiverseid] => 285 [name] => Tropical Island [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Island ) [text] => ({T}: Add {G} or {U} to your mana pool.) [type] => Land — Forest Island [types] => Array ( [0] => Land ) ) 1
Tsunami - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => df9cd868e9d5b46b81495c1af5df1cd9d45c6039 [imageName] => tsunami [layout] => normal [manaCost] => {3}{G} [mciNumber] => 130 [multiverseid] => 177 [name] => Tsunami [rarity] => Uncommon [text] => Destroy all Islands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tundra - Land — Plains Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => U ) [id] => 29cb81767cdfe551280007dd12c6967843bb781e [imageName] => tundra [layout] => normal [mciNumber] => 294 [multiverseid] => 286 [name] => Tundra [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Island ) [text] => ({T}: Add {W} or {U} to your mana pool.) [type] => Land — Plains Island [types] => Array ( [0] => Land ) ) 1
Tunnel - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => db86b5085c99d85081f7fcf99b1c1bc60ee6c977 [imageName] => tunnel [layout] => normal [manaCost] => {R} [mciNumber] => 179 [multiverseid] => 226 [name] => Tunnel [rarity] => Uncommon [text] => Destroy target Wall. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Twiddle - Instant
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 4b53378289285b508a78cfeac98b33de9748bb9c [imageName] => twiddle [layout] => normal [manaCost] => {U} [mciNumber] => 86 [multiverseid] => 133 [name] => Twiddle [rarity] => Common [text] => You may tap or untap target artifact, creature, or land. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Two-Headed Giant of Foriys - Creature — Giant
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia. [id] => b2b77ccec9732659e41e94f54a6fa4b9813f3771 [imageName] => two-headed giant of foriys [layout] => normal [manaCost] => {4}{R} [mciNumber] => 180 [multiverseid] => 227 [name] => Two-Headed Giant of Foriys [power] => 4 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Giant ) [text] => Trample Two-Headed Giant of Foriys can block an additional creature each combat. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Underground Sea - Land — Island Swamp
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => U [1] => B ) [id] => c42e25815add105991f614e8d6a308dbf77c3e62 [imageName] => underground sea [layout] => normal [mciNumber] => 295 [multiverseid] => 287 [name] => Underground Sea [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Island [1] => Swamp ) [text] => ({T}: Add {U} or {B} to your mana pool.) [type] => Land — Island Swamp [types] => Array ( [0] => Land ) ) 1
Unholy Strength - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 87395965e0774d3b0d4951cf0419542e4143a30d [imageName] => unholy strength [layout] => normal [manaCost] => {B} [mciNumber] => 40 [multiverseid] => 87 [name] => Unholy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +2/+1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Unsummon - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b63303855f772af87eb97af7326f67dbf02a749e [imageName] => unsummon [layout] => normal [manaCost] => {U} [mciNumber] => 87 [multiverseid] => 134 [name] => Unsummon [rarity] => Common [text] => Return target creature to its owner's hand. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Uthden Troll - Creature — Troll
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "Oi oi oi, me gotta hurt in 'ere, Oi oi oi, me smell a ting is near, Gonna bosh 'n gonna nosh 'n da hurt'll disappear." —Traditional [id] => 4bddfa2de1e1f582b2db1ee29ad6207b422eaa59 [imageName] => uthden troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 181 [multiverseid] => 228 [name] => Uthden Troll [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Troll ) [text] => {R}: Regenerate Uthden Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Verduran Enchantress - Creature — Human Druid
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Some say magic was first practiced by women, who have always felt strong ties to the land. [id] => 870e26d141dc09b92c7c97b245dcd9a0a851a3b1 [imageName] => verduran enchantress [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 131 [multiverseid] => 178 [name] => Verduran Enchantress [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => Whenever you cast an enchantment spell, you may draw a card. [toughness] => 2 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Vesuvan Doppelganger - Creature — Shapeshifter
Array ( [artist] => Quinton Hoover [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 14eb6cf7d546341efccc4f733ed62fc5eff91f0d [imageName] => vesuvan doppelganger [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 88 [multiverseid] => 135 [name] => Vesuvan Doppelganger [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Veteran Bodyguard - Creature — Human
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Good bodyguards are hard to find, mainly because they don't live long. [id] => ffce1a7fb86990bc67cbda57cbc09be9a82a194f [imageName] => veteran bodyguard [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 225 [multiverseid] => 272 [name] => Veteran Bodyguard [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. [toughness] => 5 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Volcanic Eruption - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 08eb2a498b6393279955a34e00a4dbe3fa513810 [imageName] => volcanic eruption [layout] => normal [manaCost] => {X}{U}{U}{U} [mciNumber] => 89 [multiverseid] => 136 [name] => Volcanic Eruption [rarity] => Rare [text] => Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Wall of Air - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "This ‘standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. [id] => 001ca412629180934cffd4b493d55a5c1e5f311c [imageName] => wall of air [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 90 [multiverseid] => 137 [name] => Wall of Air [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender, flying (This creature can't attack, and it can block creatures with flying.) [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Bone - Creature — Skeleton Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. [id] => 2f0b759725168e728c3a52cc749c55b5155bd562 [imageName] => wall of bone [layout] => normal [manaCost] => {2}{B} [mciNumber] => 41 [multiverseid] => 88 [name] => Wall of Bone [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Skeleton [1] => Wall ) [text] => Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 4 [type] => Creature — Skeleton Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Brambles - Creature — Plant Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken [id] => ba1fa70fbb5179ba5022ef155cddf59825de473a [imageName] => wall of brambles [layout] => normal [manaCost] => {2}{G} [mciNumber] => 132 [multiverseid] => 179 [name] => Wall of Brambles [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Plant [1] => Wall ) [text] => Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. [toughness] => 3 [type] => Creature — Plant Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Fire - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. [id] => f676060ed4a1cf97801ba9d0a4e78ac51ab2c31b [imageName] => wall of fire [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 182 [multiverseid] => 229 [name] => Wall of Fire [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Ice - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken—/ The ice was all between."/—Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => c20650a0228566799f922bcfc5bf41be08dc47e3 [imageName] => wall of ice [layout] => normal [manaCost] => {2}{G} [mciNumber] => 133 [multiverseid] => 180 [name] => Wall of Ice [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 7 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Stone - Creature — Wall
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. [id] => 555ddc8c5bf56ccc408900a3749f7b2e08d3918d [imageName] => wall of stone [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 183 [multiverseid] => 230 [name] => Wall of Stone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 8 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Swords - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." [id] => 53dca07ac3cca588c51851f20c851f0dab8978ad [imageName] => wall of swords [layout] => normal [manaCost] => {3}{W} [mciNumber] => 226 [multiverseid] => 273 [name] => Wall of Swords [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) Flying [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Water - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path. [id] => 2e2821cb1b915e6e48eeda9f8e3a657edd77e648 [imageName] => wall of water [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 91 [multiverseid] => 138 [name] => Wall of Water [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Wood - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Everybody knows that to ward off trouble, you knock on wood. But usually it's better to make a wall out of the wood and let trouble do the knocking. [id] => a5b5f051c6f6643f20e8419ba33a0399ee208434 [imageName] => wall of wood [layout] => normal [manaCost] => {G} [mciNumber] => 134 [multiverseid] => 181 [name] => Wall of Wood [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 3 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wanderlust - Enchantment — Aura
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => a4a9f5c14440f1ea59edfeb51566293e217286ba [imageName] => wanderlust [layout] => normal [manaCost] => {2}{G} [mciNumber] => 135 [multiverseid] => 182 [name] => Wanderlust [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
War Mammoth - Creature — Elephant
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. [id] => 950a9bc7b3da74a0acd333c24d262a7edb543bde [imageName] => war mammoth [layout] => normal [manaCost] => {3}{G} [mciNumber] => 136 [multiverseid] => 183 [name] => War Mammoth [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Elephant ) [text] => Trample [toughness] => 3 [type] => Creature — Elephant [types] => Array ( [0] => Creature ) ) 1
Warp Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 605b10a85a67784739f6d119c4af869c32a798cd [imageName] => warp artifact [layout] => normal [manaCost] => {B}{B} [mciNumber] => 42 [multiverseid] => 89 [name] => Warp Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Water Elemental - Creature — Elemental
Array ( [artist] => Jeff A. Menges [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. [id] => 7453ec9f868fae69c33513bd1bb96ff1cf68f174 [imageName] => water elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 92 [multiverseid] => 139 [name] => Water Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Weakness - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ac2ba3d5174f6c0893af28fb34b7f58f99270e32 [imageName] => weakness [layout] => normal [manaCost] => {B} [mciNumber] => 43 [multiverseid] => 90 [name] => Weakness [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets -2/-1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Web - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 600a7e79bacb4c23cd3174c5f5d2773399973126 [imageName] => web [layout] => normal [manaCost] => {G} [mciNumber] => 137 [multiverseid] => 184 [name] => Web [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wheel of Fortune - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 227194aa6b54e106e49549c22de6a454efcbb53f [imageName] => wheel of fortune [layout] => normal [manaCost] => {2}{R} [mciNumber] => 184 [multiverseid] => 231 [name] => Wheel of Fortune [rarity] => Rare [reserved] => 1 [text] => Each player discards his or her hand, then draws seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
White Knight - Creature — Human Knight
Array ( [artist] => Daniel Gelon [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste. [id] => 3b17913ad51d7528d682b4aee79c0d7bd8b09bfe [imageName] => white knight [layout] => normal [manaCost] => {W}{W} [mciNumber] => 227 [multiverseid] => 274 [name] => White Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
White Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => e9c760241387b134c122b824c7a36c67c434e954 [imageName] => white ward [layout] => normal [manaCost] => {W} [mciNumber] => 228 [multiverseid] => 275 [name] => White Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wild Growth - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 55dfa3a9478b03b45d170fb03ecadc52b32365a5 [imageName] => wild growth [layout] => normal [manaCost] => {G} [mciNumber] => 138 [multiverseid] => 185 [name] => Wild Growth [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Will-o'-the-Wisp - Creature — Spirit
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "About, about in reel and rout The death-fires danced at night; The water, like a witch's oils, Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 470bbaafc91624492f2f886f88f7d8e023f84a11 [imageName] => will-o'-the-wisp [layout] => normal [manaCost] => {B} [mciNumber] => 44 [multiverseid] => 91 [name] => Will-o'-the-Wisp [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Winter Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => f034dd88217a45a79632bdf9dfd1a1e86588e5fc [imageName] => winter orb [layout] => normal [manaCost] => {2} [mciNumber] => 275 [multiverseid] => 46 [name] => Winter Orb [rarity] => Rare [text] => As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Wooden Sphere - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => 0f90d5db704e6a40ea1276117d977822d7b51d13 [imageName] => wooden sphere [layout] => normal [manaCost] => {1} [mciNumber] => 276 [multiverseid] => 47 [name] => Wooden Sphere [rarity] => Uncommon [text] => Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Word of Command - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 1d0c627974402ec94728412927e79d89d9f86c7b [imageName] => word of command [layout] => normal [manaCost] => {B}{B} [mciNumber] => 45 [multiverseid] => 92 [name] => Word of Command [rarity] => Rare [reserved] => 1 [text] => Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Wrath of God - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 5e0cac455010129a6f44696f5c10d739cbe5d039 [imageName] => wrath of god [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 229 [multiverseid] => 276 [name] => Wrath of God [rarity] => Rare [text] => Destroy all creatures. They can't be regenerated. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Zombie Master - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him. [id] => a6c397e9c1979e66f8af4ab07cedeb240b9c223d [imageName] => zombie master [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 46 [multiverseid] => 93 [name] => Zombie Master [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Zombie ) [text] => Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." [toughness] => 3 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Limited Edition Beta
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Air Elemental - Creature — Elemental
Array ( [artist] => Richard Thomas [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These spirits of the air are winsome and wild, and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. [id] => 27efae96470cf20bd2db52c2b8d30d6d4ac96426 [imageName] => air elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 47 [multiverseid] => 389 [name] => Air Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [text] => Flying [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Ancestral Recall - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b9f73fa07bc27c4d296238b4fb6b40c0cd3b8e78 [imageName] => ancestral recall [layout] => normal [manaCost] => {U} [mciNumber] => 48 [multiverseid] => 390 [name] => Ancestral Recall [rarity] => Rare [reserved] => 1 [text] => Target player draws three cards. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Animate Artifact - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 7d07997bd4a801cd2620b822b541f77b6b388746 [imageName] => animate artifact [layout] => normal [manaCost] => {3}{U} [mciNumber] => 49 [multiverseid] => 391 [name] => Animate Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Dead - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 109e94933577af6d69bd60bd0bef4d84bd315f5e [imageName] => animate dead [layout] => normal [manaCost] => {1}{B} [mciNumber] => 1 [multiverseid] => 343 [name] => Animate Dead [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Wall - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 9ed499f9462230c9357f4b2a6f0d74897c1b5305 [imageName] => animate wall [layout] => normal [manaCost] => {W} [mciNumber] => 186 [multiverseid] => 527 [name] => Animate Wall [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant Wall Enchanted Wall can attack as though it didn't have defender. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ankh of Mishra - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 2020b33f54ab0f0f32f4e56bd67adb1858d9016f [imageName] => ankh of mishra [layout] => normal [manaCost] => {2} [mciNumber] => 232 [multiverseid] => 296 [name] => Ankh of Mishra [rarity] => Rare [text] => Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Armageddon - Sorcery
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 40ee4b1b9cacab891e05f0dac5e0e76c2c14a315 [imageName] => armageddon [layout] => normal [manaCost] => {3}{W} [mciNumber] => 187 [multiverseid] => 528 [name] => Armageddon [rarity] => Rare [text] => Destroy all lands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Aspect of Wolf - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d02db81745cc77e56f770a1c99f892cafa9dea7e [imageName] => aspect of wolf [layout] => normal [manaCost] => {1}{G} [mciNumber] => 93 [multiverseid] => 435 [name] => Aspect of Wolf [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bad Moon - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 673a012ba9fa27e823203c6488b5570c2c154d1f [imageName] => bad moon [layout] => normal [manaCost] => {1}{B} [mciNumber] => 2 [multiverseid] => 344 [name] => Bad Moon [rarity] => Rare [text] => Black creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Badlands - Land — Swamp Mountain
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => B [1] => R ) [id] => b780fb565ff32d7dd8534f5c15cae5ee2d2be80c [imageName] => badlands [layout] => normal [mciNumber] => 139 [multiverseid] => 576 [name] => Badlands [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Mountain ) [text] => ({T}: Add {B} or {R} to your mana pool.) [type] => Land — Swamp Mountain [types] => Array ( [0] => Land ) ) 1
Balance - Sorcery
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2d240a861304d41c47eb853ae31627a01ae7bfc8 [imageName] => balance [layout] => normal [manaCost] => {1}{W} [mciNumber] => 188 [multiverseid] => 529 [name] => Balance [rarity] => Rare [text] => Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Basalt Monolith - Artifact
Array ( [artist] => Jesper Myrfors [cmc] => 3 [id] => eaa774458a1bf04070a54e103faf0a609fb219af [imageName] => basalt monolith [layout] => normal [manaCost] => {3} [mciNumber] => 233 [multiverseid] => 297 [name] => Basalt Monolith [rarity] => Uncommon [text] => Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {3}: Untap Basalt Monolith. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Bayou - Land — Swamp Forest
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => B [1] => G ) [id] => c30618c844dca52d2c4039a4e12c14afc9ac41b4 [imageName] => bayou [layout] => normal [mciNumber] => 279 [multiverseid] => 577 [name] => Bayou [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Forest ) [text] => ({T}: Add {B} or {G} to your mana pool.) [type] => Land — Swamp Forest [types] => Array ( [0] => Land ) ) 1
Benalish Hero - Creature — Human Soldier
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. [id] => 2626cb2eab30c66a941fb248248405372ab7dec9 [imageName] => benalish hero [layout] => normal [manaCost] => {W} [mciNumber] => 189 [multiverseid] => 530 [name] => Benalish Hero [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Soldier ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Human Soldier [types] => Array ( [0] => Creature ) ) 1
Berserk - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 7e884c0ce208c75d6d11d8b1a511910c7b946736 [imageName] => berserk [layout] => normal [manaCost] => {G} [mciNumber] => 94 [multiverseid] => 436 [name] => Berserk [rarity] => Uncommon [text] => Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Birds of Paradise - Creature — Bird
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => e14a0659c92715b737c39707258f80aa0a449f8d [imageName] => birds of paradise [layout] => normal [manaCost] => {G} [mciNumber] => 95 [multiverseid] => 437 [name] => Birds of Paradise [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Bird ) [text] => Flying {T}: Add one mana of any color to your mana pool. [toughness] => 1 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Black Knight - Creature — Human Knight
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight. [id] => 949376422b85bb63333cae0340c88443c8de17eb [imageName] => black knight [layout] => normal [manaCost] => {B}{B} [mciNumber] => 3 [multiverseid] => 345 [name] => Black Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Black Lotus - Artifact
Array ( [artist] => Christopher Rush [cmc] => 0 [id] => d275e5eba129ef575f1e7ff354a664a254dae296 [imageName] => black lotus [layout] => normal [manaCost] => {0} [mciNumber] => 234 [multiverseid] => 298 [name] => Black Lotus [rarity] => Rare [reserved] => 1 [text] => {T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Vise - Artifact
Array ( [artist] => Richard Thomas [cmc] => 1 [id] => cc6afedb5525afd371b533fd96d6eb13b317a9c2 [imageName] => black vise [layout] => normal [manaCost] => {1} [mciNumber] => 235 [multiverseid] => 299 [name] => Black Vise [rarity] => Uncommon [text] => As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2027ffc5d3dead4aef319ac8c066192ff9e5dcaf [imageName] => black ward [layout] => normal [manaCost] => {W} [mciNumber] => 190 [multiverseid] => 531 [name] => Black Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blaze of Glory - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 37106daa89e62b7386c4933ea413f16e9cb6c984 [imageName] => blaze of glory [layout] => normal [manaCost] => {W} [mciNumber] => 191 [multiverseid] => 532 [name] => Blaze of Glory [rarity] => Rare [reserved] => 1 [text] => Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blessing - Enchantment — Aura
Array ( [artist] => Julie Baroh [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => b8499fe4c3b92bb2a9eda63c8c5888d904cd5c2b [imageName] => blessing [layout] => normal [manaCost] => {W}{W} [mciNumber] => 192 [multiverseid] => 533 [name] => Blessing [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blue Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 33f47cc09d284c847d39ed62686ccb761d2b4444 [imageName] => blue elemental blast [layout] => normal [manaCost] => {U} [mciNumber] => 50 [multiverseid] => 392 [name] => Blue Elemental Blast [rarity] => Common [text] => Choose one — • Counter target red spell. • Destroy target red permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blue Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 106db3645c1973733f070504d4118f47431a3ae5 [imageName] => blue ward [layout] => normal [manaCost] => {W} [mciNumber] => 193 [multiverseid] => 534 [name] => Blue Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bog Wraith - Creature — Wraith
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => 'Twas in the bogs of Cannelbrae My mate did meet an early grave 'Twas nothing left for us to save In the peat-filled bogs of Cannelbrae. [id] => 7951a881367f050a080386684ac105bc4ae17f22 [imageName] => bog wraith [layout] => normal [manaCost] => {3}{B} [mciNumber] => 4 [multiverseid] => 346 [name] => Bog Wraith [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wraith ) [text] => Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) [toughness] => 3 [type] => Creature — Wraith [types] => Array ( [0] => Creature ) ) 1
Braingeyser - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9adbe24d3f3e1c577e732bdb6ca0a77cf28420e4 [imageName] => braingeyser [layout] => normal [manaCost] => {X}{U}{U} [mciNumber] => 51 [multiverseid] => 393 [name] => Braingeyser [rarity] => Rare [reserved] => 1 [text] => Target player draws X cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Burrowing - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 072069cf83225ffa010a25c94bfd1d255c9aa271 [imageName] => burrowing [layout] => normal [manaCost] => {R} [mciNumber] => 140 [multiverseid] => 481 [name] => Burrowing [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Camouflage - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 0eb035039870cad8ec068eadbb9fc121cec2e319 [imageName] => camouflage [layout] => normal [manaCost] => {G} [mciNumber] => 96 [multiverseid] => 438 [name] => Camouflage [rarity] => Uncommon [text] => Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Castle - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 9038bb9bd1dcb5b6397eb751656706c7d7d65da6 [imageName] => castle [layout] => normal [manaCost] => {3}{W} [mciNumber] => 194 [multiverseid] => 535 [name] => Castle [rarity] => Uncommon [text] => Untapped creatures you control get +0/+2. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Celestial Prism - Artifact
Array ( [artist] => Amy Weber [cmc] => 3 [id] => fde09efa2b1029e5d45a06a3b2ebed989d6e2917 [imageName] => celestial prism [layout] => normal [manaCost] => {3} [mciNumber] => 236 [multiverseid] => 300 [name] => Celestial Prism [rarity] => Uncommon [text] => {2}, {T}: Add one mana of any color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Channel - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 23984df470ae38bbad85c106300aa6447f6d34bd [imageName] => channel [layout] => normal [manaCost] => {G}{G} [mciNumber] => 97 [multiverseid] => 439 [name] => Channel [rarity] => Uncommon [text] => Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Chaos Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 6c53469ba6c3b029dab56829595a6bf70b5c972a [imageName] => chaos orb [layout] => normal [manaCost] => {2} [mciNumber] => 237 [multiverseid] => 301 [name] => Chaos Orb [rarity] => Rare [reserved] => 1 [text] => {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Chaoslace - Instant
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 8a3d7e36117767c3f24d0ddf6ecc4d10fd42726a [imageName] => chaoslace [layout] => normal [manaCost] => {R} [mciNumber] => 141 [multiverseid] => 482 [name] => Chaoslace [rarity] => Rare [text] => Target spell or permanent becomes red. (Its mana symbols remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Circle of Protection: Black - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 72a5396e60d4e416a204eda73c19005b0beaf47e [imageName] => circle of protection black [layout] => normal [manaCost] => {1}{W} [mciNumber] => 195 [multiverseid] => 536 [name] => Circle of Protection: Black [rarity] => Common [text] => {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Blue - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4ed4eb5dbf80ed15c4310fc0ee3cd6ad23558345 [imageName] => circle of protection blue [layout] => normal [manaCost] => {1}{W} [mciNumber] => 196 [multiverseid] => 537 [name] => Circle of Protection: Blue [rarity] => Common [text] => {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Green - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 25b6b5015f22773be8806b712b0f40bbccadba03 [imageName] => circle of protection green [layout] => normal [manaCost] => {1}{W} [mciNumber] => 197 [multiverseid] => 538 [name] => Circle of Protection: Green [rarity] => Common [text] => {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Red - Enchantment
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 6e3bf3a56c7857a02cc64555657857d4266fd978 [imageName] => circle of protection red [layout] => normal [manaCost] => {1}{W} [mciNumber] => 198 [multiverseid] => 539 [name] => Circle of Protection: Red [rarity] => Common [text] => {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: White - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ec5cb3ea3485a45c934abeb4883b0079f4741765 [imageName] => circle of protection white [layout] => normal [manaCost] => {1}{W} [mciNumber] => 199 [multiverseid] => 540 [name] => Circle of Protection: White [rarity] => Common [text] => {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Clockwork Beast - Artifact Creature — Beast
Array ( [artist] => Drew Tucker [cmc] => 6 [id] => 78177f1d4a760eee3e76e0b2aa687b15375e342e [imageName] => clockwork beast [layout] => normal [manaCost] => {6} [mciNumber] => 238 [multiverseid] => 302 [name] => Clockwork Beast [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Beast ) [text] => Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. [toughness] => 4 [type] => Artifact Creature — Beast [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Clone - Creature — Shapeshifter
Array ( [artist] => Julie Baroh [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => c6ca18d41f7275d76b6b4b6cfb94b9ae745695ed [imageName] => clone [layout] => normal [manaCost] => {3}{U} [mciNumber] => 52 [multiverseid] => 394 [name] => Clone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Clone enter the battlefield as a copy of any creature on the battlefield. [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Cockatrice - Creature — Cockatrice
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => f0bd9d77c87c7ba1186f3d5b8dbf73d62125d787 [imageName] => cockatrice [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 98 [multiverseid] => 440 [name] => Cockatrice [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cockatrice ) [text] => Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Cockatrice [types] => Array ( [0] => Creature ) ) 1
Consecrate Land - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 228949363b1b96670e2daff24655b1bb7635ec01 [imageName] => consecrate land [layout] => normal [manaCost] => {W} [mciNumber] => 200 [multiverseid] => 541 [name] => Consecrate Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conservator - Artifact
Array ( [artist] => Amy Weber [cmc] => 4 [id] => 5516e8db5877cbed6ab8c0f2cdd734a52be62c5f [imageName] => conservator [layout] => normal [manaCost] => {4} [mciNumber] => 239 [multiverseid] => 303 [name] => Conservator [rarity] => Uncommon [text] => {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Contract from Below - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b6601d2adf6c2c96c33906238ad51d733e6aa9b4 [imageName] => contract from below [layout] => normal [manaCost] => {B} [mciNumber] => 5 [multiverseid] => 347 [name] => Contract from Below [rarity] => Rare [reserved] => 1 [text] => Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Control Magic - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 928bc87559d078aff1e5ccc061e34edefa851935 [imageName] => control magic [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 53 [multiverseid] => 395 [name] => Control Magic [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature You control enchanted creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conversion - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => a1a5e10983049d1d076dcc7c0b402078d1c344e0 [imageName] => conversion [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 201 [multiverseid] => 542 [name] => Conversion [rarity] => Uncommon [text] => At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Copper Tablet - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 254ea24d39c264726f1a3a7c8c8e6c1f25a04171 [imageName] => copper tablet [layout] => normal [manaCost] => {2} [mciNumber] => 240 [multiverseid] => 304 [name] => Copper Tablet [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Copy Artifact - Enchantment
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b8b48fdff17ea361b877c3e1df2bea6f7c26cc6f [imageName] => copy artifact [layout] => normal [manaCost] => {1}{U} [mciNumber] => 54 [multiverseid] => 396 [name] => Copy Artifact [rarity] => Rare [reserved] => 1 [text] => You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Counterspell - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => a9743ae66e976d0ac2b8ce0c01669b3fb222a762 [imageName] => counterspell [layout] => normal [manaCost] => {U}{U} [mciNumber] => 55 [multiverseid] => 397 [name] => Counterspell [rarity] => Uncommon [text] => Counter target spell. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Craw Wurm - Creature — Wurm
Array ( [artist] => Daniel Gelon [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. [id] => bfcbf75fa10b6c8ac4094399ea8aa9ee28c7fe28 [imageName] => craw wurm [layout] => normal [manaCost] => {4}{G}{G} [mciNumber] => 99 [multiverseid] => 441 [name] => Craw Wurm [power] => 6 [rarity] => Common [subtypes] => Array ( [0] => Wurm ) [toughness] => 4 [type] => Creature — Wurm [types] => Array ( [0] => Creature ) ) 1
Creature Bond - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => d66100ab5b547319f31c0f6804d52d710eebe89e [imageName] => creature bond [layout] => normal [manaCost] => {1}{U} [mciNumber] => 56 [multiverseid] => 398 [name] => Creature Bond [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Crusade - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2928fc5a8f897f46bc7440679971d73747d21cbf [imageName] => crusade [layout] => normal [manaCost] => {W}{W} [mciNumber] => 202 [multiverseid] => 543 [name] => Crusade [rarity] => Rare [text] => White creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Crystal Rod - Artifact
Array ( [artist] => Amy Weber [cmc] => 1 [id] => 6af80805b08a12c91aa5b4493816da4853de1979 [imageName] => crystal rod [layout] => normal [manaCost] => {1} [mciNumber] => 241 [multiverseid] => 305 [name] => Crystal Rod [rarity] => Uncommon [text] => Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Cursed Land - Enchantment — Aura
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6b129c71e5162700fac11aa7400a0d53c93208c1 [imageName] => cursed land [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 6 [multiverseid] => 348 [name] => Cursed Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Cyclopean Tomb - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 4209e6e28a33ccdb6e72e96b4726de2ca70dcc6f [imageName] => cyclopean tomb [layout] => normal [manaCost] => {4} [mciNumber] => 242 [multiverseid] => 306 [name] => Cyclopean Tomb [rarity] => Rare [reserved] => 1 [text] => {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dark Ritual - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 3b2a85b41adc75c5fab77cfdca13b6fb3b1d503c [imageName] => dark ritual [layout] => normal [manaCost] => {B} [mciNumber] => 7 [multiverseid] => 349 [name] => Dark Ritual [rarity] => Common [text] => Add {B}{B}{B} to your mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Darkpact - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8f0064b7851586a963405899595ebd22b2a3606a [imageName] => darkpact [layout] => normal [manaCost] => {B}{B}{B} [mciNumber] => 8 [multiverseid] => 350 [name] => Darkpact [rarity] => Rare [reserved] => 1 [text] => Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Death Ward - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4b6dc353acc69d3a17b6f99fea477195d5e8fc9e [imageName] => death ward [layout] => normal [manaCost] => {W} [mciNumber] => 203 [multiverseid] => 544 [name] => Death Ward [rarity] => Common [text] => Regenerate target creature. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Deathgrip - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => d24b30c516981c0c8af3d0ccc2c0c82a488dc8b5 [imageName] => deathgrip [layout] => normal [manaCost] => {B}{B} [mciNumber] => 9 [multiverseid] => 351 [name] => Deathgrip [rarity] => Uncommon [text] => {B}{B}: Counter target green spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Deathlace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 2ea9f364f4a4ad893b44aecdeb44d2a411fc8d02 [imageName] => deathlace [layout] => normal [manaCost] => {B} [mciNumber] => 10 [multiverseid] => 352 [name] => Deathlace [rarity] => Rare [text] => Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Demonic Attorney - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => f7a1484e7421fe0cb43ec14df7d0db155e923459 [imageName] => demonic attorney [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 11 [multiverseid] => 353 [name] => Demonic Attorney [rarity] => Rare [reserved] => 1 [text] => Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Demonic Hordes - Creature — Demon
Array ( [artist] => Jesper Myrfors [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. [id] => 0f10792dca27695d7a9afdc41aa9200a955fc33c [imageName] => demonic hordes [layout] => normal [manaCost] => {3}{B}{B}{B} [mciNumber] => 12 [multiverseid] => 354 [name] => Demonic Hordes [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Demon ) [text] => {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. [toughness] => 5 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Demonic Tutor - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 59996692135f8c788e8354480dda41175d16cc8a [imageName] => demonic tutor [layout] => normal [manaCost] => {1}{B} [mciNumber] => 13 [multiverseid] => 355 [name] => Demonic Tutor [rarity] => Uncommon [text] => Search your library for a card and put that card into your hand. Then shuffle your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Dingus Egg - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [id] => fdb60af28ce068def25cf1b84330220d677a8ffb [imageName] => dingus egg [layout] => normal [manaCost] => {4} [mciNumber] => 243 [multiverseid] => 307 [name] => Dingus Egg [rarity] => Rare [text] => Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Disenchant - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => aaaee8ddf84a715d3a1e3386bf6aaaaa90a3bdde [imageName] => disenchant [layout] => normal [manaCost] => {1}{W} [mciNumber] => 204 [multiverseid] => 545 [name] => Disenchant [rarity] => Common [text] => Destroy target artifact or enchantment. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Disintegrate - Sorcery
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0c55d4ffc7145f91f5b621ae57426d1d183a676e [imageName] => disintegrate [layout] => normal [manaCost] => {X}{R} [mciNumber] => 142 [multiverseid] => 483 [name] => Disintegrate [rarity] => Common [text] => Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Disrupting Scepter - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 49dc50e42baa89181a3d2c808a19d3e1b499dac7 [imageName] => disrupting scepter [layout] => normal [manaCost] => {3} [mciNumber] => 244 [multiverseid] => 308 [name] => Disrupting Scepter [rarity] => Rare [text] => {3}, {T}: Target player discards a card. Activate this ability only during your turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dragon Whelp - Creature — Dragon
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon" [id] => 2bc612b38ef785de06fce184302b215633ee1ddd [imageName] => dragon whelp [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 143 [multiverseid] => 484 [name] => Dragon Whelp [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Dragon ) [text] => Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. [toughness] => 3 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Drain Life - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ecad671af5aa0514b63169ce926e3462458fc42a [imageName] => drain life [layout] => normal [manaCost] => {X}{1}{B} [mciNumber] => 14 [multiverseid] => 356 [name] => Drain Life [rarity] => Common [text] => Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drain Power - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 6a068f66e0728347d21738979512e76db59c7ddf [imageName] => drain power [layout] => normal [manaCost] => {U}{U} [mciNumber] => 57 [multiverseid] => 399 [name] => Drain Power [rarity] => Rare [text] => Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drudge Skeletons - Creature — Skeleton
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls. [id] => 39eb4133c4dc8a905e562d8b2f9bba6793dd3474 [imageName] => drudge skeletons [layout] => normal [manaCost] => {1}{B} [mciNumber] => 15 [multiverseid] => 357 [name] => Drudge Skeletons [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Skeleton ) [text] => {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Skeleton [types] => Array ( [0] => Creature ) ) 1
Dwarven Demolition Team - Creature — Dwarf
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. [id] => 5a14f18fabd890e626d588bc4c4335eb49c5b625 [imageName] => dwarven demolition team [layout] => normal [manaCost] => {2}{R} [mciNumber] => 144 [multiverseid] => 485 [name] => Dwarven Demolition Team [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Dwarf ) [text] => {T}: Destroy target Wall. [toughness] => 1 [type] => Creature — Dwarf [types] => Array ( [0] => Creature ) ) 1
Dwarven Warriors - Creature — Dwarf Warrior
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0e357f57863c3bb6836d6b6c7f25841abdf1b4f5 [imageName] => dwarven warriors [layout] => normal [manaCost] => {2}{R} [mciNumber] => 145 [multiverseid] => 486 [name] => Dwarven Warriors [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Dwarf [1] => Warrior ) [text] => {T}: Target creature with power 2 or less can't be blocked this turn. [toughness] => 1 [type] => Creature — Dwarf Warrior [types] => Array ( [0] => Creature ) ) 1
Earth Elemental - Creature — Elemental
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. [id] => 755b9ccd1703bfea698a8e07712e6dbd656888b6 [imageName] => earth elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 146 [multiverseid] => 487 [name] => Earth Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 5 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Earthbind - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 3991cbaf5d0088c495245bb70823974e7a0ddad0 [imageName] => earthbind [layout] => normal [manaCost] => {R} [mciNumber] => 147 [multiverseid] => 488 [name] => Earthbind [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Earthquake - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => adcbbe0e1679f760d5428d3bbad879d6abf8807d [imageName] => earthquake [layout] => normal [manaCost] => {X}{R} [mciNumber] => 148 [multiverseid] => 489 [name] => Earthquake [rarity] => Rare [text] => Earthquake deals X damage to each creature without flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Elvish Archers - Creature — Elf Archer
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" [id] => 7612aa599b012aa27214e1d1f13780f8efb52136 [imageName] => elvish archers [layout] => normal [manaCost] => {1}{G} [mciNumber] => 100 [multiverseid] => 442 [name] => Elvish Archers [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Elf [1] => Archer ) [text] => First strike [toughness] => 1 [type] => Creature — Elf Archer [types] => Array ( [0] => Creature ) ) 1
Evil Presence - Enchantment — Aura
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => babb6209ef3add3b19587d468fb174e9ca153566 [imageName] => evil presence [layout] => normal [manaCost] => {B} [mciNumber] => 16 [multiverseid] => 358 [name] => Evil Presence [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land is a Swamp. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
False Orders - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 078c3bc4d2b966a01a18b8c76e524d8511652de1 [imageName] => false orders [layout] => normal [manaCost] => {R} [mciNumber] => 149 [multiverseid] => 490 [name] => False Orders [rarity] => Common [text] => Cast False Orders only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Farmstead - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => f5a70e7a594203df4c178a8e90fd5075d6b30d0b [imageName] => farmstead [layout] => normal [manaCost] => {W}{W}{W} [mciNumber] => 205 [multiverseid] => 546 [name] => Farmstead [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fastbond - Enchantment
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => a1a8b9bb8f4f8b0fe2ec9b4f03f230c7f0f345a0 [imageName] => fastbond [layout] => normal [manaCost] => {G} [mciNumber] => 101 [multiverseid] => 443 [name] => Fastbond [rarity] => Rare [reserved] => 1 [text] => You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Fear - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 89d8c9041a2255c096b8b8638f9c265d27f6d521 [imageName] => fear [layout] => normal [manaCost] => {B}{B} [mciNumber] => 17 [multiverseid] => 359 [name] => Fear [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Feedback - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 83759fb6090bcbdc0d37cc0af62625f82bc8f76d [imageName] => feedback [layout] => normal [manaCost] => {2}{U} [mciNumber] => 58 [multiverseid] => 400 [name] => Feedback [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fire Elemental - Creature — Elemental
Array ( [artist] => Melissa A. Benson [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. [id] => 6c19119138a95aeaa37f6a62894d5094bb909534 [imageName] => fire elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 150 [multiverseid] => 491 [name] => Fire Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Fireball - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 8d24c0329ef36b5bde36ee76be3718b9cc7777ff [imageName] => fireball [layout] => normal [manaCost] => {X}{R} [mciNumber] => 151 [multiverseid] => 492 [name] => Fireball [rarity] => Common [text] => Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Firebreathing - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" [id] => 130bd431e7a72f70e8c33d0f35f0c92e736e9525 [imageName] => firebreathing [layout] => normal [manaCost] => {R} [mciNumber] => 152 [multiverseid] => 493 [name] => Firebreathing [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Flashfires - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 94661afb9746fb4c521d1702deadbc24510328b1 [imageName] => flashfires [layout] => normal [manaCost] => {3}{R} [mciNumber] => 153 [multiverseid] => 494 [name] => Flashfires [rarity] => Uncommon [text] => Destroy all Plains. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Flight - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 87895f89963043cbb156dec95f6af90bd861a7b0 [imageName] => flight [layout] => normal [manaCost] => {U} [mciNumber] => 59 [multiverseid] => 401 [name] => Flight [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has flying. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fog - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d7fee9978b1724d24754b953e25e5653ebdace35 [imageName] => fog [layout] => normal [manaCost] => {G} [mciNumber] => 102 [multiverseid] => 444 [name] => Fog [rarity] => Common [text] => Prevent all combat damage that would be dealt this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Force of Nature - Creature — Elemental
Array ( [artist] => Douglas Shuler [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 470aace214f0aa23a6960b6ebde8d3fc4a37ea6d [imageName] => force of nature [layout] => normal [manaCost] => {2}{G}{G}{G}{G} [mciNumber] => 103 [multiverseid] => 445 [name] => Force of Nature [power] => 8 [rarity] => Rare [subtypes] => Array ( [0] => Elemental ) [text] => Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [toughness] => 8 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Forcefield - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => ca211466105703b54ccb910b175bfd73c96f57ed [imageName] => forcefield [layout] => normal [manaCost] => {3} [mciNumber] => 245 [multiverseid] => 309 [name] => Forcefield [rarity] => Rare [reserved] => 1 [text] => {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => f26c7fce5324a8906f28e05728dd1209e39e1979 [imageName] => forest2 [layout] => normal [multiverseid] => 586 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 588 [1] => 587 ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 0d76ff76f52ce757a18f1139f1d8f8ac871989b0 [imageName] => forest3 [layout] => normal [multiverseid] => 587 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 588 [1] => 586 ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => f223de86581aa8015fe0d8c25939dc48f136cdd2 [imageName] => forest1 [layout] => normal [multiverseid] => 588 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 586 [1] => 587 ) ) 1
Fork - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => ad60d952aab99072f0febf61cea79549f5ab4af8 [imageName] => fork [layout] => normal [manaCost] => {R}{R} [mciNumber] => 154 [multiverseid] => 495 [name] => Fork [rarity] => Rare [reserved] => 1 [text] => Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Frozen Shade - Creature — Shade
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "There are some qualities—some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence" [id] => 835f19f2ecd29822d95b1062a46923178af1ce0e [imageName] => frozen shade [layout] => normal [manaCost] => {2}{B} [mciNumber] => 18 [multiverseid] => 360 [name] => Frozen Shade [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Shade ) [text] => {B}: Frozen Shade gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Shade [types] => Array ( [0] => Creature ) ) 1
Fungusaur - Creature — Fungus Lizard
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. [id] => 043ad7e9144754f4665576dc7c829b1a754db512 [imageName] => fungusaur [layout] => normal [manaCost] => {3}{G} [mciNumber] => 104 [multiverseid] => 446 [name] => Fungusaur [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Fungus [1] => Lizard ) [text] => Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. [toughness] => 2 [type] => Creature — Fungus Lizard [types] => Array ( [0] => Creature ) ) 1
Gaea's Liege - Creature — Avatar
Array ( [artist] => Dameon Willich [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 5d51a3e3e5065a6275f7725e4f7195101303fc5d [imageName] => gaea's liege [layout] => normal [manaCost] => {3}{G}{G}{G} [mciNumber] => 105 [multiverseid] => 447 [name] => Gaea's Liege [power] => * [rarity] => Rare [subtypes] => Array ( [0] => Avatar ) [text] => As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. [toughness] => * [type] => Creature — Avatar [types] => Array ( [0] => Creature ) ) 1
Gauntlet of Might - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [id] => 4a5b16a6d36be2bd4144e190bf2278aa836933ea [imageName] => gauntlet of might [layout] => normal [manaCost] => {4} [mciNumber] => 246 [multiverseid] => 310 [name] => Gauntlet of Might [rarity] => Rare [reserved] => 1 [text] => Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Giant Growth - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d39a13d1c4a295c289a2a1670d23511dc7c377e8 [imageName] => giant growth [layout] => normal [manaCost] => {G} [mciNumber] => 106 [multiverseid] => 448 [name] => Giant Growth [rarity] => Common [text] => Target creature gets +3/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Giant Spider - Creature — Spider
Array ( [artist] => Sandra Everingham [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => While it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web. [id] => 56facf76bdc76a42e51cc21917d61816dd98114f [imageName] => giant spider [layout] => normal [manaCost] => {3}{G} [mciNumber] => 107 [multiverseid] => 449 [name] => Giant Spider [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Spider ) [text] => Reach (This creature can block creatures with flying.) [toughness] => 4 [type] => Creature — Spider [types] => Array ( [0] => Creature ) ) 1
Glasses of Urza - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 1 [id] => f6183f2603c65056e87e49cc7deb078f6f5d31b7 [imageName] => glasses of urza [layout] => normal [manaCost] => {1} [mciNumber] => 247 [multiverseid] => 311 [name] => Glasses of Urza [rarity] => Uncommon [text] => {T}: Look at target player's hand. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Gloom - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8b80a355eab4ca5a76eeba1acdac0799dfc8ae2e [imageName] => gloom [layout] => normal [manaCost] => {2}{B} [mciNumber] => 19 [multiverseid] => 361 [name] => Gloom [rarity] => Uncommon [text] => White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Goblin Balloon Brigade - Creature — Goblin Warrior
Array ( [artist] => Andi Rusu [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?" [id] => 3e730659bbb7488394566a0b019b36882ee83e6c [imageName] => goblin balloon brigade [layout] => normal [manaCost] => {R} [mciNumber] => 155 [multiverseid] => 496 [name] => Goblin Balloon Brigade [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Goblin [1] => Warrior ) [text] => {R}: Goblin Balloon Brigade gains flying until end of turn. [toughness] => 1 [type] => Creature — Goblin Warrior [types] => Array ( [0] => Creature ) ) 1
Goblin King - Creature — Goblin
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. [id] => 4cb913c28f291017a61119c5d2a602414260f509 [imageName] => goblin king [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 156 [multiverseid] => 497 [name] => Goblin King [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Goblin ) [text] => Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) [toughness] => 2 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Granite Gargoyle - Creature — Gargoyle
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook, by Asmoranomardicadaistinaculdacar [id] => c6d927afb9de98e8a13a49b51b6c1c054999b9fc [imageName] => granite gargoyle [layout] => normal [manaCost] => {2}{R} [mciNumber] => 157 [multiverseid] => 498 [name] => Granite Gargoyle [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Gargoyle ) [text] => Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. [toughness] => 2 [type] => Creature — Gargoyle [types] => Array ( [0] => Creature ) ) 1
Gray Ogre - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings. [id] => 47ca99bcd3d5ac8899fd35725a1bb4ba3e29ea4c [imageName] => gray ogre [layout] => normal [manaCost] => {2}{R} [mciNumber] => 158 [multiverseid] => 499 [name] => Gray Ogre [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) ) 1
Green Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8d591b9ebfd1a952d47ece48e355d42dde835fab [imageName] => green ward [layout] => normal [manaCost] => {W} [mciNumber] => 206 [multiverseid] => 547 [name] => Green Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Grizzly Bears - Creature — Bear
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. [id] => cc7093a45a2f858123bf123dac6c2d25f28bf715 [imageName] => grizzly bears [layout] => normal [manaCost] => {1}{G} [mciNumber] => 108 [multiverseid] => 450 [name] => Grizzly Bears [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Bear ) [toughness] => 2 [type] => Creature — Bear [types] => Array ( [0] => Creature ) ) 1
Guardian Angel - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => affe6962ead11a982324c9040d7be4716ccded6e [imageName] => guardian angel [layout] => normal [manaCost] => {X}{W} [mciNumber] => 207 [multiverseid] => 548 [name] => Guardian Angel [rarity] => Common [text] => Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Healing Salve - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8f35e07f0ef6a0f46c8ca5d024c8bde47f4cc414 [imageName] => healing salve [layout] => normal [manaCost] => {W} [mciNumber] => 208 [multiverseid] => 549 [name] => Healing Salve [rarity] => Common [text] => Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Helm of Chatzuk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => 636991d24fded7fb2fb2bcd1ba702609811de8e7 [imageName] => helm of chatzuk [layout] => normal [manaCost] => {1} [mciNumber] => 248 [multiverseid] => 312 [name] => Helm of Chatzuk [rarity] => Rare [text] => {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hill Giant - Creature — Giant
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. [id] => 4a9e5632f012a23cadfa10d7a8ba258519691ba6 [imageName] => hill giant [layout] => normal [manaCost] => {3}{R} [mciNumber] => 159 [multiverseid] => 500 [name] => Hill Giant [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Giant ) [toughness] => 3 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Holy Armor - Enchantment — Aura
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => faa2530bdfb6aaaf982b5473dc931fca58acc8ff [imageName] => holy armor [layout] => normal [manaCost] => {W} [mciNumber] => 209 [multiverseid] => 550 [name] => Holy Armor [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Holy Strength - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => c5c4fa18099d9b4a335b582df600e00659754170 [imageName] => holy strength [layout] => normal [manaCost] => {W} [mciNumber] => 210 [multiverseid] => 551 [name] => Holy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +1/+2. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Howl from Beyond - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 65bf08fb9db27f44526e6f37f9b58029647d3cbe [imageName] => howl from beyond [layout] => normal [manaCost] => {X}{B} [mciNumber] => 20 [multiverseid] => 362 [name] => Howl from Beyond [rarity] => Common [text] => Target creature gets +X/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Howling Mine - Artifact
Array ( [artist] => Mark Poole [cmc] => 2 [id] => 6071b24eba4275d25119be2c160ed0e0cf34c3f1 [imageName] => howling mine [layout] => normal [manaCost] => {2} [mciNumber] => 249 [multiverseid] => 313 [name] => Howling Mine [rarity] => Rare [text] => At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hurloon Minotaur - Creature — Minotaur
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. [id] => e564ee14c059b9368789f0dd702a0c51e1c315d8 [imageName] => hurloon minotaur [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 160 [multiverseid] => 501 [name] => Hurloon Minotaur [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Minotaur ) [toughness] => 3 [type] => Creature — Minotaur [types] => Array ( [0] => Creature ) ) 1
Hurricane - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 1627a8da9c600eeab3084c52e92c2e34ed0274c7 [imageName] => hurricane [layout] => normal [manaCost] => {X}{G} [mciNumber] => 109 [multiverseid] => 451 [name] => Hurricane [rarity] => Uncommon [text] => Hurricane deals X damage to each creature with flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Hypnotic Specter - Creature — Specter
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "...There was no trace/ Of aught on that illumined face..." —Samuel Coleridge, "Phantom" [id] => 4618f969578eeceafed7b05a7c92ccbbd6b95e40 [imageName] => hypnotic specter [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 21 [multiverseid] => 363 [name] => Hypnotic Specter [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Specter ) [text] => Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. [toughness] => 2 [type] => Creature — Specter [types] => Array ( [0] => Creature ) ) 1
Ice Storm - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b63a04ac47f2f1df45821b2c649188b31ce811b2 [imageName] => ice storm [layout] => normal [manaCost] => {2}{G} [mciNumber] => 110 [multiverseid] => 452 [name] => Ice Storm [rarity] => Uncommon [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Icy Manipulator - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 4 [id] => 71a3d6b5647e9a573280594e40ee24ebbc3907b1 [imageName] => icy manipulator [layout] => normal [manaCost] => {4} [mciNumber] => 250 [multiverseid] => 314 [name] => Icy Manipulator [rarity] => Uncommon [text] => {1}, {T}: Tap target artifact, creature, or land. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Illusionary Mask - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => f8833ff1d8596f90619ded0dbd2df75f16778112 [imageName] => illusionary mask [layout] => normal [manaCost] => {2} [mciNumber] => 251 [multiverseid] => 315 [name] => Illusionary Mask [rarity] => Rare [reserved] => 1 [text] => {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Instill Energy - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 85456e4dd9d3b8ece69ec4b8775c8df8772b586b [imageName] => instill energy [layout] => normal [manaCost] => {G} [mciNumber] => 111 [multiverseid] => 453 [name] => Instill Energy [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Invisibility - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e16f6594b15a6e6c93e0b970b72df79274c83f69 [imageName] => invisibility [layout] => normal [manaCost] => {U}{U} [mciNumber] => 60 [multiverseid] => 402 [name] => Invisibility [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can't be blocked except by Walls. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Iron Star - Artifact
Array ( [artist] => Dan Frazier [cmc] => 1 [id] => d2fe9d36c0524aaada84cfd2d0fabd03e93a3a89 [imageName] => iron star [layout] => normal [manaCost] => {1} [mciNumber] => 252 [multiverseid] => 316 [name] => Iron Star [rarity] => Uncommon [text] => Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Ironclaw Orcs - Creature — Orc
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. [id] => c63f3375d5f11e045252b6c0416e186bad190133 [imageName] => ironclaw orcs [layout] => normal [manaCost] => {1}{R} [mciNumber] => 161 [multiverseid] => 502 [name] => Ironclaw Orcs [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Orc ) [text] => Ironclaw Orcs can't block creatures with power 2 or greater. [toughness] => 2 [type] => Creature — Orc [types] => Array ( [0] => Creature ) ) 1
Ironroot Treefolk - Creature — Treefolk
Array ( [artist] => Jesper Myrfors [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. [id] => 5f8fbf6caba587c280cbade5375f17276712cf1d [imageName] => ironroot treefolk [layout] => normal [manaCost] => {4}{G} [mciNumber] => 112 [multiverseid] => 454 [name] => Ironroot Treefolk [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Treefolk ) [toughness] => 5 [type] => Creature — Treefolk [types] => Array ( [0] => Creature ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 19730bad89ee9fed543a93bc0ffebf1948ff941d [imageName] => island2 [layout] => normal [multiverseid] => 592 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 593 [1] => 594 ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 19ace321b9534815bbab972942497acdb531bc9d [imageName] => island3 [layout] => normal [multiverseid] => 593 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 592 [1] => 594 ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 5bc18fafb8e738f835cec329dfcc8229f895d7b8 [imageName] => island1 [layout] => normal [multiverseid] => 594 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 592 [1] => 593 ) ) 1
Island Sanctuary - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1a963dad8cf7c7568d7be4d0a2728c4ce8c2c8f2 [imageName] => island sanctuary [layout] => normal [manaCost] => {1}{W} [mciNumber] => 211 [multiverseid] => 552 [name] => Island Sanctuary [rarity] => Rare [text] => If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Ivory Cup - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 83df76d9c0b9d50d1d404dd8d270e270a65875f8 [imageName] => ivory cup [layout] => normal [manaCost] => {1} [mciNumber] => 253 [multiverseid] => 317 [name] => Ivory Cup [rarity] => Uncommon [text] => Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Monolith - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => a4299e3efd1b2e77a5fab581d439b5eb77d33edf [imageName] => jade monolith [layout] => normal [manaCost] => {4} [mciNumber] => 254 [multiverseid] => 318 [name] => Jade Monolith [rarity] => Rare [text] => {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Statue - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => "Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." —Norin the Wary [id] => c47e5d07260e928cd128fc4a2cbd59a965f58811 [imageName] => jade statue [layout] => normal [manaCost] => {4} [mciNumber] => 255 [multiverseid] => 319 [name] => Jade Statue [rarity] => Uncommon [text] => {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jayemdae Tome - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 9b3dfc9fd1f4933f71e8e615c192b909ac15d3d4 [imageName] => jayemdae tome [layout] => normal [manaCost] => {4} [mciNumber] => 256 [multiverseid] => 320 [name] => Jayemdae Tome [rarity] => Rare [text] => {4}, {T}: Draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Juggernaut - Artifact Creature — Juggernaut
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. [id] => afdaa85185e004bd978c5a1e55265e8ab68612bb [imageName] => juggernaut [layout] => normal [manaCost] => {4} [mciNumber] => 257 [multiverseid] => 321 [name] => Juggernaut [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Juggernaut ) [text] => Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. [toughness] => 3 [type] => Artifact Creature — Juggernaut [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Jump - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 933065389c23b53a4b83cba8c3320374b88b2cc2 [imageName] => jump [layout] => normal [manaCost] => {U} [mciNumber] => 61 [multiverseid] => 403 [name] => Jump [rarity] => Common [text] => Target creature gains flying until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Karma - Enchantment
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 5a62deae15d190a1bdf1b37962d1d381ac8d0a07 [imageName] => karma [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 212 [multiverseid] => 553 [name] => Karma [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Keldon Warlord - Creature — Human Barbarian
Array ( [artist] => Kev Brockschmidt [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0aeb1f82c641621cf2e01defbd0a09acf43b33ec [imageName] => keldon warlord [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 162 [multiverseid] => 503 [name] => Keldon Warlord [power] => * [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Barbarian ) [text] => Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. [toughness] => * [type] => Creature — Human Barbarian [types] => Array ( [0] => Creature ) ) 1
Kormus Bell - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 6a389755eec3942154c70c3cd50ad0ba3f38dde7 [imageName] => kormus bell [layout] => normal [manaCost] => {4} [mciNumber] => 258 [multiverseid] => 322 [name] => Kormus Bell [rarity] => Rare [text] => All Swamps are 1/1 black creatures that are still lands. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Kudzu - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 8346d12bf704695cda83670f7516ef06c25075df [imageName] => kudzu [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 113 [multiverseid] => 455 [name] => Kudzu [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Lance - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 7171f2d311b9726693a7c8c9d18cfedd8635bb83 [imageName] => lance [layout] => normal [manaCost] => {W} [mciNumber] => 213 [multiverseid] => 554 [name] => Lance [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has first strike. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ley Druid - Creature — Human Druid
Array ( [artist] => Sandra Everingham [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. [id] => 5682e92fe80a6882444c73400c87547fdf36fb72 [imageName] => ley druid [layout] => normal [manaCost] => {2}{G} [mciNumber] => 114 [multiverseid] => 456 [name] => Ley Druid [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => {T}: Untap target land. [toughness] => 1 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Library of Leng - Artifact
Array ( [artist] => Daniel Gelon [cmc] => 1 [id] => e8f78f573ced30177e40d5296debc406267a2214 [imageName] => library of leng [layout] => normal [manaCost] => {1} [mciNumber] => 259 [multiverseid] => 323 [name] => Library of Leng [rarity] => Uncommon [text] => You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Lich - Enchantment
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b4034b0cdce34ff913f224b8040fb7fbae5e1a0c [imageName] => lich [layout] => normal [manaCost] => {B}{B}{B}{B} [mciNumber] => 22 [multiverseid] => 364 [name] => Lich [rarity] => Rare [reserved] => 1 [text] => As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifeforce - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => f86886146d06d3c5eec32e605c767f84cd5da12d [imageName] => lifeforce [layout] => normal [manaCost] => {G}{G} [mciNumber] => 115 [multiverseid] => 457 [name] => Lifeforce [rarity] => Uncommon [text] => {G}{G}: Counter target black spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifelace - Instant
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 210e9618a1812d7d4f845df022d25def246c34c1 [imageName] => lifelace [layout] => normal [manaCost] => {G} [mciNumber] => 116 [multiverseid] => 458 [name] => Lifelace [rarity] => Rare [text] => Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Lifetap - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 63019b053ece19dc6789991803cc805e177cf564 [imageName] => lifetap [layout] => normal [manaCost] => {U}{U} [mciNumber] => 62 [multiverseid] => 404 [name] => Lifetap [rarity] => Uncommon [text] => Whenever a Forest an opponent controls becomes tapped, you gain 1 life. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lightning Bolt - Instant
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 3bd579701c9c64f466f916520c51bb3435c13cdf [imageName] => lightning bolt [layout] => normal [manaCost] => {R} [mciNumber] => 163 [multiverseid] => 504 [name] => Lightning Bolt [rarity] => Common [text] => Lightning Bolt deals 3 damage to target creature or player. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Living Artifact - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 95e83912a7c9c19438f86907f786e6c2b0eff026 [imageName] => living artifact [layout] => normal [manaCost] => {G} [mciNumber] => 117 [multiverseid] => 459 [name] => Living Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Living Lands - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 1db2e528eb423db87e81422f56b9cde1533b3d2f [imageName] => living lands [layout] => normal [manaCost] => {3}{G} [mciNumber] => 118 [multiverseid] => 460 [name] => Living Lands [rarity] => Rare [text] => All Forests are 1/1 creatures that are still lands. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Living Wall - Artifact Creature — Wall
Array ( [artist] => Anson Maddocks [cmc] => 4 [flavor] => Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. [id] => 4e4ae345bc79502321ee8337982c679d3d64a412 [imageName] => living wall [layout] => normal [manaCost] => {4} [mciNumber] => 260 [multiverseid] => 324 [name] => Living Wall [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {1}: Regenerate Living Wall. [toughness] => 6 [type] => Artifact Creature — Wall [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Llanowar Elves - Creature — Elf Druid
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Whenever the Llanowar Elves gather the fruits of their forest, they leave one plant of each type untouched, considering that nature's portion. [id] => 9adb06526efdcff8db96b01106d51fca14358faa [imageName] => llanowar elves [layout] => normal [manaCost] => {G} [mciNumber] => 119 [multiverseid] => 461 [name] => Llanowar Elves [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Elf [1] => Druid ) [text] => {T}: Add {G} to your mana pool. [toughness] => 1 [type] => Creature — Elf Druid [types] => Array ( [0] => Creature ) ) 1
Lord of Atlantis - Creature — Merfolk
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. [id] => 385debd987abe4fe95b28131a7e35e23ee2ee39d [imageName] => lord of atlantis [layout] => normal [manaCost] => {U}{U} [mciNumber] => 63 [multiverseid] => 405 [name] => Lord of Atlantis [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Merfolk ) [text] => Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) [toughness] => 2 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Lord of the Pit - Creature — Demon
Array ( [artist] => Mark Tedin [cmc] => 7 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c4eff357ea553bd38248941f27a8eda4d53aecec [imageName] => lord of the pit [layout] => normal [manaCost] => {4}{B}{B}{B} [mciNumber] => 23 [multiverseid] => 365 [name] => Lord of the Pit [power] => 7 [rarity] => Rare [subtypes] => Array ( [0] => Demon ) [text] => Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. [toughness] => 7 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Lure - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 0c91b0de55405e651c1bd96a84ac915cd14d2d94 [imageName] => lure [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 120 [multiverseid] => 462 [name] => Lure [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature All creatures able to block enchanted creature do so. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Magical Hack - Instant
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e6cd840836a300c2971e09b72687fabefb38ea01 [imageName] => magical hack [layout] => normal [manaCost] => {U} [mciNumber] => 64 [multiverseid] => 406 [name] => Magical Hack [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mahamoti Djinn - Creature — Djinn
Array ( [artist] => Dan Frazier [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. [id] => 691142067305897f3d624818de8a3e4667839498 [imageName] => mahamoti djinn [layout] => normal [manaCost] => {4}{U}{U} [mciNumber] => 65 [multiverseid] => 407 [name] => Mahamoti Djinn [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) [toughness] => 6 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Mana Flare - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 5b6132bef4cd2218c1d3e69a1901073a223b9bd1 [imageName] => mana flare [layout] => normal [manaCost] => {2}{R} [mciNumber] => 164 [multiverseid] => 505 [name] => Mana Flare [rarity] => Rare [text] => Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Mana Short - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 5dc8970d549f0013fd476c8f73ae5ef9634021d9 [imageName] => mana short [layout] => normal [manaCost] => {2}{U} [mciNumber] => 66 [multiverseid] => 408 [name] => Mana Short [rarity] => Rare [text] => Tap all lands target player controls and empty his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mana Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => 0c7d994ffb1f301a3fa74246731a7910ddab3129 [imageName] => mana vault [layout] => normal [manaCost] => {1} [mciNumber] => 261 [multiverseid] => 325 [name] => Mana Vault [rarity] => Rare [text] => Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Manabarbs - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 62193ea58e35d20576c5b39565343c205698d759 [imageName] => manabarbs [layout] => normal [manaCost] => {3}{R} [mciNumber] => 165 [multiverseid] => 506 [name] => Manabarbs [rarity] => Rare [text] => Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Meekstone - Artifact
Array ( [artist] => Quinton Hoover [cmc] => 1 [id] => c3a5b797e9b44016eb61b35f6bf62f1adac65e2c [imageName] => meekstone [layout] => normal [manaCost] => {1} [mciNumber] => 262 [multiverseid] => 326 [name] => Meekstone [rarity] => Rare [text] => Creatures with power 3 or greater don't untap during their controllers' untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Merfolk of the Pearl Trident - Creature — Merfolk
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier. [id] => 9e061f01300eda0c627f75a57ab446efb290c19a [imageName] => merfolk of the pearl trident [layout] => normal [manaCost] => {U} [mciNumber] => 67 [multiverseid] => 409 [name] => Merfolk of the Pearl Trident [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Merfolk ) [toughness] => 1 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Mesa Pegasus - Creature — Pegasus
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. [id] => 10a3c1cef0d67382f648d54c55df79837d5f42b6 [imageName] => mesa pegasus [layout] => normal [manaCost] => {1}{W} [mciNumber] => 214 [multiverseid] => 555 [name] => Mesa Pegasus [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Pegasus ) [text] => Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Pegasus [types] => Array ( [0] => Creature ) ) 1
Mind Twist - Sorcery
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 428e064ceba3f9e8635b2c378d56d9b1e8cdda2e [imageName] => mind twist [layout] => normal [manaCost] => {X}{B} [mciNumber] => 24 [multiverseid] => 366 [name] => Mind Twist [rarity] => Rare [text] => Target player discards X cards at random. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Mons's Goblin Raiders - Creature — Goblin
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. [id] => 032689df73d0398aef9a88813c017fdb078e779a [imageName] => mons's goblin raiders [layout] => normal [manaCost] => {R} [mciNumber] => 166 [multiverseid] => 507 [name] => Mons's Goblin Raiders [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Goblin ) [toughness] => 1 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => abb3e2fe4ece4e73618a74d13327500be40200e5 [imageName] => mountain2 [layout] => normal [multiverseid] => 589 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 591 [1] => 590 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 1ad82f918a424b94b86eb2803a456e7f316726de [imageName] => mountain3 [layout] => normal [multiverseid] => 590 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 591 [1] => 589 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => befe550cb82569c7d5561016363980d2cb6485da [imageName] => mountain1 [layout] => normal [multiverseid] => 591 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 590 [1] => 589 ) ) 1
Mox Emerald - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => G ) [id] => f619a99835d198a1d7b81e5d139a7cfe6b75ac28 [imageName] => mox emerald [layout] => normal [manaCost] => {0} [mciNumber] => 263 [multiverseid] => 327 [name] => Mox Emerald [rarity] => Rare [reserved] => 1 [text] => {T}: Add {G} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Jet - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => B ) [id] => 0076022ba05671a277ccc5f4e91645187ff3983e [imageName] => mox jet [layout] => normal [manaCost] => {0} [mciNumber] => 264 [multiverseid] => 328 [name] => Mox Jet [rarity] => Rare [reserved] => 1 [text] => {T}: Add {B} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Pearl - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => W ) [id] => fcc7f6064ae1b768df4db79ef1593bd4a531ab88 [imageName] => mox pearl [layout] => normal [manaCost] => {0} [mciNumber] => 265 [multiverseid] => 329 [name] => Mox Pearl [rarity] => Rare [reserved] => 1 [text] => {T}: Add {W} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Ruby - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => R ) [id] => 32820ff83ab2f5e974053aee804e0e91260c0363 [imageName] => mox ruby [layout] => normal [manaCost] => {0} [mciNumber] => 266 [multiverseid] => 330 [name] => Mox Ruby [rarity] => Rare [reserved] => 1 [text] => {T}: Add {R} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Sapphire - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => U ) [id] => 3ba46517626897ed99cb9e468d7f365b78955f9d [imageName] => mox sapphire [layout] => normal [manaCost] => {0} [mciNumber] => 267 [multiverseid] => 331 [name] => Mox Sapphire [rarity] => Rare [reserved] => 1 [text] => {T}: Add {U} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Natural Selection - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b7a6be1a5d59e12a10ac949e3b75ed48b8f93346 [imageName] => natural selection [layout] => normal [manaCost] => {G} [mciNumber] => 121 [multiverseid] => 463 [name] => Natural Selection [rarity] => Rare [reserved] => 1 [text] => Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Nether Shadow - Creature — Spirit
Array ( [artist] => Christopher Rush [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5a10a92be55fc3c0d07af947ee15bd81a0865357 [imageName] => nether shadow [layout] => normal [manaCost] => {B}{B} [mciNumber] => 25 [multiverseid] => 367 [name] => Nether Shadow [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Nettling Imp - Creature — Imp
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5ea3d133fdc84e1c367bfe0b40652440fdeacb60 [imageName] => nettling imp [layout] => normal [manaCost] => {2}{B} [mciNumber] => 26 [multiverseid] => 368 [name] => Nettling Imp [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Imp ) [text] => {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. [toughness] => 1 [type] => Creature — Imp [types] => Array ( [0] => Creature ) ) 1
Nevinyrral's Disk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => db9aa36759dedbb0bf72cceffa2ce891be3542b4 [imageName] => nevinyrral's disk [layout] => normal [manaCost] => {4} [mciNumber] => 268 [multiverseid] => 332 [name] => Nevinyrral's Disk [rarity] => Rare [text] => Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Nightmare - Creature — Nightmare Horse
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength. [id] => e1124329dd311e856b029c379b80e2b343f8f1d5 [imageName] => nightmare [layout] => normal [manaCost] => {5}{B} [mciNumber] => 27 [multiverseid] => 369 [name] => Nightmare [power] => * [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Nightmare [1] => Horse ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. [toughness] => * [type] => Creature — Nightmare Horse [types] => Array ( [0] => Creature ) ) 1
Northern Paladin - Creature — Human Knight
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Look to the north; there you will find aid and comfort." —The Book of Tal [id] => 9cc414bbe9c5cb5f3a461586bb4f280fbdc95c0d [imageName] => northern paladin [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 215 [multiverseid] => 556 [name] => Northern Paladin [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => {W}{W}, {T}: Destroy target black permanent. [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Obsianus Golem - Artifact Creature — Golem
Array ( [artist] => Jesper Myrfors [cmc] => 6 [flavor] => "The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone..." —Song of the Artificer [id] => d4fbfe01f1662b746cf60ed5fc9b2f96e3d11202 [imageName] => obsianus golem [layout] => normal [manaCost] => {6} [mciNumber] => 269 [multiverseid] => 333 [name] => Obsianus Golem [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Golem ) [toughness] => 6 [type] => Artifact Creature — Golem [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Orcish Artillery - Creature — Orc Warrior
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness. [id] => 362751b7845c23fb686a0b2e9222ad5c0d3d6662 [imageName] => orcish artillery [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 167 [multiverseid] => 508 [name] => Orcish Artillery [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Orc [1] => Warrior ) [text] => {T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. [toughness] => 3 [type] => Creature — Orc Warrior [types] => Array ( [0] => Creature ) ) 1
Orcish Oriflamme - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => db102610a50d847173941e3787c8a483b28aa6ef [imageName] => orcish oriflamme [layout] => normal [manaCost] => {3}{R} [mciNumber] => 168 [multiverseid] => 509 [name] => Orcish Oriflamme [rarity] => Uncommon [text] => Attacking creatures you control get +1/+0. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Paralyze - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => fae548e45cbcb2d32cfd6cf990358259e7f12e21 [imageName] => paralyze [layout] => normal [manaCost] => {B} [mciNumber] => 28 [multiverseid] => 370 [name] => Paralyze [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Pearled Unicorn - Creature — Unicorn
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "‘Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'" —Lewis Carroll [id] => 5c659095808367756d35a25414872077aedc15ca [imageName] => pearled unicorn [layout] => normal [manaCost] => {2}{W} [mciNumber] => 216 [multiverseid] => 557 [name] => Pearled Unicorn [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Unicorn ) [toughness] => 2 [type] => Creature — Unicorn [types] => Array ( [0] => Creature ) ) 1
Personal Incarnation - Creature — Avatar Incarnation
Array ( [artist] => Kev Brockschmidt [cmc] => 6 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ede80e8f3f126682fa4319a1541561edaa68bd9f [imageName] => personal incarnation [layout] => normal [manaCost] => {3}{W}{W}{W} [mciNumber] => 217 [multiverseid] => 558 [name] => Personal Incarnation [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Avatar [1] => Incarnation ) [text] => {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. When Personal Incarnation dies, its owner loses half his or her life, rounded up. [toughness] => 6 [type] => Creature — Avatar Incarnation [types] => Array ( [0] => Creature ) ) 1
Pestilence - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => dc694600272304e520f48565f8af5e823d7d8ed1 [imageName] => pestilence [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 29 [multiverseid] => 371 [name] => Pestilence [rarity] => Common [text] => At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Phantasmal Forces - Creature — Illusion
Array ( [artist] => Mark Poole [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. [id] => 0b81b61d1eb9886bc97ca33cca963bfe7c4d602c [imageName] => phantasmal forces [layout] => normal [manaCost] => {3}{U} [mciNumber] => 68 [multiverseid] => 410 [name] => Phantasmal Forces [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. [toughness] => 1 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Phantasmal Terrain - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 10fd75de71494be5940b3ff192310c0ad85d044a [imageName] => phantasmal terrain [layout] => normal [manaCost] => {U}{U} [mciNumber] => 69 [multiverseid] => 411 [name] => Phantasmal Terrain [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Phantom Monster - Creature — Illusion
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace" [id] => c3421785ba5c80c9beaa3761f1c48a9a43472f24 [imageName] => phantom monster [layout] => normal [manaCost] => {3}{U} [mciNumber] => 70 [multiverseid] => 412 [name] => Phantom Monster [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying [toughness] => 3 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Pirate Ship - Creature — Human Pirate
Array ( [artist] => Tom Wänerstrand [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 0f2028d0b9c6caba4c7fe953a0365e6e7c830196 [imageName] => pirate ship [layout] => normal [manaCost] => {4}{U} [mciNumber] => 71 [multiverseid] => 413 [name] => Pirate Ship [power] => 4 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Pirate ) [text] => Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. [toughness] => 3 [type] => Creature — Human Pirate [types] => Array ( [0] => Creature ) ) 1
Plague Rats - Creature — Rat
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "Should you a Rat to madness tease Why ev'n a Rat may plague you..." —Samuel Coleridge, "Recantation" [id] => 91ddeabca06865d7d129bdbafca4eb228d0adca9 [imageName] => plague rats [layout] => normal [manaCost] => {2}{B} [mciNumber] => 30 [multiverseid] => 372 [name] => Plague Rats [power] => * [rarity] => Common [subtypes] => Array ( [0] => Rat ) [text] => Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. [toughness] => * [type] => Creature — Rat [types] => Array ( [0] => Creature ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => 57083276b4681a549ce5b33b98fed4357d40000c [imageName] => plains1 [layout] => normal [multiverseid] => 595 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 597 [1] => 596 ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => edb0c18ccbd707736172349bb868643d2baf2798 [imageName] => plains2 [layout] => normal [multiverseid] => 596 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 597 [1] => 595 ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => cf24314c4ee54933c6052ee64790c72f4805af2e [imageName] => plains3 [layout] => normal [multiverseid] => 597 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 595 [1] => 596 ) ) 1
Plateau - Land — Mountain Plains
Array ( [artist] => Drew Tucker [colorIdentity] => Array ( [0] => W [1] => R ) [id] => 568d0f849ed2e33f45d183aefdb14e41ad82d272 [imageName] => plateau [layout] => normal [mciNumber] => 292 [multiverseid] => 578 [name] => Plateau [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Plains ) [text] => ({T}: Add {R} or {W} to your mana pool.) [type] => Land — Mountain Plains [types] => Array ( [0] => Land ) ) 1
Power Leak - Enchantment — Aura
Array ( [artist] => Drew Tucker [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9b7d7d609240da9b1e83639adbf5a692fd2f82db [imageName] => power leak [layout] => normal [manaCost] => {1}{U} [mciNumber] => 72 [multiverseid] => 414 [name] => Power Leak [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Power Sink - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => eec64700ec03311ee2d2c4455c8c96d3dbc6d276 [imageName] => power sink [layout] => normal [manaCost] => {X}{U} [mciNumber] => 73 [multiverseid] => 415 [name] => Power Sink [rarity] => Common [text] => Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Power Surge - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 87b4599d395a5ed134ba164d56c725fdc980c721 [imageName] => power surge [layout] => normal [manaCost] => {R}{R} [mciNumber] => 169 [multiverseid] => 510 [name] => Power Surge [rarity] => Rare [text] => At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Prodigal Sorcerer - Creature — Human Wizard
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. [id] => 1873460e5fede521d5f047f28e3961f09a6da7cc [imageName] => prodigal sorcerer [layout] => normal [manaCost] => {2}{U} [mciNumber] => 74 [multiverseid] => 416 [name] => Prodigal Sorcerer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Prodigal Sorcerer deals 1 damage to target creature or player. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Psionic Blast - Instant
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 79262ac427007a243ba72a8f968476aedc233be7 [imageName] => psionic blast [layout] => normal [manaCost] => {2}{U} [mciNumber] => 75 [multiverseid] => 417 [name] => Psionic Blast [rarity] => Uncommon [text] => Psionic Blast deals 4 damage to target creature or player and 2 damage to you. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Psychic Venom - Enchantment — Aura
Array ( [artist] => Brian Snõddy [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => fd2699a948a5c943596bd8b43dcc5e02ea2c297f [imageName] => psychic venom [layout] => normal [manaCost] => {1}{U} [mciNumber] => 76 [multiverseid] => 418 [name] => Psychic Venom [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Purelace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8d4e648050e0913636f091536cd956501bb4d258 [imageName] => purelace [layout] => normal [manaCost] => {W} [mciNumber] => 218 [multiverseid] => 559 [name] => Purelace [rarity] => Rare [text] => Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Raging River - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c2f73637bd7386e0250b25fbfe6d43f3b82ce56f [imageName] => raging river [layout] => normal [manaCost] => {R}{R} [mciNumber] => 170 [multiverseid] => 511 [name] => Raging River [rarity] => Rare [reserved] => 1 [text] => Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Raise Dead - Sorcery
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 66deb98b3e121ef811aec6f9d9ca83217ffdb4bc [imageName] => raise dead [layout] => normal [manaCost] => {B} [mciNumber] => 31 [multiverseid] => 373 [name] => Raise Dead [rarity] => Common [text] => Return target creature card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Red Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 23cdb6fc4f2de078f8a2672640155ddddda541db [imageName] => red elemental blast [layout] => normal [manaCost] => {R} [mciNumber] => 171 [multiverseid] => 512 [name] => Red Elemental Blast [rarity] => Common [text] => Choose one — • Counter target blue spell. • Destroy target blue permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Red Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => f45dff1ebb8402adfd2c3bf4630e931c73dee6bb [imageName] => red ward [layout] => normal [manaCost] => {W} [mciNumber] => 219 [multiverseid] => 560 [name] => Red Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regeneration - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c45a6449a18337e574a6ccb08cf523874fc2db84 [imageName] => regeneration [layout] => normal [manaCost] => {1}{G} [mciNumber] => 122 [multiverseid] => 464 [name] => Regeneration [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regrowth - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b5ab33f858822bb0ce46b5439adcb5747e8baa36 [imageName] => regrowth [layout] => normal [manaCost] => {1}{G} [mciNumber] => 123 [multiverseid] => 465 [name] => Regrowth [rarity] => Uncommon [text] => Return target card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Resurrection - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4836467b41c9bfcc1839d83d7c0cb0983b7d5b93 [imageName] => resurrection [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 220 [multiverseid] => 561 [name] => Resurrection [rarity] => Uncommon [text] => Return target creature card from your graveyard to the battlefield. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Reverse Damage - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 72d158fcb0d8db6765ba142e4dc319cce46a322e [imageName] => reverse damage [layout] => normal [manaCost] => {1}{W}{W} [mciNumber] => 221 [multiverseid] => 562 [name] => Reverse Damage [rarity] => Rare [text] => The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Righteousness - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => e2e8ae74be419423a0b0b6257c80847049603dd5 [imageName] => righteousness [layout] => normal [manaCost] => {W} [mciNumber] => 222 [multiverseid] => 563 [name] => Righteousness [rarity] => Rare [text] => Target blocking creature gets +7/+7 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Roc of Kher Ridges - Creature — Bird
Array ( [artist] => Andi Rusu [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. [id] => 897245232a75aea6c94999f74e75312362b67e47 [imageName] => roc of kher ridges [layout] => normal [manaCost] => {3}{R} [mciNumber] => 172 [multiverseid] => 513 [name] => Roc of Kher Ridges [power] => 3 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Bird ) [text] => Flying [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Rock Hydra - Creature — Hydra
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 52c043c0b3f1afdb8a3c55ed341d26bb655c043b [imageName] => rock hydra [layout] => normal [manaCost] => {X}{R}{R} [mciNumber] => 173 [multiverseid] => 514 [name] => Rock Hydra [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Hydra ) [text] => Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. [toughness] => 0 [type] => Creature — Hydra [types] => Array ( [0] => Creature ) ) 1
Rod of Ruin - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 2ee960d600f8a1e7ac82fd4acbc39398503d9fac [imageName] => rod of ruin [layout] => normal [manaCost] => {4} [mciNumber] => 270 [multiverseid] => 334 [name] => Rod of Ruin [rarity] => Uncommon [text] => {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Royal Assassin - Creature — Human Assassin
Array ( [artist] => Tom Wänerstrand [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. [id] => c259913e967ee220bd2ea73f6bb6202ec6d7af7d [imageName] => royal assassin [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 32 [multiverseid] => 374 [name] => Royal Assassin [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Assassin ) [text] => {T}: Destroy target tapped creature. [toughness] => 1 [type] => Creature — Human Assassin [types] => Array ( [0] => Creature ) ) 1
Sacrifice - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 26b546dde7c32d0dec490d6b3e73a57b7576da23 [imageName] => sacrifice [layout] => normal [manaCost] => {B} [mciNumber] => 33 [multiverseid] => 375 [name] => Sacrifice [rarity] => Uncommon [text] => As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Samite Healer - Creature — Human Cleric
Array ( [artist] => Tom Wänerstrand [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. [id] => 22523582c44ae833b1808ab21f201bdbd760b514 [imageName] => samite healer [layout] => normal [manaCost] => {1}{W} [mciNumber] => 223 [multiverseid] => 564 [name] => Samite Healer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Cleric ) [text] => {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. [toughness] => 1 [type] => Creature — Human Cleric [types] => Array ( [0] => Creature ) ) 1
Savannah - Land — Forest Plains
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => W [1] => G ) [id] => b6206d255384f3f6ee276a09d6fa698f4e9f0fb0 [imageName] => savannah [layout] => normal [mciNumber] => 293 [multiverseid] => 579 [name] => Savannah [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Plains ) [text] => ({T}: Add {G} or {W} to your mana pool.) [type] => Land — Forest Plains [types] => Array ( [0] => Land ) ) 1
Savannah Lions - Creature — Cat
Array ( [artist] => Daniel Gelon [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. [id] => c80634a3ee49cf50e62fed4e0856f5180d3e4479 [imageName] => savannah lions [layout] => normal [manaCost] => {W} [mciNumber] => 224 [multiverseid] => 565 [name] => Savannah Lions [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cat ) [toughness] => 1 [type] => Creature — Cat [types] => Array ( [0] => Creature ) ) 1
Scathe Zombies - Creature — Zombie
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "They groaned, they stirred, they all uprose,/ Nor spake, nor moved their eyes;/ It had been strange, even in a dream,/ To have seen those dead men rise."/ —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => a80b38d4c3ba551e56a14b236fada0ed9c53a0ab [imageName] => scathe zombies [layout] => normal [manaCost] => {2}{B} [mciNumber] => 34 [multiverseid] => 376 [name] => Scathe Zombies [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Zombie ) [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scavenging Ghoul - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 79c19a7fde50b397a1dda5b5af51eff8e08465ae [imageName] => scavenging ghoul [layout] => normal [manaCost] => {3}{B} [mciNumber] => 35 [multiverseid] => 377 [name] => Scavenging Ghoul [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Zombie ) [text] => At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scrubland - Land — Plains Swamp
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => B ) [id] => ca867e3c00cb6bcc8ab6a70dc65c24db360615ad [imageName] => scrubland [layout] => normal [mciNumber] => 294 [multiverseid] => 580 [name] => Scrubland [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Swamp ) [text] => ({T}: Add {W} or {B} to your mana pool.) [type] => Land — Plains Swamp [types] => Array ( [0] => Land ) ) 1
Scryb Sprites - Creature — Faerie
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. [id] => 9cfa2bcd4549a6ab2c12976f71aaea84c4ac8c50 [imageName] => scryb sprites [layout] => normal [manaCost] => {G} [mciNumber] => 124 [multiverseid] => 466 [name] => Scryb Sprites [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Faerie ) [text] => Flying [toughness] => 1 [type] => Creature — Faerie [types] => Array ( [0] => Creature ) ) 1
Sea Serpent - Creature — Serpent
Array ( [artist] => Jeff A. Menges [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Legend has it that Serpents used to be bigger, but how could that be? [id] => e32dcf675aef6b577fd54d7859ef119148782b4b [imageName] => sea serpent [layout] => normal [manaCost] => {5}{U} [mciNumber] => 77 [multiverseid] => 419 [name] => Sea Serpent [power] => 5 [rarity] => Common [subtypes] => Array ( [0] => Serpent ) [text] => Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. [toughness] => 5 [type] => Creature — Serpent [types] => Array ( [0] => Creature ) ) 1
Sedge Troll - Creature — Troll
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R [1] => B ) [colors] => Array ( [0] => Red ) [flavor] => The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was. [id] => 600f8f6c07fe577fb47052f92abcbefa7932fcea [imageName] => sedge troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 174 [multiverseid] => 515 [name] => Sedge Troll [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Troll ) [text] => Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Sengir Vampire - Creature — Vampire
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 9af1f6791ef6199bbaca91118d4e00dea7ab8973 [imageName] => sengir vampire [layout] => normal [manaCost] => {3}{B}{B} [mciNumber] => 36 [multiverseid] => 378 [name] => Sengir Vampire [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Vampire ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [toughness] => 4 [type] => Creature — Vampire [types] => Array ( [0] => Creature ) ) 1
Serra Angel - Creature — Angel
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. [id] => 6d7264d8c5480ee86d21f4db992b294d1b12f61b [imageName] => serra angel [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 225 [multiverseid] => 566 [name] => Serra Angel [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Angel ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) [toughness] => 4 [type] => Creature — Angel [types] => Array ( [0] => Creature ) ) 1
Shanodin Dryads - Creature — Nymph Dryad
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. [id] => 3844ba804b8be95f5707ef8707528385d215e56f [imageName] => shanodin dryads [layout] => normal [manaCost] => {G} [mciNumber] => 125 [multiverseid] => 467 [name] => Shanodin Dryads [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Nymph [1] => Dryad ) [text] => Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) [toughness] => 1 [type] => Creature — Nymph Dryad [types] => Array ( [0] => Creature ) ) 1
Shatter - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 3f68644ff88c8bcd5704a3abed87750c4c7ec29d [imageName] => shatter [layout] => normal [manaCost] => {1}{R} [mciNumber] => 175 [multiverseid] => 516 [name] => Shatter [rarity] => Common [text] => Destroy target artifact. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Shivan Dragon - Creature — Dragon
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. [id] => 9105f509ea2bc550d0e70b08b38e6ed267ee84c4 [imageName] => shivan dragon [layout] => normal [manaCost] => {4}{R}{R} [mciNumber] => 176 [multiverseid] => 517 [name] => Shivan Dragon [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Dragon ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Simulacrum - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 422a8180156ea02ad9e44bc4e3e86126371a4d8e [imageName] => simulacrum [layout] => normal [manaCost] => {1}{B} [mciNumber] => 37 [multiverseid] => 379 [name] => Simulacrum [rarity] => Uncommon [text] => You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sinkhole - Sorcery
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ecd3c6c97706f371c5555ed6cb4ff80c03d18bdf [imageName] => sinkhole [layout] => normal [manaCost] => {B}{B} [mciNumber] => 38 [multiverseid] => 380 [name] => Sinkhole [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Siren's Call - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 427619726b1aa884f5373839cd7f95f1b5f1db22 [imageName] => siren's call [layout] => normal [manaCost] => {U} [mciNumber] => 78 [multiverseid] => 420 [name] => Siren's Call [rarity] => Uncommon [text] => Cast Siren's Call only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sleight of Mind - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9a66b1a9fadb1db146d566b5ef1de8cbefbf08d4 [imageName] => sleight of mind [layout] => normal [manaCost] => {U} [mciNumber] => 79 [multiverseid] => 421 [name] => Sleight of Mind [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Smoke - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 7525e62e9d54feb82184537692ee63bfe8da44d2 [imageName] => smoke [layout] => normal [manaCost] => {R}{R} [mciNumber] => 177 [multiverseid] => 518 [name] => Smoke [rarity] => Rare [text] => Players can't untap more than one creature during their untap steps. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Sol Ring - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => 7abdd6cd66d00a2870d78a4ccaa04511c5056ace [imageName] => sol ring [layout] => normal [manaCost] => {1} [mciNumber] => 271 [multiverseid] => 335 [name] => Sol Ring [rarity] => Uncommon [text] => {T}: Add {C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Soul Net - Artifact
Array ( [artist] => Dameon Willich [cmc] => 1 [id] => f5e3fe42352f86a8d4ec3bc3b06d87e799186d7c [imageName] => soul net [layout] => normal [manaCost] => {1} [mciNumber] => 272 [multiverseid] => 336 [name] => Soul Net [rarity] => Uncommon [text] => Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Spell Blast - Instant
Array ( [artist] => Brian Snõddy [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 7d4cd365a1e2aa87963144ba7a7551f000577a72 [imageName] => spell blast [layout] => normal [manaCost] => {X}{U} [mciNumber] => 80 [multiverseid] => 422 [name] => Spell Blast [rarity] => Common [text] => Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Stasis - Enchantment
Array ( [artist] => Fay Jones [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 94c83a1042976a827d9aa774742f067c844338e6 [imageName] => stasis [layout] => normal [manaCost] => {1}{U} [mciNumber] => 81 [multiverseid] => 423 [name] => Stasis [rarity] => Rare [text] => Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Steal Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 954b2b2452d2f4925a12bcf1cb2483a8972d9605 [imageName] => steal artifact [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 82 [multiverseid] => 424 [name] => Steal Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact You control enchanted artifact. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Stone Giant - Creature — Giant
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => What goes up, must come down. [id] => bc6287ed0a20d35c81fe78137c5e4dc90a721c68 [imageName] => stone giant [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 178 [multiverseid] => 519 [name] => Stone Giant [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Giant ) [text] => {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Stone Rain - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 40f765adad196941c7bd8652b82e31bf10cbb27a [imageName] => stone rain [layout] => normal [manaCost] => {2}{R} [mciNumber] => 179 [multiverseid] => 520 [name] => Stone Rain [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Stream of Life - Sorcery
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 99846ae75163cac309039815bbdc4388e0b11790 [imageName] => stream of life [layout] => normal [manaCost] => {X}{G} [mciNumber] => 126 [multiverseid] => 468 [name] => Stream of Life [rarity] => Common [text] => Target player gains X life. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Sunglasses of Urza - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => d86353f51fea4191196b586a3db814ca73af558c [imageName] => sunglasses of urza [layout] => normal [manaCost] => {3} [mciNumber] => 273 [multiverseid] => 337 [name] => Sunglasses of Urza [rarity] => Rare [text] => You may spend white mana as though it were red mana. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 72b22f4edc424778d0427d4ab86c1948b484c63c [imageName] => swamp3 [layout] => normal [multiverseid] => 573 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 574 [1] => 575 ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 16aee2509a5452c2318291b39ae9edcfde9e5e59 [imageName] => swamp2 [layout] => normal [multiverseid] => 574 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 575 [1] => 573 ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 6b584a1a55a7b887dc6ba9d6e94eb7b04870d735 [imageName] => swamp1 [layout] => normal [multiverseid] => 575 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 574 [1] => 573 ) ) 1
Swords to Plowshares - Instant
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => a83c6c6bc059de5de3ac4783336c4313327885fa [imageName] => swords to plowshares [layout] => normal [manaCost] => {W} [mciNumber] => 226 [multiverseid] => 567 [name] => Swords to Plowshares [rarity] => Uncommon [text] => Exile target creature. Its controller gains life equal to its power. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Taiga - Land — Mountain Forest
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => R [1] => G ) [id] => bd88e5dfc8c30946db87f5e4ad5357485cd6be25 [imageName] => taiga [layout] => normal [mciNumber] => 298 [multiverseid] => 581 [name] => Taiga [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Forest ) [text] => ({T}: Add {R} or {G} to your mana pool.) [type] => Land — Mountain Forest [types] => Array ( [0] => Land ) ) 1
Terror - Instant
Array ( [artist] => Ron Spencer [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8cf898a134d726f31ad5de10c609ae267560d612 [imageName] => terror [layout] => normal [manaCost] => {1}{B} [mciNumber] => 39 [multiverseid] => 381 [name] => Terror [rarity] => Common [text] => Destroy target nonartifact, nonblack creature. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
The Hive - Artifact
Array ( [artist] => Sandra Everingham [cmc] => 5 [id] => 9728c04a67e6b7416fa9b726949783513f919e88 [imageName] => the hive [layout] => normal [manaCost] => {5} [mciNumber] => 274 [multiverseid] => 338 [name] => The Hive [rarity] => Rare [text] => {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Thicket Basilisk - Creature — Basilisk
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moss-covered statues littered the area, a macabre monument to the Basilisk's power. [id] => 4abd16b80e3b12674069f978fc63a9917fd4c289 [imageName] => thicket basilisk [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 127 [multiverseid] => 469 [name] => Thicket Basilisk [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Basilisk ) [text] => Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Basilisk [types] => Array ( [0] => Creature ) ) 1
Thoughtlace - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 2cf79cd5c04f15563bd47889048fcff728cbf88b [imageName] => thoughtlace [layout] => normal [manaCost] => {U} [mciNumber] => 83 [multiverseid] => 425 [name] => Thoughtlace [rarity] => Rare [text] => Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Throne of Bone - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 0f42a0c369e77be3b426ed37356dd57c438a1ac5 [imageName] => throne of bone [layout] => normal [manaCost] => {1} [mciNumber] => 275 [multiverseid] => 339 [name] => Throne of Bone [rarity] => Uncommon [text] => Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Timber Wolves - Creature — Wolf
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey. [id] => 1383461409908a77dc917539d602622b9ef5a6a4 [imageName] => timber wolves [layout] => normal [manaCost] => {G} [mciNumber] => 128 [multiverseid] => 470 [name] => Timber Wolves [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Wolf ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Wolf [types] => Array ( [0] => Creature ) ) 1
Time Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 13727858b39536fd57139ddb01650d7485e5034d [imageName] => time vault [layout] => normal [manaCost] => {2} [mciNumber] => 276 [multiverseid] => 340 [name] => Time Vault [rarity] => Rare [reserved] => 1 [text] => Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Time Walk - Sorcery
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 6d470411f17ae64bb3e6a1c8cb4f0ca3f73d9122 [imageName] => time walk [layout] => normal [manaCost] => {1}{U} [mciNumber] => 84 [multiverseid] => 426 [name] => Time Walk [rarity] => Rare [reserved] => 1 [text] => Take an extra turn after this one. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Timetwister - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 8cb3ed02febe1be74723bbae43a1e72ceeb33b23 [imageName] => timetwister [layout] => normal [manaCost] => {2}{U} [mciNumber] => 85 [multiverseid] => 427 [name] => Timetwister [rarity] => Rare [reserved] => 1 [text] => Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tranquility - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => bcb35163b0754521d07eef71f7fcf19a0826a8a6 [imageName] => tranquility [layout] => normal [manaCost] => {2}{G} [mciNumber] => 129 [multiverseid] => 471 [name] => Tranquility [rarity] => Common [text] => Destroy all enchantments. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tropical Island - Land — Forest Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => U [1] => G ) [id] => d602fe04e7f16aec1d25b357fa219dbceab288d7 [imageName] => tropical island [layout] => normal [mciNumber] => 299 [multiverseid] => 582 [name] => Tropical Island [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Island ) [text] => ({T}: Add {G} or {U} to your mana pool.) [type] => Land — Forest Island [types] => Array ( [0] => Land ) ) 1
Tsunami - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 99b0ad840417eda36472f9f4d7ac6dae8aa62f32 [imageName] => tsunami [layout] => normal [manaCost] => {3}{G} [mciNumber] => 130 [multiverseid] => 472 [name] => Tsunami [rarity] => Uncommon [text] => Destroy all Islands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tundra - Land — Plains Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => U ) [id] => f16e6e75d85707985b76d41a10b8335a4c8be97a [imageName] => tundra [layout] => normal [mciNumber] => 300 [multiverseid] => 583 [name] => Tundra [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Island ) [text] => ({T}: Add {W} or {U} to your mana pool.) [type] => Land — Plains Island [types] => Array ( [0] => Land ) ) 1
Tunnel - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 34667a8e2cd0742cffb28ba3ee270029b72dc8e2 [imageName] => tunnel [layout] => normal [manaCost] => {R} [mciNumber] => 180 [multiverseid] => 521 [name] => Tunnel [rarity] => Uncommon [text] => Destroy target Wall. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Twiddle - Instant
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b2b19418322da48ee636137713b18b16b9cb05a3 [imageName] => twiddle [layout] => normal [manaCost] => {U} [mciNumber] => 86 [multiverseid] => 428 [name] => Twiddle [rarity] => Common [text] => You may tap or untap target artifact, creature, or land. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Two-Headed Giant of Foriys - Creature — Giant
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia. [id] => 35bc02ab7231b500eb39a67fc0764de9378908ef [imageName] => two-headed giant of foriys [layout] => normal [manaCost] => {4}{R} [mciNumber] => 181 [multiverseid] => 522 [name] => Two-Headed Giant of Foriys [power] => 4 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Giant ) [text] => Trample Two-Headed Giant of Foriys can block an additional creature each combat. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Underground Sea - Land — Island Swamp
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => U [1] => B ) [id] => 5b23e702fb45c27340cc5e868fd65be238748861 [imageName] => underground sea [layout] => normal [mciNumber] => 301 [multiverseid] => 584 [name] => Underground Sea [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Island [1] => Swamp ) [text] => ({T}: Add {U} or {B} to your mana pool.) [type] => Land — Island Swamp [types] => Array ( [0] => Land ) ) 1
Unholy Strength - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c5d71e1732c7a9bff6d756fba87ce44acbaf5915 [imageName] => unholy strength [layout] => normal [manaCost] => {B} [mciNumber] => 40 [multiverseid] => 382 [name] => Unholy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +2/+1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Unsummon - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 61159155890ed7ddfe9276bda69a24e55c95609c [imageName] => unsummon [layout] => normal [manaCost] => {U} [mciNumber] => 87 [multiverseid] => 429 [name] => Unsummon [rarity] => Common [text] => Return target creature to its owner's hand. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Uthden Troll - Creature — Troll
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "Oi oi oi, me gotta hurt in 'ere, Oi oi oi, me smell a ting is near, Gonna bosh 'n gonna nosh 'n da hurt'll disappear." —Traditional [id] => c53526f71226a1d65137947b995405edb9813095 [imageName] => uthden troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 182 [multiverseid] => 523 [name] => Uthden Troll [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Troll ) [text] => {R}: Regenerate Uthden Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Verduran Enchantress - Creature — Human Druid
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Some say magic was first practiced by women, who have always felt strong ties to the land. [id] => d3da5548d7878eef972afb198396c4185b6f1be7 [imageName] => verduran enchantress [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 131 [multiverseid] => 473 [name] => Verduran Enchantress [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => Whenever you cast an enchantment spell, you may draw a card. [toughness] => 2 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Vesuvan Doppelganger - Creature — Shapeshifter
Array ( [artist] => Quinton Hoover [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 844cee45f2ec76a9b79b82d64b734a26f1c9c07e [imageName] => vesuvan doppelganger [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 88 [multiverseid] => 430 [name] => Vesuvan Doppelganger [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Veteran Bodyguard - Creature — Human
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Good bodyguards are hard to find, mainly because they don't live long. [id] => f3492f4eff9ffe5a24db97a7c64ee7ba91c451f0 [imageName] => veteran bodyguard [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 227 [multiverseid] => 568 [name] => Veteran Bodyguard [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. [toughness] => 5 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Volcanic Eruption - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => eb2b1ec8c77eb744fdf9296ce6f0e6f5566c697e [imageName] => volcanic eruption [layout] => normal [manaCost] => {X}{U}{U}{U} [mciNumber] => 89 [multiverseid] => 431 [name] => Volcanic Eruption [rarity] => Rare [text] => Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Volcanic Island - Land — Island Mountain
Array ( [artist] => Brian Snõddy [colorIdentity] => Array ( [0] => U [1] => R ) [id] => 3d873e8b95ee149535cbb7f283279491703f47db [imageName] => volcanic island [layout] => normal [mciNumber] => 302 [multiverseid] => 585 [name] => Volcanic Island [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Island [1] => Mountain ) [text] => ({T}: Add {U} or {R} to your mana pool.) [type] => Land — Island Mountain [types] => Array ( [0] => Land ) ) 1
Wall of Air - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "This ‘standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. [id] => 69a0597db7e4ced17662ef87aae1008debce288c [imageName] => wall of air [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 90 [multiverseid] => 432 [name] => Wall of Air [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender, flying (This creature can't attack, and it can block creatures with flying.) [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Bone - Creature — Skeleton Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. [id] => e70509dcda69e088389959abcd5309d4a2d2bdd9 [imageName] => wall of bone [layout] => normal [manaCost] => {2}{B} [mciNumber] => 41 [multiverseid] => 383 [name] => Wall of Bone [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Skeleton [1] => Wall ) [text] => Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 4 [type] => Creature — Skeleton Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Brambles - Creature — Plant Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken [id] => fea92cc9701626198a29e4054993095586d411b9 [imageName] => wall of brambles [layout] => normal [manaCost] => {2}{G} [mciNumber] => 132 [multiverseid] => 474 [name] => Wall of Brambles [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Plant [1] => Wall ) [text] => Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. [toughness] => 3 [type] => Creature — Plant Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Fire - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. [id] => 3e430c9b41ae30259c82c77e08ba8134f179c7e7 [imageName] => wall of fire [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 183 [multiverseid] => 524 [name] => Wall of Fire [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Ice - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken—/ The ice was all between."/—Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => f4662dfa77781b326c2be4f8e2ca3a4eb7a136e9 [imageName] => wall of ice [layout] => normal [manaCost] => {2}{G} [mciNumber] => 133 [multiverseid] => 475 [name] => Wall of Ice [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 7 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Stone - Creature — Wall
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. [id] => 966741af267447aa2b35c07691476dccf8d04daf [imageName] => wall of stone [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 184 [multiverseid] => 525 [name] => Wall of Stone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 8 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Swords - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." [id] => 5bb10ea8aae7da1b6f04af8265ecc1743a17cf33 [imageName] => wall of swords [layout] => normal [manaCost] => {3}{W} [mciNumber] => 228 [multiverseid] => 569 [name] => Wall of Swords [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) Flying [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Water - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path. [id] => bfebf05751988deff44749b7c9300d32340a2a25 [imageName] => wall of water [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 91 [multiverseid] => 433 [name] => Wall of Water [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Wood - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Everybody knows that to ward off trouble, you knock on wood. But usually it's better to make a wall out of the wood and let trouble do the knocking. [id] => cf3e88d76de86205e1b0aa7962b655d0691a5433 [imageName] => wall of wood [layout] => normal [manaCost] => {G} [mciNumber] => 134 [multiverseid] => 476 [name] => Wall of Wood [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 3 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wanderlust - Enchantment — Aura
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => e09a76d7f777831c6172ea3f7b08df4707b5d9c1 [imageName] => wanderlust [layout] => normal [manaCost] => {2}{G} [mciNumber] => 135 [multiverseid] => 477 [name] => Wanderlust [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
War Mammoth - Creature — Elephant
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. [id] => 5ff752de46fa6402c081fcec29b3970d3aa2ac09 [imageName] => war mammoth [layout] => normal [manaCost] => {3}{G} [mciNumber] => 136 [multiverseid] => 478 [name] => War Mammoth [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Elephant ) [text] => Trample [toughness] => 3 [type] => Creature — Elephant [types] => Array ( [0] => Creature ) ) 1
Warp Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b8c768aa62a5ef1efb6d7ce3d21ee57b0e1705b7 [imageName] => warp artifact [layout] => normal [manaCost] => {B}{B} [mciNumber] => 42 [multiverseid] => 384 [name] => Warp Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Water Elemental - Creature — Elemental
Array ( [artist] => Jeff A. Menges [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. [id] => d3461a1ce5bb17f16386b50a186806d599a0f2f4 [imageName] => water elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 92 [multiverseid] => 434 [name] => Water Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Weakness - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 3741df8c380fa2bed35ea2e75413a5c41b62101b [imageName] => weakness [layout] => normal [manaCost] => {B} [mciNumber] => 43 [multiverseid] => 385 [name] => Weakness [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets -2/-1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Web - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 6178bb22e00832276b7b6fc7be5fbd394b4c6e48 [imageName] => web [layout] => normal [manaCost] => {G} [mciNumber] => 137 [multiverseid] => 479 [name] => Web [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wheel of Fortune - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => cd82065034d37c0972ee3429530a47f89e94febc [imageName] => wheel of fortune [layout] => normal [manaCost] => {2}{R} [mciNumber] => 185 [multiverseid] => 526 [name] => Wheel of Fortune [rarity] => Rare [reserved] => 1 [text] => Each player discards his or her hand, then draws seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
White Knight - Creature — Human Knight
Array ( [artist] => Daniel Gelon [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste. [id] => 2a6fe9566db7f99e2aa136c288385f70cfa8e83f [imageName] => white knight [layout] => normal [manaCost] => {W}{W} [mciNumber] => 229 [multiverseid] => 570 [name] => White Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
White Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 79b34e470d55ce528e8d3a73c461b0a90715c07b [imageName] => white ward [layout] => normal [manaCost] => {W} [mciNumber] => 230 [multiverseid] => 571 [name] => White Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wild Growth - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 23b3914659389b38857fae1a36f08324ec22246a [imageName] => wild growth [layout] => normal [manaCost] => {G} [mciNumber] => 138 [multiverseid] => 480 [name] => Wild Growth [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Will-o'-the-Wisp - Creature — Spirit
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "About, about in reel and rout The death-fires danced at night; The water, like a witch's oils, Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 018f54230cb2e9158937fbe13af1c8fd2e4917c1 [imageName] => will-o'-the-wisp [layout] => normal [manaCost] => {B} [mciNumber] => 44 [multiverseid] => 386 [name] => Will-o'-the-Wisp [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Winter Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 5518d9689f9444e489e08bc183efbbe2797a2c01 [imageName] => winter orb [layout] => normal [manaCost] => {2} [mciNumber] => 277 [multiverseid] => 341 [name] => Winter Orb [rarity] => Rare [text] => As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Wooden Sphere - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => a992953888f4783a0b221ff86e000688a27861b4 [imageName] => wooden sphere [layout] => normal [manaCost] => {1} [mciNumber] => 278 [multiverseid] => 342 [name] => Wooden Sphere [rarity] => Uncommon [text] => Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Word of Command - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => feed478457cab6eb6196c7143c658fb0808f9ed4 [imageName] => word of command [layout] => normal [manaCost] => {B}{B} [mciNumber] => 45 [multiverseid] => 387 [name] => Word of Command [rarity] => Rare [reserved] => 1 [text] => Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Wrath of God - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2d086191742ce0eb11cb02f806855e0b5f2ccb4f [imageName] => wrath of god [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 231 [multiverseid] => 572 [name] => Wrath of God [rarity] => Rare [text] => Destroy all creatures. They can't be regenerated. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Zombie Master - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him. [id] => 5a3eb189892f0ea486b6f0332d91a37d5dc85f8b [imageName] => zombie master [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 46 [multiverseid] => 388 [name] => Zombie Master [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Zombie ) [text] => Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." [toughness] => 3 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Arabian Nights
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Abu Ja'far - Creature — Human
Array ( [artist] => Ken Meyer, Jr. [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 40a6aaebe2b9f44efdcda20c83f6ff9cbf207813 [imageName] => abu ja'far [layout] => normal [manaCost] => {W} [mciNumber] => 55 [multiverseid] => 968 [name] => Abu Ja'far [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Human ) [text] => When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. [toughness] => 1 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Aladdin - Creature — Human Rogue
Array ( [artist] => Julie Baroh [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 1edafa64463d50266dd66b91d006039e33ed473e [imageName] => aladdin [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 42 [multiverseid] => 955 [name] => Aladdin [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Rogue ) [text] => {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. [toughness] => 1 [type] => Creature — Human Rogue [types] => Array ( [0] => Creature ) ) 1
Aladdin's Lamp - Artifact
Array ( [artist] => Mark Tedin [cmc] => 10 [id] => 3c54f33ba406c1be9e94d36de07e14b2a440a09b [imageName] => aladdin's lamp [layout] => normal [manaCost] => {10} [mciNumber] => 70 [multiverseid] => 900 [name] => Aladdin's Lamp [rarity] => Rare [text] => {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Aladdin's Ring - Artifact
Array ( [artist] => Dan Frazier [cmc] => 8 [flavor] => "After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.'" —The Arabian Nights, Junior Classics trans. [id] => 3cb245262517a83a2603d3ea58502263102f7717 [imageName] => aladdin's ring [layout] => normal [manaCost] => {8} [mciNumber] => 71 [multiverseid] => 901 [name] => Aladdin's Ring [rarity] => Rare [text] => {8}, {T}: Aladdin's Ring deals 4 damage to target creature or player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Ali Baba - Creature — Human Rogue
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'" —The Arabian Nights, Junior Classics trans. [id] => 249073e519aec9b49786df1b5c87182ed8a78522 [imageName] => ali baba [layout] => normal [manaCost] => {R} [mciNumber] => 43 [multiverseid] => 956 [name] => Ali Baba [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Rogue ) [text] => {R}: Tap target Wall. [toughness] => 1 [type] => Creature — Human Rogue [types] => Array ( [0] => Creature ) ) 1
Ali from Cairo - Creature — Human
Array ( [artist] => Mark Poole [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 94165ddb18877e251140f553e823b99e4a7ea855 [imageName] => ali from cairo [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 44 [multiverseid] => 957 [name] => Ali from Cairo [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => Damage that would reduce your life total to less than 1 reduces it to 1 instead. [toughness] => 1 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Army of Allah - Instant
Array ( [artist] => Brian Snõddy [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => On the day of victory no one is tired. —Arab proverb [id] => 4a7c5fa6a1dd8e51bac57001072aad75195e37e1 [imageName] => army of allah2 [layout] => normal [manaCost] => {1}{W}{W} [multiverseid] => 969 [name] => Army of Allah [rarity] => Common [text] => Attacking creatures get +2/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) [variations] => Array ( [0] => 970 ) ) 1
Army of Allah - Instant
Array ( [artist] => Brian Snõddy [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => On the day of victory no one is tired. —Arab proverb [id] => 4cb9e6cc9986157929cce969c28674426828752b [imageName] => army of allah1 [layout] => normal [manaCost] => {1}{W}{W} [multiverseid] => 970 [name] => Army of Allah [rarity] => Common [text] => Attacking creatures get +2/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) [variations] => Array ( [0] => 969 ) ) 1
Bazaar of Baghdad - Land
Array ( [artist] => Jeff A. Menges [id] => f9ab61a591d470a5321b72832a0717271707483f [imageName] => bazaar of baghdad [layout] => normal [mciNumber] => 84 [multiverseid] => 984 [name] => Bazaar of Baghdad [rarity] => Uncommon [reserved] => 1 [text] => {T}: Draw two cards, then discard three cards. [type] => Land [types] => Array ( [0] => Land ) ) 1
Bird Maiden - Creature — Human Bird
Array ( [artist] => Kaja Foglio [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile." —The Arabian Nights, trans. Haddawy [id] => a2f444d330977be306f61073b8ffe4188bb2e394 [imageName] => bird maiden2 [layout] => normal [manaCost] => {2}{R} [multiverseid] => 958 [name] => Bird Maiden [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Bird ) [text] => Flying [toughness] => 2 [type] => Creature — Human Bird [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 959 ) ) 1
Bird Maiden - Creature — Human Bird
Array ( [artist] => Kaja Foglio [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile." —The Arabian Nights, trans. Haddawy [id] => ab1a321ece6d7ad02793f65c1f2908914eded4f9 [imageName] => bird maiden1 [layout] => normal [manaCost] => {2}{R} [multiverseid] => 959 [name] => Bird Maiden [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Bird ) [text] => Flying [toughness] => 2 [type] => Creature — Human Bird [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 958 ) ) 1
Bottle of Suleiman - Artifact
Array ( [artist] => Jesper Myrfors [cmc] => 4 [id] => c5999346bed570d9f625de0b5f9181a5bdb8d5e3 [imageName] => bottle of suleiman [layout] => normal [manaCost] => {4} [mciNumber] => 72 [multiverseid] => 902 [name] => Bottle of Suleiman [rarity] => Rare [text] => {1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Brass Man - Artifact Creature — Construct
Array ( [artist] => Christopher Rush [cmc] => 1 [id] => f55276d4bae99751de024d9609b56a4c7e0b8b07 [imageName] => brass man [layout] => normal [manaCost] => {1} [mciNumber] => 73 [multiverseid] => 903 [name] => Brass Man [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Construct ) [text] => Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. [toughness] => 3 [type] => Artifact Creature — Construct [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Camel - Creature — Camel
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels. [id] => a094b11b8d2515599eae4ad996c16529f37c31db [imageName] => camel [layout] => normal [manaCost] => {W} [mciNumber] => 58 [multiverseid] => 971 [name] => Camel [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Camel ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel. [toughness] => 1 [type] => Creature — Camel [types] => Array ( [0] => Creature ) ) 1
City in a Bottle - Artifact
Array ( [artist] => Drew Tucker [cmc] => 2 [id] => f92922bfc680950d80fbbec6975ae4acc880a3f2 [imageName] => city in a bottle [layout] => normal [manaCost] => {2} [mciNumber] => 74 [multiverseid] => 904 [name] => City in a Bottle [rarity] => Rare [reserved] => 1 [text] => Whenever a nontoken permanent originally printed in the Arabian Nights expansion other than City in a Bottle is on the battlefield, its controller sacrifices it. Players can't play cards originally printed in the Arabian Nights expansion. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
City of Brass - Land
Array ( [artist] => Mark Tedin [id] => c1d77fa33035cf43bc0d4ee89ec73dbe8ebef183 [imageName] => city of brass [layout] => normal [mciNumber] => 85 [multiverseid] => 985 [name] => City of Brass [rarity] => Uncommon [text] => Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color to your mana pool. [type] => Land [types] => Array ( [0] => Land ) ) 1
Cuombajj Witches - Creature — Human Wizard
Array ( [artist] => Kaja Foglio [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => a7591a6a33891eb3f071ad2c8de89746dc923b4f [imageName] => cuombajj witches [layout] => normal [manaCost] => {B}{B} [mciNumber] => 1 [multiverseid] => 914 [name] => Cuombajj Witches [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice. [toughness] => 3 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Cyclone - Enchantment
Array ( [artist] => Mark Tedin [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => da37c41a2bcefe79375032077a01390ac8b1bf8d [imageName] => cyclone [layout] => normal [manaCost] => {2}{G}{G} [mciNumber] => 29 [multiverseid] => 942 [name] => Cyclone [rarity] => Uncommon [text] => At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Dancing Scimitar - Artifact Creature — Spirit
Array ( [artist] => Anson Maddocks [cmc] => 4 [flavor] => Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults. [id] => fdbd294322c66aa0f6a54438879ba0958ff36e34 [imageName] => dancing scimitar [layout] => normal [manaCost] => {4} [mciNumber] => 75 [multiverseid] => 905 [name] => Dancing Scimitar [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) [toughness] => 5 [type] => Artifact Creature — Spirit [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Dandân - Creature — Fish
Array ( [artist] => Drew Tucker [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 8581935ed3b068392dcb060cefa76125138269ce [imageName] => dandan [layout] => normal [manaCost] => {U}{U} [mciNumber] => 16 [multiverseid] => 929 [name] => Dandân [power] => 4 [rarity] => Common [subtypes] => Array ( [0] => Fish ) [text] => Dandân can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandân. [toughness] => 1 [type] => Creature — Fish [types] => Array ( [0] => Creature ) ) 1
Desert - Land — Desert
Array ( [artist] => Jesper Myrfors [id] => 2d3eb4fe7d86178dc7b2bc7943494bb2a72976ba [imageName] => desert [layout] => normal [mciNumber] => 86 [multiverseid] => 986 [name] => Desert [rarity] => Common [subtypes] => Array ( [0] => Desert ) [text] => {T}: Add {C} to your mana pool. {T}: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. [type] => Land — Desert [types] => Array ( [0] => Land ) ) 1
Desert Nomads - Creature — Human Nomad
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 06ffcf942d34e942e4b96dcb2a434dd27fb14ce9 [imageName] => desert nomads [layout] => normal [manaCost] => {2}{R} [mciNumber] => 47 [multiverseid] => 960 [name] => Desert Nomads [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Nomad ) [text] => Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. [toughness] => 2 [type] => Creature — Human Nomad [types] => Array ( [0] => Creature ) ) 1
Desert Twister - Sorcery
Array ( [artist] => Susan Van Camp [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 2346a84c4c268af028cd98fdd73eab1a4b7b2159 [imageName] => desert twister [layout] => normal [manaCost] => {4}{G}{G} [mciNumber] => 30 [multiverseid] => 943 [name] => Desert Twister [rarity] => Uncommon [text] => Destroy target permanent. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Diamond Valley - Land
Array ( [artist] => Brian Snõddy [id] => 9c1148d6fc0e0476ee8a9b0d054ae585413cb35c [imageName] => diamond valley [layout] => normal [mciNumber] => 87 [multiverseid] => 987 [name] => Diamond Valley [rarity] => Uncommon [reserved] => 1 [text] => {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. [type] => Land [types] => Array ( [0] => Land ) ) 1
Drop of Honey - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 83647bbe0b1226b948fd723eafc3639aba9c093f [imageName] => drop of honey [layout] => normal [manaCost] => {G} [mciNumber] => 31 [multiverseid] => 944 [name] => Drop of Honey [rarity] => Rare [reserved] => 1 [text] => At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Ebony Horse - Artifact
Array ( [artist] => Dameon Willich [cmc] => 3 [id] => f102d94229b902752a1f1956a4d14c8076292f63 [imageName] => ebony horse [layout] => normal [manaCost] => {3} [mciNumber] => 76 [multiverseid] => 906 [name] => Ebony Horse [rarity] => Rare [text] => {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
El-Hajjâj - Creature — Human Wizard
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => df1e5202161e755b08a07b5bde37e97ee7555b0a [imageName] => el-hajjaj [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 2 [multiverseid] => 915 [name] => El-Hajjâj [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => Whenever El-Hajjâj deals damage, you gain that much life. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Elephant Graveyard - Land
Array ( [artist] => Rob Alexander [id] => 718bcd578ccac33cb0842fa51a0545ed6fedd64a [imageName] => elephant graveyard [layout] => normal [mciNumber] => 88 [multiverseid] => 988 [name] => Elephant Graveyard [rarity] => Rare [reserved] => 1 [text] => {T}: Add {C} to your mana pool. {T}: Regenerate target Elephant. [type] => Land [types] => Array ( [0] => Land ) ) 1
Erg Raiders - Creature — Human Warrior
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 0669ad01cbce7947d25cd5277a77818503b06f4b [imageName] => erg raiders1 [layout] => normal [manaCost] => {1}{B} [multiverseid] => 916 [name] => Erg Raiders [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Warrior ) [text] => At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. [toughness] => 3 [type] => Creature — Human Warrior [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 917 ) ) 1
Erg Raiders - Creature — Human Warrior
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 2568ce8f2c6f9ff53e512938735712073aaa9ed1 [imageName] => erg raiders2 [layout] => normal [manaCost] => {1}{B} [multiverseid] => 917 [name] => Erg Raiders [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Warrior ) [text] => At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. [toughness] => 3 [type] => Creature — Human Warrior [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 916 ) ) 1
Erhnam Djinn - Creature — Djinn
Array ( [artist] => Ken Meyer, Jr. [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 53d3c659e9810a51db847dcfe233c2a5c52dab77 [imageName] => erhnam djinn [layout] => normal [manaCost] => {3}{G} [mciNumber] => 32 [multiverseid] => 945 [name] => Erhnam Djinn [power] => 4 [rarity] => Rare [subtypes] => Array ( [0] => Djinn ) [text] => At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.) [toughness] => 5 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Eye for an Eye - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 56db8b5d77f4a49de2f792de3887789e28bfe113 [imageName] => eye for an eye [layout] => normal [manaCost] => {W}{W} [mciNumber] => 59 [multiverseid] => 972 [name] => Eye for an Eye [rarity] => Uncommon [text] => The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Fishliver Oil - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. [id] => 9a601c578bc3d256343540e0e925e0135619e1c1 [imageName] => fishliver oil1 [layout] => normal [manaCost] => {1}{U} [multiverseid] => 930 [name] => Fishliver Oil [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) [variations] => Array ( [0] => 931 ) ) 1
Fishliver Oil - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. [id] => dfda13af61785c0d971ab77881301465a5e8caee [imageName] => fishliver oil2 [layout] => normal [manaCost] => {1}{U} [multiverseid] => 931 [name] => Fishliver Oil [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) [variations] => Array ( [0] => 930 ) ) 1
Flying Carpet - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 94ad826239b02ad5176d93ac0a9cdf814c54cf0f [imageName] => flying carpet [layout] => normal [manaCost] => {4} [mciNumber] => 77 [multiverseid] => 907 [name] => Flying Carpet [rarity] => Uncommon [text] => {2}, {T}: Target creature gains flying until end of turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Flying Men - Creature — Human
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat. [id] => b6366fa3fda09c8b95b9287431487d6168fe2454 [imageName] => flying men [layout] => normal [manaCost] => {U} [mciNumber] => 19 [multiverseid] => 932 [name] => Flying Men [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human ) [text] => Flying [toughness] => 1 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Ghazbán Ogre - Creature — Ogre
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 624d2ed2c0dd6243ab46cd7dee2676d65d0061ea [imageName] => ghazban ogre [layout] => normal [manaCost] => {G} [mciNumber] => 33 [multiverseid] => 946 [name] => Ghazbán Ogre [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [text] => At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre. [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) ) 1
Giant Tortoise - Creature — Turtle
Array ( [artist] => Kaja Foglio [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 3d23b2754eb60d61b9ec36d99f219f1653694fbe [imageName] => giant tortoise2 [layout] => normal [manaCost] => {1}{U} [multiverseid] => 933 [name] => Giant Tortoise [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Turtle ) [text] => Giant Tortoise gets +0/+3 as long as it's untapped. [toughness] => 1 [type] => Creature — Turtle [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 934 ) ) 1
Giant Tortoise - Creature — Turtle
Array ( [artist] => Kaja Foglio [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => ab2aba801549c0072bda355590c4bc7a1c8e16dd [imageName] => giant tortoise1 [layout] => normal [manaCost] => {1}{U} [multiverseid] => 934 [name] => Giant Tortoise [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Turtle ) [text] => Giant Tortoise gets +0/+3 as long as it's untapped. [toughness] => 1 [type] => Creature — Turtle [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 933 ) ) 1
Guardian Beast - Creature — Beast
Array ( [artist] => Ken Meyer, Jr. [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6164dfc5b224ef4c4d74eb9fae7a71b8ba5f246f [imageName] => guardian beast [layout] => normal [manaCost] => {3}{B} [mciNumber] => 5 [multiverseid] => 918 [name] => Guardian Beast [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Beast ) [text] => As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. [toughness] => 4 [type] => Creature — Beast [types] => Array ( [0] => Creature ) ) 1
Hasran Ogress - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 149fbbaa418c80dbbcb3969331fd5ff40a1021fd [imageName] => hasran ogress1 [layout] => normal [manaCost] => {B}{B} [multiverseid] => 919 [name] => Hasran Ogress [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [text] => Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 920 ) ) 1
Hasran Ogress - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 1c8ccd089c5112f677e718960f99245607b5c3d4 [imageName] => hasran ogress2 [layout] => normal [manaCost] => {B}{B} [multiverseid] => 920 [name] => Hasran Ogress [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [text] => Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 919 ) ) 1
Hurr Jackal - Creature — Hound
Array ( [artist] => Drew Tucker [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => e34f2751794243a863e4b36cbc9e7fb20d890713 [imageName] => hurr jackal [layout] => normal [manaCost] => {R} [mciNumber] => 48 [multiverseid] => 961 [name] => Hurr Jackal [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Hound ) [text] => {T}: Target creature can't be regenerated this turn. [toughness] => 1 [type] => Creature — Hound [types] => Array ( [0] => Creature ) ) 1
Ifh-Bíff Efreet - Creature — Efreet
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => ed6cc015040e3b1b69d7688b74d2e1839c6f10d8 [imageName] => ifh-biff efreet [layout] => normal [manaCost] => {2}{G}{G} [mciNumber] => 34 [multiverseid] => 947 [name] => Ifh-Bíff Efreet [power] => 3 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Efreet ) [text] => Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. [toughness] => 3 [type] => Creature — Efreet [types] => Array ( [0] => Creature ) ) 1
Island Fish Jasconius - Creature — Fish
Array ( [artist] => Jesper Myrfors [cmc] => 7 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9cb73000ff596f0560e228ba6f193a063fa3dd67 [imageName] => island fish jasconius [layout] => normal [manaCost] => {4}{U}{U}{U} [mciNumber] => 22 [multiverseid] => 935 [name] => Island Fish Jasconius [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Fish ) [text] => Island Fish Jasconius doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius. Island Fish Jasconius can't attack unless defending player controls an Island. When you control no Islands, sacrifice Island Fish Jasconius. [toughness] => 8 [type] => Creature — Fish [types] => Array ( [0] => Creature ) ) 1
Island of Wak-Wak - Land
Array ( [artist] => Douglas Shuler [flavor] => The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." [id] => fd122b67197ee7f8dcef0b15e4316b1a8e5d04ac [imageName] => island of wak-wak [layout] => normal [mciNumber] => 89 [multiverseid] => 989 [name] => Island of Wak-Wak [rarity] => Rare [reserved] => 1 [text] => {T}: Target creature with flying has base power 0 until end of turn. [type] => Land [types] => Array ( [0] => Land ) ) 1
Jandor's Ring - Artifact
Array ( [artist] => Dan Frazier [cmc] => 6 [id] => 1e429e659e5b1e6acf0d00883c7c5d1d5c1fb567 [imageName] => jandor's ring [layout] => normal [manaCost] => {6} [mciNumber] => 78 [multiverseid] => 908 [name] => Jandor's Ring [rarity] => Rare [text] => {2}, {T}, Discard the last card you drew this turn: Draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jandor's Saddlebags - Artifact
Array ( [artist] => Dameon Willich [cmc] => 2 [flavor] => Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods. [id] => 3118c272310e5ba67f35b94d6a1d0b21faaf6c54 [imageName] => jandor's saddlebags [layout] => normal [manaCost] => {2} [mciNumber] => 79 [multiverseid] => 909 [name] => Jandor's Saddlebags [rarity] => Rare [text] => {3}, {T}: Untap target creature. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jeweled Bird - Artifact
Array ( [artist] => Amy Weber [cmc] => 1 [id] => 24368a29fe02956636481c44e6aa03dc8bdbadd5 [imageName] => jeweled bird [layout] => normal [manaCost] => {1} [mciNumber] => 80 [multiverseid] => 910 [name] => Jeweled Bird [rarity] => Uncommon [text] => Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jihad - Enchantment
Array ( [artist] => Brian Snõddy [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => dadcab3471d767518d7bd860d20719d020b8730b [imageName] => jihad [layout] => normal [manaCost] => {W}{W}{W} [mciNumber] => 60 [multiverseid] => 973 [name] => Jihad [rarity] => Rare [reserved] => 1 [text] => As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Junún Efreet - Creature — Efreet
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 7df83182e48964c30b667ac7e308ac8ca7758765 [imageName] => junun efreet [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 8 [multiverseid] => 921 [name] => Junún Efreet [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Efreet ) [text] => Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. [toughness] => 3 [type] => Creature — Efreet [types] => Array ( [0] => Creature ) ) 1
Juzám Djinn - Creature — Djinn
Array ( [artist] => Mark Tedin [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "Expect my visit when the darkness comes. The night I think is best for hiding all." —Ouallada [id] => 5790def117ef86ef7a1081b69dd6321d498ecb82 [imageName] => juzam djinn [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 9 [multiverseid] => 922 [name] => Juzám Djinn [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => At the beginning of your upkeep, Juzám Djinn deals 1 damage to you. [toughness] => 5 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Khabál Ghoul - Creature — Zombie
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 50eacb415900e24d15381a854c56a01182c6b62c [imageName] => khabal ghoul [layout] => normal [manaCost] => {2}{B} [mciNumber] => 10 [multiverseid] => 923 [name] => Khabál Ghoul [power] => 1 [rarity] => Uncommon [reserved] => 1 [subtypes] => Array ( [0] => Zombie ) [text] => At the beginning of each end step, put a +1/+1 counter on Khabál Ghoul for each creature that died this turn. [toughness] => 1 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
King Suleiman - Creature — Human
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "We made tempestuous winds obedient to Solomon . . . And many of the devils We also made obedient to him." —The Qur'an, 21:81 [id] => cb37fd0ff60dcf7ac880c0f1563a216799394e75 [imageName] => king suleiman [layout] => normal [manaCost] => {1}{W} [mciNumber] => 61 [multiverseid] => 974 [name] => King Suleiman [power] => 1 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => {T}: Destroy target Djinn or Efreet. [toughness] => 1 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Kird Ape - Creature — Ape
Array ( [artist] => Ken Meyer, Jr. [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => bf9e525010d3b87d75cdbd57d94dee3e9575bffd [imageName] => kird ape [layout] => normal [manaCost] => {R} [mciNumber] => 49 [multiverseid] => 962 [name] => Kird Ape [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Ape ) [text] => Kird Ape gets +1/+2 as long as you control a Forest. [toughness] => 1 [type] => Creature — Ape [types] => Array ( [0] => Creature ) ) 1
Library of Alexandria - Land
Array ( [artist] => Mark Poole [id] => e270e822a02acce0ec64098c739f892d824eadc9 [imageName] => library of alexandria [layout] => normal [mciNumber] => 90 [multiverseid] => 990 [name] => Library of Alexandria [rarity] => Uncommon [reserved] => 1 [text] => {T}: Add {C} to your mana pool. {T}: Draw a card. Activate this ability only if you have exactly seven cards in hand. [type] => Land [types] => Array ( [0] => Land ) ) 1
Magnetic Mountain - Enchantment
Array ( [artist] => Susan Van Camp [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 6f4da4ae9fd0c5e642760e4a5c7c4aca229784c6 [imageName] => magnetic mountain [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 50 [multiverseid] => 963 [name] => Magnetic Mountain [rarity] => Uncommon [text] => Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay {4} for each creature chosen this way. If the player does, untap those creatures. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Merchant Ship - Creature — Human
Array ( [artist] => Tom Wänerstrand [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 8277ce674a48ffbe9324563af1ff591ae530caf8 [imageName] => merchant ship [layout] => normal [manaCost] => {U} [mciNumber] => 23 [multiverseid] => 936 [name] => Merchant Ship [power] => 0 [rarity] => Uncommon [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => Merchant Ship can't attack unless defending player controls an Island. Whenever Merchant Ship attacks and isn't blocked, you gain 2 life. When you control no Islands, sacrifice Merchant Ship. [toughness] => 2 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Metamorphosis - Sorcery
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => ca1cd5371f9bc92915f9e290ee4fce84670da72d [imageName] => metamorphosis [layout] => normal [manaCost] => {G} [mciNumber] => 35 [multiverseid] => 948 [name] => Metamorphosis [rarity] => Common [text] => As an additional cost to cast Metamorphosis, sacrifice a creature. Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Mijae Djinn - Creature — Djinn
Array ( [artist] => Susan Van Camp [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 082ee9cc25f88f793179b8ca7c335d436fc39088 [imageName] => mijae djinn [layout] => normal [manaCost] => {R}{R}{R} [mciNumber] => 51 [multiverseid] => 964 [name] => Mijae Djinn [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Djinn ) [text] => Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. [toughness] => 3 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Moorish Cavalry - Creature — Human Knight
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations. [id] => 56d4ac1f3c49329eaba0aefb60bc3038b8878a81 [imageName] => moorish cavalry1 [layout] => normal [manaCost] => {2}{W}{W} [multiverseid] => 975 [name] => Moorish Cavalry [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => Trample [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 976 ) ) 1
Moorish Cavalry - Creature — Human Knight
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations. [id] => d64991770650a0108d51f7e5722fd51d0fcbc96f [imageName] => moorish cavalry2 [layout] => normal [manaCost] => {2}{W}{W} [multiverseid] => 976 [name] => Moorish Cavalry [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => Trample [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 975 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 38f59317e692e3bf7ba9a4bf707cc9c7b3d42984 [imageName] => mountain [layout] => normal [mciNumber] => 91 [multiverseid] => 983 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) ) 1
Nafs Asp - Creature — Snake
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 68dd4ba95dafe48cd1623c351d6af1fcf16a215d [imageName] => nafs asp1 [layout] => normal [manaCost] => {G} [multiverseid] => 949 [name] => Nafs Asp [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Snake ) [text] => Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. [toughness] => 1 [type] => Creature — Snake [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 950 ) ) 1
Nafs Asp - Creature — Snake
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 5f62a0e05ae4203780691d91a211c4924a10c9fc [imageName] => nafs asp2 [layout] => normal [manaCost] => {G} [multiverseid] => 950 [name] => Nafs Asp [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Snake ) [text] => Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays {1} before that draw step. [toughness] => 1 [type] => Creature — Snake [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 949 ) ) 1
Oasis - Land
Array ( [artist] => Brian Snõddy [id] => 70aed805aa223cfd3ea573f7142db848715800b5 [imageName] => oasis [layout] => normal [mciNumber] => 92 [multiverseid] => 991 [name] => Oasis [rarity] => Uncommon [text] => {T}: Prevent the next 1 damage that would be dealt to target creature this turn. [type] => Land [types] => Array ( [0] => Land ) ) 1
Old Man of the Sea - Creature — Djinn
Array ( [artist] => Susan Van Camp [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 5dd45f03502e4eec6cd6392178f52c486cfa7718 [imageName] => old man of the sea [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 24 [multiverseid] => 937 [name] => Old Man of the Sea [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. [toughness] => 3 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Oubliette - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 32fcae27a2058995a4886c797f37c70ec3ac330f [imageName] => oubliette1 [layout] => normal [manaCost] => {1}{B}{B} [multiverseid] => 924 [name] => Oubliette [rarity] => Common [text] => When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent. [type] => Enchantment [types] => Array ( [0] => Enchantment ) [variations] => Array ( [0] => 925 ) ) 1
Oubliette - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 9b64f89a30f05cc2c67459cc2ba132d0c2ac6dac [imageName] => oubliette2 [layout] => normal [manaCost] => {1}{B}{B} [multiverseid] => 925 [name] => Oubliette [rarity] => Common [text] => When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Oubliette leaves the battlefield, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent. [type] => Enchantment [types] => Array ( [0] => Enchantment ) [variations] => Array ( [0] => 924 ) ) 1
Piety - Instant
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." —The Qur'an, 24:52 [id] => b8bd3da5658658317e4eef0f00564eae699626ca [imageName] => piety2 [layout] => normal [manaCost] => {2}{W} [multiverseid] => 977 [name] => Piety [rarity] => Common [text] => Blocking creatures get +0/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) [variations] => Array ( [0] => 978 ) ) 1
Piety - Instant
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." —The Qur'an, 24:52 [id] => 0f3b622b66dbfe09fc8cc1ff33d67f8b501d689a [imageName] => piety1 [layout] => normal [manaCost] => {2}{W} [multiverseid] => 978 [name] => Piety [rarity] => Common [text] => Blocking creatures get +0/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) [variations] => Array ( [0] => 977 ) ) 1
Pyramids - Artifact
Array ( [artist] => Amy Weber [cmc] => 6 [id] => 63af710e62bda70b976795a29949b4a74b4eb038 [imageName] => pyramids [layout] => normal [manaCost] => {6} [mciNumber] => 81 [multiverseid] => 911 [name] => Pyramids [rarity] => Rare [reserved] => 1 [text] => {2}: Choose one — • Destroy target Aura attached to a land. • The next time target land would be destroyed this turn, remove all damage marked on it instead. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Repentant Blacksmith - Creature — Human
Array ( [artist] => Drew Tucker [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "For my confession they burned me with fire And found that I was for endurance made." —The Arabian Nights, trans. Haddawy [id] => 522c328bafcb793e70aaf84fd16ce5e6deb2ac4e [imageName] => repentant blacksmith [layout] => normal [manaCost] => {1}{W} [mciNumber] => 66 [multiverseid] => 979 [name] => Repentant Blacksmith [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human ) [text] => Protection from red [toughness] => 2 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Ring of Ma'rûf - Artifact
Array ( [artist] => Dan Frazier [cmc] => 5 [id] => 4c94d1d794a1329b4550fdb9166dc843de647118 [imageName] => ring of ma'ruf [layout] => normal [manaCost] => {5} [mciNumber] => 82 [multiverseid] => 912 [name] => Ring of Ma'rûf [rarity] => Rare [reserved] => 1 [text] => {5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead choose a card you own from outside the game and put it into your hand. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Rukh Egg - Creature — Bird
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => e9f2538db39a4435cd9ac3c47bb9e46a4323d486 [imageName] => rukh egg2 [layout] => normal [manaCost] => {3}{R} [multiverseid] => 965 [name] => Rukh Egg [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Bird ) [text] => When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 966 ) ) 1
Rukh Egg - Creature — Bird
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 314d4b222bd6f1a264541d609e6e0296cabb7e5a [imageName] => rukh egg1 [layout] => normal [manaCost] => {3}{R} [multiverseid] => 966 [name] => Rukh Egg [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Bird ) [text] => When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 965 ) ) 1
Sandals of Abdallah - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [id] => dd0404bac012e86e0068842d5be2e664355139bd [imageName] => sandals of abdallah [layout] => normal [manaCost] => {4} [mciNumber] => 83 [multiverseid] => 913 [name] => Sandals of Abdallah [rarity] => Uncommon [reserved] => 1 [text] => {2}, {T}: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah. (A creature with islandwalk can't be blocked as long as defending player controls an Island.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Sandstorm - Instant
Array ( [artist] => Brian Snõddy [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way. [id] => 54b6252c5e9441214a71deab522fbe1bdd827a8e [imageName] => sandstorm [layout] => normal [manaCost] => {G} [mciNumber] => 38 [multiverseid] => 951 [name] => Sandstorm [rarity] => Common [text] => Sandstorm deals 1 damage to each attacking creature. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Serendib Djinn - Creature — Djinn
Array ( [artist] => Anson Maddocks [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9edd90c0c4f2eb66d9e7676e9d4ef5cf5541d63a [imageName] => serendib djinn [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 25 [multiverseid] => 938 [name] => Serendib Djinn [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you. When you control no lands, sacrifice Serendib Djinn. [toughness] => 6 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Serendib Efreet - Creature — Efreet
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 27343aec05938cb21fb8acdf545a7ab801ff22ed [imageName] => serendib efreet [layout] => normal [manaCost] => {2}{U} [mciNumber] => 26 [multiverseid] => 939 [name] => Serendib Efreet [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Efreet ) [text] => Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. [toughness] => 4 [type] => Creature — Efreet [types] => Array ( [0] => Creature ) ) 1
Shahrazad - Sorcery
Array ( [artist] => Kaja Foglio [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 12b7c139c8b12f675444049b30fadfd06cf800e0 [imageName] => shahrazad [layout] => normal [manaCost] => {W}{W} [mciNumber] => 67 [multiverseid] => 980 [name] => Shahrazad [rarity] => Rare [reserved] => 1 [text] => Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Sindbad - Creature — Human
Array ( [artist] => Julie Baroh [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 4350bab0ae590505215958f4fd412671e137a00d [imageName] => sindbad [layout] => normal [manaCost] => {1}{U} [mciNumber] => 27 [multiverseid] => 940 [name] => Sindbad [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human ) [text] => {T}: Draw a card and reveal it. If it isn't a land card, discard it. [toughness] => 1 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Singing Tree - Creature — Plant
Array ( [artist] => Rob Alexander [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 194d8919a876cc1ee3c09e8106ea791f955e85d9 [imageName] => singing tree [layout] => normal [manaCost] => {3}{G} [mciNumber] => 39 [multiverseid] => 952 [name] => Singing Tree [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plant ) [text] => {T}: Target attacking creature has base power 0 until end of turn. [toughness] => 3 [type] => Creature — Plant [types] => Array ( [0] => Creature ) ) 1
Sorceress Queen - Creature — Human Wizard
Array ( [artist] => Kaja Foglio [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 861cf3e44c1b224649aaf88d2d99d98638f9da8b [imageName] => sorceress queen [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 13 [multiverseid] => 926 [name] => Sorceress Queen [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Stone-Throwing Devils - Creature — Devil
Array ( [artist] => Ken Meyer, Jr. [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Sometimes those with the most sin cast the first stones. [id] => f5f4ec6ae7e1beb6bc3d2c1cf0deec31fb492006 [imageName] => stone-throwing devils1 [layout] => normal [manaCost] => {B} [multiverseid] => 927 [name] => Stone-Throwing Devils [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Devil ) [text] => First strike [toughness] => 1 [type] => Creature — Devil [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 928 ) ) 1
Stone-Throwing Devils - Creature — Devil
Array ( [artist] => Ken Meyer, Jr. [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Sometimes those with the most sin cast the first stones. [id] => a5b5592ae2133d27226e65150f786174066eb351 [imageName] => stone-throwing devils2 [layout] => normal [manaCost] => {B} [multiverseid] => 928 [name] => Stone-Throwing Devils [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Devil ) [text] => First strike [toughness] => 1 [type] => Creature — Devil [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 927 ) ) 1
Unstable Mutation - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => f01ab07dc168599fafac3768da4c55e5b5128ff9 [imageName] => unstable mutation [layout] => normal [manaCost] => {U} [mciNumber] => 28 [multiverseid] => 941 [name] => Unstable Mutation [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
War Elephant - Creature — Elephant
Array ( [artist] => Kristen Bishop [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "When elephants fight it is the grass that suffers." —Kikuyu Proverb [id] => 777bc65a7f4ac654635bac17d6b1f68e2082b5ef [imageName] => war elephant1 [layout] => normal [manaCost] => {3}{W} [multiverseid] => 981 [name] => War Elephant [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Elephant ) [text] => Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 2 [type] => Creature — Elephant [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 982 ) ) 1
War Elephant - Creature — Elephant
Array ( [artist] => Kristen Bishop [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "When elephants fight it is the grass that suffers." —Kikuyu Proverb [id] => 4bcb45a448b046c3e9e8cb91ab550f11453b7c7d [imageName] => war elephant2 [layout] => normal [manaCost] => {3}{W} [multiverseid] => 982 [name] => War Elephant [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Elephant ) [text] => Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 2 [type] => Creature — Elephant [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 981 ) ) 1
Wyluli Wolf - Creature — Wolf
Array ( [artist] => Susan Van Camp [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" —Maimun al-Wyluli, Diary [id] => 5993deff0124216a0999316ccb9ae7624abc6601 [imageName] => wyluli wolf1 [layout] => normal [manaCost] => {1}{G} [multiverseid] => 953 [name] => Wyluli Wolf [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Wolf ) [text] => {T}: Target creature gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Wolf [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 954 ) ) 1
Wyluli Wolf - Creature — Wolf
Array ( [artist] => Susan Van Camp [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" —Maimun al-Wyluli, Diary [id] => 5675ae0d933c152eae14975f2c4b9b90224eaf4b [imageName] => wyluli wolf2 [layout] => normal [manaCost] => {1}{G} [multiverseid] => 954 [name] => Wyluli Wolf [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Wolf ) [text] => {T}: Target creature gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Wolf [types] => Array ( [0] => Creature ) [variations] => Array ( [0] => 953 ) ) 1
Ydwen Efreet - Creature — Efreet
Array ( [artist] => Drew Tucker [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => acb8c2b595a1dbaa4d13216860931abe2bd591da [imageName] => ydwen efreet [layout] => normal [manaCost] => {R}{R}{R} [mciNumber] => 54 [multiverseid] => 967 [name] => Ydwen Efreet [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Efreet ) [text] => Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked. [toughness] => 6 [type] => Creature — Efreet [types] => Array ( [0] => Creature ) ) 1
Unlimited Edition
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Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Notice: Array to string conversion in E:\domains\ryan\www\test.php on line 94 Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, Array, 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Air Elemental - Creature — Elemental
Array ( [artist] => Richard Thomas [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These spirits of the air are winsome and wild, and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. [id] => be06c436715212e0e18404e58517231266dd7a1a [imageName] => air elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 47 [multiverseid] => 691 [name] => Air Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [text] => Flying [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Ancestral Recall - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b014fc9f2ad4be051fb54b68710570a980f074b5 [imageName] => ancestral recall [layout] => normal [manaCost] => {U} [mciNumber] => 48 [multiverseid] => 692 [name] => Ancestral Recall [rarity] => Rare [reserved] => 1 [text] => Target player draws three cards. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Animate Artifact - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 87c582f0ad0a7570864f58df2d794ae862eefedf [imageName] => animate artifact [layout] => normal [manaCost] => {3}{U} [mciNumber] => 49 [multiverseid] => 693 [name] => Animate Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Dead - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => fa4bfbfa3e3da039663bf54b1d058e21e2a2e7e0 [imageName] => animate dead [layout] => normal [manaCost] => {1}{B} [mciNumber] => 1 [multiverseid] => 645 [name] => Animate Dead [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Wall - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 3c9a49f9768aa4429bce8beab741d4119a198aca [imageName] => animate wall [layout] => normal [manaCost] => {W} [mciNumber] => 185 [multiverseid] => 829 [name] => Animate Wall [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant Wall Enchanted Wall can attack as though it didn't have defender. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ankh of Mishra - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 89b6be2d5676965c9e34cea46cd9edd8deaf310a [imageName] => ankh of mishra [layout] => normal [manaCost] => {2} [mciNumber] => 231 [multiverseid] => 598 [name] => Ankh of Mishra [rarity] => Rare [text] => Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Armageddon - Sorcery
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 3afa7bb564de8876a9845a2a116509596ef7ed6f [imageName] => armageddon [layout] => normal [manaCost] => {3}{W} [mciNumber] => 186 [multiverseid] => 830 [name] => Armageddon [rarity] => Rare [text] => Destroy all lands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Aspect of Wolf - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d47f7709000687489669b3f231ee304fe9a09c49 [imageName] => aspect of wolf [layout] => normal [manaCost] => {1}{G} [mciNumber] => 93 [multiverseid] => 737 [name] => Aspect of Wolf [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bad Moon - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5192c55ea0850a9328d6f0da0e76b7a63e77060b [imageName] => bad moon [layout] => normal [manaCost] => {1}{B} [mciNumber] => 2 [multiverseid] => 646 [name] => Bad Moon [rarity] => Rare [text] => Black creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Badlands - Land — Swamp Mountain
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => B [1] => R ) [id] => 4c3d9f2b7086021880c8268f9def8f7548116d17 [imageName] => badlands [layout] => normal [mciNumber] => 278 [multiverseid] => 878 [name] => Badlands [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Mountain ) [text] => ({T}: Add {B} or {R} to your mana pool.) [type] => Land — Swamp Mountain [types] => Array ( [0] => Land ) ) 1
Balance - Sorcery
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 2628060a47b1cae4593df2a64173285e552e78e6 [imageName] => balance [layout] => normal [manaCost] => {1}{W} [mciNumber] => 187 [multiverseid] => 831 [name] => Balance [rarity] => Rare [text] => Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Basalt Monolith - Artifact
Array ( [artist] => Jesper Myrfors [cmc] => 3 [id] => 5782dbe77ed27312d46c2fae516ddea25d938752 [imageName] => basalt monolith [layout] => normal [manaCost] => {3} [mciNumber] => 232 [multiverseid] => 599 [name] => Basalt Monolith [rarity] => Uncommon [text] => Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {3}: Untap Basalt Monolith. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Bayou - Land — Swamp Forest
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => B [1] => G ) [id] => af06e190ce8e28affcc894ef74a11362ce983de0 [imageName] => bayou [layout] => normal [mciNumber] => 279 [multiverseid] => 879 [name] => Bayou [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Forest ) [text] => ({T}: Add {B} or {G} to your mana pool.) [type] => Land — Swamp Forest [types] => Array ( [0] => Land ) ) 1
Benalish Hero - Creature — Human Soldier
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. [id] => dfcbba84c0295c066dcd4b90c6d56fe355d31de7 [imageName] => benalish hero [layout] => normal [manaCost] => {W} [mciNumber] => 188 [multiverseid] => 832 [name] => Benalish Hero [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Soldier ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Human Soldier [types] => Array ( [0] => Creature ) ) 1
Berserk - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => fe0f4a09aefaffc5255638c91ba3b8abf82b848a [imageName] => berserk [layout] => normal [manaCost] => {G} [mciNumber] => 94 [multiverseid] => 738 [name] => Berserk [rarity] => Uncommon [text] => Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Birds of Paradise - Creature — Bird
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 2257e4db3cfd7fbe34ced3dda36b5a867eb6f549 [imageName] => birds of paradise [layout] => normal [manaCost] => {G} [mciNumber] => 95 [multiverseid] => 739 [name] => Birds of Paradise [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Bird ) [text] => Flying {T}: Add one mana of any color to your mana pool. [toughness] => 1 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Black Knight - Creature — Human Knight
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight. [id] => f24ec5e526f0eeb1ea4ab50c7c5304cf99eabe6a [imageName] => black knight [layout] => normal [manaCost] => {B}{B} [mciNumber] => 3 [multiverseid] => 647 [name] => Black Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Black Lotus - Artifact
Array ( [artist] => Christopher Rush [cmc] => 0 [id] => f0ef319325797d1e6597aa72050e4febda02df9b [imageName] => black lotus [layout] => normal [manaCost] => {0} [mciNumber] => 233 [multiverseid] => 600 [name] => Black Lotus [rarity] => Rare [reserved] => 1 [text] => {T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Vise - Artifact
Array ( [artist] => Richard Thomas [cmc] => 1 [id] => c69c9b9df5701938043d0d72ec15a3e7be0539b2 [imageName] => black vise [layout] => normal [manaCost] => {1} [mciNumber] => 234 [multiverseid] => 601 [name] => Black Vise [rarity] => Uncommon [text] => As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => b1fdb9095c8feaa787525e4f50beb15885a1d5fc [imageName] => black ward [layout] => normal [manaCost] => {W} [mciNumber] => 189 [multiverseid] => 833 [name] => Black Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blaze of Glory - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 03e7b49c588397bc461bfe62ca3dd7368a58f57c [imageName] => blaze of glory [layout] => normal [manaCost] => {W} [mciNumber] => 190 [multiverseid] => 834 [name] => Blaze of Glory [rarity] => Rare [reserved] => 1 [text] => Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blessing - Enchantment — Aura
Array ( [artist] => Julie Baroh [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => c02ead124b21f7a9c4b9c44acd1d54f752f82f20 [imageName] => blessing [layout] => normal [manaCost] => {W}{W} [mciNumber] => 191 [multiverseid] => 835 [name] => Blessing [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blue Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b1ae5934778710dd37287f53c2bacedc28fb549f [imageName] => blue elemental blast [layout] => normal [manaCost] => {U} [mciNumber] => 50 [multiverseid] => 694 [name] => Blue Elemental Blast [rarity] => Common [text] => Choose one — • Counter target red spell. • Destroy target red permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blue Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 46777b53baeef07785deff74dc3118716e7f28bb [imageName] => blue ward [layout] => normal [manaCost] => {W} [mciNumber] => 192 [multiverseid] => 836 [name] => Blue Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bog Wraith - Creature — Wraith
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => 'Twas in the bogs of Cannelbrae My mate did meet an early grave 'Twas nothing left for us to save In the peat-filled bogs of Cannelbrae. [id] => cc410c7de105d4b3839b5658a84d2deb237d64f8 [imageName] => bog wraith [layout] => normal [manaCost] => {3}{B} [mciNumber] => 4 [multiverseid] => 648 [name] => Bog Wraith [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wraith ) [text] => Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) [toughness] => 3 [type] => Creature — Wraith [types] => Array ( [0] => Creature ) ) 1
Braingeyser - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 0d4ac4121d7dff7c17bb8c1701a3a578a7c6c763 [imageName] => braingeyser [layout] => normal [manaCost] => {X}{U}{U} [mciNumber] => 51 [multiverseid] => 695 [name] => Braingeyser [rarity] => Rare [reserved] => 1 [text] => Target player draws X cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Burrowing - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 70e654737b729b8e7780e744e17f3979e2a68276 [imageName] => burrowing [layout] => normal [manaCost] => {R} [mciNumber] => 139 [multiverseid] => 783 [name] => Burrowing [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Camouflage - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => bd84940a82aad1921547b27c837a9a9048d06596 [imageName] => camouflage [layout] => normal [manaCost] => {G} [mciNumber] => 96 [multiverseid] => 740 [name] => Camouflage [rarity] => Uncommon [text] => Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Castle - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 3331f77911a0d6c99dd1915b9868df0c9fc6df07 [imageName] => castle [layout] => normal [manaCost] => {3}{W} [mciNumber] => 193 [multiverseid] => 837 [name] => Castle [rarity] => Uncommon [text] => Untapped creatures you control get +0/+2. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Celestial Prism - Artifact
Array ( [artist] => Amy Weber [cmc] => 3 [id] => a7318f64514a2af7dcb7b0db02fc5d37e6238ad2 [imageName] => celestial prism [layout] => normal [manaCost] => {3} [mciNumber] => 235 [multiverseid] => 602 [name] => Celestial Prism [rarity] => Uncommon [text] => {2}, {T}: Add one mana of any color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Channel - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => a89f90262ae473a1701b7b8ae49dfeda3ad463c0 [imageName] => channel [layout] => normal [manaCost] => {G}{G} [mciNumber] => 97 [multiverseid] => 741 [name] => Channel [rarity] => Uncommon [text] => Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Chaos Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => a0633ab4fe79346b5b4e36b9a19b3b893914afc1 [imageName] => chaos orb [layout] => normal [manaCost] => {2} [mciNumber] => 236 [multiverseid] => 603 [name] => Chaos Orb [rarity] => Rare [reserved] => 1 [text] => {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Chaoslace - Instant
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => d18507bd84843e5968ca7c226c42adc4818eae50 [imageName] => chaoslace [layout] => normal [manaCost] => {R} [mciNumber] => 140 [multiverseid] => 784 [name] => Chaoslace [rarity] => Rare [text] => Target spell or permanent becomes red. (Its mana symbols remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Circle of Protection: Black - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 440606cc2b368f16ced98b0d75703b017bb50140 [imageName] => circle of protection black [layout] => normal [manaCost] => {1}{W} [mciNumber] => 194 [multiverseid] => 838 [name] => Circle of Protection: Black [rarity] => Common [text] => {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Blue - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 603871d4dbf2fff57633cb2667c6b23019539a96 [imageName] => circle of protection blue [layout] => normal [manaCost] => {1}{W} [mciNumber] => 195 [multiverseid] => 839 [name] => Circle of Protection: Blue [rarity] => Common [text] => {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Green - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1bdf81b018883e68698227c600717c8587f9a7c4 [imageName] => circle of protection green [layout] => normal [manaCost] => {1}{W} [mciNumber] => 196 [multiverseid] => 840 [name] => Circle of Protection: Green [rarity] => Common [text] => {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Red - Enchantment
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 7989b5af41cd3dbdf0a5059e1e22e9288813878c [imageName] => circle of protection red [layout] => normal [manaCost] => {1}{W} [mciNumber] => 197 [multiverseid] => 841 [name] => Circle of Protection: Red [rarity] => Common [text] => {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: White - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4867288ba161a1d96052678833aaee0513ed3e3f [imageName] => circle of protection white [layout] => normal [manaCost] => {1}{W} [mciNumber] => 198 [multiverseid] => 842 [name] => Circle of Protection: White [rarity] => Common [text] => {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Clockwork Beast - Artifact Creature — Beast
Array ( [artist] => Drew Tucker [cmc] => 6 [id] => 87e59e68b03d438a83c54059602ed7b44181bf28 [imageName] => clockwork beast [layout] => normal [manaCost] => {6} [mciNumber] => 237 [multiverseid] => 604 [name] => Clockwork Beast [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Beast ) [text] => Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. [toughness] => 4 [type] => Artifact Creature — Beast [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Clone - Creature — Shapeshifter
Array ( [artist] => Julie Baroh [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => dc4d501c2cdebbca7fbaf62ab1ba1ea735b883dd [imageName] => clone [layout] => normal [manaCost] => {3}{U} [mciNumber] => 52 [multiverseid] => 696 [name] => Clone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Clone enter the battlefield as a copy of any creature on the battlefield. [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Cockatrice - Creature — Cockatrice
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 60de0a2b048e5d5455afa34066aebc2adfc2fbb7 [imageName] => cockatrice [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 98 [multiverseid] => 742 [name] => Cockatrice [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cockatrice ) [text] => Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Cockatrice [types] => Array ( [0] => Creature ) ) 1
Consecrate Land - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 28eeb7a2de9bd23dbda71c9327eb686b726cf80c [imageName] => consecrate land [layout] => normal [manaCost] => {W} [mciNumber] => 199 [multiverseid] => 843 [name] => Consecrate Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conservator - Artifact
Array ( [artist] => Amy Weber [cmc] => 4 [id] => c80fdb1e40db2f5a7620788203b53de1950c7e9d [imageName] => conservator [layout] => normal [manaCost] => {4} [mciNumber] => 238 [multiverseid] => 605 [name] => Conservator [rarity] => Uncommon [text] => {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Contract from Below - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6bcc73978d009cfbbc3fef8d5e0d782d8d68d239 [imageName] => contract from below [layout] => normal [manaCost] => {B} [mciNumber] => 5 [multiverseid] => 649 [name] => Contract from Below [rarity] => Rare [reserved] => 1 [text] => Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Control Magic - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 2595c4139ae27da0214e6f480ea9d10ceb6f1fea [imageName] => control magic [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 53 [multiverseid] => 697 [name] => Control Magic [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature You control enchanted creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conversion - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1b4e1184e71fc6a93d512d37ad23245287504a32 [imageName] => conversion [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 200 [multiverseid] => 844 [name] => Conversion [rarity] => Uncommon [text] => At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Copper Tablet - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 6724012a6eb206562fadd63920ff75cb5e8912ce [imageName] => copper tablet [layout] => normal [manaCost] => {2} [mciNumber] => 239 [multiverseid] => 606 [name] => Copper Tablet [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Copy Artifact - Enchantment
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 2d1e5e0b1efef736dfe38adc447a7e66696baad3 [imageName] => copy artifact [layout] => normal [manaCost] => {1}{U} [mciNumber] => 54 [multiverseid] => 698 [name] => Copy Artifact [rarity] => Rare [reserved] => 1 [text] => You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Counterspell - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 80cebc92bd26d5ff77a1a2808c3fbe7e3b449e8b [imageName] => counterspell [layout] => normal [manaCost] => {U}{U} [mciNumber] => 55 [multiverseid] => 699 [name] => Counterspell [rarity] => Uncommon [text] => Counter target spell. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Craw Wurm - Creature — Wurm
Array ( [artist] => Daniel Gelon [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. [id] => 00278ec99c18a5a95256aba5940a80a90b944ff8 [imageName] => craw wurm [layout] => normal [manaCost] => {4}{G}{G} [mciNumber] => 99 [multiverseid] => 743 [name] => Craw Wurm [power] => 6 [rarity] => Common [subtypes] => Array ( [0] => Wurm ) [toughness] => 4 [type] => Creature — Wurm [types] => Array ( [0] => Creature ) ) 1
Creature Bond - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 70346dcafc7097ee991177f579ce8452198f844f [imageName] => creature bond [layout] => normal [manaCost] => {1}{U} [mciNumber] => 56 [multiverseid] => 700 [name] => Creature Bond [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Crusade - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 40c26956c8193cefab3a65a69bdeea63fbacb799 [imageName] => crusade [layout] => normal [manaCost] => {W}{W} [mciNumber] => 201 [multiverseid] => 845 [name] => Crusade [rarity] => Rare [text] => White creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Crystal Rod - Artifact
Array ( [artist] => Amy Weber [cmc] => 1 [id] => 19c099b72e914dbe7664f6dfeae6d4288eeceaae [imageName] => crystal rod [layout] => normal [manaCost] => {1} [mciNumber] => 240 [multiverseid] => 607 [name] => Crystal Rod [rarity] => Uncommon [text] => Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Cursed Land - Enchantment — Aura
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c5ea4c90ae132ad37fb704b7b7912b7e2cc91c0a [imageName] => cursed land [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 6 [multiverseid] => 650 [name] => Cursed Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Cyclopean Tomb - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 5791455ebda82c2c43b8ae9711c698fe8b76eb37 [imageName] => cyclopean tomb [layout] => normal [manaCost] => {4} [mciNumber] => 241 [multiverseid] => 608 [name] => Cyclopean Tomb [rarity] => Rare [reserved] => 1 [text] => {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dark Ritual - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 0407bb4a83b8779526dd6e41e985b60a3ea8f213 [imageName] => dark ritual [layout] => normal [manaCost] => {B} [mciNumber] => 7 [multiverseid] => 651 [name] => Dark Ritual [rarity] => Common [text] => Add {B}{B}{B} to your mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Darkpact - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => f81f305a10f28d674caa51d86d7d224e60072092 [imageName] => darkpact [layout] => normal [manaCost] => {B}{B}{B} [mciNumber] => 8 [multiverseid] => 652 [name] => Darkpact [rarity] => Rare [reserved] => 1 [text] => Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Death Ward - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8e819869714da313b8b9aed126df9db5496a095e [imageName] => death ward [layout] => normal [manaCost] => {W} [mciNumber] => 202 [multiverseid] => 846 [name] => Death Ward [rarity] => Common [text] => Regenerate target creature. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Deathgrip - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c610d06c00a9fdb3906978dd4e1a30eba5c361a7 [imageName] => deathgrip [layout] => normal [manaCost] => {B}{B} [mciNumber] => 9 [multiverseid] => 653 [name] => Deathgrip [rarity] => Uncommon [text] => {B}{B}: Counter target green spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Deathlace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 1f93e45d2846b61c1ccf2e25d359406942433bd4 [imageName] => deathlace [layout] => normal [manaCost] => {B} [mciNumber] => 10 [multiverseid] => 654 [name] => Deathlace [rarity] => Rare [text] => Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Demonic Attorney - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => f1853bd1584ff9688362720f302ed8cc4979635a [imageName] => demonic attorney [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 11 [multiverseid] => 655 [name] => Demonic Attorney [rarity] => Rare [reserved] => 1 [text] => Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Demonic Hordes - Creature — Demon
Array ( [artist] => Jesper Myrfors [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. [id] => d530ce30803c8a7af8a9471c1e3c7a5f8d96712c [imageName] => demonic hordes [layout] => normal [manaCost] => {3}{B}{B}{B} [mciNumber] => 12 [multiverseid] => 656 [name] => Demonic Hordes [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Demon ) [text] => {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. [toughness] => 5 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Demonic Tutor - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => d180f9bd35dabaad528a55af3450e250b426259a [imageName] => demonic tutor [layout] => normal [manaCost] => {1}{B} [mciNumber] => 13 [multiverseid] => 657 [name] => Demonic Tutor [rarity] => Uncommon [text] => Search your library for a card and put that card into your hand. Then shuffle your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Dingus Egg - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [id] => 2ab96085eb3eb126bdac954550a763dd472b79fc [imageName] => dingus egg [layout] => normal [manaCost] => {4} [mciNumber] => 242 [multiverseid] => 609 [name] => Dingus Egg [rarity] => Rare [text] => Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Disenchant - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 10750eab1956fcbe5cc2405e2910c9710c981eae [imageName] => disenchant [layout] => normal [manaCost] => {1}{W} [mciNumber] => 203 [multiverseid] => 847 [name] => Disenchant [rarity] => Common [text] => Destroy target artifact or enchantment. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Disintegrate - Sorcery
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c7db5542eb4377348b0e4cae4d11a4a159da77f0 [imageName] => disintegrate [layout] => normal [manaCost] => {X}{R} [mciNumber] => 141 [multiverseid] => 785 [name] => Disintegrate [rarity] => Common [text] => Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Disrupting Scepter - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 8817a2ba4c4d19529dd03132b234d1b9d192c7ac [imageName] => disrupting scepter [layout] => normal [manaCost] => {3} [mciNumber] => 243 [multiverseid] => 610 [name] => Disrupting Scepter [rarity] => Rare [text] => {3}, {T}: Target player discards a card. Activate this ability only during your turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dragon Whelp - Creature — Dragon
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon" [id] => 773af4cc5e341afb2ba9eec66be161c807aba46d [imageName] => dragon whelp [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 142 [multiverseid] => 786 [name] => Dragon Whelp [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Dragon ) [text] => Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. [toughness] => 3 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Drain Life - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 05fa68d8462d54b8985cb909a638d7f85dc1d86c [imageName] => drain life [layout] => normal [manaCost] => {X}{1}{B} [mciNumber] => 14 [multiverseid] => 658 [name] => Drain Life [rarity] => Common [text] => Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drain Power - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 2e402548a929c77fd447e1303622d05a4d0e3d77 [imageName] => drain power [layout] => normal [manaCost] => {U}{U} [mciNumber] => 57 [multiverseid] => 701 [name] => Drain Power [rarity] => Rare [text] => Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drudge Skeletons - Creature — Skeleton
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls. [id] => c993974f4df0c6408e2156f127a9e71209118ab1 [imageName] => drudge skeletons [layout] => normal [manaCost] => {1}{B} [mciNumber] => 15 [multiverseid] => 659 [name] => Drudge Skeletons [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Skeleton ) [text] => {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Skeleton [types] => Array ( [0] => Creature ) ) 1
Dwarven Demolition Team - Creature — Dwarf
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. [id] => 95ec24f27cf8fc1715911a6bf1d34b915ca1c825 [imageName] => dwarven demolition team [layout] => normal [manaCost] => {2}{R} [mciNumber] => 143 [multiverseid] => 787 [name] => Dwarven Demolition Team [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Dwarf ) [text] => {T}: Destroy target Wall. [toughness] => 1 [type] => Creature — Dwarf [types] => Array ( [0] => Creature ) ) 1
Dwarven Warriors - Creature — Dwarf Warrior
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 8e8e4398758eddad27c33d9e358bf9cc26875554 [imageName] => dwarven warriors [layout] => normal [manaCost] => {2}{R} [mciNumber] => 144 [multiverseid] => 788 [name] => Dwarven Warriors [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Dwarf [1] => Warrior ) [text] => {T}: Target creature with power 2 or less can't be blocked this turn. [toughness] => 1 [type] => Creature — Dwarf Warrior [types] => Array ( [0] => Creature ) ) 1
Earth Elemental - Creature — Elemental
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. [id] => b8d654c80c287626cd224fed757ec0848c1781e5 [imageName] => earth elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 145 [multiverseid] => 789 [name] => Earth Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 5 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Earthbind - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 18531a27d96ebe38e4857189e65fbb9a37e0e597 [imageName] => earthbind [layout] => normal [manaCost] => {R} [mciNumber] => 146 [multiverseid] => 790 [name] => Earthbind [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Earthquake - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 83efdd3e8393238142c733a81027e26c5a560d7e [imageName] => earthquake [layout] => normal [manaCost] => {X}{R} [mciNumber] => 147 [multiverseid] => 791 [name] => Earthquake [rarity] => Rare [text] => Earthquake deals X damage to each creature without flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Elvish Archers - Creature — Elf Archer
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" [id] => 3b5c60b2c98e9b9c04114d91c1aafd1a6bf1418e [imageName] => elvish archers [layout] => normal [manaCost] => {1}{G} [mciNumber] => 100 [multiverseid] => 744 [name] => Elvish Archers [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Elf [1] => Archer ) [text] => First strike [toughness] => 1 [type] => Creature — Elf Archer [types] => Array ( [0] => Creature ) ) 1
Evil Presence - Enchantment — Aura
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 90642696f4fddc65318f12f4870a6e23fc41d017 [imageName] => evil presence [layout] => normal [manaCost] => {B} [mciNumber] => 16 [multiverseid] => 660 [name] => Evil Presence [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land is a Swamp. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
False Orders - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 737bcb12f121ed280bb8a4e3f8b73fcdff220fd7 [imageName] => false orders [layout] => normal [manaCost] => {R} [mciNumber] => 148 [multiverseid] => 792 [name] => False Orders [rarity] => Common [text] => Cast False Orders only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Farmstead - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 588998f23682a7f6e87f7c261b0fa39dd4de0262 [imageName] => farmstead [layout] => normal [manaCost] => {W}{W}{W} [mciNumber] => 204 [multiverseid] => 848 [name] => Farmstead [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fastbond - Enchantment
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c061d1f29245830ba68d68590050a518f1920a08 [imageName] => fastbond [layout] => normal [manaCost] => {G} [mciNumber] => 101 [multiverseid] => 745 [name] => Fastbond [rarity] => Rare [reserved] => 1 [text] => You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Fear - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 20692c90b1a392445a1aaa5b72b9c4168b224553 [imageName] => fear [layout] => normal [manaCost] => {B}{B} [mciNumber] => 17 [multiverseid] => 661 [name] => Fear [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Feedback - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 7d35a8928f7d82906537e1093e0c8c71ad79bfd8 [imageName] => feedback [layout] => normal [manaCost] => {2}{U} [mciNumber] => 58 [multiverseid] => 702 [name] => Feedback [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fire Elemental - Creature — Elemental
Array ( [artist] => Melissa A. Benson [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. [id] => d37cd50745614f94b6b59ee14ded6ad1d16f3c33 [imageName] => fire elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 149 [multiverseid] => 793 [name] => Fire Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Fireball - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => e9b0b2b3d95c7221d72642b4f0f904255a738cc0 [imageName] => fireball [layout] => normal [manaCost] => {X}{R} [mciNumber] => 150 [multiverseid] => 794 [name] => Fireball [rarity] => Common [text] => Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Firebreathing - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" [id] => 81e982817f409e964a44c10e54062c6dfa11b0c8 [imageName] => firebreathing [layout] => normal [manaCost] => {R} [mciNumber] => 151 [multiverseid] => 795 [name] => Firebreathing [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Flashfires - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 8e7fc545ff851ffb2beeedb70e764e094dc439e8 [imageName] => flashfires [layout] => normal [manaCost] => {3}{R} [mciNumber] => 152 [multiverseid] => 796 [name] => Flashfires [rarity] => Uncommon [text] => Destroy all Plains. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Flight - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 90b17a199d3124f8448880fb9aff07d7f4754a1b [imageName] => flight [layout] => normal [manaCost] => {U} [mciNumber] => 59 [multiverseid] => 703 [name] => Flight [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has flying. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fog - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 0e3b95a0752081def485be78d2539d77a78b0ef2 [imageName] => fog [layout] => normal [manaCost] => {G} [mciNumber] => 102 [multiverseid] => 746 [name] => Fog [rarity] => Common [text] => Prevent all combat damage that would be dealt this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Force of Nature - Creature — Elemental
Array ( [artist] => Douglas Shuler [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => e0709d95a993700f471a1a9e28d2e4fd35c8a47a [imageName] => force of nature [layout] => normal [manaCost] => {2}{G}{G}{G}{G} [mciNumber] => 103 [multiverseid] => 747 [name] => Force of Nature [power] => 8 [rarity] => Rare [subtypes] => Array ( [0] => Elemental ) [text] => Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [toughness] => 8 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Forcefield - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => b957bc414486fa04583fd2f7a16f4b5ad35c101a [imageName] => forcefield [layout] => normal [manaCost] => {3} [mciNumber] => 244 [multiverseid] => 611 [name] => Forcefield [rarity] => Rare [reserved] => 1 [text] => {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 075bae6992ba7ec2b2f62362341d5a02da969500 [imageName] => forest3 [layout] => normal [multiverseid] => 888 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 889 [1] => 890 ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => f69a08ef9088964e98279eb57e811cefae9eab06 [imageName] => forest2 [layout] => normal [multiverseid] => 889 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 888 [1] => 890 ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 3cc96093cc9f0c94736bb9757d577dcf95c25886 [imageName] => forest1 [layout] => normal [multiverseid] => 890 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 889 [1] => 888 ) ) 1
Fork - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 2bd18620e2ca8d3c36cd02c20e3a1bf8bb307bf9 [imageName] => fork [layout] => normal [manaCost] => {R}{R} [mciNumber] => 153 [multiverseid] => 797 [name] => Fork [rarity] => Rare [reserved] => 1 [text] => Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Frozen Shade - Creature — Shade
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "There are some qualities—some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence" [id] => bef83428ed3e5d11ad7b898b34b689860e07b3e2 [imageName] => frozen shade [layout] => normal [manaCost] => {2}{B} [mciNumber] => 18 [multiverseid] => 662 [name] => Frozen Shade [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Shade ) [text] => {B}: Frozen Shade gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Shade [types] => Array ( [0] => Creature ) ) 1
Fungusaur - Creature — Fungus Lizard
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. [id] => 464a7cc9e0585d40db0a86bbdf05e930ddea5514 [imageName] => fungusaur [layout] => normal [manaCost] => {3}{G} [mciNumber] => 104 [multiverseid] => 748 [name] => Fungusaur [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Fungus [1] => Lizard ) [text] => Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. [toughness] => 2 [type] => Creature — Fungus Lizard [types] => Array ( [0] => Creature ) ) 1
Gaea's Liege - Creature — Avatar
Array ( [artist] => Dameon Willich [cmc] => 6 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b3565ebc156cbdca2c71eca83b8dd7286b52356b [imageName] => gaea's liege [layout] => normal [manaCost] => {3}{G}{G}{G} [mciNumber] => 105 [multiverseid] => 749 [name] => Gaea's Liege [power] => * [rarity] => Rare [subtypes] => Array ( [0] => Avatar ) [text] => As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. [toughness] => * [type] => Creature — Avatar [types] => Array ( [0] => Creature ) ) 1
Gauntlet of Might - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [id] => 9490f654a5b4c3c81eacef59784021c52525addd [imageName] => gauntlet of might [layout] => normal [manaCost] => {4} [mciNumber] => 245 [multiverseid] => 612 [name] => Gauntlet of Might [rarity] => Rare [reserved] => 1 [text] => Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Giant Growth - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => fcde8827f17dc44853a3359e28534c80cbc681e6 [imageName] => giant growth [layout] => normal [manaCost] => {G} [mciNumber] => 106 [multiverseid] => 750 [name] => Giant Growth [rarity] => Common [text] => Target creature gets +3/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Giant Spider - Creature — Spider
Array ( [artist] => Sandra Everingham [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => While it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web. [id] => bf5a1a67dea845865a00d1026cc67b897db6bfff [imageName] => giant spider [layout] => normal [manaCost] => {3}{G} [mciNumber] => 107 [multiverseid] => 751 [name] => Giant Spider [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Spider ) [text] => Reach (This creature can block creatures with flying.) [toughness] => 4 [type] => Creature — Spider [types] => Array ( [0] => Creature ) ) 1
Glasses of Urza - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 1 [id] => bf4634584137cd02867f04d556401af01807a81c [imageName] => glasses of urza [layout] => normal [manaCost] => {1} [mciNumber] => 246 [multiverseid] => 613 [name] => Glasses of Urza [rarity] => Uncommon [text] => {T}: Look at target player's hand. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Gloom - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b010b01d2178180e5eaf0a9e41406834181d7013 [imageName] => gloom [layout] => normal [manaCost] => {2}{B} [mciNumber] => 19 [multiverseid] => 663 [name] => Gloom [rarity] => Uncommon [text] => White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Goblin Balloon Brigade - Creature — Goblin Warrior
Array ( [artist] => Andi Rusu [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?" [id] => 3eaa9e8cc125fff741038c954fe4f1bd86b91ce5 [imageName] => goblin balloon brigade [layout] => normal [manaCost] => {R} [mciNumber] => 154 [multiverseid] => 798 [name] => Goblin Balloon Brigade [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Goblin [1] => Warrior ) [text] => {R}: Goblin Balloon Brigade gains flying until end of turn. [toughness] => 1 [type] => Creature — Goblin Warrior [types] => Array ( [0] => Creature ) ) 1
Goblin King - Creature — Goblin
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. [id] => e4a5d02d8270fd2db9a9979f1d5b67e03222350f [imageName] => goblin king [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 155 [multiverseid] => 799 [name] => Goblin King [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Goblin ) [text] => Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) [toughness] => 2 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Granite Gargoyle - Creature — Gargoyle
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook, by Asmoranomardicadaistinaculdacar [id] => 49f391768447fe3030237f4d3b7d6c5dc7b3f960 [imageName] => granite gargoyle [layout] => normal [manaCost] => {2}{R} [mciNumber] => 156 [multiverseid] => 800 [name] => Granite Gargoyle [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Gargoyle ) [text] => Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. [toughness] => 2 [type] => Creature — Gargoyle [types] => Array ( [0] => Creature ) ) 1
Gray Ogre - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings. [id] => 46b0045d5dd4ed981d06f39470908196c7c58e7e [imageName] => gray ogre [layout] => normal [manaCost] => {2}{R} [mciNumber] => 157 [multiverseid] => 801 [name] => Gray Ogre [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) ) 1
Green Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 61fd23895470949b058186f6c8ccf796f8a7c835 [imageName] => green ward [layout] => normal [manaCost] => {W} [mciNumber] => 205 [multiverseid] => 849 [name] => Green Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Grizzly Bears - Creature — Bear
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. [id] => 7a9baedff2ee59acc9d95992c01d67f3fc1721c6 [imageName] => grizzly bears [layout] => normal [manaCost] => {1}{G} [mciNumber] => 108 [multiverseid] => 752 [name] => Grizzly Bears [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Bear ) [toughness] => 2 [type] => Creature — Bear [types] => Array ( [0] => Creature ) ) 1
Guardian Angel - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 863c1a96e843b5b71be99db027eaca79463d19a4 [imageName] => guardian angel [layout] => normal [manaCost] => {X}{W} [mciNumber] => 206 [multiverseid] => 850 [name] => Guardian Angel [rarity] => Common [text] => Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Healing Salve - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 35ead9ee8ba49577d35e129a9b6363767389070d [imageName] => healing salve [layout] => normal [manaCost] => {W} [mciNumber] => 207 [multiverseid] => 851 [name] => Healing Salve [rarity] => Common [text] => Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Helm of Chatzuk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => dca16e1b7fbc46dffa19071af2c92f199c7fae7a [imageName] => helm of chatzuk [layout] => normal [manaCost] => {1} [mciNumber] => 247 [multiverseid] => 614 [name] => Helm of Chatzuk [rarity] => Rare [text] => {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hill Giant - Creature — Giant
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. [id] => ca696f4089c45772a5efa212eb8f2b001938863b [imageName] => hill giant [layout] => normal [manaCost] => {3}{R} [mciNumber] => 158 [multiverseid] => 802 [name] => Hill Giant [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Giant ) [toughness] => 3 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Holy Armor - Enchantment — Aura
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 922975a77eed9e96dd660af7cd8015c9d80d35e9 [imageName] => holy armor [layout] => normal [manaCost] => {W} [mciNumber] => 208 [multiverseid] => 852 [name] => Holy Armor [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Holy Strength - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 5f6c475d2a57e14e868f8636006b230ad6133bd2 [imageName] => holy strength [layout] => normal [manaCost] => {W} [mciNumber] => 209 [multiverseid] => 853 [name] => Holy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +1/+2. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Howl from Beyond - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ae8cf1f3cf310b102f2ce560a01028a9205891ab [imageName] => howl from beyond [layout] => normal [manaCost] => {X}{B} [mciNumber] => 20 [multiverseid] => 664 [name] => Howl from Beyond [rarity] => Common [text] => Target creature gets +X/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Howling Mine - Artifact
Array ( [artist] => Mark Poole [cmc] => 2 [id] => eb8cd3a534c49e66c99b61a394cb8cb143de586f [imageName] => howling mine [layout] => normal [manaCost] => {2} [mciNumber] => 248 [multiverseid] => 615 [name] => Howling Mine [rarity] => Rare [text] => At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hurloon Minotaur - Creature — Minotaur
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. [id] => 065dacd75b631d8f71569357d039550ce35c3ef3 [imageName] => hurloon minotaur [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 159 [multiverseid] => 803 [name] => Hurloon Minotaur [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Minotaur ) [toughness] => 3 [type] => Creature — Minotaur [types] => Array ( [0] => Creature ) ) 1
Hurricane - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 4d47aa553a8754059280675d04991aefbf93f460 [imageName] => hurricane [layout] => normal [manaCost] => {X}{G} [mciNumber] => 109 [multiverseid] => 753 [name] => Hurricane [rarity] => Uncommon [text] => Hurricane deals X damage to each creature with flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Hypnotic Specter - Creature — Specter
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "...There was no trace/ Of aught on that illumined face..." —Samuel Coleridge, "Phantom" [id] => 45a03da7a6ef94d936b7c2da84e883a67422868b [imageName] => hypnotic specter [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 21 [multiverseid] => 665 [name] => Hypnotic Specter [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Specter ) [text] => Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. [toughness] => 2 [type] => Creature — Specter [types] => Array ( [0] => Creature ) ) 1
Ice Storm - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => ca2ed1eb8488d6c9fafe505e1696f63f69be668c [imageName] => ice storm [layout] => normal [manaCost] => {2}{G} [mciNumber] => 110 [multiverseid] => 754 [name] => Ice Storm [rarity] => Uncommon [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Icy Manipulator - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 4 [id] => e5bdac23d5430d0c3f1154539cab4f1d7a2a0918 [imageName] => icy manipulator [layout] => normal [manaCost] => {4} [mciNumber] => 249 [multiverseid] => 616 [name] => Icy Manipulator [rarity] => Uncommon [text] => {1}, {T}: Tap target artifact, creature, or land. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Illusionary Mask - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 4e976acee0371e409b217badbdb4f9b9a3b4fda3 [imageName] => illusionary mask [layout] => normal [manaCost] => {2} [mciNumber] => 250 [multiverseid] => 617 [name] => Illusionary Mask [rarity] => Rare [reserved] => 1 [text] => {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Instill Energy - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d3b61c2e9624904f2831e117dbaba101d87f08e0 [imageName] => instill energy [layout] => normal [manaCost] => {G} [mciNumber] => 111 [multiverseid] => 755 [name] => Instill Energy [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Invisibility - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => edd33368044195b21284d8e53bb8fa4faaac0c9a [imageName] => invisibility [layout] => normal [manaCost] => {U}{U} [mciNumber] => 60 [multiverseid] => 704 [name] => Invisibility [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can't be blocked except by Walls. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Iron Star - Artifact
Array ( [artist] => Dan Frazier [cmc] => 1 [id] => b19e4ce2e5112264ae8d11b488c453130e75f74c [imageName] => iron star [layout] => normal [manaCost] => {1} [mciNumber] => 251 [multiverseid] => 618 [name] => Iron Star [rarity] => Uncommon [text] => Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Ironclaw Orcs - Creature — Orc
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. [id] => bbe006e54c75ae16903a733f72673ddb6dfc1ccb [imageName] => ironclaw orcs [layout] => normal [manaCost] => {1}{R} [mciNumber] => 160 [multiverseid] => 804 [name] => Ironclaw Orcs [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Orc ) [text] => Ironclaw Orcs can't block creatures with power 2 or greater. [toughness] => 2 [type] => Creature — Orc [types] => Array ( [0] => Creature ) ) 1
Ironroot Treefolk - Creature — Treefolk
Array ( [artist] => Jesper Myrfors [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. [id] => 865fef11a04678578f77ac36de27645819af996e [imageName] => ironroot treefolk [layout] => normal [manaCost] => {4}{G} [mciNumber] => 112 [multiverseid] => 756 [name] => Ironroot Treefolk [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Treefolk ) [toughness] => 5 [type] => Creature — Treefolk [types] => Array ( [0] => Creature ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => e8420a0337474f11fbba17f0c2b58906ab3151f9 [imageName] => island2 [layout] => normal [multiverseid] => 894 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 896 [1] => 895 ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => cd9db2648b923f16bdf06f5784adae97c7be2662 [imageName] => island3 [layout] => normal [multiverseid] => 895 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 896 [1] => 894 ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => fbb8a389e070a677317feb4930f93d322a3c37a1 [imageName] => island1 [layout] => normal [multiverseid] => 896 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 894 [1] => 895 ) ) 1
Island Sanctuary - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => d27d87ab27c28b3da0f42671f5d3c4469a985fa6 [imageName] => island sanctuary [layout] => normal [manaCost] => {1}{W} [mciNumber] => 210 [multiverseid] => 854 [name] => Island Sanctuary [rarity] => Rare [text] => If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Ivory Cup - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 0a5da59c650043c966c55ed0ee83e2ae4b50aa97 [imageName] => ivory cup [layout] => normal [manaCost] => {1} [mciNumber] => 252 [multiverseid] => 619 [name] => Ivory Cup [rarity] => Uncommon [text] => Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Monolith - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 65ee04e89ef4452c57515b27cfbd7ba0c0dc0788 [imageName] => jade monolith [layout] => normal [manaCost] => {4} [mciNumber] => 253 [multiverseid] => 620 [name] => Jade Monolith [rarity] => Rare [text] => {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Statue - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => "Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." —Norin the Wary [id] => 43f8934be8bc19db17bb7c8c7e29bbf9b35d22f5 [imageName] => jade statue [layout] => normal [manaCost] => {4} [mciNumber] => 254 [multiverseid] => 621 [name] => Jade Statue [rarity] => Uncommon [text] => {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jayemdae Tome - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 8ce09d1829296dc214c5cbe218baafd23b1e9165 [imageName] => jayemdae tome [layout] => normal [manaCost] => {4} [mciNumber] => 255 [multiverseid] => 622 [name] => Jayemdae Tome [rarity] => Rare [text] => {4}, {T}: Draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Juggernaut - Artifact Creature — Juggernaut
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. [id] => 0a4ae824db987dc426e0cbfa662ae7c7423cd553 [imageName] => juggernaut [layout] => normal [manaCost] => {4} [mciNumber] => 256 [multiverseid] => 623 [name] => Juggernaut [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Juggernaut ) [text] => Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. [toughness] => 3 [type] => Artifact Creature — Juggernaut [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Jump - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => ff4c093c99582a575790b02f65492e5a5560373a [imageName] => jump [layout] => normal [manaCost] => {U} [mciNumber] => 61 [multiverseid] => 705 [name] => Jump [rarity] => Common [text] => Target creature gains flying until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Karma - Enchantment
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => d92b19f6ee23a68b065ed87e8ec2959128cdcd66 [imageName] => karma [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 211 [multiverseid] => 855 [name] => Karma [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Keldon Warlord - Creature — Human Barbarian
Array ( [artist] => Kev Brockschmidt [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 2afab74040b48f10127b759fef895f15b95b69f8 [imageName] => keldon warlord [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 161 [multiverseid] => 805 [name] => Keldon Warlord [power] => * [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Barbarian ) [text] => Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. [toughness] => * [type] => Creature — Human Barbarian [types] => Array ( [0] => Creature ) ) 1
Kormus Bell - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 70d4e26bf1314aaf9da6654d1d70500e9e624b44 [imageName] => kormus bell [layout] => normal [manaCost] => {4} [mciNumber] => 257 [multiverseid] => 624 [name] => Kormus Bell [rarity] => Rare [text] => All Swamps are 1/1 black creatures that are still lands. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Kudzu - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => a0709980e6bf0ed79cc5860d7a2536628d3e2c34 [imageName] => kudzu [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 113 [multiverseid] => 757 [name] => Kudzu [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Lance - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 3ad1eecb97909f6d45763cc87c07fa23cf574cf7 [imageName] => lance [layout] => normal [manaCost] => {W} [mciNumber] => 212 [multiverseid] => 856 [name] => Lance [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has first strike. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ley Druid - Creature — Human Druid
Array ( [artist] => Sandra Everingham [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. [id] => 41f323ffd66acf2b49a42fe1938a41b38e39f47a [imageName] => ley druid [layout] => normal [manaCost] => {2}{G} [mciNumber] => 114 [multiverseid] => 758 [name] => Ley Druid [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => {T}: Untap target land. [toughness] => 1 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Library of Leng - Artifact
Array ( [artist] => Daniel Gelon [cmc] => 1 [id] => 669e5bc017c041cf56f966df720dd599bf76b57d [imageName] => library of leng [layout] => normal [manaCost] => {1} [mciNumber] => 258 [multiverseid] => 625 [name] => Library of Leng [rarity] => Uncommon [text] => You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Lich - Enchantment
Array ( [artist] => Daniel Gelon [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5093e7828386dedaa35acd9a1e0560e59e6d8565 [imageName] => lich [layout] => normal [manaCost] => {B}{B}{B}{B} [mciNumber] => 22 [multiverseid] => 666 [name] => Lich [rarity] => Rare [reserved] => 1 [text] => As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifeforce - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 7c745b88e6ad369ede91921bbdbca5552e0348c0 [imageName] => lifeforce [layout] => normal [manaCost] => {G}{G} [mciNumber] => 115 [multiverseid] => 759 [name] => Lifeforce [rarity] => Uncommon [text] => {G}{G}: Counter target black spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifelace - Instant
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 22ca8c03f1c37376aab56b6f65c77e31f5e3a139 [imageName] => lifelace [layout] => normal [manaCost] => {G} [mciNumber] => 116 [multiverseid] => 760 [name] => Lifelace [rarity] => Rare [text] => Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Lifetap - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => f31966e93d71d8c1b4355b0a2d0c64f88d254eea [imageName] => lifetap [layout] => normal [manaCost] => {U}{U} [mciNumber] => 62 [multiverseid] => 706 [name] => Lifetap [rarity] => Uncommon [text] => Whenever a Forest an opponent controls becomes tapped, you gain 1 life. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lightning Bolt - Instant
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 22446312fba8626281b393ee4d358f9b2737aac7 [imageName] => lightning bolt [layout] => normal [manaCost] => {R} [mciNumber] => 162 [multiverseid] => 806 [name] => Lightning Bolt [rarity] => Common [text] => Lightning Bolt deals 3 damage to target creature or player. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Living Artifact - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c6d1d3c641f9869e2e8fc151fc3d33691335c788 [imageName] => living artifact [layout] => normal [manaCost] => {G} [mciNumber] => 117 [multiverseid] => 761 [name] => Living Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Living Lands - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 8d02bc0f1f7e228bc0baab24f8d7fce85143f97d [imageName] => living lands [layout] => normal [manaCost] => {3}{G} [mciNumber] => 118 [multiverseid] => 762 [name] => Living Lands [rarity] => Rare [text] => All Forests are 1/1 creatures that are still lands. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Living Wall - Artifact Creature — Wall
Array ( [artist] => Anson Maddocks [cmc] => 4 [flavor] => Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. [id] => fdc8b2ecb0102f95a48db1f12b3957187c4750f3 [imageName] => living wall [layout] => normal [manaCost] => {4} [mciNumber] => 259 [multiverseid] => 626 [name] => Living Wall [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {1}: Regenerate Living Wall. [toughness] => 6 [type] => Artifact Creature — Wall [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Llanowar Elves - Creature — Elf Druid
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Whenever the Llanowar Elves gather the fruits of their forest, they leave one plant of each type untouched, considering that nature's portion. [id] => f25e477274e379d5a220b37961bb743c7813c09c [imageName] => llanowar elves [layout] => normal [manaCost] => {G} [mciNumber] => 119 [multiverseid] => 763 [name] => Llanowar Elves [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Elf [1] => Druid ) [text] => {T}: Add {G} to your mana pool. [toughness] => 1 [type] => Creature — Elf Druid [types] => Array ( [0] => Creature ) ) 1
Lord of Atlantis - Creature — Merfolk
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. [id] => 744a8ad03bd69e6d10be9daeb25302ddcc27c32d [imageName] => lord of atlantis [layout] => normal [manaCost] => {U}{U} [mciNumber] => 63 [multiverseid] => 707 [name] => Lord of Atlantis [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Merfolk ) [text] => Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) [toughness] => 2 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Lord of the Pit - Creature — Demon
Array ( [artist] => Mark Tedin [cmc] => 7 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 588dda25d9679dc045b3d006d96c3c1e3ca64451 [imageName] => lord of the pit [layout] => normal [manaCost] => {4}{B}{B}{B} [mciNumber] => 23 [multiverseid] => 667 [name] => Lord of the Pit [power] => 7 [rarity] => Rare [subtypes] => Array ( [0] => Demon ) [text] => Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. [toughness] => 7 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Lure - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => bb3faa740c024a19dd08591193121d79241cd123 [imageName] => lure [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 120 [multiverseid] => 764 [name] => Lure [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature All creatures able to block enchanted creature do so. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Magical Hack - Instant
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => ec01d78f8d9f861fd86e710cd0bffb976c1c84d7 [imageName] => magical hack [layout] => normal [manaCost] => {U} [mciNumber] => 64 [multiverseid] => 708 [name] => Magical Hack [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mahamoti Djinn - Creature — Djinn
Array ( [artist] => Dan Frazier [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. [id] => acc5deaa3764db78d7920eb8530eb5ce427765e9 [imageName] => mahamoti djinn [layout] => normal [manaCost] => {4}{U}{U} [mciNumber] => 65 [multiverseid] => 709 [name] => Mahamoti Djinn [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) [toughness] => 6 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Mana Flare - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 346cdf3fc8c4047d56cf191f74dcfcb077b8b50a [imageName] => mana flare [layout] => normal [manaCost] => {2}{R} [mciNumber] => 163 [multiverseid] => 807 [name] => Mana Flare [rarity] => Rare [text] => Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Mana Short - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => cbba49d82c79e7b45c90ad974f104e4eaf3d3661 [imageName] => mana short [layout] => normal [manaCost] => {2}{U} [mciNumber] => 66 [multiverseid] => 710 [name] => Mana Short [rarity] => Rare [text] => Tap all lands target player controls and empty his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mana Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => fd1c821cbd1f5a979abd1ca70c890bb576abd6a4 [imageName] => mana vault [layout] => normal [manaCost] => {1} [mciNumber] => 260 [multiverseid] => 627 [name] => Mana Vault [rarity] => Rare [text] => Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Manabarbs - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c5c29fa2895bba11aee3a37c290ce7727e486393 [imageName] => manabarbs [layout] => normal [manaCost] => {3}{R} [mciNumber] => 164 [multiverseid] => 808 [name] => Manabarbs [rarity] => Rare [text] => Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Meekstone - Artifact
Array ( [artist] => Quinton Hoover [cmc] => 1 [id] => 114de7de3cabef5c7cbe4b5beef1b2f60af7777b [imageName] => meekstone [layout] => normal [manaCost] => {1} [mciNumber] => 261 [multiverseid] => 628 [name] => Meekstone [rarity] => Rare [text] => Creatures with power 3 or greater don't untap during their controllers' untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Merfolk of the Pearl Trident - Creature — Merfolk
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier. [id] => 9438ed8fd94f998ee7ff6c5a451057bcc17afc96 [imageName] => merfolk of the pearl trident [layout] => normal [manaCost] => {U} [mciNumber] => 67 [multiverseid] => 711 [name] => Merfolk of the Pearl Trident [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Merfolk ) [toughness] => 1 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Mesa Pegasus - Creature — Pegasus
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. [id] => f281214ea1a48b05e1de89c760af9363e55288cc [imageName] => mesa pegasus [layout] => normal [manaCost] => {1}{W} [mciNumber] => 213 [multiverseid] => 857 [name] => Mesa Pegasus [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Pegasus ) [text] => Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Pegasus [types] => Array ( [0] => Creature ) ) 1
Mind Twist - Sorcery
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 387a2c4d995b09aa3022b95ce29e1c60c7b12941 [imageName] => mind twist [layout] => normal [manaCost] => {X}{B} [mciNumber] => 24 [multiverseid] => 668 [name] => Mind Twist [rarity] => Rare [text] => Target player discards X cards at random. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Mons's Goblin Raiders - Creature — Goblin
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. [id] => a75378d11a51a3ba8deed9cc3a15332c021ab3b9 [imageName] => mons's goblin raiders [layout] => normal [manaCost] => {R} [mciNumber] => 165 [multiverseid] => 809 [name] => Mons's Goblin Raiders [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Goblin ) [toughness] => 1 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => d3be8f62e5101ff001a072e93867db716eb7f974 [imageName] => mountain3 [layout] => normal [multiverseid] => 891 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 893 [1] => 892 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 5510e7ee19c62171283f7ab16303a90190c8693f [imageName] => mountain2 [layout] => normal [multiverseid] => 892 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 891 [1] => 893 ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 3099f1762edbdc9ffa259e7fdd08ce7323f72bd7 [imageName] => mountain1 [layout] => normal [multiverseid] => 893 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 891 [1] => 892 ) ) 1
Mox Emerald - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => G ) [id] => 8029e14f31edca9130e0a79c57b36f4c2e389dbd [imageName] => mox emerald [layout] => normal [manaCost] => {0} [mciNumber] => 262 [multiverseid] => 629 [name] => Mox Emerald [rarity] => Rare [reserved] => 1 [text] => {T}: Add {G} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Jet - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => B ) [id] => 050088b0fd9325d1b95939aa8232336bc0db7e44 [imageName] => mox jet [layout] => normal [manaCost] => {0} [mciNumber] => 263 [multiverseid] => 630 [name] => Mox Jet [rarity] => Rare [reserved] => 1 [text] => {T}: Add {B} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Pearl - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => W ) [id] => dc45becdc3011ac546111ddce3bfe35bfce04ac2 [imageName] => mox pearl [layout] => normal [manaCost] => {0} [mciNumber] => 264 [multiverseid] => 631 [name] => Mox Pearl [rarity] => Rare [reserved] => 1 [text] => {T}: Add {W} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Ruby - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => R ) [id] => 1eb1815e80a831bf86eb5885fcca760259f2580a [imageName] => mox ruby [layout] => normal [manaCost] => {0} [mciNumber] => 265 [multiverseid] => 632 [name] => Mox Ruby [rarity] => Rare [reserved] => 1 [text] => {T}: Add {R} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Sapphire - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => U ) [id] => b429bc2b42999ba1593b5605091181eef5ff055b [imageName] => mox sapphire [layout] => normal [manaCost] => {0} [mciNumber] => 266 [multiverseid] => 633 [name] => Mox Sapphire [rarity] => Rare [reserved] => 1 [text] => {T}: Add {U} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Natural Selection - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 19e381ef7a73d56f967df3f5d6e0137a1e2a8f38 [imageName] => natural selection [layout] => normal [manaCost] => {G} [mciNumber] => 121 [multiverseid] => 765 [name] => Natural Selection [rarity] => Rare [reserved] => 1 [text] => Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Nether Shadow - Creature — Spirit
Array ( [artist] => Christopher Rush [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 0de6c6975690a4e2b782c2cbc59f1a233353d89a [imageName] => nether shadow [layout] => normal [manaCost] => {B}{B} [mciNumber] => 25 [multiverseid] => 669 [name] => Nether Shadow [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Nettling Imp - Creature — Imp
Array ( [artist] => Quinton Hoover [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 251d50cc5d7eb959ae790cf6eb3446f691b146e0 [imageName] => nettling imp [layout] => normal [manaCost] => {2}{B} [mciNumber] => 26 [multiverseid] => 670 [name] => Nettling Imp [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Imp ) [text] => {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. [toughness] => 1 [type] => Creature — Imp [types] => Array ( [0] => Creature ) ) 1
Nevinyrral's Disk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 8d600fc4861def1a481869b57072202de5e15497 [imageName] => nevinyrral's disk [layout] => normal [manaCost] => {4} [mciNumber] => 267 [multiverseid] => 634 [name] => Nevinyrral's Disk [rarity] => Rare [text] => Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Nightmare - Creature — Nightmare Horse
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength. [id] => 15df576b160c578d82fcc0d38346cb2d18b9e941 [imageName] => nightmare [layout] => normal [manaCost] => {5}{B} [mciNumber] => 27 [multiverseid] => 671 [name] => Nightmare [power] => * [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Nightmare [1] => Horse ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. [toughness] => * [type] => Creature — Nightmare Horse [types] => Array ( [0] => Creature ) ) 1
Northern Paladin - Creature — Human Knight
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Look to the north; there you will find aid and comfort." —The Book of Tal [id] => 272bbf35a93b7fa6dfac5611e947d99fb8a577ce [imageName] => northern paladin [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 214 [multiverseid] => 858 [name] => Northern Paladin [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => {W}{W}, {T}: Destroy target black permanent. [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Obsianus Golem - Artifact Creature — Golem
Array ( [artist] => Jesper Myrfors [cmc] => 6 [flavor] => "The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone..." —Song of the Artificer [id] => 74e58749ad8e34db62925874d8e424b4a7f265e6 [imageName] => obsianus golem [layout] => normal [manaCost] => {6} [mciNumber] => 268 [multiverseid] => 635 [name] => Obsianus Golem [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Golem ) [toughness] => 6 [type] => Artifact Creature — Golem [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Orcish Artillery - Creature — Orc Warrior
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness. [id] => 1e043dfd5e5bccf7f051a649d525c2b498efde19 [imageName] => orcish artillery [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 166 [multiverseid] => 810 [name] => Orcish Artillery [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Orc [1] => Warrior ) [text] => {T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. [toughness] => 3 [type] => Creature — Orc Warrior [types] => Array ( [0] => Creature ) ) 1
Orcish Oriflamme - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 77a249f270c63edc098818c043d5b4cf7f0984b6 [imageName] => orcish oriflamme [layout] => normal [manaCost] => {3}{R} [mciNumber] => 167 [multiverseid] => 811 [name] => Orcish Oriflamme [rarity] => Uncommon [text] => Attacking creatures you control get +1/+0. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Paralyze - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => b7ac44f6b81a2ddde19c951e3ef1652c9f5cd0b7 [imageName] => paralyze [layout] => normal [manaCost] => {B} [mciNumber] => 28 [multiverseid] => 672 [name] => Paralyze [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Pearled Unicorn - Creature — Unicorn
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "‘Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'" —Lewis Carroll [id] => 781674682ab4e01e2d9467fa6a3da0b500b78e2c [imageName] => pearled unicorn [layout] => normal [manaCost] => {2}{W} [mciNumber] => 215 [multiverseid] => 859 [name] => Pearled Unicorn [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Unicorn ) [toughness] => 2 [type] => Creature — Unicorn [types] => Array ( [0] => Creature ) ) 1
Personal Incarnation - Creature — Avatar Incarnation
Array ( [artist] => Kev Brockschmidt [cmc] => 6 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => aa7b528da340dba70337ae4313d6ca8d79ed0023 [imageName] => personal incarnation [layout] => normal [manaCost] => {3}{W}{W}{W} [mciNumber] => 216 [multiverseid] => 860 [name] => Personal Incarnation [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Avatar [1] => Incarnation ) [text] => {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. When Personal Incarnation dies, its owner loses half his or her life, rounded up. [toughness] => 6 [type] => Creature — Avatar Incarnation [types] => Array ( [0] => Creature ) ) 1
Pestilence - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6751cec041226a11a096c7b47ed12584bcef4328 [imageName] => pestilence [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 29 [multiverseid] => 673 [name] => Pestilence [rarity] => Common [text] => At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Phantasmal Forces - Creature — Illusion
Array ( [artist] => Mark Poole [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. [id] => 80ab3ccd70156946f1b4dd27520c660dcb835074 [imageName] => phantasmal forces [layout] => normal [manaCost] => {3}{U} [mciNumber] => 68 [multiverseid] => 712 [name] => Phantasmal Forces [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. [toughness] => 1 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Phantasmal Terrain - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => f635f3018ca29fcca24e3d1ec8708b8599ff6a65 [imageName] => phantasmal terrain [layout] => normal [manaCost] => {U}{U} [mciNumber] => 69 [multiverseid] => 713 [name] => Phantasmal Terrain [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Phantom Monster - Creature — Illusion
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace" [id] => d598a0bd0f21ac32c3ebd54da3fb51f429103b50 [imageName] => phantom monster [layout] => normal [manaCost] => {3}{U} [mciNumber] => 70 [multiverseid] => 714 [name] => Phantom Monster [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying [toughness] => 3 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Pirate Ship - Creature — Human Pirate
Array ( [artist] => Tom Wänerstrand [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 6dc7971e9a032acbeadef5c2ca8d8ff9ba03ee52 [imageName] => pirate ship [layout] => normal [manaCost] => {4}{U} [mciNumber] => 71 [multiverseid] => 715 [name] => Pirate Ship [power] => 4 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Pirate ) [text] => Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. [toughness] => 3 [type] => Creature — Human Pirate [types] => Array ( [0] => Creature ) ) 1
Plague Rats - Creature — Rat
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "Should you a Rat to madness tease Why ev'n a Rat may plague you..." —Samuel Coleridge, "Recantation" [id] => b188d1181022083ab0a69e317d515396d6dde49d [imageName] => plague rats [layout] => normal [manaCost] => {2}{B} [mciNumber] => 30 [multiverseid] => 674 [name] => Plague Rats [power] => * [rarity] => Common [subtypes] => Array ( [0] => Rat ) [text] => Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. [toughness] => * [type] => Creature — Rat [types] => Array ( [0] => Creature ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => b5bf1a1a97b584511513950c2f49b8191041c436 [imageName] => plains1 [layout] => normal [multiverseid] => 897 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 899 [1] => 898 ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => 11f10c6acd1ec59bfbf2c9d298e1ede74b1de38e [imageName] => plains2 [layout] => normal [multiverseid] => 898 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 899 [1] => 897 ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => 2b54ad548e78548599db21e9ddf7bb06b03faf33 [imageName] => plains3 [layout] => normal [multiverseid] => 899 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 897 [1] => 898 ) ) 1
Plateau - Land — Mountain Plains
Array ( [artist] => Drew Tucker [colorIdentity] => Array ( [0] => W [1] => R ) [id] => a7bbd9c95880e0d75a6e055a5f2457a5b5787b49 [imageName] => plateau [layout] => normal [mciNumber] => 292 [multiverseid] => 880 [name] => Plateau [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Plains ) [text] => ({T}: Add {R} or {W} to your mana pool.) [type] => Land — Mountain Plains [types] => Array ( [0] => Land ) ) 1
Power Leak - Enchantment — Aura
Array ( [artist] => Drew Tucker [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => f66d917f7d3bf32ba8468a3d64da4e1c439316c1 [imageName] => power leak [layout] => normal [manaCost] => {1}{U} [mciNumber] => 72 [multiverseid] => 716 [name] => Power Leak [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Power Sink - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => d8e9f7f2afcc72058178966031c663298142efdf [imageName] => power sink [layout] => normal [manaCost] => {X}{U} [mciNumber] => 73 [multiverseid] => 717 [name] => Power Sink [rarity] => Common [text] => Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Power Surge - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 715fcd929ab3243f7a6731ddcc3844f8165621a1 [imageName] => power surge [layout] => normal [manaCost] => {R}{R} [mciNumber] => 168 [multiverseid] => 812 [name] => Power Surge [rarity] => Rare [text] => At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Prodigal Sorcerer - Creature — Human Wizard
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. [id] => f10133251233cd8e63f695df3df3ea71c312c638 [imageName] => prodigal sorcerer [layout] => normal [manaCost] => {2}{U} [mciNumber] => 74 [multiverseid] => 718 [name] => Prodigal Sorcerer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Prodigal Sorcerer deals 1 damage to target creature or player. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Psionic Blast - Instant
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 665d96cac55ecbade2f0d0f4aa5922bef9a52f01 [imageName] => psionic blast [layout] => normal [manaCost] => {2}{U} [mciNumber] => 75 [multiverseid] => 719 [name] => Psionic Blast [rarity] => Uncommon [text] => Psionic Blast deals 4 damage to target creature or player and 2 damage to you. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Psychic Venom - Enchantment — Aura
Array ( [artist] => Brian Snõddy [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 2dcc9e2df7dbd92def91ee1fa3d164c95ba1daac [imageName] => psychic venom [layout] => normal [manaCost] => {1}{U} [mciNumber] => 76 [multiverseid] => 720 [name] => Psychic Venom [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Purelace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 41ea39784f3f1bfcde2be8efb75f3d70246bfa19 [imageName] => purelace [layout] => normal [manaCost] => {W} [mciNumber] => 217 [multiverseid] => 861 [name] => Purelace [rarity] => Rare [text] => Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Raging River - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 70df8fc71e8873fa71e43f9027a3e9c53bd32ad8 [imageName] => raging river [layout] => normal [manaCost] => {R}{R} [mciNumber] => 169 [multiverseid] => 813 [name] => Raging River [rarity] => Rare [reserved] => 1 [text] => Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Raise Dead - Sorcery
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => e658e81477b82c30ac329f1e57ae61721d2129fe [imageName] => raise dead [layout] => normal [manaCost] => {B} [mciNumber] => 31 [multiverseid] => 675 [name] => Raise Dead [rarity] => Common [text] => Return target creature card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Red Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 0acfae52d7d0c046f174a7f15608d271f48e98df [imageName] => red elemental blast [layout] => normal [manaCost] => {R} [mciNumber] => 170 [multiverseid] => 814 [name] => Red Elemental Blast [rarity] => Common [text] => Choose one — • Counter target blue spell. • Destroy target blue permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Red Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 630c3dc6c29921344af32bec41b6ee1bbf275042 [imageName] => red ward [layout] => normal [manaCost] => {W} [mciNumber] => 218 [multiverseid] => 862 [name] => Red Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regeneration - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 36375eb5bd48a002e76fe3aeff6b5465a86a80fa [imageName] => regeneration [layout] => normal [manaCost] => {1}{G} [mciNumber] => 122 [multiverseid] => 766 [name] => Regeneration [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regrowth - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 407aa8eee449e3b1cbb7f33db5ecd2175a3bbf29 [imageName] => regrowth [layout] => normal [manaCost] => {1}{G} [mciNumber] => 123 [multiverseid] => 767 [name] => Regrowth [rarity] => Uncommon [text] => Return target card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Resurrection - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8bbdc61b005d92645248dbf64a8df1abe0ae6884 [imageName] => resurrection [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 219 [multiverseid] => 863 [name] => Resurrection [rarity] => Uncommon [text] => Return target creature card from your graveyard to the battlefield. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Reverse Damage - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => c07618ae005cd4a3261c8ccbb01bd61dd394be7c [imageName] => reverse damage [layout] => normal [manaCost] => {1}{W}{W} [mciNumber] => 220 [multiverseid] => 864 [name] => Reverse Damage [rarity] => Rare [text] => The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Righteousness - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => fa89b38ede90742a4b63ab616261c5db31e2b8dc [imageName] => righteousness [layout] => normal [manaCost] => {W} [mciNumber] => 221 [multiverseid] => 865 [name] => Righteousness [rarity] => Rare [text] => Target blocking creature gets +7/+7 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Roc of Kher Ridges - Creature — Bird
Array ( [artist] => Andi Rusu [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. [id] => 6b33d1026a84faa297a3c3b198cd031a28b7c132 [imageName] => roc of kher ridges [layout] => normal [manaCost] => {3}{R} [mciNumber] => 171 [multiverseid] => 815 [name] => Roc of Kher Ridges [power] => 3 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Bird ) [text] => Flying [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Rock Hydra - Creature — Hydra
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 2d5e67ef778f43537465146ad7f2a303648370a3 [imageName] => rock hydra [layout] => normal [manaCost] => {X}{R}{R} [mciNumber] => 172 [multiverseid] => 816 [name] => Rock Hydra [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Hydra ) [text] => Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. [toughness] => 0 [type] => Creature — Hydra [types] => Array ( [0] => Creature ) ) 1
Rod of Ruin - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => a22dbc973f334b14e97b047f964a7d6e0181194d [imageName] => rod of ruin [layout] => normal [manaCost] => {4} [mciNumber] => 269 [multiverseid] => 636 [name] => Rod of Ruin [rarity] => Uncommon [text] => {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Royal Assassin - Creature — Human Assassin
Array ( [artist] => Tom Wänerstrand [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. [id] => dfe369e05ff9c5a09070512200257867f4a3aa52 [imageName] => royal assassin [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 32 [multiverseid] => 676 [name] => Royal Assassin [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Assassin ) [text] => {T}: Destroy target tapped creature. [toughness] => 1 [type] => Creature — Human Assassin [types] => Array ( [0] => Creature ) ) 1
Sacrifice - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => c7bce8a590e071e7304506273ee58bdd0bfc8ce4 [imageName] => sacrifice [layout] => normal [manaCost] => {B} [mciNumber] => 33 [multiverseid] => 677 [name] => Sacrifice [rarity] => Uncommon [text] => As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Samite Healer - Creature — Human Cleric
Array ( [artist] => Tom Wänerstrand [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. [id] => 0961feb62ad39ccbdab674f30c1e1957abe88d96 [imageName] => samite healer [layout] => normal [manaCost] => {1}{W} [mciNumber] => 222 [multiverseid] => 866 [name] => Samite Healer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Cleric ) [text] => {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. [toughness] => 1 [type] => Creature — Human Cleric [types] => Array ( [0] => Creature ) ) 1
Savannah - Land — Forest Plains
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => W [1] => G ) [id] => 372383e545f466edb88777a0d982ee4e488bcdc1 [imageName] => savannah [layout] => normal [mciNumber] => 293 [multiverseid] => 881 [name] => Savannah [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Plains ) [text] => ({T}: Add {G} or {W} to your mana pool.) [type] => Land — Forest Plains [types] => Array ( [0] => Land ) ) 1
Savannah Lions - Creature — Cat
Array ( [artist] => Daniel Gelon [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. [id] => 13ed6c4b7cbc6e943429e446506b3a07fdb91b01 [imageName] => savannah lions [layout] => normal [manaCost] => {W} [mciNumber] => 223 [multiverseid] => 867 [name] => Savannah Lions [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cat ) [toughness] => 1 [type] => Creature — Cat [types] => Array ( [0] => Creature ) ) 1
Scathe Zombies - Creature — Zombie
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "They groaned, they stirred, they all uprose,/ Nor spake, nor moved their eyes;/ It had been strange, even in a dream,/ To have seen those dead men rise."/ —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 892306a4c3b034f0df7f018286aa67fe7ba84467 [imageName] => scathe zombies [layout] => normal [manaCost] => {2}{B} [mciNumber] => 34 [multiverseid] => 678 [name] => Scathe Zombies [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Zombie ) [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scavenging Ghoul - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => a4cef372be9b5ba42a51b40cadcde2e22133f293 [imageName] => scavenging ghoul [layout] => normal [manaCost] => {3}{B} [mciNumber] => 35 [multiverseid] => 679 [name] => Scavenging Ghoul [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Zombie ) [text] => At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scrubland - Land — Plains Swamp
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => B ) [id] => 51aa2f219f3727f9d0827677f81b3ab574184d3e [imageName] => scrubland [layout] => normal [mciNumber] => 294 [multiverseid] => 882 [name] => Scrubland [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Swamp ) [text] => ({T}: Add {W} or {B} to your mana pool.) [type] => Land — Plains Swamp [types] => Array ( [0] => Land ) ) 1
Scryb Sprites - Creature — Faerie
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. [id] => 7fd855d4d01a7b5e3f7a79bc20cf035306d86bb5 [imageName] => scryb sprites [layout] => normal [manaCost] => {G} [mciNumber] => 124 [multiverseid] => 768 [name] => Scryb Sprites [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Faerie ) [text] => Flying [toughness] => 1 [type] => Creature — Faerie [types] => Array ( [0] => Creature ) ) 1
Sea Serpent - Creature — Serpent
Array ( [artist] => Jeff A. Menges [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Legend has it that Serpents used to be bigger, but how could that be? [id] => 4a818d95effbb4c927b264a2d4e4344c60a39949 [imageName] => sea serpent [layout] => normal [manaCost] => {5}{U} [mciNumber] => 77 [multiverseid] => 721 [name] => Sea Serpent [power] => 5 [rarity] => Common [subtypes] => Array ( [0] => Serpent ) [text] => Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. [toughness] => 5 [type] => Creature — Serpent [types] => Array ( [0] => Creature ) ) 1
Sedge Troll - Creature — Troll
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R [1] => B ) [colors] => Array ( [0] => Red ) [flavor] => The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was. [id] => 155dccbdfcb31cc67a47bac282dc824994b1ad1f [imageName] => sedge troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 173 [multiverseid] => 817 [name] => Sedge Troll [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Troll ) [text] => Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Sengir Vampire - Creature — Vampire
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => e8b1fa000f7d2d94e0ac1faae731871094b51a6b [imageName] => sengir vampire [layout] => normal [manaCost] => {3}{B}{B} [mciNumber] => 36 [multiverseid] => 680 [name] => Sengir Vampire [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Vampire ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [toughness] => 4 [type] => Creature — Vampire [types] => Array ( [0] => Creature ) ) 1
Serra Angel - Creature — Angel
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. [id] => bf8397fe7b5ab8fbf164ee32000d2acecd3db1d7 [imageName] => serra angel [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 224 [multiverseid] => 868 [name] => Serra Angel [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Angel ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) [toughness] => 4 [type] => Creature — Angel [types] => Array ( [0] => Creature ) ) 1
Shanodin Dryads - Creature — Nymph Dryad
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. [id] => 3f801a93bc3a38b49b669bcebe8d73ca2d0ff428 [imageName] => shanodin dryads [layout] => normal [manaCost] => {G} [mciNumber] => 125 [multiverseid] => 769 [name] => Shanodin Dryads [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Nymph [1] => Dryad ) [text] => Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) [toughness] => 1 [type] => Creature — Nymph Dryad [types] => Array ( [0] => Creature ) ) 1
Shatter - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 5414efb7f2e37dcd74cd73e3990216ebb24b8d84 [imageName] => shatter [layout] => normal [manaCost] => {1}{R} [mciNumber] => 174 [multiverseid] => 818 [name] => Shatter [rarity] => Common [text] => Destroy target artifact. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Shivan Dragon - Creature — Dragon
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. [id] => ec4d99e3f756d1671fed0fc6fe264acc6d95c634 [imageName] => shivan dragon [layout] => normal [manaCost] => {4}{R}{R} [mciNumber] => 175 [multiverseid] => 819 [name] => Shivan Dragon [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Dragon ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Simulacrum - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 1d263c0fe0edbdfcd516dcd663d752aea4929dd8 [imageName] => simulacrum [layout] => normal [manaCost] => {1}{B} [mciNumber] => 37 [multiverseid] => 681 [name] => Simulacrum [rarity] => Uncommon [text] => You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sinkhole - Sorcery
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => f155e9d74717e5c3d3cbe9e8b9ef80ac21330d86 [imageName] => sinkhole [layout] => normal [manaCost] => {B}{B} [mciNumber] => 38 [multiverseid] => 682 [name] => Sinkhole [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Siren's Call - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => fccec67e3caa171d4746c26fd7cdbe3cddba1076 [imageName] => siren's call [layout] => normal [manaCost] => {U} [mciNumber] => 78 [multiverseid] => 722 [name] => Siren's Call [rarity] => Uncommon [text] => Cast Siren's Call only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sleight of Mind - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 872d0d26103679cc8df6653b914c4dbc318a5eb5 [imageName] => sleight of mind [layout] => normal [manaCost] => {U} [mciNumber] => 79 [multiverseid] => 723 [name] => Sleight of Mind [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Smoke - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => ed7481e1c397f24f5121c59e04b680a67ec6a1bd [imageName] => smoke [layout] => normal [manaCost] => {R}{R} [mciNumber] => 176 [multiverseid] => 820 [name] => Smoke [rarity] => Rare [text] => Players can't untap more than one creature during their untap steps. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Sol Ring - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => dc978fc83592d5ae1d1908980259e0da4be4ad6c [imageName] => sol ring [layout] => normal [manaCost] => {1} [mciNumber] => 270 [multiverseid] => 637 [name] => Sol Ring [rarity] => Uncommon [text] => {T}: Add {C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Soul Net - Artifact
Array ( [artist] => Dameon Willich [cmc] => 1 [id] => 786a871c48e9e6dee8562179e7ad16fe5199052b [imageName] => soul net [layout] => normal [manaCost] => {1} [mciNumber] => 271 [multiverseid] => 638 [name] => Soul Net [rarity] => Uncommon [text] => Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Spell Blast - Instant
Array ( [artist] => Brian Snõddy [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b1bcf2ca1c9b5e2d1a93159b1ad103df8b3785e0 [imageName] => spell blast [layout] => normal [manaCost] => {X}{U} [mciNumber] => 80 [multiverseid] => 724 [name] => Spell Blast [rarity] => Common [text] => Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Stasis - Enchantment
Array ( [artist] => Fay Jones [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 1e9c3d570b1e558bbebf00d8c9060d9e4e4b3631 [imageName] => stasis [layout] => normal [manaCost] => {1}{U} [mciNumber] => 81 [multiverseid] => 725 [name] => Stasis [rarity] => Rare [text] => Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Steal Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => c1723b27abadb5a37d54da81317273ae4d55b6e2 [imageName] => steal artifact [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 82 [multiverseid] => 726 [name] => Steal Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact You control enchanted artifact. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Stone Giant - Creature — Giant
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => What goes up, must come down. [id] => 67cb82d84757904c451e1505dc4708e39e82e1ce [imageName] => stone giant [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 177 [multiverseid] => 821 [name] => Stone Giant [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Giant ) [text] => {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Stone Rain - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c415bd29510ccb6273f8efcffa53dd87c7752ca5 [imageName] => stone rain [layout] => normal [manaCost] => {2}{R} [mciNumber] => 178 [multiverseid] => 822 [name] => Stone Rain [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Stream of Life - Sorcery
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 458598f4608bf1cc550899408eda47e9e168547a [imageName] => stream of life [layout] => normal [manaCost] => {X}{G} [mciNumber] => 126 [multiverseid] => 770 [name] => Stream of Life [rarity] => Common [text] => Target player gains X life. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Sunglasses of Urza - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 52673636658ef09e24e9ab5bd84013b5a792e7f3 [imageName] => sunglasses of urza [layout] => normal [manaCost] => {3} [mciNumber] => 272 [multiverseid] => 639 [name] => Sunglasses of Urza [rarity] => Rare [text] => You may spend white mana as though it were red mana. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 62a370a1c88456b18bc030bf102e4802f8d0413f [imageName] => swamp3 [layout] => normal [multiverseid] => 875 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 876 [1] => 877 ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 373a80b73e6830f8ed36978d4133f22a467d98b4 [imageName] => swamp2 [layout] => normal [multiverseid] => 876 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 875 [1] => 877 ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 48b740d311ab7c1015cd62220d863740e06a8d72 [imageName] => swamp1 [layout] => normal [multiverseid] => 877 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) [variations] => Array ( [0] => 876 [1] => 875 ) ) 1
Swords to Plowshares - Instant
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 08fc9ee400d9c5e8bc1655784b0b363970372cff [imageName] => swords to plowshares [layout] => normal [manaCost] => {W} [mciNumber] => 225 [multiverseid] => 869 [name] => Swords to Plowshares [rarity] => Uncommon [text] => Exile target creature. Its controller gains life equal to its power. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Taiga - Land — Mountain Forest
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => R [1] => G ) [id] => de3f9e2afb8cc08ae524427967d2a0bcc6a9bbff [imageName] => taiga [layout] => normal [mciNumber] => 298 [multiverseid] => 883 [name] => Taiga [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Forest ) [text] => ({T}: Add {R} or {G} to your mana pool.) [type] => Land — Mountain Forest [types] => Array ( [0] => Land ) ) 1
Terror - Instant
Array ( [artist] => Ron Spencer [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 6ddffc5c581ac616d7c706f9182483e8af38a491 [imageName] => terror [layout] => normal [manaCost] => {1}{B} [mciNumber] => 39 [multiverseid] => 683 [name] => Terror [rarity] => Common [text] => Destroy target nonartifact, nonblack creature. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
The Hive - Artifact
Array ( [artist] => Sandra Everingham [cmc] => 5 [id] => 7257c7e98a4c4266e8425cba8f19d9c6f93cc8ef [imageName] => the hive [layout] => normal [manaCost] => {5} [mciNumber] => 273 [multiverseid] => 640 [name] => The Hive [rarity] => Rare [text] => {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Thicket Basilisk - Creature — Basilisk
Array ( [artist] => Dan Frazier [cmc] => 5 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moss-covered statues littered the area, a macabre monument to the Basilisk's power. [id] => fbe4356026dfef5b174a684ecb81bfa6daa9ab8e [imageName] => thicket basilisk [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 127 [multiverseid] => 771 [name] => Thicket Basilisk [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Basilisk ) [text] => Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Basilisk [types] => Array ( [0] => Creature ) ) 1
Thoughtlace - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b420a0b34ad4a41847755440535b42459f4934fe [imageName] => thoughtlace [layout] => normal [manaCost] => {U} [mciNumber] => 83 [multiverseid] => 727 [name] => Thoughtlace [rarity] => Rare [text] => Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Throne of Bone - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => d75d46eb2b71d3bbf67e13e144c411d02c416270 [imageName] => throne of bone [layout] => normal [manaCost] => {1} [mciNumber] => 274 [multiverseid] => 641 [name] => Throne of Bone [rarity] => Uncommon [text] => Whenever a player casts a black spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Timber Wolves - Creature — Wolf
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey. [id] => 2de263e75987fc7e51913740d0098a7961280a5f [imageName] => timber wolves [layout] => normal [manaCost] => {G} [mciNumber] => 128 [multiverseid] => 772 [name] => Timber Wolves [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Wolf ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Wolf [types] => Array ( [0] => Creature ) ) 1
Time Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => fb3efc9933597d0d48fbb7d11ea5d97f5f3bb646 [imageName] => time vault [layout] => normal [manaCost] => {2} [mciNumber] => 275 [multiverseid] => 642 [name] => Time Vault [rarity] => Rare [reserved] => 1 [text] => Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Time Walk - Sorcery
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => a91764f0a390df55410be0fe6d82a30374ac5221 [imageName] => time walk [layout] => normal [manaCost] => {1}{U} [mciNumber] => 84 [multiverseid] => 728 [name] => Time Walk [rarity] => Rare [reserved] => 1 [text] => Take an extra turn after this one. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Timetwister - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 1e59338fe89c731f2186ce80d63d9b1c77cab3e3 [imageName] => timetwister [layout] => normal [manaCost] => {2}{U} [mciNumber] => 85 [multiverseid] => 729 [name] => Timetwister [rarity] => Rare [reserved] => 1 [text] => Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tranquility - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 53087b7c74f46186394b32415b38cb5b61aeee73 [imageName] => tranquility [layout] => normal [manaCost] => {2}{G} [mciNumber] => 129 [multiverseid] => 773 [name] => Tranquility [rarity] => Common [text] => Destroy all enchantments. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tropical Island - Land — Forest Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => U [1] => G ) [id] => 882e3d8221994b97d32b8436e216e6667ae09172 [imageName] => tropical island [layout] => normal [mciNumber] => 299 [multiverseid] => 884 [name] => Tropical Island [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Island ) [text] => ({T}: Add {G} or {U} to your mana pool.) [type] => Land — Forest Island [types] => Array ( [0] => Land ) ) 1
Tsunami - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 0b0c500043421fc9b1aa1d8ea4d4ab72a1f2814a [imageName] => tsunami [layout] => normal [manaCost] => {3}{G} [mciNumber] => 130 [multiverseid] => 774 [name] => Tsunami [rarity] => Uncommon [text] => Destroy all Islands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Tundra - Land — Plains Island
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => U ) [id] => 96d68729299f85ba8e8f36c31651f56ccf7df9d0 [imageName] => tundra [layout] => normal [mciNumber] => 300 [multiverseid] => 885 [name] => Tundra [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Island ) [text] => ({T}: Add {W} or {U} to your mana pool.) [type] => Land — Plains Island [types] => Array ( [0] => Land ) ) 1
Tunnel - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 7f8797b223f750922eaec093f751c10819adfc4b [imageName] => tunnel [layout] => normal [manaCost] => {R} [mciNumber] => 179 [multiverseid] => 823 [name] => Tunnel [rarity] => Uncommon [text] => Destroy target Wall. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Twiddle - Instant
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => b2e04c730778a582711103c09820d38fd5979d47 [imageName] => twiddle [layout] => normal [manaCost] => {U} [mciNumber] => 86 [multiverseid] => 730 [name] => Twiddle [rarity] => Common [text] => You may tap or untap target artifact, creature, or land. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Two-Headed Giant of Foriys - Creature — Giant
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia. [id] => 36098c051a438726c61e9cfb9dfdec8686aff515 [imageName] => two-headed giant of foriys [layout] => normal [manaCost] => {4}{R} [mciNumber] => 180 [multiverseid] => 824 [name] => Two-Headed Giant of Foriys [power] => 4 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Giant ) [text] => Trample Two-Headed Giant of Foriys can block an additional creature each combat. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Underground Sea - Land — Island Swamp
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => U [1] => B ) [id] => f2e43bf7d8de9d145c7fe3a50b8db627c2ce9fcf [imageName] => underground sea [layout] => normal [mciNumber] => 301 [multiverseid] => 886 [name] => Underground Sea [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Island [1] => Swamp ) [text] => ({T}: Add {U} or {B} to your mana pool.) [type] => Land — Island Swamp [types] => Array ( [0] => Land ) ) 1
Unholy Strength - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 878a99db48106251e92751d54ded3175c0f28700 [imageName] => unholy strength [layout] => normal [manaCost] => {B} [mciNumber] => 40 [multiverseid] => 684 [name] => Unholy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +2/+1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Unsummon - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e1ec3a3ddc53e590b130f6ed02b290105e285473 [imageName] => unsummon [layout] => normal [manaCost] => {U} [mciNumber] => 87 [multiverseid] => 731 [name] => Unsummon [rarity] => Common [text] => Return target creature to its owner's hand. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Uthden Troll - Creature — Troll
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "Oi oi oi, me gotta hurt in 'ere, Oi oi oi, me smell a ting is near, Gonna bosh 'n gonna nosh 'n da hurt'll disappear." —Traditional [id] => 2a4dbb0efde09b567d9848bc3ea158e2854e9a37 [imageName] => uthden troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 181 [multiverseid] => 825 [name] => Uthden Troll [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Troll ) [text] => {R}: Regenerate Uthden Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Verduran Enchantress - Creature — Human Druid
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Some say magic was first practiced by women, who have always felt strong ties to the land. [id] => 279fb871edaadf3a1af4633a6adddbea4795da3e [imageName] => verduran enchantress [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 131 [multiverseid] => 775 [name] => Verduran Enchantress [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => Whenever you cast an enchantment spell, you may draw a card. [toughness] => 2 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Vesuvan Doppelganger - Creature — Shapeshifter
Array ( [artist] => Quinton Hoover [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 3ba64cae3666f37bc84ea7e3abc69364e10fc3a4 [imageName] => vesuvan doppelganger [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 88 [multiverseid] => 732 [name] => Vesuvan Doppelganger [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield except it doesn't copy that creature's color and it gains "At the beginning of your upkeep, you may have this creature become a copy of target creature except it doesn't copy that creature's color. If you do, this creature gains this ability." [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Veteran Bodyguard - Creature — Human
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Good bodyguards are hard to find, mainly because they don't live long. [id] => cdecfb0617f68824298f64efa89b64b6d9e0c628 [imageName] => veteran bodyguard [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 226 [multiverseid] => 870 [name] => Veteran Bodyguard [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Human ) [text] => As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. [toughness] => 5 [type] => Creature — Human [types] => Array ( [0] => Creature ) ) 1
Volcanic Eruption - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => bbbef0005be4990621dea6ad2b5162f761b57a7a [imageName] => volcanic eruption [layout] => normal [manaCost] => {X}{U}{U}{U} [mciNumber] => 89 [multiverseid] => 733 [name] => Volcanic Eruption [rarity] => Rare [text] => Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Volcanic Island - Land — Island Mountain
Array ( [artist] => Brian Snõddy [colorIdentity] => Array ( [0] => U [1] => R ) [id] => ae3e8732f1b135432c42dbb18322b29c238abe6e [imageName] => volcanic island [layout] => normal [mciNumber] => 302 [multiverseid] => 887 [name] => Volcanic Island [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Island [1] => Mountain ) [text] => ({T}: Add {U} or {R} to your mana pool.) [type] => Land — Island Mountain [types] => Array ( [0] => Land ) ) 1
Wall of Air - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "This ‘standing windstorm' can hold us off indefinitely? Ridiculous!" Saying nothing, she put a pinch of salt on the table. With a bang she clapped her hands, and the salt disappeared, blown away. [id] => 14f4e474893c02ee4f7d798dac47623b86758085 [imageName] => wall of air [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 90 [multiverseid] => 734 [name] => Wall of Air [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender, flying (This creature can't attack, and it can block creatures with flying.) [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Bone - Creature — Skeleton Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Wall of Bone is said to be an aspect of the Great Wall in Hel, where the bones of all sinners wait for Ragnarok, when Hela will call them forth for the final battle. [id] => d6ec96d83df1fc4b423c65abfe3125461398a36a [imageName] => wall of bone [layout] => normal [manaCost] => {2}{B} [mciNumber] => 41 [multiverseid] => 685 [name] => Wall of Bone [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Skeleton [1] => Wall ) [text] => Defender (This creature can't attack.) {B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 4 [type] => Creature — Skeleton Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Brambles - Creature — Plant Wall
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "What else, when chaos draws all forces inward to shape a single leaf." —Conrad Aiken [id] => 9514046d50921f0e7ce0739271ac7f059db2ca02 [imageName] => wall of brambles [layout] => normal [manaCost] => {2}{G} [mciNumber] => 132 [multiverseid] => 776 [name] => Wall of Brambles [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Plant [1] => Wall ) [text] => Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. [toughness] => 3 [type] => Creature — Plant Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Fire - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Conjured from the bowels of hell, the fiery wall forms an impassable barrier, searing the soul of any creature attempting to pass through its terrible bursts of flame. [id] => 234cb1b80d0235c692236b2200554ffa5287959e [imageName] => wall of fire [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 182 [multiverseid] => 826 [name] => Wall of Fire [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Ice - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => "And through the drifts the snowy cliffs/ Did send a dismal sheen:/ Nor shapes of men nor beasts we ken—/ The ice was all between."/—Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 4080eb4de815ca1c9c821c73213035219dbd1bd5 [imageName] => wall of ice [layout] => normal [manaCost] => {2}{G} [mciNumber] => 133 [multiverseid] => 777 [name] => Wall of Ice [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 7 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Stone - Creature — Wall
Array ( [artist] => Dan Frazier [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Earth herself lends her strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land. [id] => e546bc03c489b8ee3e84ac22efa8e0ca16e1fd83 [imageName] => wall of stone [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 183 [multiverseid] => 827 [name] => Wall of Stone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 8 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Swords - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Just as the evil ones approached to slay Justina, she cast a great spell, imbuing her weapons with her own life force. Thus she fulfilled the prophecy: "In the death of your savior will you find salvation." [id] => 8e2abb6be79e88d5c802f36e66fbb635447f63e8 [imageName] => wall of swords [layout] => normal [manaCost] => {3}{W} [mciNumber] => 227 [multiverseid] => 871 [name] => Wall of Swords [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) Flying [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Water - Creature — Wall
Array ( [artist] => Richard Thomas [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A deafening roar arose as the fury of an enormous vertical river supplanted our serenity. Eddies turned into whirling geysers, leveling everything in their path. [id] => f63e2c727085a121137d2d7609c6861af65727e9 [imageName] => wall of water [layout] => normal [manaCost] => {1}{U}{U} [mciNumber] => 91 [multiverseid] => 735 [name] => Wall of Water [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wall of Wood - Creature — Wall
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Everybody knows that to ward off trouble, you knock on wood. But usually it's better to make a wall out of the wood and let trouble do the knocking. [id] => 2a3a8f110108cb0e4c0190b14fdc9e219187d309 [imageName] => wall of wood [layout] => normal [manaCost] => {G} [mciNumber] => 134 [multiverseid] => 778 [name] => Wall of Wood [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) [toughness] => 3 [type] => Creature — Wall [types] => Array ( [0] => Creature ) ) 1
Wanderlust - Enchantment — Aura
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 9a889fc917246992d79753c8c60813334f5775c0 [imageName] => wanderlust [layout] => normal [manaCost] => {2}{G} [mciNumber] => 135 [multiverseid] => 779 [name] => Wanderlust [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
War Mammoth - Creature — Elephant
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I didn't think Mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters. [id] => a89e017f11ec664929bea391fcf9990fa82f1356 [imageName] => war mammoth [layout] => normal [manaCost] => {3}{G} [mciNumber] => 136 [multiverseid] => 780 [name] => War Mammoth [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Elephant ) [text] => Trample [toughness] => 3 [type] => Creature — Elephant [types] => Array ( [0] => Creature ) ) 1
Warp Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8330bc2810e2cae64c280a9aabdebf3888fcb41e [imageName] => warp artifact [layout] => normal [manaCost] => {B}{B} [mciNumber] => 42 [multiverseid] => 686 [name] => Warp Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Water Elemental - Creature — Elemental
Array ( [artist] => Jeff A. Menges [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms. [id] => ead5f1b3b41c772ae0760625e50659b58d605ca5 [imageName] => water elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 92 [multiverseid] => 736 [name] => Water Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Weakness - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 4ed49653399f037251540e57c76cc4e61784561f [imageName] => weakness [layout] => normal [manaCost] => {B} [mciNumber] => 43 [multiverseid] => 687 [name] => Weakness [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets -2/-1. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Web - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => d8733e2adbc42fc35522e53b5858711233830eff [imageName] => web [layout] => normal [manaCost] => {G} [mciNumber] => 137 [multiverseid] => 781 [name] => Web [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wheel of Fortune - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => e2d33f6cfe1d3e8f7e2cba91abdb0bfc7e1ac796 [imageName] => wheel of fortune [layout] => normal [manaCost] => {2}{R} [mciNumber] => 184 [multiverseid] => 828 [name] => Wheel of Fortune [rarity] => Rare [reserved] => 1 [text] => Each player discards his or her hand, then draws seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
White Knight - Creature — Human Knight
Array ( [artist] => Daniel Gelon [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste. [id] => 984f9cc3f0f39f83682b6bf385335d4bca725d62 [imageName] => white knight [layout] => normal [manaCost] => {W}{W} [mciNumber] => 228 [multiverseid] => 872 [name] => White Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
White Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 23756e612f11a1192df40bb172400b18bc06e661 [imageName] => white ward [layout] => normal [manaCost] => {W} [mciNumber] => 229 [multiverseid] => 873 [name] => White Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Wild Growth - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 52e7fa0c089f34990987b3bc8dbfcfb8e73c56bc [imageName] => wild growth [layout] => normal [manaCost] => {G} [mciNumber] => 138 [multiverseid] => 782 [name] => Wild Growth [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land is tapped for mana, its controller adds {G} to his or her mana pool (in addition to the mana the land produces). [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Will-o'-the-Wisp - Creature — Spirit
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "About, about in reel and rout The death-fires danced at night; The water, like a witch's oils, Burnt green, and blue and white." —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 4f9b9570b8ebbde29c0c6cbe8c3042ae3e001dde [imageName] => will-o'-the-wisp [layout] => normal [manaCost] => {B} [mciNumber] => 44 [multiverseid] => 688 [name] => Will-o'-the-Wisp [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Winter Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => e029c59084dbc26d353f901ef3259e35bdb57715 [imageName] => winter orb [layout] => normal [manaCost] => {2} [mciNumber] => 276 [multiverseid] => 643 [name] => Winter Orb [rarity] => Rare [text] => As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Wooden Sphere - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => a6553eeaa6a40261aec0296389825ce7427a153f [imageName] => wooden sphere [layout] => normal [manaCost] => {1} [mciNumber] => 277 [multiverseid] => 644 [name] => Wooden Sphere [rarity] => Uncommon [text] => Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Word of Command - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 49932327b902d1c7c0272ebce9cc07a38a53357f [imageName] => word of command [layout] => normal [manaCost] => {B}{B} [mciNumber] => 45 [multiverseid] => 689 [name] => Word of Command [rarity] => Rare [reserved] => 1 [text] => Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands he or she controls and only if mana they produce is spent to activate other mana abilities of lands he or she controls and/or play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Wrath of God - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1f3d7577a4efaa88af8732d08bda1f8e99472436 [imageName] => wrath of god [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 230 [multiverseid] => 874 [name] => Wrath of God [rarity] => Rare [text] => Destroy all creatures. They can't be regenerated. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Zombie Master - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => They say the Zombie Master controlled these foul creatures even before his own death, but now that he is one of them, nothing can make them betray him. [id] => 7c01df13c93103130ce3395ea146483f660d6e12 [imageName] => zombie master [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 46 [multiverseid] => 690 [name] => Zombie Master [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Zombie ) [text] => Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent." [toughness] => 3 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Collector's Edition
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Air Elemental - Creature — Elemental
Array ( [artist] => Richard Thomas [cmc] => 5 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. [id] => 2c1aa00d9a1407dbbd9ec8ea64066c08b094dc3c [imageName] => air elemental [layout] => normal [manaCost] => {3}{U}{U} [mciNumber] => 47 [name] => Air Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [text] => Flying [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Ancestral Recall - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => e55fc27bed6c59290b5b263c2c6c69b81e9bdb64 [imageName] => ancestral recall [layout] => normal [manaCost] => {U} [mciNumber] => 48 [name] => Ancestral Recall [rarity] => Rare [reserved] => 1 [text] => Target player draws three cards. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Animate Artifact - Enchantment — Aura
Array ( [artist] => Douglas Shuler [cmc] => 4 [colors] => Array ( [0] => Blue ) [id] => 2e4e9eca09c63bacb0e48f98cdcb576db6225616 [imageName] => animate artifact [layout] => normal [manaCost] => {3}{U} [mciNumber] => 49 [name] => Animate Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Dead - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => d6cc76c17efee036c0f7206331ee101467c5f288 [imageName] => animate dead [layout] => normal [manaCost] => {1}{B} [mciNumber] => 1 [name] => Animate Dead [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Animate Wall - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => eecf1c268a3e85460f93838fb8a424047d27ec3d [imageName] => animate wall [layout] => normal [manaCost] => {W} [mciNumber] => 186 [name] => Animate Wall [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant Wall Enchanted Wall can attack as though it didn't have defender. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ankh of Mishra - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 5c5f0638f6e0a41a82acd69e1012fe00002b8ad9 [imageName] => ankh of mishra [layout] => normal [manaCost] => {2} [mciNumber] => 232 [name] => Ankh of Mishra [rarity] => Rare [text] => Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Armageddon - Sorcery
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1e24da18b9ed7acd49ff4a87f5030aeb9d7c250c [imageName] => armageddon [layout] => normal [manaCost] => {3}{W} [mciNumber] => 187 [name] => Armageddon [rarity] => Rare [text] => Destroy all lands. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Aspect of Wolf - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colors] => Array ( [0] => Green ) [id] => 45dc51bbacfced93449dadf5d74a3449378921ec [imageName] => aspect of wolf [layout] => normal [manaCost] => {1}{G} [mciNumber] => 93 [name] => Aspect of Wolf [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bad Moon - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => fb32e9b5b94e4592bcf37986d4e905bc84a1fd4e [imageName] => bad moon [layout] => normal [manaCost] => {1}{B} [mciNumber] => 2 [name] => Bad Moon [rarity] => Rare [text] => Black creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Badlands - Land — Swamp Mountain
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => B [1] => R ) [id] => 1e198401c44c0aca5df1ab69c892913aae725b22 [imageName] => badlands [layout] => normal [mciNumber] => 139 [name] => Badlands [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Mountain ) [text] => ({T}: Add {B} or {R} to your mana pool.) [type] => Land — Swamp Mountain [types] => Array ( [0] => Land ) ) 1
Balance - Sorcery
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1e045472edb6bca3b8ab9288d81d1c15c4f41c3e [imageName] => balance [layout] => normal [manaCost] => {1}{W} [mciNumber] => 188 [name] => Balance [rarity] => Rare [text] => Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Basalt Monolith - Artifact
Array ( [artist] => Jesper Myrfors [cmc] => 3 [id] => 30812dafb1f167d05d4fbcf57939b6bc360c48bb [imageName] => basalt monolith [layout] => normal [manaCost] => {3} [mciNumber] => 233 [name] => Basalt Monolith [rarity] => Uncommon [text] => Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C} to your mana pool. {3}: Untap Basalt Monolith. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Bayou - Land — Swamp Forest
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => B [1] => G ) [id] => b86b2252f54892a785c7921090eb2162ad7176bc [imageName] => bayou [layout] => normal [mciNumber] => 279 [name] => Bayou [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Swamp [1] => Forest ) [text] => ({T}: Add {B} or {G} to your mana pool.) [type] => Land — Swamp Forest [types] => Array ( [0] => Land ) ) 1
Benalish Hero - Creature — Human Soldier
Array ( [artist] => Douglas Shuler [cmc] => 1 [colors] => Array ( [0] => White ) [flavor] => Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero. [id] => ed74ab0542b9f230427cbb693a4b31df2b81ed91 [imageName] => benalish hero [layout] => normal [manaCost] => {W} [mciNumber] => 189 [name] => Benalish Hero [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Soldier ) [text] => Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Human Soldier [types] => Array ( [0] => Creature ) ) 1
Berserk - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => cd8700c3b7916f9ead35edbb75f80e0ac207ec36 [imageName] => berserk [layout] => normal [manaCost] => {G} [mciNumber] => 94 [name] => Berserk [rarity] => Uncommon [text] => Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Birds of Paradise - Creature — Bird
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 08a251e42b8f191a253c186b6e1b1efab0d584fb [imageName] => birds of paradise [layout] => normal [manaCost] => {G} [mciNumber] => 95 [name] => Birds of Paradise [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Bird ) [text] => Flying {T}: Add one mana of any color to your mana pool. [toughness] => 1 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Black Knight - Creature — Human Knight
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight. [id] => 6d151ed4fc8f90715b359bb7dcab0ea9093dc60e [imageName] => black knight [layout] => normal [manaCost] => {B}{B} [mciNumber] => 3 [name] => Black Knight [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) [toughness] => 2 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Black Lotus - Artifact
Array ( [artist] => Christopher Rush [cmc] => 0 [id] => 4909cbbde3d6e2a064163d87880c78fee85acc29 [imageName] => black lotus [layout] => normal [manaCost] => {0} [mciNumber] => 234 [name] => Black Lotus [rarity] => Rare [reserved] => 1 [text] => {T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Vise - Artifact
Array ( [artist] => Richard Thomas [cmc] => 1 [id] => 307b9078ccf1ba79a4bb8138da92802cd6115c78 [imageName] => black vise [layout] => normal [manaCost] => {1} [mciNumber] => 235 [name] => Black Vise [rarity] => Uncommon [text] => As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Black Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colors] => Array ( [0] => White ) [id] => 7d926a339d5fd8b24be183d4a79c9558b10f24e1 [imageName] => black ward [layout] => normal [manaCost] => {W} [mciNumber] => 190 [name] => Black Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blaze of Glory - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colors] => Array ( [0] => White ) [id] => e28d1fc71ab5aec4bc4c9c9d38c838dca1e5dca2 [imageName] => blaze of glory [layout] => normal [manaCost] => {W} [mciNumber] => 191 [name] => Blaze of Glory [rarity] => Rare [reserved] => 1 [text] => Cast Blaze of Glory only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blessing - Enchantment — Aura
Array ( [artist] => Julie Baroh [cmc] => 2 [colors] => Array ( [0] => White ) [id] => 7ca670496e7a949f8de69ffba439dfbd20c6790c [imageName] => blessing [layout] => normal [manaCost] => {W}{W} [mciNumber] => 192 [name] => Blessing [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Blue Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colors] => Array ( [0] => Blue ) [id] => 3205cd94bd7f667e93ae5471fa51a45ea90c2388 [imageName] => blue elemental blast [layout] => normal [manaCost] => {U} [mciNumber] => 50 [name] => Blue Elemental Blast [rarity] => Common [text] => Choose one — • Counter target red spell. • Destroy target red permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Blue Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colors] => Array ( [0] => White ) [id] => 2c6837469a066315311a4722d38a50a3cde5eb4a [imageName] => blue ward [layout] => normal [manaCost] => {W} [mciNumber] => 193 [name] => Blue Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Bog Wraith - Creature — Wraith
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => 'Twas in the bogs of Cannelbrae My mate did meet an early grave 'Twas nothing left for us to save In the peat-filled bogs of Cannelbrae. [id] => 492a95ed532b5a94f268041fd7652f32fa1388b4 [imageName] => bog wraith [layout] => normal [manaCost] => {3}{B} [mciNumber] => 4 [name] => Bog Wraith [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Wraith ) [text] => Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) [toughness] => 3 [type] => Creature — Wraith [types] => Array ( [0] => Creature ) ) 1
Braingeyser - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => 34831f5553320027f392c3445325329f855899c6 [imageName] => braingeyser [layout] => normal [manaCost] => {X}{U}{U} [mciNumber] => 51 [name] => Braingeyser [rarity] => Rare [reserved] => 1 [text] => Target player draws X cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Burrowing - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => a045c36be45aa6a6f3dd6837a236ef7ce42fbd8d [imageName] => burrowing [layout] => normal [manaCost] => {R} [mciNumber] => 140 [name] => Burrowing [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Camouflage - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colors] => Array ( [0] => Green ) [id] => e3cfc86adb81cc1822c1e53713cec700db3e9563 [imageName] => camouflage [layout] => normal [manaCost] => {G} [mciNumber] => 96 [name] => Camouflage [rarity] => Uncommon [text] => Cast Camouflage only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Castle - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 8fb360f7192697926f20cc58e3434f00c0700ce4 [imageName] => castle [layout] => normal [manaCost] => {3}{W} [mciNumber] => 194 [name] => Castle [rarity] => Uncommon [text] => Untapped creatures you control get +0/+2. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Celestial Prism - Artifact
Array ( [artist] => Amy Weber [cmc] => 3 [id] => 15d11e0f30ec3caab8085c439d1064dcdc53f0bf [imageName] => celestial prism [layout] => normal [manaCost] => {3} [mciNumber] => 236 [name] => Celestial Prism [rarity] => Uncommon [text] => {2}, {T}: Add one mana of any color to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Channel - Sorcery
Array ( [artist] => Richard Thomas [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 6c8f48dc5e21248559e8218b1607f9023b324f14 [imageName] => channel [layout] => normal [manaCost] => {G}{G} [mciNumber] => 97 [name] => Channel [rarity] => Uncommon [text] => Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C} to your mana pool. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Chaos Orb - Artifact
Array ( [artist] => Mark Tedin [cmc] => 2 [id] => 9416564ab3ded9455129c455e59b24f78601bb81 [imageName] => chaos orb [layout] => normal [manaCost] => {2} [mciNumber] => 237 [name] => Chaos Orb [rarity] => Rare [reserved] => 1 [text] => {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Chaoslace - Instant
Array ( [artist] => Dameon Willich [cmc] => 1 [colors] => Array ( [0] => Red ) [id] => a83a0f468261b39df6259f0f8c8ca0bccba91b93 [imageName] => chaoslace [layout] => normal [manaCost] => {R} [mciNumber] => 141 [name] => Chaoslace [rarity] => Rare [text] => Target spell or permanent becomes red. (Its mana symbols remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Circle of Protection: Black - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 882bd909f96a56440a66f57476f88743a4f94ae6 [imageName] => circle of protection black [layout] => normal [manaCost] => {1}{W} [mciNumber] => 195 [name] => Circle of Protection: Black [rarity] => Common [text] => {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Blue - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 593f7d6ce06d14a733e15f5b265b806242287fc2 [imageName] => circle of protection blue [layout] => normal [manaCost] => {1}{W} [mciNumber] => 196 [name] => Circle of Protection: Blue [rarity] => Common [text] => {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Green - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 403d67dbc96119162ebb3b4958731e53e3c5c279 [imageName] => circle of protection green [layout] => normal [manaCost] => {1}{W} [mciNumber] => 197 [name] => Circle of Protection: Green [rarity] => Common [text] => {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: Red - Enchantment
Array ( [artist] => Mark Tedin [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 4b85ee31d1ddcd147e089fe1314468932e8419aa [imageName] => circle of protection red [layout] => normal [manaCost] => {1}{W} [mciNumber] => 198 [name] => Circle of Protection: Red [rarity] => Common [text] => {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Circle of Protection: White - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 79680d41f7c1530677a285e1dc09d3788b67218c [imageName] => circle of protection white [layout] => normal [manaCost] => {1}{W} [mciNumber] => 199 [name] => Circle of Protection: White [rarity] => Common [text] => {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Clockwork Beast - Artifact Creature — Beast
Array ( [artist] => Drew Tucker [cmc] => 6 [id] => b1160fd113143d32896d761cb6afd30a874c6bc3 [imageName] => clockwork beast [layout] => normal [manaCost] => {6} [mciNumber] => 238 [name] => Clockwork Beast [power] => 0 [rarity] => Rare [subtypes] => Array ( [0] => Beast ) [text] => Clockwork Beast enters the battlefield with seven +1/+0 counters on it. At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep. [toughness] => 4 [type] => Artifact Creature — Beast [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Clone - Creature — Shapeshifter
Array ( [artist] => Julie Baroh [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 63ece2895043fc703d3f5626369211cdd6a25d21 [imageName] => clone [layout] => normal [manaCost] => {3}{U} [mciNumber] => 52 [name] => Clone [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Shapeshifter ) [text] => You may have Clone enter the battlefield as a copy of any creature on the battlefield. [toughness] => 0 [type] => Creature — Shapeshifter [types] => Array ( [0] => Creature ) ) 1
Cockatrice - Creature — Cockatrice
Array ( [artist] => Dan Frazier [cmc] => 5 [colors] => Array ( [0] => Green ) [id] => 2881e50a0f17b29b8abe569f1003cc75b03d1de1 [imageName] => cockatrice [layout] => normal [manaCost] => {3}{G}{G} [mciNumber] => 98 [name] => Cockatrice [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cockatrice ) [text] => Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. [toughness] => 4 [type] => Creature — Cockatrice [types] => Array ( [0] => Creature ) ) 1
Consecrate Land - Enchantment — Aura
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colors] => Array ( [0] => White ) [id] => a55c843383af5fb1263ff41758d2a621d236d178 [imageName] => consecrate land [layout] => normal [manaCost] => {W} [mciNumber] => 200 [name] => Consecrate Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has indestructible and can't be enchanted by other Auras. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conservator - Artifact
Array ( [artist] => Amy Weber [cmc] => 4 [id] => 27f58bb78117fa81bf37ab8647a015cd19f2ac5c [imageName] => conservator [layout] => normal [manaCost] => {4} [mciNumber] => 239 [name] => Conservator [rarity] => Uncommon [text] => {3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Contract from Below - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 1 [colors] => Array ( [0] => Black ) [id] => eb2537e65ffac558ae9061d968896c6a79c971ad [imageName] => contract from below [layout] => normal [manaCost] => {B} [mciNumber] => 5 [name] => Contract from Below [rarity] => Rare [reserved] => 1 [text] => Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, ante the top card of your library, then draw seven cards. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Control Magic - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 5c353c10e01140abb8e22b1b23ca65d8a4839c64 [imageName] => control magic [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 53 [name] => Control Magic [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature You control enchanted creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Conversion - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colors] => Array ( [0] => White ) [id] => 869373391441f28636c2c44f79733846a5ce7dfc [imageName] => conversion [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 201 [name] => Conversion [rarity] => Uncommon [text] => At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}. All Mountains are Plains. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Copper Tablet - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => c707cb44bdb0d286b5873fd55316b1b6c1b2d13d [imageName] => copper tablet [layout] => normal [manaCost] => {2} [mciNumber] => 240 [name] => Copper Tablet [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Copy Artifact - Enchantment
Array ( [artist] => Amy Weber [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => e07be8006a16888adcdbe5fae24056bc3ff30713 [imageName] => copy artifact [layout] => normal [manaCost] => {1}{U} [mciNumber] => 54 [name] => Copy Artifact [rarity] => Rare [reserved] => 1 [text] => You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Counterspell - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 380fef32d08b09e88bdb7c21b48a0cda4735ce81 [imageName] => counterspell [layout] => normal [manaCost] => {U}{U} [mciNumber] => 55 [name] => Counterspell [rarity] => Uncommon [text] => Counter target spell. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Craw Wurm - Creature — Wurm
Array ( [artist] => Daniel Gelon [cmc] => 6 [colors] => Array ( [0] => Green ) [flavor] => The most terrifying thing about the Craw Wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once. [id] => 48b953b160f1e8fde02fa8017115942ed10cf18e [imageName] => craw wurm [layout] => normal [manaCost] => {4}{G}{G} [mciNumber] => 99 [name] => Craw Wurm [power] => 6 [rarity] => Common [subtypes] => Array ( [0] => Wurm ) [toughness] => 4 [type] => Creature — Wurm [types] => Array ( [0] => Creature ) ) 1
Creature Bond - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => d8f0fc55e0b1b4fde8e5d1a9db9da92c60473a99 [imageName] => creature bond [layout] => normal [manaCost] => {1}{U} [mciNumber] => 56 [name] => Creature Bond [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Crusade - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => c29391ad1b40839fd3000b9dcecbe9d28fd15108 [imageName] => crusade [layout] => normal [manaCost] => {W}{W} [mciNumber] => 202 [name] => Crusade [rarity] => Rare [text] => White creatures get +1/+1. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Crystal Rod - Artifact
Array ( [artist] => Amy Weber [cmc] => 1 [id] => 57b71db83e2519d2ac814664d1a9529316162890 [imageName] => crystal rod [layout] => normal [manaCost] => {1} [mciNumber] => 241 [name] => Crystal Rod [rarity] => Uncommon [text] => Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Cursed Land - Enchantment — Aura
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colors] => Array ( [0] => Black ) [id] => 5fe80496564fd79188f67f4aca669b45fb2c5a73 [imageName] => cursed land [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 6 [name] => Cursed Land [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Cyclopean Tomb - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 5bd271ee91b0654190aa7a68cbea02824405edb1 [imageName] => cyclopean tomb [layout] => normal [manaCost] => {4} [mciNumber] => 242 [name] => Cyclopean Tomb [rarity] => Rare [reserved] => 1 [text] => {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dark Ritual - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => af0d501d33642aecc4a224a3805eaa5a0be2c58f [imageName] => dark ritual [layout] => normal [manaCost] => {B} [mciNumber] => 7 [name] => Dark Ritual [rarity] => Common [text] => Add {B}{B}{B} to your mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Darkpact - Sorcery
Array ( [artist] => Quinton Hoover [cmc] => 3 [colors] => Array ( [0] => Black ) [id] => 23119eb02cee48e4af1b9602f9c1e5603abbdb75 [imageName] => darkpact [layout] => normal [manaCost] => {B}{B}{B} [mciNumber] => 8 [name] => Darkpact [rarity] => Rare [reserved] => 1 [text] => Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Death Ward - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colors] => Array ( [0] => White ) [id] => b5505fffb90d840612e2b81143b5078f6a981fec [imageName] => death ward [layout] => normal [manaCost] => {W} [mciNumber] => 203 [name] => Death Ward [rarity] => Common [text] => Regenerate target creature. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Deathgrip - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colors] => Array ( [0] => Black ) [id] => f26c0403bfda6b0491d16d5d14500c114ac73694 [imageName] => deathgrip [layout] => normal [manaCost] => {B}{B} [mciNumber] => 9 [name] => Deathgrip [rarity] => Uncommon [text] => {B}{B}: Counter target green spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Deathlace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colors] => Array ( [0] => Black ) [id] => 9b2099b20faa234ce3c0176ba93bc3458da35b08 [imageName] => deathlace [layout] => normal [manaCost] => {B} [mciNumber] => 10 [name] => Deathlace [rarity] => Rare [text] => Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Demonic Attorney - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colors] => Array ( [0] => Black ) [id] => 5ca2ad131d20e5df79ad137715797fe419c4aaeb [imageName] => demonic attorney [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 11 [name] => Demonic Attorney [rarity] => Rare [reserved] => 1 [text] => Remove Demonic Attorney from your deck before playing if you're not playing for ante. Each player antes the top card of his or her library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Demonic Hordes - Creature — Demon
Array ( [artist] => Jesper Myrfors [cmc] => 6 [colors] => Array ( [0] => Black ) [flavor] => Created to destroy Dominia, Demons can sometimes be bent to a more focused purpose. [id] => ae561bef222cb4e19f235b36cb692f4b05a44f13 [imageName] => demonic hordes [layout] => normal [manaCost] => {3}{B}{B}{B} [mciNumber] => 12 [name] => Demonic Hordes [power] => 5 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Demon ) [text] => {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. [toughness] => 5 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Demonic Tutor - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => d4e01e06e16fd763945c0eaa2dacaae89334a5b3 [imageName] => demonic tutor [layout] => normal [manaCost] => {1}{B} [mciNumber] => 13 [name] => Demonic Tutor [rarity] => Uncommon [text] => Search your library for a card and put that card into your hand. Then shuffle your library. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Dingus Egg - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [id] => 5b714ec0c481412ca00f5449a395785f2cfaf978 [imageName] => dingus egg [layout] => normal [manaCost] => {4} [mciNumber] => 243 [name] => Dingus Egg [rarity] => Rare [text] => Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Disenchant - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => ef6917590a50ff79143cec6427c982ea2d087b15 [imageName] => disenchant [layout] => normal [manaCost] => {1}{W} [mciNumber] => 204 [name] => Disenchant [rarity] => Common [text] => Destroy target artifact or enchantment. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Disintegrate - Sorcery
Array ( [artist] => Anson Maddocks [cmc] => 1 [colors] => Array ( [0] => Red ) [id] => 9acf2394f653e1c53bd497aa0f96cd4255eaefc7 [imageName] => disintegrate [layout] => normal [manaCost] => {X}{R} [mciNumber] => 142 [name] => Disintegrate [rarity] => Common [text] => Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Disrupting Scepter - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 8b96c526a5cb096d3998f86b2b2703f902e60891 [imageName] => disrupting scepter [layout] => normal [manaCost] => {3} [mciNumber] => 244 [name] => Disrupting Scepter [rarity] => Rare [text] => {3}, {T}: Target player discards a card. Activate this ability only during your turn. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Dragon Whelp - Creature — Dragon
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "O to be a dragon . . . of silkworm size or immense . . ." —Marianne Moore, "O to Be a Dragon" [id] => 07546fb5e233a7144d6105f1ed54b943358bde20 [imageName] => dragon whelp [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 143 [name] => Dragon Whelp [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Dragon ) [text] => Flying {R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. [toughness] => 3 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Drain Life - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colors] => Array ( [0] => Black ) [id] => bb5db3210e1f2432a64bd65bedaf1db380b08576 [imageName] => drain life [layout] => normal [manaCost] => {X}{1}{B} [mciNumber] => 14 [name] => Drain Life [rarity] => Common [text] => Spend only black mana on X. Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drain Power - Sorcery
Array ( [artist] => Douglas Shuler [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => 6cd54f5c5d8ff01501ef29346b3dcbf35d0b0f48 [imageName] => drain power [layout] => normal [manaCost] => {U}{U} [mciNumber] => 57 [name] => Drain Power [rarity] => Rare [text] => Target player activates a mana ability of each land he or she controls. Then put all mana from that player's mana pool into yours. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Drudge Skeletons - Creature — Skeleton
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls. [id] => 1d0668121883533d04f4f1bff12a704c8aa67239 [imageName] => drudge skeletons [layout] => normal [manaCost] => {1}{B} [mciNumber] => 15 [name] => Drudge Skeletons [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Skeleton ) [text] => {B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [toughness] => 1 [type] => Creature — Skeleton [types] => Array ( [0] => Creature ) ) 1
Dwarven Demolition Team - Creature — Dwarf
Array ( [artist] => Kev Brockschmidt [cmc] => 3 [colors] => Array ( [0] => Red ) [flavor] => Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble. [id] => e1d26db5f53dd3764b88c59e073390733c1259f4 [imageName] => dwarven demolition team [layout] => normal [manaCost] => {2}{R} [mciNumber] => 144 [name] => Dwarven Demolition Team [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Dwarf ) [text] => {T}: Destroy target Wall. [toughness] => 1 [type] => Creature — Dwarf [types] => Array ( [0] => Creature ) ) 1
Dwarven Warriors - Creature — Dwarf Warrior
Array ( [artist] => Douglas Shuler [cmc] => 3 [colors] => Array ( [0] => Red ) [id] => 16714e38d87f1b867f835a3b1100913bd6bcf885 [imageName] => dwarven warriors [layout] => normal [manaCost] => {2}{R} [mciNumber] => 145 [name] => Dwarven Warriors [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Dwarf [1] => Warrior ) [text] => {T}: Target creature with power 2 or less can't be blocked this turn. [toughness] => 1 [type] => Creature — Dwarf Warrior [types] => Array ( [0] => Creature ) ) 1
Earth Elemental - Creature — Elemental
Array ( [artist] => Dan Frazier [cmc] => 5 [colors] => Array ( [0] => Red ) [flavor] => Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures. [id] => 21c5a1537f362a61f288118174df73a66c1e28ad [imageName] => earth elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 146 [name] => Earth Elemental [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 5 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Earthbind - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 1 [colors] => Array ( [0] => Red ) [id] => f40382aba1c8131e4e736475234b67e6a8a168dd [imageName] => earthbind [layout] => normal [manaCost] => {R} [mciNumber] => 147 [name] => Earthbind [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Earthquake - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 9b50b08dac565dcdb71b2731363de37d48a9a13a [imageName] => earthquake [layout] => normal [manaCost] => {X}{R} [mciNumber] => 148 [name] => Earthquake [rarity] => Rare [text] => Earthquake deals X damage to each creature without flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Elvish Archers - Creature — Elf Archer
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!" [id] => 192e57c2e8c48150ed9389feb936fb76f61577ca [imageName] => elvish archers [layout] => normal [manaCost] => {1}{G} [mciNumber] => 100 [name] => Elvish Archers [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Elf [1] => Archer ) [text] => First strike [toughness] => 1 [type] => Creature — Elf Archer [types] => Array ( [0] => Creature ) ) 1
Evil Presence - Enchantment — Aura
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => ec5d561dde3424cdf27f34a7adacc21dec7d6dda [imageName] => evil presence [layout] => normal [manaCost] => {B} [mciNumber] => 16 [name] => Evil Presence [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land is a Swamp. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
False Orders - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colors] => Array ( [0] => Red ) [id] => 693db8114900c2470a4d16997305c747ec8d56cc [imageName] => false orders [layout] => normal [manaCost] => {R} [mciNumber] => 149 [name] => False Orders [rarity] => Common [text] => Cast False Orders only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Farmstead - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colors] => Array ( [0] => White ) [id] => 53d143850e14e0678f59d34e2bf34463e747e16d [imageName] => farmstead [layout] => normal [manaCost] => {W}{W}{W} [mciNumber] => 205 [name] => Farmstead [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life." [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fastbond - Enchantment
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 4abffedb935839cc4ba56c62448844bae318601a [imageName] => fastbond [layout] => normal [manaCost] => {G} [mciNumber] => 101 [name] => Fastbond [rarity] => Rare [reserved] => 1 [text] => You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Fear - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => bc93b19025c509b05d00de78108c91160c64e71a [imageName] => fear [layout] => normal [manaCost] => {B}{B} [mciNumber] => 17 [name] => Fear [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Feedback - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 3 [colors] => Array ( [0] => Blue ) [id] => 1a0d96aaaaee4e582f19878e5af934e67ed7991a [imageName] => feedback [layout] => normal [manaCost] => {2}{U} [mciNumber] => 58 [name] => Feedback [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fire Elemental - Creature — Elemental
Array ( [artist] => Melissa A. Benson [cmc] => 5 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fire Elementals are ruthless infernos, annihilating and consuming their foes in a frenzied holocaust. Crackling and blazing, they sear swift, terrible paths, leaving the land charred and scorched in their wake. [id] => d3a7b2eed10ef31b0148e85e834eaca2e4fbeeb4 [imageName] => fire elemental [layout] => normal [manaCost] => {3}{R}{R} [mciNumber] => 150 [name] => Fire Elemental [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Elemental ) [toughness] => 4 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Fireball - Sorcery
Array ( [artist] => Mark Tedin [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => bdb74379d4d73cc157e7c6fe0a20ce518361fb1c [imageName] => fireball [layout] => normal [manaCost] => {X}{R} [mciNumber] => 151 [name] => Fireball [rarity] => Common [text] => Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Firebreathing - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "And topples round the dreary west A looming bastion fringed with fire." —Alfred, Lord Tennyson, "In Memoriam" [id] => 4637da8fd06fac8041c4ebec168d6379147896ea [imageName] => firebreathing [layout] => normal [manaCost] => {R} [mciNumber] => 152 [name] => Firebreathing [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Flashfires - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c9d367690ab674fb6351f28556404e63eaea4a10 [imageName] => flashfires [layout] => normal [manaCost] => {3}{R} [mciNumber] => 153 [name] => Flashfires [rarity] => Uncommon [text] => Destroy all Plains. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Flight - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 9eb279fd3374afd6d6975484057abad67e556f64 [imageName] => flight [layout] => normal [manaCost] => {U} [mciNumber] => 59 [name] => Flight [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has flying. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Fog - Instant
Array ( [artist] => Jesper Myrfors [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b0ecf50f19e3494a087c54558d0d1e58ffa20716 [imageName] => fog [layout] => normal [manaCost] => {G} [mciNumber] => 102 [name] => Fog [rarity] => Common [text] => Prevent all combat damage that would be dealt this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Force of Nature - Creature — Elemental
Array ( [artist] => Douglas Shuler [cmc] => 6 [colors] => Array ( [0] => Green ) [id] => 28820fe8efc2dff0c17aa10f3fed1e2254e0bbed [imageName] => force of nature [layout] => normal [manaCost] => {2}{G}{G}{G}{G} [mciNumber] => 103 [name] => Force of Nature [power] => 8 [rarity] => Rare [subtypes] => Array ( [0] => Elemental ) [text] => Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [toughness] => 8 [type] => Creature — Elemental [types] => Array ( [0] => Creature ) ) 1
Forcefield - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => c7f0b8ccada4ca9c7d9e8e2c6c478d2c4cecbea8 [imageName] => forcefield [layout] => normal [manaCost] => {3} [mciNumber] => 245 [name] => Forcefield [rarity] => Rare [reserved] => 1 [text] => {1}: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [colorIdentity] => Array ( [0] => G ) [id] => 53963a16a7964090ca981073489761d7a35b7c0e [imageName] => forest1 [layout] => normal [mciNumber] => 280 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [id] => cb45bfed658815f4ca935a673988a7e31f89fb57 [imageName] => forest2 [layout] => normal [mciNumber] => 281 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) ) 1
Forest - Basic Land — Forest
Array ( [artist] => Christopher Rush [id] => d8711289d3223f2e383c71862856d7dad1d80471 [imageName] => forest3 [layout] => normal [mciNumber] => 282 [name] => Forest [rarity] => Basic Land [subtypes] => Array ( [0] => Forest ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Forest [types] => Array ( [0] => Land ) ) 1
Fork - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colors] => Array ( [0] => Red ) [id] => 231cf4316ff57cbeccccf4a496053c376ef8cf6e [imageName] => fork [layout] => normal [manaCost] => {R}{R} [mciNumber] => 154 [name] => Fork [rarity] => Rare [reserved] => 1 [text] => Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Frozen Shade - Creature — Shade
Array ( [artist] => Douglas Shuler [cmc] => 3 [colors] => Array ( [0] => Black ) [flavor] => "There are some qualities—some incorporate things,/ That have a double life, which thus is made/ A type of twin entity which springs/ From matter and light, evinced in solid and shade." —Edgar Allan Poe, "Silence" [id] => 55484d18d9a81e706c8134e8a8380651d6ad63c8 [imageName] => frozen shade [layout] => normal [manaCost] => {2}{B} [mciNumber] => 18 [name] => Frozen Shade [power] => 0 [rarity] => Common [subtypes] => Array ( [0] => Shade ) [text] => {B}: Frozen Shade gets +1/+1 until end of turn. [toughness] => 1 [type] => Creature — Shade [types] => Array ( [0] => Creature ) ) 1
Fungusaur - Creature — Fungus Lizard
Array ( [artist] => Daniel Gelon [cmc] => 4 [colors] => Array ( [0] => Green ) [flavor] => Rather than sheltering her young, the female Fungusaur often injures her own offspring, thereby ensuring their rapid growth. [id] => 2d5d7d916722f7d869e0e4ebf74172ff7f9948ac [imageName] => fungusaur [layout] => normal [manaCost] => {3}{G} [mciNumber] => 104 [name] => Fungusaur [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Fungus [1] => Lizard ) [text] => Whenever Fungusaur is dealt damage, put a +1/+1 counter on it. [toughness] => 2 [type] => Creature — Fungus Lizard [types] => Array ( [0] => Creature ) ) 1
Gaea's Liege - Creature — Avatar
Array ( [artist] => Dameon Willich [cmc] => 6 [colors] => Array ( [0] => Green ) [id] => 766c79a967c03f68d1725a5bf2009922b0295983 [imageName] => gaea's liege [layout] => normal [manaCost] => {3}{G}{G}{G} [mciNumber] => 105 [name] => Gaea's Liege [power] => * [rarity] => Rare [subtypes] => Array ( [0] => Avatar ) [text] => As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. [toughness] => * [type] => Creature — Avatar [types] => Array ( [0] => Creature ) ) 1
Gauntlet of Might - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 62f6547088f6231d0cc5081ee51cbf646bfda1d4 [imageName] => gauntlet of might [layout] => normal [manaCost] => {4} [mciNumber] => 246 [name] => Gauntlet of Might [rarity] => Rare [reserved] => 1 [text] => Red creatures get +1/+1. Whenever a Mountain is tapped for mana, its controller adds {R} to his or her mana pool (in addition to the mana the land produces). [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Giant Growth - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => f5ec4de2665c0683d350650bd57c4f5018062b0e [imageName] => giant growth [layout] => normal [manaCost] => {G} [mciNumber] => 106 [name] => Giant Growth [rarity] => Common [text] => Target creature gets +3/+3 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Giant Spider - Creature — Spider
Array ( [artist] => Sandra Everingham [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => While it possesses potent venom, the Giant Spider often chooses not to paralyze its victims. Perhaps the creature enjoys the gentle rocking motion caused by its captives' struggles to escape its web. [id] => 2759f635a44397882ded478dc1a4f614607da43a [imageName] => giant spider [layout] => normal [manaCost] => {3}{G} [mciNumber] => 107 [name] => Giant Spider [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Spider ) [text] => Reach (This creature can block creatures with flying.) [toughness] => 4 [type] => Creature — Spider [types] => Array ( [0] => Creature ) ) 1
Glasses of Urza - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 1 [id] => ff931c68a994f6b572ccc2c9f889a58841140d88 [imageName] => glasses of urza [layout] => normal [manaCost] => {1} [mciNumber] => 247 [name] => Glasses of Urza [rarity] => Uncommon [text] => {T}: Look at target player's hand. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Gloom - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 3 [colors] => Array ( [0] => Black ) [id] => 83737fc5dc8a53f515f42eeb56c5d7430c2bfe36 [imageName] => gloom [layout] => normal [manaCost] => {2}{B} [mciNumber] => 19 [name] => Gloom [rarity] => Uncommon [text] => White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Goblin Balloon Brigade - Creature — Goblin Warrior
Array ( [artist] => Andi Rusu [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => "From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?" [id] => a1bbf45b7583a816d1b533ffddd790eef1749be9 [imageName] => goblin balloon brigade [layout] => normal [manaCost] => {R} [mciNumber] => 155 [name] => Goblin Balloon Brigade [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Goblin [1] => Warrior ) [text] => {R}: Goblin Balloon Brigade gains flying until end of turn. [toughness] => 1 [type] => Creature — Goblin Warrior [types] => Array ( [0] => Creature ) ) 1
Goblin King - Creature — Goblin
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. [id] => f9e9e2ac9f71758baec4262113c8329c385c61dd [imageName] => goblin king [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 156 [name] => Goblin King [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Goblin ) [text] => Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.) [toughness] => 2 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Granite Gargoyle - Creature — Gargoyle
Array ( [artist] => Christopher Rush [cmc] => 3 [colors] => Array ( [0] => Red ) [flavor] => "While most overworlders fortunately don't realize this, Gargoyles can be most delicious, providing you have the appropriate tools to carve them." —The Underworld Cookbook by Asmoranomardicadaistinaculdacar [id] => 92fa80ff815dead3deb8c28bfb6236d70a485d8b [imageName] => granite gargoyle [layout] => normal [manaCost] => {2}{R} [mciNumber] => 157 [name] => Granite Gargoyle [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Gargoyle ) [text] => Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. [toughness] => 2 [type] => Creature — Gargoyle [types] => Array ( [0] => Creature ) ) 1
Gray Ogre - Creature — Ogre
Array ( [artist] => Dan Frazier [cmc] => 3 [colors] => Array ( [0] => Red ) [flavor] => The Ogre philosopher Gnerdel believed the purpose of life was to live as high on the food chain as possible. She refused to eat vegetarians, and preferred to live entirely on creatures that preyed on sentient beings. [id] => e96ca248ed4c9748405423959816e27d82dea91a [imageName] => gray ogre [layout] => normal [manaCost] => {2}{R} [mciNumber] => 158 [name] => Gray Ogre [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Ogre ) [toughness] => 2 [type] => Creature — Ogre [types] => Array ( [0] => Creature ) ) 1
Green Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colors] => Array ( [0] => White ) [id] => bd700bc6cdcf6257e5ffbdbc4ec8aff8a0116630 [imageName] => green ward [layout] => normal [manaCost] => {W} [mciNumber] => 206 [name] => Green Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Grizzly Bears - Creature — Bear
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. [id] => 6bfd8646d9dccb1399da28a839b471360390db0d [imageName] => grizzly bears [layout] => normal [manaCost] => {1}{G} [mciNumber] => 108 [name] => Grizzly Bears [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Bear ) [toughness] => 2 [type] => Creature — Bear [types] => Array ( [0] => Creature ) ) 1
Guardian Angel - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colors] => Array ( [0] => White ) [id] => e66d2fb5c0ab681210dd4ac4f13b6125151c1872 [imageName] => guardian angel [layout] => normal [manaCost] => {X}{W} [mciNumber] => 207 [name] => Guardian Angel [rarity] => Common [text] => Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Healing Salve - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 678dbc01d19982eb53c962bcb7f1d93677e6fa6e [imageName] => healing salve [layout] => normal [manaCost] => {W} [mciNumber] => 208 [name] => Healing Salve [rarity] => Common [text] => Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to target creature or player this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Helm of Chatzuk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => ae710a5b61a182c9f2f24da67c6b50832b8d5a6b [imageName] => helm of chatzuk [layout] => normal [manaCost] => {1} [mciNumber] => 248 [name] => Helm of Chatzuk [rarity] => Rare [text] => {1}, {T}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hill Giant - Creature — Giant
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Fortunately, Hill Giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet. [id] => 6295686304ed1e3e3d557b7b732f156aaabd4e1e [imageName] => hill giant [layout] => normal [manaCost] => {3}{R} [mciNumber] => 159 [name] => Hill Giant [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Giant ) [toughness] => 3 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Holy Armor - Enchantment — Aura
Array ( [artist] => Melissa A. Benson [cmc] => 1 [colors] => Array ( [0] => White ) [id] => a56fec96e29cf73e49351ba2795a4e37837c04ca [imageName] => holy armor [layout] => normal [manaCost] => {W} [mciNumber] => 209 [name] => Holy Armor [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Holy Strength - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 1eaea2a52eabbb86c3bc4c0daab3f44160179230 [imageName] => holy strength [layout] => normal [manaCost] => {W} [mciNumber] => 210 [name] => Holy Strength [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature gets +1/+2. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Howl from Beyond - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 787b98eb6ace8c6546b8d28a14d505359481d9bc [imageName] => howl from beyond [layout] => normal [manaCost] => {X}{B} [mciNumber] => 20 [name] => Howl from Beyond [rarity] => Common [text] => Target creature gets +X/+0 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Howling Mine - Artifact
Array ( [artist] => Mark Poole [cmc] => 2 [id] => c256b1ce58369843b35951472a01abd945b5bd88 [imageName] => howling mine [layout] => normal [manaCost] => {2} [mciNumber] => 249 [name] => Howling Mine [rarity] => Rare [text] => At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Hurloon Minotaur - Creature — Minotaur
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => The Minotaurs of the Hurloon Mountains are known for their love of battle. They are also known for their hymns to the dead, sung for friend and foe alike. These hymns can last for days, filling the mountain valleys with their low, haunting sounds. [id] => f0e4d0500d31b69eaf081cb78bba204416a7262f [imageName] => hurloon minotaur [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 160 [name] => Hurloon Minotaur [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Minotaur ) [toughness] => 3 [type] => Creature — Minotaur [types] => Array ( [0] => Creature ) ) 1
Hurricane - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c5d2cbdd3e6b68c790922d549ba88de7fe7a98ba [imageName] => hurricane [layout] => normal [manaCost] => {X}{G} [mciNumber] => 109 [name] => Hurricane [rarity] => Uncommon [text] => Hurricane deals X damage to each creature with flying and each player. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Hypnotic Specter - Creature — Specter
Array ( [artist] => Douglas Shuler [cmc] => 3 [colors] => Array ( [0] => Black ) [flavor] => "...There was no trace/ Of aught on that illumined face..." —Samuel Coleridge, "Phantom" [id] => f24cf3e38eb65c8d7448454d8db969c829765d68 [imageName] => hypnotic specter [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 21 [name] => Hypnotic Specter [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Specter ) [text] => Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random. [toughness] => 2 [type] => Creature — Specter [types] => Array ( [0] => Creature ) ) 1
Ice Storm - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 3 [colors] => Array ( [0] => Green ) [id] => 08ef263c6a683a4cd6417b707b6a34c14deba912 [imageName] => ice storm [layout] => normal [manaCost] => {2}{G} [mciNumber] => 110 [name] => Ice Storm [rarity] => Uncommon [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Icy Manipulator - Artifact
Array ( [artist] => Douglas Shuler [cmc] => 4 [id] => 0e4ecbb73d52c6f46162c9b909a4159cd2c30562 [imageName] => icy manipulator [layout] => normal [manaCost] => {4} [mciNumber] => 250 [name] => Icy Manipulator [rarity] => Uncommon [text] => {1}, {T}: Tap target artifact, creature, or land. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Illusionary Mask - Artifact
Array ( [artist] => Amy Weber [cmc] => 2 [id] => 81424e4fad25f0b0a62ae91c02c0f677da11a8f6 [imageName] => illusionary mask [layout] => normal [manaCost] => {2} [mciNumber] => 251 [name] => Illusionary Mask [rarity] => Rare [reserved] => 1 [text] => {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Instill Energy - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 1 [colors] => Array ( [0] => Green ) [id] => 03c42cd76b33d57a8f9dbb0e496c01e533cdb0c4 [imageName] => instill energy [layout] => normal [manaCost] => {G} [mciNumber] => 111 [name] => Instill Energy [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate this ability only during your turn and only once each turn. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Invisibility - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 384b7f53020d36953ecd7ae5ea4a62c5e1099cb4 [imageName] => invisibility [layout] => normal [manaCost] => {U}{U} [mciNumber] => 60 [name] => Invisibility [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature can't be blocked except by Walls. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Iron Star - Artifact
Array ( [artist] => Dan Frazier [cmc] => 1 [id] => 96f8d02eadb4d35e3726f98addde8975476baa57 [imageName] => iron star [layout] => normal [manaCost] => {1} [mciNumber] => 252 [name] => Iron Star [rarity] => Uncommon [text] => Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Ironclaw Orcs - Creature — Orc
Array ( [artist] => Anson Maddocks [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw. [id] => 76b0b194c793bf56065868f79276a131341c8174 [imageName] => ironclaw orcs [layout] => normal [manaCost] => {1}{R} [mciNumber] => 161 [name] => Ironclaw Orcs [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Orc ) [text] => Ironclaw Orcs can't block creatures with power 2 or greater. [toughness] => 2 [type] => Creature — Orc [types] => Array ( [0] => Creature ) ) 1
Ironroot Treefolk - Creature — Treefolk
Array ( [artist] => Jesper Myrfors [cmc] => 5 [colors] => Array ( [0] => Green ) [flavor] => The mating habits of Treefolk, particularly the stalwart Ironroot Treefolk, are truly absurd. Molasses comes to mind. It's amazing the species can survive at all given such protracted periods of mate selection, conjugation, and gestation. [id] => 37eaaf9ade4e78f61bb1b5f9dd2bb1d99aec4bf3 [imageName] => ironroot treefolk [layout] => normal [manaCost] => {4}{G} [mciNumber] => 112 [name] => Ironroot Treefolk [power] => 3 [rarity] => Common [subtypes] => Array ( [0] => Treefolk ) [toughness] => 5 [type] => Creature — Treefolk [types] => Array ( [0] => Creature ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => fa36af58b0ecb651a7e161537bac2f9daafe93b0 [imageName] => island3 [layout] => normal [mciNumber] => 285 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => 0f1d449fe045409f0d2e7d9e8dcc2ac1ecd00c1a [imageName] => island1 [layout] => normal [mciNumber] => 283 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) ) 1
Island - Basic Land — Island
Array ( [artist] => Mark Poole [colorIdentity] => Array ( [0] => U ) [id] => a4d8910ddf16db8e2812b2d75a83d046d94fd271 [imageName] => island2 [layout] => normal [mciNumber] => 284 [name] => Island [rarity] => Basic Land [subtypes] => Array ( [0] => Island ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Island [types] => Array ( [0] => Land ) ) 1
Island Sanctuary - Enchantment
Array ( [artist] => Mark Poole [cmc] => 2 [colors] => Array ( [0] => White ) [id] => fcc0598d8dba54c293a6557e23f00c1fde3da96c [imageName] => island sanctuary [layout] => normal [manaCost] => {1}{W} [mciNumber] => 211 [name] => Island Sanctuary [rarity] => Rare [text] => If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Ivory Cup - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 1 [id] => 6c02ff03daa1d07600168f100303fb19e7932132 [imageName] => ivory cup [layout] => normal [manaCost] => {1} [mciNumber] => 253 [name] => Ivory Cup [rarity] => Uncommon [text] => Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Monolith - Artifact
Array ( [artist] => Anson Maddocks [cmc] => 4 [id] => 0211a11d5effe05a8c35a3b59c5d02af4cc7915a [imageName] => jade monolith [layout] => normal [manaCost] => {4} [mciNumber] => 254 [name] => Jade Monolith [rarity] => Rare [text] => {1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jade Statue - Artifact
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => "Some of the other guys dared me to touch it, but I knew it weren't no ordinary hunk o' rock." —Norin the Wary [id] => 0ab1031400377091965e9a59019268af8f3a2562 [imageName] => jade statue [layout] => normal [manaCost] => {4} [mciNumber] => 255 [name] => Jade Statue [rarity] => Uncommon [text] => {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Jayemdae Tome - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 018052c3ff3cd90e8d0d8f2bc511a1f0f2d98fc2 [imageName] => jayemdae tome [layout] => normal [manaCost] => {4} [mciNumber] => 256 [name] => Jayemdae Tome [rarity] => Rare [text] => {4}, {T}: Draw a card. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Juggernaut - Artifact Creature — Juggernaut
Array ( [artist] => Dan Frazier [cmc] => 4 [flavor] => We had taken refuge in a small cave, thinking the entrance was too narrow for it to follow. To our horror, its gigantic head smashed into the mountainside, ripping itself a new entrance. [id] => 6f62aa0835124b48cc56ce5cab0e431bb7622cf1 [imageName] => juggernaut [layout] => normal [manaCost] => {4} [mciNumber] => 257 [name] => Juggernaut [power] => 5 [rarity] => Uncommon [subtypes] => Array ( [0] => Juggernaut ) [text] => Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. [toughness] => 3 [type] => Artifact Creature — Juggernaut [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Jump - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colors] => Array ( [0] => Blue ) [id] => fb0c0f3b91a94d53c1de3385469f6cc70ae389f0 [imageName] => jump [layout] => normal [manaCost] => {U} [mciNumber] => 61 [name] => Jump [rarity] => Common [text] => Target creature gains flying until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Karma - Enchantment
Array ( [artist] => Richard Thomas [cmc] => 4 [colors] => Array ( [0] => White ) [id] => 434b6fc8c496ad46be64fe8cde3ac534d05fb5c0 [imageName] => karma [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 212 [name] => Karma [rarity] => Uncommon [text] => At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps he or she controls. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Keldon Warlord - Creature — Human Barbarian
Array ( [artist] => Kev Brockschmidt [cmc] => 4 [colors] => Array ( [0] => Red ) [id] => 3a5bbc299b38bad6034ef98dd08b189af41b1feb [imageName] => keldon warlord [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 162 [name] => Keldon Warlord [power] => * [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Barbarian ) [text] => Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. [toughness] => * [type] => Creature — Human Barbarian [types] => Array ( [0] => Creature ) ) 1
Kormus Bell - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 9eb883c5d190413a3bb124a052fab8ebc6747f11 [imageName] => kormus bell [layout] => normal [manaCost] => {4} [mciNumber] => 258 [name] => Kormus Bell [rarity] => Rare [text] => All Swamps are 1/1 black creatures that are still lands. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Kudzu - Enchantment — Aura
Array ( [artist] => Mark Poole [cmc] => 3 [colors] => Array ( [0] => Green ) [id] => 0bcfc09a5864842ff5aed5c081ea04eb02cf82d1 [imageName] => kudzu [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 113 [name] => Kudzu [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Aura ) [text] => Enchant land When enchanted land becomes tapped, destroy it. That land's controller attaches Kudzu to a land of his or her choice. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Lance - Enchantment — Aura
Array ( [artist] => Rob Alexander [cmc] => 1 [colors] => Array ( [0] => White ) [id] => 731376289b0a0eea3aa644bdf8e3da64068b4b3a [imageName] => lance [layout] => normal [manaCost] => {W} [mciNumber] => 213 [name] => Lance [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has first strike. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Ley Druid - Creature — Human Druid
Array ( [artist] => Sandra Everingham [cmc] => 3 [colors] => Array ( [0] => Green ) [flavor] => After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed. [id] => 517c054cadeb2b61f894aeadf3c51448c6b69f98 [imageName] => ley druid [layout] => normal [manaCost] => {2}{G} [mciNumber] => 114 [name] => Ley Druid [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Human [1] => Druid ) [text] => {T}: Untap target land. [toughness] => 1 [type] => Creature — Human Druid [types] => Array ( [0] => Creature ) ) 1
Library of Leng - Artifact
Array ( [artist] => Daniel Gelon [cmc] => 1 [id] => 58153ef5b78a6fc52ca5e7c187d4e168acc83156 [imageName] => library of leng [layout] => normal [manaCost] => {1} [mciNumber] => 259 [name] => Library of Leng [rarity] => Uncommon [text] => You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Lich - Enchantment
Array ( [artist] => Daniel Gelon [cmc] => 4 [colors] => Array ( [0] => Black ) [id] => 6dd536bacbd13bb255e02386ea8c25be41b3f76b [imageName] => lich [layout] => normal [manaCost] => {B}{B}{B}{B} [mciNumber] => 22 [name] => Lich [rarity] => Rare [reserved] => 1 [text] => As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifeforce - Enchantment
Array ( [artist] => Dameon Willich [cmc] => 2 [colors] => Array ( [0] => Green ) [id] => 9ac6b0f17fa945774cd42149667b0777fbe8a65d [imageName] => lifeforce [layout] => normal [manaCost] => {G}{G} [mciNumber] => 115 [name] => Lifeforce [rarity] => Uncommon [text] => {G}{G}: Counter target black spell. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lifelace - Instant
Array ( [artist] => Amy Weber [cmc] => 1 [colors] => Array ( [0] => Green ) [id] => a9e51cf378d377a1977a93b0624fb99598752ecd [imageName] => lifelace [layout] => normal [manaCost] => {G} [mciNumber] => 116 [name] => Lifelace [rarity] => Rare [text] => Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Lifetap - Enchantment
Array ( [artist] => Anson Maddocks [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => 7b03c9567e68769fcd9da3abcfbb5aeb50a526eb [imageName] => lifetap [layout] => normal [manaCost] => {U}{U} [mciNumber] => 62 [name] => Lifetap [rarity] => Uncommon [text] => Whenever a Forest an opponent controls becomes tapped, you gain 1 life. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Lightning Bolt - Instant
Array ( [artist] => Christopher Rush [cmc] => 1 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => fcc56d6d508b589fde19d142a650e777441af1a8 [imageName] => lightning bolt [layout] => normal [manaCost] => {R} [mciNumber] => 163 [name] => Lightning Bolt [rarity] => Common [text] => Lightning Bolt deals 3 damage to target creature or player. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Living Artifact - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colors] => Array ( [0] => Green ) [id] => 049d05077de5c5ebab3d3b4cb8d3fcce903dd05b [imageName] => living artifact [layout] => normal [manaCost] => {G} [mciNumber] => 117 [name] => Living Artifact [rarity] => Rare [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Living Lands - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => b1943f65cd67d6394c8a94bb5e1273b97ff025f4 [imageName] => living lands [layout] => normal [manaCost] => {3}{G} [mciNumber] => 118 [name] => Living Lands [rarity] => Rare [text] => All Forests are 1/1 creatures that are still lands. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Living Wall - Artifact Creature — Wall
Array ( [artist] => Anson Maddocks [cmc] => 4 [flavor] => Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. [id] => a5e5446c11356c6ac79a4a35535845332af42c05 [imageName] => living wall [layout] => normal [manaCost] => {4} [mciNumber] => 260 [name] => Living Wall [power] => 0 [rarity] => Uncommon [subtypes] => Array ( [0] => Wall ) [text] => Defender (This creature can't attack.) {1}: Regenerate Living Wall. [toughness] => 6 [type] => Artifact Creature — Wall [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Llanowar Elves - Creature — Elf Druid
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Whenever the Llanowar Elves gather the fruits of their forest, they leave one plant of each type untouched, considering that nature's portion. [id] => c81466d5f65d043ebe7e642c0f05ae248b668404 [imageName] => llanowar elves [layout] => normal [manaCost] => {G} [mciNumber] => 119 [name] => Llanowar Elves [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Elf [1] => Druid ) [text] => {T}: Add {G} to your mana pool. [toughness] => 1 [type] => Creature — Elf Druid [types] => Array ( [0] => Creature ) ) 1
Lord of Atlantis - Creature — Merfolk
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them. [id] => 29b1eebc20db167930552387eb87526db1099901 [imageName] => lord of atlantis [layout] => normal [manaCost] => {U}{U} [mciNumber] => 63 [name] => Lord of Atlantis [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Merfolk ) [text] => Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) [toughness] => 2 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Lord of the Pit - Creature — Demon
Array ( [artist] => Mark Tedin [cmc] => 7 [colors] => Array ( [0] => Black ) [id] => bc0562b31a0af1e1ec9fe0911004d66063748b0a [imageName] => lord of the pit [layout] => normal [manaCost] => {4}{B}{B}{B} [mciNumber] => 23 [name] => Lord of the Pit [power] => 7 [rarity] => Rare [subtypes] => Array ( [0] => Demon ) [text] => Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. [toughness] => 7 [type] => Creature — Demon [types] => Array ( [0] => Creature ) ) 1
Lure - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => ff34b581b53dd371d6b07d8e53f477097db5615f [imageName] => lure [layout] => normal [manaCost] => {1}{G}{G} [mciNumber] => 120 [name] => Lure [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature All creatures able to block enchanted creature do so. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Magical Hack - Instant
Array ( [artist] => Julie Baroh [cmc] => 1 [colors] => Array ( [0] => Blue ) [id] => ec8b3fe182b1d08b5067210f1739822c154d1175 [imageName] => magical hack [layout] => normal [manaCost] => {U} [mciNumber] => 64 [name] => Magical Hack [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mahamoti Djinn - Creature — Djinn
Array ( [artist] => Dan Frazier [cmc] => 6 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. [id] => 8ef8b6ca7862242333a60ff0397528fd48b34ec4 [imageName] => mahamoti djinn [layout] => normal [manaCost] => {4}{U}{U} [mciNumber] => 65 [name] => Mahamoti Djinn [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Djinn ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) [toughness] => 6 [type] => Creature — Djinn [types] => Array ( [0] => Creature ) ) 1
Mana Flare - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 3 [colors] => Array ( [0] => Red ) [id] => 70e90f7d188e9dab70266cf971c39655c4814417 [imageName] => mana flare [layout] => normal [manaCost] => {2}{R} [mciNumber] => 164 [name] => Mana Flare [rarity] => Rare [text] => Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Mana Short - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => bf4d8b2dd346d34467e01336a38dd0af977cd386 [imageName] => mana short [layout] => normal [manaCost] => {2}{U} [mciNumber] => 66 [name] => Mana Short [rarity] => Rare [text] => Tap all lands target player controls and empty his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Mana Vault - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => 5340ab580209ca13f1399e8e4465b08e3cb09e82 [imageName] => mana vault [layout] => normal [manaCost] => {1} [mciNumber] => 261 [name] => Mana Vault [rarity] => Rare [text] => Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Manabarbs - Enchantment
Array ( [artist] => Christopher Rush [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => e820d1b912180602fee6e2f93630beedab2c78be [imageName] => manabarbs [layout] => normal [manaCost] => {3}{R} [mciNumber] => 165 [name] => Manabarbs [rarity] => Rare [text] => Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Meekstone - Artifact
Array ( [artist] => Quinton Hoover [cmc] => 1 [id] => 77643c4911ef035f1957c7668f13e0267981d57f [imageName] => meekstone [layout] => normal [manaCost] => {1} [mciNumber] => 262 [name] => Meekstone [rarity] => Rare [text] => Creatures with power 3 or greater don't untap during their controllers' untap steps. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Merfolk of the Pearl Trident - Creature — Merfolk
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Most human scholars believe that Merfolk are the survivors of sunken Atlantis, humans adapted to the water. Merfolk, however, believe that humans sprang forth from Merfolk who adapted themselves in order to explore their last frontier. [id] => 5cc39cdc5b5f87977aa458c3d58739477f8f0bc8 [imageName] => merfolk of the pearl trident [layout] => normal [manaCost] => {U} [mciNumber] => 67 [name] => Merfolk of the Pearl Trident [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Merfolk ) [toughness] => 1 [type] => Creature — Merfolk [types] => Array ( [0] => Creature ) ) 1
Mesa Pegasus - Creature — Pegasus
Array ( [artist] => Melissa A. Benson [cmc] => 2 [colors] => Array ( [0] => White ) [flavor] => Before a woman marries in the village of Sursi, she must visit the land of the Mesa Pegasus. Legend has it that if the woman is pure of heart and her love is true, a Mesa Pegasus will appear, blessing her family with long life and good fortune. [id] => c2d4fdbc51dd54eea43032da69d7d94a5c612ca0 [imageName] => mesa pegasus [layout] => normal [manaCost] => {1}{W} [mciNumber] => 214 [name] => Mesa Pegasus [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Pegasus ) [text] => Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) [toughness] => 1 [type] => Creature — Pegasus [types] => Array ( [0] => Creature ) ) 1
Mind Twist - Sorcery
Array ( [artist] => Julie Baroh [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5afa17e6ef16d5632a157da915df1198e1d55d9c [imageName] => mind twist [layout] => normal [manaCost] => {X}{B} [mciNumber] => 24 [name] => Mind Twist [rarity] => Rare [text] => Target player discards X cards at random. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Mons's Goblin Raiders - Creature — Goblin
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colors] => Array ( [0] => Red ) [flavor] => The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm. [id] => ba11ced523f27c77db4ad3d34bdc70f3f1832965 [imageName] => mons's goblin raiders [layout] => normal [manaCost] => {R} [mciNumber] => 166 [name] => Mons's Goblin Raiders [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Goblin ) [toughness] => 1 [type] => Creature — Goblin [types] => Array ( [0] => Creature ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 6e1cc75b505cd536311cb10909f79c4ef8d0cc48 [imageName] => mountain2 [layout] => normal [mciNumber] => 287 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [colorIdentity] => Array ( [0] => R ) [id] => 697e0aa77c013cc55578fe33c987f69b0bdaf720 [imageName] => mountain1 [layout] => normal [mciNumber] => 286 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) ) 1
Mountain - Basic Land — Mountain
Array ( [artist] => Douglas Shuler [id] => da0e54f0365244a022e13fe8c0427d1197bb7bce [imageName] => mountain3 [layout] => normal [mciNumber] => 288 [name] => Mountain [rarity] => Basic Land [subtypes] => Array ( [0] => Mountain ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Mountain [types] => Array ( [0] => Land ) ) 1
Mox Emerald - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => G ) [id] => 38b4533c9a4390bcd48d50356f6b9a2f9b5719e2 [imageName] => mox emerald [layout] => normal [manaCost] => {0} [mciNumber] => 263 [name] => Mox Emerald [rarity] => Rare [reserved] => 1 [text] => {T}: Add {G} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Jet - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => B ) [id] => 891560bad1d5d3521016abee9d18368ebd05c817 [imageName] => mox jet [layout] => normal [manaCost] => {0} [mciNumber] => 264 [name] => Mox Jet [rarity] => Rare [reserved] => 1 [text] => {T}: Add {B} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Pearl - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => W ) [id] => a639604860f55b9fb7c9cea4b97023a40ab89f11 [imageName] => mox pearl [layout] => normal [manaCost] => {0} [mciNumber] => 265 [name] => Mox Pearl [rarity] => Rare [reserved] => 1 [text] => {T}: Add {W} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Ruby - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => R ) [id] => 49d18c760ff88613dbbdbf1529d6c5163cf57568 [imageName] => mox ruby [layout] => normal [manaCost] => {0} [mciNumber] => 266 [name] => Mox Ruby [rarity] => Rare [reserved] => 1 [text] => {T}: Add {R} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Mox Sapphire - Artifact
Array ( [artist] => Dan Frazier [cmc] => 0 [colorIdentity] => Array ( [0] => U ) [id] => f7c1ea45c2337aaea39f70a11f7fbc25a14e308d [imageName] => mox sapphire [layout] => normal [manaCost] => {0} [mciNumber] => 267 [name] => Mox Sapphire [rarity] => Rare [reserved] => 1 [text] => {T}: Add {U} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Natural Selection - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colors] => Array ( [0] => Green ) [id] => 56aa5f8fa7014f887547e1ba49f1a93c16c3f70f [imageName] => natural selection [layout] => normal [manaCost] => {G} [mciNumber] => 121 [name] => Natural Selection [rarity] => Rare [reserved] => 1 [text] => Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Nether Shadow - Creature — Spirit
Array ( [artist] => Christopher Rush [cmc] => 2 [colors] => Array ( [0] => Black ) [id] => 881f8dbc86e1e5d55dac79bf5e44144f3264099b [imageName] => nether shadow [layout] => normal [manaCost] => {B}{B} [mciNumber] => 25 [name] => Nether Shadow [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Spirit ) [text] => Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. [toughness] => 1 [type] => Creature — Spirit [types] => Array ( [0] => Creature ) ) 1
Nettling Imp - Creature — Imp
Array ( [artist] => Quinton Hoover [cmc] => 3 [colors] => Array ( [0] => Black ) [id] => f629d23e047d99222706ef358f50aee9cbdcdd62 [imageName] => nettling imp [layout] => normal [manaCost] => {2}{B} [mciNumber] => 26 [name] => Nettling Imp [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Imp ) [text] => {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared. [toughness] => 1 [type] => Creature — Imp [types] => Array ( [0] => Creature ) ) 1
Nevinyrral's Disk - Artifact
Array ( [artist] => Mark Tedin [cmc] => 4 [id] => 5f5177656e32edba6238a3c3e217589a6c899412 [imageName] => nevinyrral's disk [layout] => normal [manaCost] => {4} [mciNumber] => 268 [name] => Nevinyrral's Disk [rarity] => Rare [text] => Nevinyrral's Disk enters the battlefield tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Nightmare - Creature — Nightmare Horse
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => The Nightmare arises from its lair in the swamps. As the poisoned land spreads, so does the Nightmare's rage and terrifying strength. [id] => 2e9485e1d26d354568f20c5e14ba7f198835f1f3 [imageName] => nightmare [layout] => normal [manaCost] => {5}{B} [mciNumber] => 27 [name] => Nightmare [power] => * [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Nightmare [1] => Horse ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. [toughness] => * [type] => Creature — Nightmare Horse [types] => Array ( [0] => Creature ) ) 1
Northern Paladin - Creature — Human Knight
Array ( [artist] => Douglas Shuler [cmc] => 4 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => "Look to the north; there you will find aid and comfort." —The Book of Tal [id] => d59411d91a75d28b00d6ea6230b7c87535ee4157 [imageName] => northern paladin [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 215 [name] => Northern Paladin [power] => 3 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Knight ) [text] => {W}{W}, {T}: Destroy target black permanent. [toughness] => 3 [type] => Creature — Human Knight [types] => Array ( [0] => Creature ) ) 1
Obsianus Golem - Artifact Creature — Golem
Array ( [artist] => Jesper Myrfors [cmc] => 6 [flavor] => "The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . ." —Song of the Artificer [id] => fcc85ba16ba9897caed911b28b9025f4ca72b142 [imageName] => obsianus golem [layout] => normal [manaCost] => {6} [mciNumber] => 269 [name] => Obsianus Golem [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Golem ) [toughness] => 6 [type] => Artifact Creature — Golem [types] => Array ( [0] => Artifact [1] => Creature ) ) 1
Orcish Artillery - Creature — Orc Warrior
Array ( [artist] => Anson Maddocks [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => In a rare display of ingenuity, the Orcs invented an incredibly destructive weapon. Most Orcish artillerists are those who dared criticize its effectiveness. [id] => 5ea83b9f376bf5f9a5ee5767a3a1816deba16be3 [imageName] => orcish artillery [layout] => normal [manaCost] => {1}{R}{R} [mciNumber] => 167 [name] => Orcish Artillery [power] => 1 [rarity] => Uncommon [subtypes] => Array ( [0] => Orc [1] => Warrior ) [text] => {T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. [toughness] => 3 [type] => Creature — Orc Warrior [types] => Array ( [0] => Creature ) ) 1
Orcish Oriflamme - Enchantment
Array ( [artist] => Dan Frazier [cmc] => 4 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 238ad9041947088548f53b1c39ea191f8e68646a [imageName] => orcish oriflamme [layout] => normal [manaCost] => {3}{R} [mciNumber] => 168 [name] => Orcish Oriflamme [rarity] => Uncommon [text] => Attacking creatures you control get +1/+0. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Paralyze - Enchantment — Aura
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => edeacfa19183450a95cc9dd5a48b7411f36aad02 [imageName] => paralyze [layout] => normal [manaCost] => {B} [mciNumber] => 28 [name] => Paralyze [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If he or she does, untap the creature. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Pearled Unicorn - Creature — Unicorn
Array ( [artist] => Cornelius Brudi [cmc] => 3 [colors] => Array ( [0] => White ) [flavor] => "‘Do you know, I always thought Unicorns were fabulous monsters, too? I never saw one alive before!' ‘Well, now that we have seen each other,' said the Unicorn, ‘if you'll believe in me, I'll believe in you.'" —Lewis Carroll [id] => 1b2dc1dcc5334d64b41e36d1ad423c03696d412c [imageName] => pearled unicorn [layout] => normal [manaCost] => {2}{W} [mciNumber] => 216 [name] => Pearled Unicorn [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Unicorn ) [toughness] => 2 [type] => Creature — Unicorn [types] => Array ( [0] => Creature ) ) 1
Personal Incarnation - Creature — Avatar Incarnation
Array ( [artist] => Kev Brockschmidt [cmc] => 6 [colors] => Array ( [0] => White ) [id] => 2a032a30c84ae2a0b11e5bf75533b755659bca18 [imageName] => personal incarnation [layout] => normal [manaCost] => {3}{W}{W}{W} [mciNumber] => 217 [name] => Personal Incarnation [power] => 6 [rarity] => Rare [subtypes] => Array ( [0] => Avatar [1] => Incarnation ) [text] => {0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability. When Personal Incarnation dies, its owner loses half his or her life, rounded up. [toughness] => 6 [type] => Creature — Avatar Incarnation [types] => Array ( [0] => Creature ) ) 1
Pestilence - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => e37bdd7c89d42b8e2dc834f1cf2dcfd997d0a971 [imageName] => pestilence [layout] => normal [manaCost] => {2}{B}{B} [mciNumber] => 29 [name] => Pestilence [rarity] => Common [text] => At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Phantasmal Forces - Creature — Illusion
Array ( [artist] => Mark Poole [cmc] => 4 [colors] => Array ( [0] => Blue ) [flavor] => These beings embody the essence of true heroes long dead. Summoned from the dreamrealms, they rise to meet their enemies. [id] => 7d83586a6c6da92a2ac11dfb748344074e3475c7 [imageName] => phantasmal forces [layout] => normal [manaCost] => {3}{U} [mciNumber] => 68 [name] => Phantasmal Forces [power] => 4 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay {U}. [toughness] => 1 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Phantasmal Terrain - Enchantment — Aura
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 347b0f7bee53c749273e7965375d660f27dee5e7 [imageName] => phantasmal terrain [layout] => normal [manaCost] => {U}{U} [mciNumber] => 69 [name] => Phantasmal Terrain [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Phantom Monster - Creature — Illusion
Array ( [artist] => Jesper Myrfors [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => "While, like a ghastly rapid river, Through the pale door, A hideous throng rush out forever, And laugh—but smile no more." —Edgar Allan Poe, "The Haunted Palace" [id] => 14b0a91d10f42bbc71c3ddbf7add26bf165a44ee [imageName] => phantom monster [layout] => normal [manaCost] => {3}{U} [mciNumber] => 70 [name] => Phantom Monster [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Illusion ) [text] => Flying [toughness] => 3 [type] => Creature — Illusion [types] => Array ( [0] => Creature ) ) 1
Pirate Ship - Creature — Human Pirate
Array ( [artist] => Tom Wänerstrand [cmc] => 5 [colors] => Array ( [0] => Blue ) [id] => bec2b4d926dfb62ac37d95174907600ebffa2c54 [imageName] => pirate ship [layout] => normal [manaCost] => {4}{U} [mciNumber] => 71 [name] => Pirate Ship [power] => 4 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Pirate ) [text] => Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to target creature or player. When you control no Islands, sacrifice Pirate Ship. [toughness] => 3 [type] => Creature — Human Pirate [types] => Array ( [0] => Creature ) ) 1
Plague Rats - Creature — Rat
Array ( [artist] => Anson Maddocks [cmc] => 3 [colors] => Array ( [0] => Black ) [flavor] => "Should you a Rat to madness tease Why ev'n a Rat may plague you..." —Samuel Coleridge, "Recantation" [id] => 8e2f66adb775c11baa600af506eb433f0af5159c [imageName] => plague rats [layout] => normal [manaCost] => {2}{B} [mciNumber] => 30 [name] => Plague Rats [power] => * [rarity] => Common [subtypes] => Array ( [0] => Rat ) [text] => Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. [toughness] => * [type] => Creature — Rat [types] => Array ( [0] => Creature ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W ) [id] => a6ba6774c924670dd1f021d00f2859fff4b8e659 [imageName] => plains1 [layout] => normal [mciNumber] => 289 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [id] => c2e4cd45c34fb851dc18b672db26b7f72715e099 [imageName] => plains3 [layout] => normal [mciNumber] => 291 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) ) 1
Plains - Basic Land — Plains
Array ( [artist] => Jesper Myrfors [id] => c033ad60b21f98f9142611ccc023c1c789f8c617 [imageName] => plains2 [layout] => normal [mciNumber] => 290 [name] => Plains [rarity] => Basic Land [subtypes] => Array ( [0] => Plains ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Plains [types] => Array ( [0] => Land ) ) 1
Plateau - Land — Mountain Plains
Array ( [artist] => Drew Tucker [colorIdentity] => Array ( [0] => W [1] => R ) [id] => cc0321fa0985218edaeb2f6ff14580e5c9e0130b [imageName] => plateau [layout] => normal [mciNumber] => 292 [name] => Plateau [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Plains ) [text] => ({T}: Add {R} or {W} to your mana pool.) [type] => Land — Mountain Plains [types] => Array ( [0] => Land ) ) 1
Power Leak - Enchantment — Aura
Array ( [artist] => Drew Tucker [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => 225aa5c5d05257c2940b4be13a2b39698f666061 [imageName] => power leak [layout] => normal [manaCost] => {1}{U} [mciNumber] => 72 [name] => Power Leak [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Power Sink - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 44f03634f49f48c726fe44b29ff19f31ae75335b [imageName] => power sink [layout] => normal [manaCost] => {X}{U} [mciNumber] => 73 [name] => Power Sink [rarity] => Common [text] => Counter target spell unless its controller pays {X}. If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Power Surge - Enchantment
Array ( [artist] => Douglas Shuler [cmc] => 2 [colors] => Array ( [0] => Red ) [id] => 99d8d0de634c7582b2416172f324b23d9f317366 [imageName] => power surge [layout] => normal [manaCost] => {R}{R} [mciNumber] => 169 [name] => Power Surge [rarity] => Rare [text] => At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Prodigal Sorcerer - Creature — Human Wizard
Array ( [artist] => Douglas Shuler [cmc] => 3 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [flavor] => Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment. [id] => d45dfa3dc013fb78616641f494d6701202d3302c [imageName] => prodigal sorcerer [layout] => normal [manaCost] => {2}{U} [mciNumber] => 74 [name] => Prodigal Sorcerer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Wizard ) [text] => {T}: Prodigal Sorcerer deals 1 damage to target creature or player. [toughness] => 1 [type] => Creature — Human Wizard [types] => Array ( [0] => Creature ) ) 1
Psionic Blast - Instant
Array ( [artist] => Douglas Shuler [cmc] => 3 [colors] => Array ( [0] => Blue ) [id] => 89f2bfd9f93e1ab4ca88a148f20e8436f5c9f9cb [imageName] => psionic blast [layout] => normal [manaCost] => {2}{U} [mciNumber] => 75 [name] => Psionic Blast [rarity] => Uncommon [text] => Psionic Blast deals 4 damage to target creature or player and 2 damage to you. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Psychic Venom - Enchantment — Aura
Array ( [artist] => Brian Snõddy [cmc] => 2 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 604a29f27ba34cd30fd8e5de8d879a09faafec74 [imageName] => psychic venom [layout] => normal [manaCost] => {1}{U} [mciNumber] => 76 [name] => Psychic Venom [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Purelace - Instant
Array ( [artist] => Sandra Everingham [cmc] => 1 [colors] => Array ( [0] => White ) [id] => 32c2d92d4ca7e63f8f9540dfad31c942178712d8 [imageName] => purelace [layout] => normal [manaCost] => {W} [mciNumber] => 218 [name] => Purelace [rarity] => Rare [text] => Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Raging River - Enchantment
Array ( [artist] => Sandra Everingham [cmc] => 2 [colors] => Array ( [0] => Red ) [id] => 6603a64c6609987531ebb2c0104b270d6730dbbe [imageName] => raging river [layout] => normal [manaCost] => {R}{R} [mciNumber] => 170 [name] => Raging River [rarity] => Rare [reserved] => 1 [text] => Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Raise Dead - Sorcery
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 080d252c60bd65037ca30f2d53e8f901a36595d6 [imageName] => raise dead [layout] => normal [manaCost] => {B} [mciNumber] => 31 [name] => Raise Dead [rarity] => Common [text] => Return target creature card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Red Elemental Blast - Instant
Array ( [artist] => Richard Thomas [cmc] => 1 [colors] => Array ( [0] => Red ) [id] => 966c92d9e26b1f47cf1c3b854a687f2df7d7d625 [imageName] => red elemental blast [layout] => normal [manaCost] => {R} [mciNumber] => 171 [name] => Red Elemental Blast [rarity] => Common [text] => Choose one — • Counter target blue spell. • Destroy target blue permanent. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Red Ward - Enchantment — Aura
Array ( [artist] => Dan Frazier [cmc] => 1 [colors] => Array ( [0] => White ) [id] => d397d5183eef36b1e9e306dc5d62d89e0b6cf0f7 [imageName] => red ward [layout] => normal [manaCost] => {W} [mciNumber] => 219 [name] => Red Ward [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regeneration - Enchantment — Aura
Array ( [artist] => Quinton Hoover [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => c8a41c29d28024bffe140bdbe2d97db5a196d05d [imageName] => regeneration [layout] => normal [manaCost] => {1}{G} [mciNumber] => 122 [name] => Regeneration [rarity] => Common [subtypes] => Array ( [0] => Aura ) [text] => Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Regrowth - Sorcery
Array ( [artist] => Dameon Willich [cmc] => 2 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => 1f1d2f469a5f9233629d5aeb78569257518a5eae [imageName] => regrowth [layout] => normal [manaCost] => {1}{G} [mciNumber] => 123 [name] => Regrowth [rarity] => Uncommon [text] => Return target card from your graveyard to your hand. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Resurrection - Sorcery
Array ( [artist] => Dan Frazier [cmc] => 4 [colors] => Array ( [0] => White ) [id] => 5352147cc3979676c3fc14c7d1e9c10ceb95a975 [imageName] => resurrection [layout] => normal [manaCost] => {2}{W}{W} [mciNumber] => 220 [name] => Resurrection [rarity] => Uncommon [text] => Return target creature card from your graveyard to the battlefield. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Reverse Damage - Instant
Array ( [artist] => Dameon Willich [cmc] => 3 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => b567e991147621b1dea504e9fcd75348559016a7 [imageName] => reverse damage [layout] => normal [manaCost] => {1}{W}{W} [mciNumber] => 221 [name] => Reverse Damage [rarity] => Rare [text] => The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Righteousness - Instant
Array ( [artist] => Douglas Shuler [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 80f59536f0c769f799a83c3247089c48b33aa7dc [imageName] => righteousness [layout] => normal [manaCost] => {W} [mciNumber] => 222 [name] => Righteousness [rarity] => Rare [text] => Target blocking creature gets +7/+7 until end of turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Roc of Kher Ridges - Creature — Bird
Array ( [artist] => Andi Rusu [cmc] => 4 [colors] => Array ( [0] => Red ) [flavor] => We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror. [id] => 6d950c72d419270adf0997972ff4988e5abfa9b4 [imageName] => roc of kher ridges [layout] => normal [manaCost] => {3}{R} [mciNumber] => 172 [name] => Roc of Kher Ridges [power] => 3 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Bird ) [text] => Flying [toughness] => 3 [type] => Creature — Bird [types] => Array ( [0] => Creature ) ) 1
Rock Hydra - Creature — Hydra
Array ( [artist] => Jeff A. Menges [cmc] => 2 [colors] => Array ( [0] => Red ) [id] => bd4c381ec0fac6f1aafa10b48ae2617c1c861bc9 [imageName] => rock hydra [layout] => normal [manaCost] => {X}{R}{R} [mciNumber] => 173 [name] => Rock Hydra [power] => 0 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Hydra ) [text] => Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. [toughness] => 0 [type] => Creature — Hydra [types] => Array ( [0] => Creature ) ) 1
Rod of Ruin - Artifact
Array ( [artist] => Christopher Rush [cmc] => 4 [id] => 7e227bd581d9821558a33306c6bf4c115c048365 [imageName] => rod of ruin [layout] => normal [manaCost] => {4} [mciNumber] => 270 [name] => Rod of Ruin [rarity] => Uncommon [text] => {3}, {T}: Rod of Ruin deals 1 damage to target creature or player. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Royal Assassin - Creature — Human Assassin
Array ( [artist] => Tom Wänerstrand [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. [id] => 52327a17c7ad6e6020262c0863e9ad461d1d94b2 [imageName] => royal assassin [layout] => normal [manaCost] => {1}{B}{B} [mciNumber] => 32 [name] => Royal Assassin [power] => 1 [rarity] => Rare [subtypes] => Array ( [0] => Human [1] => Assassin ) [text] => {T}: Destroy target tapped creature. [toughness] => 1 [type] => Creature — Human Assassin [types] => Array ( [0] => Creature ) ) 1
Sacrifice - Instant
Array ( [artist] => Dan Frazier [cmc] => 1 [colors] => Array ( [0] => Black ) [id] => b357418561be5f2ebb0967de150371c28866430a [imageName] => sacrifice [layout] => normal [manaCost] => {B} [mciNumber] => 33 [name] => Sacrifice [rarity] => Uncommon [text] => As an additional cost to cast Sacrifice, sacrifice a creature. Add to your mana pool an amount of {B} equal to the sacrificed creature's converted mana cost. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Samite Healer - Creature — Human Cleric
Array ( [artist] => Tom Wänerstrand [cmc] => 2 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others. [id] => 36445702e2f7c9a1e88ee6889ce73dd58d4262fa [imageName] => samite healer [layout] => normal [manaCost] => {1}{W} [mciNumber] => 223 [name] => Samite Healer [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Human [1] => Cleric ) [text] => {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. [toughness] => 1 [type] => Creature — Human Cleric [types] => Array ( [0] => Creature ) ) 1
Savannah - Land — Forest Plains
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => W [1] => G ) [id] => de4d4ab20a340492a704705d504a73002d4f305c [imageName] => savannah [layout] => normal [mciNumber] => 293 [name] => Savannah [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Forest [1] => Plains ) [text] => ({T}: Add {G} or {W} to your mana pool.) [type] => Land — Forest Plains [types] => Array ( [0] => Land ) ) 1
Savannah Lions - Creature — Cat
Array ( [artist] => Daniel Gelon [cmc] => 1 [colors] => Array ( [0] => White ) [flavor] => The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland. [id] => 9feecb8c855d710f2c85c3d709bd43afc1d58e74 [imageName] => savannah lions [layout] => normal [manaCost] => {W} [mciNumber] => 224 [name] => Savannah Lions [power] => 2 [rarity] => Rare [subtypes] => Array ( [0] => Cat ) [toughness] => 1 [type] => Creature — Cat [types] => Array ( [0] => Creature ) ) 1
Scathe Zombies - Creature — Zombie
Array ( [artist] => Jesper Myrfors [cmc] => 3 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [flavor] => "They groaned, they stirred, they all uprose,/ Nor spake, nor moved their eyes;/ It had been strange, even in a dream,/ To have seen those dead men rise."/ —Samuel Coleridge, "The Rime of the Ancient Mariner" [id] => 0256e6df4a0dd4fbea5f298ffce40b82a734bdb0 [imageName] => scathe zombies [layout] => normal [manaCost] => {2}{B} [mciNumber] => 34 [name] => Scathe Zombies [power] => 2 [rarity] => Common [subtypes] => Array ( [0] => Zombie ) [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scavenging Ghoul - Creature — Zombie
Array ( [artist] => Jeff A. Menges [cmc] => 4 [colors] => Array ( [0] => Black ) [id] => 1ab05c0c491925a40f5fb8026701ade07924cfd2 [imageName] => scavenging ghoul [layout] => normal [manaCost] => {3}{B} [mciNumber] => 35 [name] => Scavenging Ghoul [power] => 2 [rarity] => Uncommon [subtypes] => Array ( [0] => Zombie ) [text] => At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn. Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul. [toughness] => 2 [type] => Creature — Zombie [types] => Array ( [0] => Creature ) ) 1
Scrubland - Land — Plains Swamp
Array ( [artist] => Jesper Myrfors [colorIdentity] => Array ( [0] => W [1] => B ) [id] => e51f72d1d263670a87badc652cf427f8bf084c6f [imageName] => scrubland [layout] => normal [mciNumber] => 294 [name] => Scrubland [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Plains [1] => Swamp ) [text] => ({T}: Add {W} or {B} to your mana pool.) [type] => Land — Plains Swamp [types] => Array ( [0] => Land ) ) 1
Scryb Sprites - Creature — Faerie
Array ( [artist] => Amy Weber [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore. [id] => a8e29f55a37798512e595d7281b552593d498858 [imageName] => scryb sprites [layout] => normal [manaCost] => {G} [mciNumber] => 124 [name] => Scryb Sprites [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Faerie ) [text] => Flying [toughness] => 1 [type] => Creature — Faerie [types] => Array ( [0] => Creature ) ) 1
Sea Serpent - Creature — Serpent
Array ( [artist] => Jeff A. Menges [cmc] => 6 [colors] => Array ( [0] => Blue ) [flavor] => Legend has it that Serpents used to be bigger, but how could that be? [id] => 9b7fafd64eec6a7fe2af9379aee1595b80092332 [imageName] => sea serpent [layout] => normal [manaCost] => {5}{U} [mciNumber] => 77 [name] => Sea Serpent [power] => 5 [rarity] => Common [subtypes] => Array ( [0] => Serpent ) [text] => Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. [toughness] => 5 [type] => Creature — Serpent [types] => Array ( [0] => Creature ) ) 1
Sedge Troll - Creature — Troll
Array ( [artist] => Dan Frazier [cmc] => 3 [colors] => Array ( [0] => Red ) [flavor] => The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was. [id] => 513754199182afb6515ddbf2323b74fcf916a7af [imageName] => sedge troll [layout] => normal [manaCost] => {2}{R} [mciNumber] => 174 [name] => Sedge Troll [power] => 2 [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Troll ) [text] => Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. [toughness] => 2 [type] => Creature — Troll [types] => Array ( [0] => Creature ) ) 1
Sengir Vampire - Creature — Vampire
Array ( [artist] => Anson Maddocks [cmc] => 5 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 5774a799bbc7f87fedf6424bb9ad51d1c9a2c2dd [imageName] => sengir vampire [layout] => normal [manaCost] => {3}{B}{B} [mciNumber] => 36 [name] => Sengir Vampire [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Vampire ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [toughness] => 4 [type] => Creature — Vampire [types] => Array ( [0] => Creature ) ) 1
Serra Angel - Creature — Angel
Array ( [artist] => Douglas Shuler [cmc] => 5 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [flavor] => Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity. [id] => e512c2e39272318e8b5f6c68d37e35a07f7cdb92 [imageName] => serra angel [layout] => normal [manaCost] => {3}{W}{W} [mciNumber] => 225 [name] => Serra Angel [power] => 4 [rarity] => Uncommon [starter] => 1 [subtypes] => Array ( [0] => Angel ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) [toughness] => 4 [type] => Creature — Angel [types] => Array ( [0] => Creature ) ) 1
Shanodin Dryads - Creature — Nymph Dryad
Array ( [artist] => Anson Maddocks [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [flavor] => Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. [id] => d79209efd2e15c7c0c32381a4b2b6951a6c3a272 [imageName] => shanodin dryads [layout] => normal [manaCost] => {G} [mciNumber] => 125 [name] => Shanodin Dryads [power] => 1 [rarity] => Common [subtypes] => Array ( [0] => Nymph [1] => Dryad ) [text] => Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) [toughness] => 1 [type] => Creature — Nymph Dryad [types] => Array ( [0] => Creature ) ) 1
Shatter - Instant
Array ( [artist] => Amy Weber [cmc] => 2 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => c4708e0e9ebf42969fc0deef7249ff8df98a476a [imageName] => shatter [layout] => normal [manaCost] => {1}{R} [mciNumber] => 175 [name] => Shatter [rarity] => Common [text] => Destroy target artifact. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Shivan Dragon - Creature — Dragon
Array ( [artist] => Melissa A. Benson [cmc] => 6 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [flavor] => While it's true most Dragons are cruel, the Shivan Dragon seems to take particular glee in the misery of others, often tormenting its victims much like a cat plays with a mouse before delivering the final blow. [id] => 85ed7e4e625dc3c403e4f725138dc2f94c876c30 [imageName] => shivan dragon [layout] => normal [manaCost] => {4}{R}{R} [mciNumber] => 176 [name] => Shivan Dragon [power] => 5 [rarity] => Rare [starter] => 1 [subtypes] => Array ( [0] => Dragon ) [text] => Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. [toughness] => 5 [type] => Creature — Dragon [types] => Array ( [0] => Creature ) ) 1
Simulacrum - Instant
Array ( [artist] => Mark Poole [cmc] => 2 [colors] => Array ( [0] => Black ) [id] => 497c36d87d81229036c6fdc74d2a90b9a44d19dc [imageName] => simulacrum [layout] => normal [manaCost] => {1}{B} [mciNumber] => 37 [name] => Simulacrum [rarity] => Uncommon [text] => You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sinkhole - Sorcery
Array ( [artist] => Sandra Everingham [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 8da220a1a522181ec5c10fae823a80ae8ceeb5d0 [imageName] => sinkhole [layout] => normal [manaCost] => {B}{B} [mciNumber] => 38 [name] => Sinkhole [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Siren's Call - Instant
Array ( [artist] => Anson Maddocks [cmc] => 1 [colors] => Array ( [0] => Blue ) [id] => 36037a09c6e363e5e98975cc2c2728d897cc5b75 [imageName] => siren's call [layout] => normal [manaCost] => {U} [mciNumber] => 78 [name] => Siren's Call [rarity] => Uncommon [text] => Cast Siren's Call only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Sleight of Mind - Instant
Array ( [artist] => Mark Poole [cmc] => 1 [colors] => Array ( [0] => Blue ) [id] => 5dfad03bda2fa5e5c83574ecd574d8a6cf2d2f66 [imageName] => sleight of mind [layout] => normal [manaCost] => {U} [mciNumber] => 79 [name] => Sleight of Mind [rarity] => Rare [text] => Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Smoke - Enchantment
Array ( [artist] => Jesper Myrfors [cmc] => 2 [colors] => Array ( [0] => Red ) [id] => 7404721f058bd63c8654b1ffca4e4dd5498dec91 [imageName] => smoke [layout] => normal [manaCost] => {R}{R} [mciNumber] => 177 [name] => Smoke [rarity] => Rare [text] => Players can't untap more than one creature during their untap steps. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Sol Ring - Artifact
Array ( [artist] => Mark Tedin [cmc] => 1 [id] => a763675ecb10b6cc59431b626ebc4489bf18ac6d [imageName] => sol ring [layout] => normal [manaCost] => {1} [mciNumber] => 271 [name] => Sol Ring [rarity] => Uncommon [text] => {T}: Add {C}{C} to your mana pool. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Soul Net - Artifact
Array ( [artist] => Dameon Willich [cmc] => 1 [id] => 87fd1d6bbedf654777a47c36a1c7e07cfd034b27 [imageName] => soul net [layout] => normal [manaCost] => {1} [mciNumber] => 272 [name] => Soul Net [rarity] => Uncommon [text] => Whenever a creature dies, you may pay {1}. If you do, you gain 1 life. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Spell Blast - Instant
Array ( [artist] => Brian Snõddy [cmc] => 1 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => d2c0dd7f252a6da6383b53c48c781e1a6879f114 [imageName] => spell blast [layout] => normal [manaCost] => {X}{U} [mciNumber] => 80 [name] => Spell Blast [rarity] => Common [text] => Counter target spell with converted mana cost X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Stasis - Enchantment
Array ( [artist] => Fay Jones [cmc] => 2 [colors] => Array ( [0] => Blue ) [id] => 75704851c712b46566f1cc72d01f616b71434185 [imageName] => stasis [layout] => normal [manaCost] => {1}{U} [mciNumber] => 81 [name] => Stasis [rarity] => Rare [text] => Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. [type] => Enchantment [types] => Array ( [0] => Enchantment ) ) 1
Steal Artifact - Enchantment — Aura
Array ( [artist] => Amy Weber [cmc] => 4 [colorIdentity] => Array ( [0] => U ) [colors] => Array ( [0] => Blue ) [id] => 8aad4ca31aa3276ee8feee1dc36f4056416fe59a [imageName] => steal artifact [layout] => normal [manaCost] => {2}{U}{U} [mciNumber] => 82 [name] => Steal Artifact [rarity] => Uncommon [subtypes] => Array ( [0] => Aura ) [text] => Enchant artifact You control enchanted artifact. [type] => Enchantment — Aura [types] => Array ( [0] => Enchantment ) ) 1
Stone Giant - Creature — Giant
Array ( [artist] => Dameon Willich [cmc] => 4 [colors] => Array ( [0] => Red ) [flavor] => What goes up, must come down. [id] => a67bc233b618598516d7ab2eec3e76810f44c1e9 [imageName] => stone giant [layout] => normal [manaCost] => {2}{R}{R} [mciNumber] => 178 [name] => Stone Giant [power] => 3 [rarity] => Uncommon [subtypes] => Array ( [0] => Giant ) [text] => {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. [toughness] => 4 [type] => Creature — Giant [types] => Array ( [0] => Creature ) ) 1
Stone Rain - Sorcery
Array ( [artist] => Daniel Gelon [cmc] => 3 [colorIdentity] => Array ( [0] => R ) [colors] => Array ( [0] => Red ) [id] => 5d66f229d0e7c9af2d608aa76515ed58304346df [imageName] => stone rain [layout] => normal [manaCost] => {2}{R} [mciNumber] => 179 [name] => Stone Rain [rarity] => Common [text] => Destroy target land. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Stream of Life - Sorcery
Array ( [artist] => Mark Poole [cmc] => 1 [colorIdentity] => Array ( [0] => G ) [colors] => Array ( [0] => Green ) [id] => dd6f1278b547cb672fb8e371765b0461c514caae [imageName] => stream of life [layout] => normal [manaCost] => {X}{G} [mciNumber] => 126 [name] => Stream of Life [rarity] => Common [text] => Target player gains X life. [type] => Sorcery [types] => Array ( [0] => Sorcery ) ) 1
Sunglasses of Urza - Artifact
Array ( [artist] => Dan Frazier [cmc] => 3 [id] => 926ecb1199cb2dd9bf43d95c89bcf4cd81032b73 [imageName] => sunglasses of urza [layout] => normal [manaCost] => {3} [mciNumber] => 273 [name] => Sunglasses of Urza [rarity] => Rare [text] => You may spend white mana as though it were red mana. [type] => Artifact [types] => Array ( [0] => Artifact ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => b92b9af45e847c24a1a026bfd8bef0d6bea743c8 [imageName] => swamp3 [layout] => normal [mciNumber] => 297 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => 2876ca964ebf3e087cf275250fabbebab43064b1 [imageName] => swamp1 [layout] => normal [mciNumber] => 295 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) ) 1
Swamp - Basic Land — Swamp
Array ( [artist] => Dan Frazier [colorIdentity] => Array ( [0] => B ) [id] => d23fc8e4fefbbd6d6a7bfcfa7ee6f5aee0930cd7 [imageName] => swamp2 [layout] => normal [mciNumber] => 296 [name] => Swamp [rarity] => Basic Land [subtypes] => Array ( [0] => Swamp ) [supertypes] => Array ( [0] => Basic ) [type] => Basic Land — Swamp [types] => Array ( [0] => Land ) ) 1
Swords to Plowshares - Instant
Array ( [artist] => Jeff A. Menges [cmc] => 1 [colorIdentity] => Array ( [0] => W ) [colors] => Array ( [0] => White ) [id] => 971ee64506c450b51fe4e283903f325bf2b75ee6 [imageName] => swords to plowshares [layout] => normal [manaCost] => {W} [mciNumber] => 226 [name] => Swords to Plowshares [rarity] => Uncommon [text] => Exile target creature. Its controller gains life equal to its power. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
Taiga - Land — Mountain Forest
Array ( [artist] => Rob Alexander [colorIdentity] => Array ( [0] => R [1] => G ) [id] => 84a1dbcd082899e03916baf18c1b3873c89f6719 [imageName] => taiga [layout] => normal [mciNumber] => 298 [name] => Taiga [rarity] => Rare [reserved] => 1 [subtypes] => Array ( [0] => Mountain [1] => Forest ) [text] => ({T}: Add {R} or {G} to your mana pool.) [type] => Land — Mountain Forest [types] => Array ( [0] => Land ) ) 1
Terror - Instant
Array ( [artist] => Ron Spencer [cmc] => 2 [colorIdentity] => Array ( [0] => B ) [colors] => Array ( [0] => Black ) [id] => 1409597ff8c0a9a50c6219ed88a2609179633871 [imageName] => terror [layout] => normal [manaCost] => {1}{B} [mciNumber] => 39 [name] => Terror [rarity] => Common [text] => Destroy target nonartifact, nonblack creature. It can't be regenerated. [type] => Instant [types] => Array ( [0] => Instant ) ) 1
The Hive - Art